# Ergodicity Breaking as GF(3) Conservation Violation

## The Conservation Law

In a balanced system, trits sum to zero:

```
MINUS(-1) + ERGODIC(0) + PLUS(+1) = 0
```

This is **GF(3) conservation**: the triadic balance that enables ergodic exploration of state space.

## What Ergodicity Means

**Ergodic**: Time averages equal ensemble averages. Any trajectory eventually visits all accessible states with the right frequency.

```
lim(T→∞) (1/T) ∫₀ᵀ f(x(t)) dt = ∫ f(x) dμ(x)
```

For skills/events: Over time, you encounter MINUS, ERGODIC, and PLUS events in balanced proportion.

## Breaking Directions

When conservation fails, the system becomes **non-ergodic** - trapped in basins:

### 1. PLUS Accumulation (+1 excess)

```
Direction: Σ trits > 0 (mod 3)

    +1  +1  +1  +1         
   ───►───►───►───►  Runaway generation
                     
State: Only creation, no validation
       Ideas multiply without critique
       Unbounded growth → collapse
       
Example: Repo where every patch is applied,
         no discussions, no review
```

**Symptom**: `patch_applied` events dominate. Color palette skews toward PLUS hues.

**Real-world**: Feature creep, tech debt accumulation, "move fast break things" without the fix.

### 2. MINUS Accumulation (-1 excess)

```
Direction: Σ trits < 0 (mod 3)

    -1  -1  -1  -1
   ◄───◄───◄───◄───  Runaway validation
                     
State: Only critique, no creation
       Everything rejected
       Paralysis → stagnation
       
Example: Repo with endless discussions,
         no patches ever applied
```

**Symptom**: `new_discussion` events dominate. Nothing ships.

**Real-world**: Bikeshedding, analysis paralysis, committee death.

### 3. ERGODIC Collapse (0 dominance)

```
Direction: Only trit=0 events

    0   0   0   0
   ─○─○─○─○─○─○─○─  Pure coordination
                    
State: Shuffling without substance
       Movement without change
       Bureaucracy
       
Example: Patches added but never applied,
         discussions opened but never resolved
```

**Symptom**: `patch_added` without `patch_applied`. Limbo state.

**Real-world**: Endless CI runs, PRs in "changes requested" forever.

### 4. ERGODIC Absence (0 missing)

```
Direction: Only ±1, no 0

   +1  -1  +1  -1  +1  -1
   ───◄───►───◄───►───◄───  Oscillation
                           
State: Creation/destruction cycle
       No stable coordination layer
       Whiplash
       
Example: Patches applied then reverted,
         applied then reverted...
```

**Symptom**: High churn, no stable state.

**Real-world**: Revert wars, architectural flip-flops.

## Phase Diagram

```
                    +1 (PLUS)
                       ▲
                      /|\
                     / | \
                    /  |  \
                   / A |   \      A = Generative excess
                  /    |    \     B = Validation excess  
                 /     |     \    C = Coordination excess
                /   ERGODIC   \   ● = Balanced (ergodic)
               /       ●       \
              /      / | \      \
             /      /  |  \      \
            /    C /   |   \ B    \
           ▼──────▼────┴────▼──────▼
        0 (ERGODIC)        -1 (MINUS)
```

The center (●) is the ergodic fixed point where all three trits balance.

## Detecting Violations

### Rolling Window Check

```python
def check_gf3_balance(events, window=9):
    """Check GF(3) conservation over sliding window."""
    trits = [event.trit for event in events[-window:]]
    balance = sum(trits) % 3
    
    if balance == 0:
        return "ERGODIC: balanced"
    elif balance == 1:  # +1 excess
        return "BREAKING: PLUS accumulation"
    else:  # balance == 2 ≡ -1 (mod 3)
        return "BREAKING: MINUS accumulation"
```

### Color Drift Detection

```julia
using Gay

function detect_drift(events, seed)
    colors = [Gay.color_at(i, seed=seed) for (i, _) in enumerate(events)]
    hues = [c.hue for c in colors]
    
    # Check if hue distribution is uniform (ergodic)
    # or clustered (non-ergodic)
    variance = var(diff(sort(hues)))
    return variance < threshold ? :ergodic : :breaking
end
```

## Restoring Ergodicity

When conservation fails, inject compensating events:

| Violation | Compensation | Action |
|-----------|--------------|--------|
| +1 excess | Add -1 events | Open discussions, request reviews |
| -1 excess | Add +1 events | Apply pending patches, ship |
| 0 excess | Add ±1 events | Decide: either accept or reject |
| 0 absent | Add 0 events | Record patches before applying |

### Automatic Rebalancing Hook

```yaml
# In webhook handler
on_event:
  - check_gf3_balance(last_9_events)
  - if: violation
    then:
      notify: "GF(3) drift detected: {direction}"
      suggest: "Consider {compensating_action}"
```

## Philosophical Frame

**Ergodicity** = the system explores all possibilities fairly over time.

**Breaking** = the system gets stuck, favoring certain modes:
- All creation → bubble
- All critique → freeze  
- All coordination → bureaucracy
- No coordination → chaos

GF(3) conservation is the **symmetry** that preserves ergodicity. Violations are **symmetry breaking** - the system chooses a direction and gets trapped.

The color game makes this visible: balanced systems show diverse palettes, broken systems show color clustering.

## Connection to Pijul

Pijul's patch theory already has commutativity (patches can apply in any order when independent). This is a form of ergodicity at the patch level.

GF(3) conservation extends this to the *event* level: discussions, patches, and applications should flow in balanced proportion for healthy repo evolution.

```
HEALTHY REPO:
  discussion → patch → applied → discussion → patch → applied
      -1    →   0   →   +1    →    -1     →   0   →   +1
                    Σ = 0 (mod 3) ✓

SICK REPO:
  patch → patch → patch → patch → applied → applied → applied
    0   →   0   →   0   →   0   →   +1    →   +1    →   +1
                    Σ = 0 (mod 3) but distribution wrong
                    (coordination without discourse)
```

The second case sums to 0 but lacks the -1 feedback loop. It's *statistically* balanced but *dynamically* broken - no discussion means no course correction.