import vulkan
proc create_vulkan_fences*( vulkan_device: VkDevice
): seq[VkFence] =
var
fenceCreateInfo: VkFenceCreateInfo
fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO
fenceCreateInfo.flags = VkFenceCreateFlags VK_FENCE_CREATE_SIGNALED_BIT
for fence in result.mitems:
discard vkCreateFence( vulkan_device
, addr fenceCreateInfo
, nil
, addr fence
)