accurate. Armor enchantment will be more available (10%) if priest promotion doesn't work.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3809 c06c8d41-db1a-0410-9941-cceddc491573
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// 5% chance: Turn a monster into a priestly monster, if possible.
// This is currently only used for Beogh and ordinary orcs.
// Turn a monster into a priestly monster, if possible. This is
// currently only used for Beogh and ordinary orcs.
// 5% chance: Enchant a monster's armour or shield by one or two
// points, or at least uncurse it, if possible. The message doesn't
// make a distinction.
// Enchant a monster's armour or shield by one or two points, or at
// least uncurse it, if possible. The message doesn't make a
// distinction.