class.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5881 c06c8d41-db1a-0410-9941-cceddc491573
W63CCAP4YTMHQT35LMWGB7XPBXMFF7BLYCI3YRPCCQWFRTXVLTJAC
// This searches all the items on the ground for a
// corpse. Only one of a stack will be raised.
while (corps != NON_ITEM)
{
const item_def& item = mitm[corps];
if (is_being_butchered(item, false))
was_butchering = true;
if (animate_a_corpse(a.x, a.y, CORPSE_BODY, beha,
hitting, god, actual, true))
{
number_raised++;
if (is_being_butchered(*si, false))
was_butchering = true;