import vulkan proc create_vulkan_fences*( vulkan_device: VkDevice ): seq[VkFence] = var fenceCreateInfo: VkFenceCreateInfo fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO fenceCreateInfo.flags = VkFenceCreateFlags VK_FENCE_CREATE_SIGNALED_BIT for fence in result.mitems: discard vkCreateFence( vulkan_device , addr fenceCreateInfo , nil , addr fence )