// types with specific sizes. The comptime numbers will be
// coerced (if they'll fit!) into your chosen runtime types.
// For this it is necessary to specify a size, e.g. 32 bit.
- var var_int = 12345;
- var var_float = 987.654;
+ var var_int: u32 = 12345;
+ var var_float: f32 = 987.654;
// We can change what is stored at the areas set aside for
// "var_int" and "var_float" in the running compiled program.