otion of coagulated blood to items.
Also copy the more interesting branch stair descriptions into branches.txt. Most of them still have the generic "Describe branch here", and I lack the imagination to change that. Ideally, the branch entries should get distinct descriptions closer to describing the atmosphere, e.g. "Putrid smell fills your nostrils." (Tomb), "A moss-covered staircase. From below you can hear squeaking noises, and odd deep croaks." (Lair), or "The sound of clanging weapons reaches your ears." (Blades), with the branch descriptions pulled up after that when describing the staircases in-game. (Or maybe vice versa.) Hmm, did I say I was lacking imagination? :p
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3897 c06c8d41-db1a-0410-9941-cceddc491573
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Describe branch here.
The amorphous realm of acids, jellies and slimes.
Any trace of intelligent beings has long been dissolved. Still,
there are rumours of great treasures deep down, hidden safely away
in secret chambers without door or window for acid to leak in.
Describe branch here.
The Tomb of the Ancients, a place of damnation, of horrors animated
by the vilest necromancy.
"In the depths of every heart, there is a tomb and a dungeon, though
the lights, the music, and revelry above may cause us to forget their
existence, and the buried ones, or prisoners whom they hide. But
sometimes, and oftenest at midnight, those dark receptacles are flung
wide open. In an hour like this, when the mind has a passive
sensibility, but no active strength; when the imagination is a mirror,
imparting vividness to all ideas, without the power of selecting or
controlling them; then pray that your grieves may slumber, and the
brotherhood of remorse not break their chain."
- Nathaniel Hawthorne