use crate::pristine::*;
pub const START_MARKER: &str = ">>>>>>>";
pub const SEPARATOR: &str = "=======";
pub const END_MARKER: &str = "<<<<<<<";
pub trait VertexBuffer {
fn output_line<E, F>(&mut self, key: Vertex<ChangeId>, contents: F) -> Result<(), E>
where
E: From<std::io::Error>,
F: FnOnce(&mut [u8]) -> Result<(), E>;
fn output_conflict_marker(
&mut self,
s: &str,
id: usize,
sides: &[&Hash],
) -> Result<(), std::io::Error>;
fn begin_conflict(&mut self, id: usize, side: &[&Hash]) -> Result<(), std::io::Error> {
self.output_conflict_marker(START_MARKER, id, side)
}
fn begin_zombie_conflict(
&mut self,
id: usize,
add_del: &[&Hash],
) -> Result<(), std::io::Error> {
self.output_conflict_marker(START_MARKER, id, add_del)
}
fn begin_cyclic_conflict(&mut self, id: usize) -> Result<(), std::io::Error> {
self.output_conflict_marker(START_MARKER, id, &[])
}
fn conflict_next(&mut self, id: usize, side: &[&Hash]) -> Result<(), std::io::Error> {
self.output_conflict_marker(SEPARATOR, id, side)
}
fn end_conflict(&mut self, id: usize) -> Result<(), std::io::Error> {
self.output_conflict_marker(END_MARKER, id, &[])
}
fn end_zombie_conflict(&mut self, id: usize) -> Result<(), std::io::Error> {
self.end_conflict(id)
}
fn end_cyclic_conflict(&mut self, id: usize) -> Result<(), std::io::Error> {
self.output_conflict_marker(END_MARKER, id, &[])
}
}
pub(crate) struct ConflictsWriter<'a, 'b, W: std::io::Write> {
pub w: W,
pub lines: usize,
pub new_line: bool,
pub path: &'b str,
pub inode_vertex: Position<ChangeId>,
pub conflicts: &'a mut Vec<crate::output::Conflict>,
pub buf: Vec<u8>,
}
impl<'a, 'b, W: std::io::Write> ConflictsWriter<'a, 'b, W> {
pub fn new(
w: W,
path: &'b str,
inode_vertex: Position<ChangeId>,
conflicts: &'a mut Vec<crate::output::Conflict>,
) -> Self {
ConflictsWriter {
inode_vertex,
w,
new_line: true,
lines: 1,
path,
conflicts,
buf: Vec::new(),
}
}
}
impl<'a, 'b, W: std::io::Write> std::ops::Deref for ConflictsWriter<'a, 'b, W> {
type Target = W;
fn deref(&self) -> &Self::Target {
&self.w
}
}
impl<'a, 'b, W: std::io::Write> std::ops::DerefMut for ConflictsWriter<'a, 'b, W> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.w
}
}
impl<'a, 'b, W: std::io::Write> VertexBuffer for ConflictsWriter<'a, 'b, W> {
fn output_line<E, C>(&mut self, v: Vertex<ChangeId>, c: C) -> Result<(), E>
where
E: From<std::io::Error>,
C: FnOnce(&mut [u8]) -> Result<(), E>,
{
self.buf.resize(v.end - v.start, 0);
c(&mut self.buf)?;
debug!("vbuf {:?} {:?}", v, std::str::from_utf8(&self.buf));
let ends_with_newline = self.buf.ends_with(b"\n");
self.lines += self.buf.iter().filter(|c| **c == b'\n').count();
self.w.write_all(&self.buf)?;
if !self.buf.is_empty() {
self.new_line = ends_with_newline;
}
Ok(())
}
fn output_conflict_marker(
&mut self,
s: &str,
id: usize,
sides: &[&Hash],
) -> Result<(), std::io::Error> {
debug!("output_conflict_marker {:?}", self.new_line);
if !self.new_line {
self.lines += 2;
self.w.write_all(b"\n")?;
} else {
self.lines += 1;
debug!("{:?}", s.as_bytes());
}
write!(self.w, "{} {}", s, id)?;
for side in sides {
let h = side.to_base32();
write!(self.w, " [{}]", h.split_at(8).0)?;
}
self.w.write_all(b"\n")?;
self.new_line = true;
Ok(())
}
fn begin_conflict(&mut self, id: usize, side: &[&Hash]) -> Result<(), std::io::Error> {
self.conflicts.push(crate::output::Conflict::Order {
path: self.path.to_string(),
inode_vertex: [self.inode_vertex],
line: self.lines,
changes: side.iter().cloned().cloned().collect(),
id,
});
self.output_conflict_marker(START_MARKER, id, side)
}
fn begin_zombie_conflict(
&mut self,
id: usize,
add_del: &[&Hash],
) -> Result<(), std::io::Error> {
self.conflicts.push(crate::output::Conflict::Zombie {
path: self.path.to_string(),
inode_vertex: [self.inode_vertex],
line: self.lines,
changes: add_del.iter().cloned().cloned().collect(),
id,
});
self.output_conflict_marker(START_MARKER, id, add_del)
}
fn begin_cyclic_conflict(&mut self, id: usize) -> Result<(), std::io::Error> {
self.conflicts.push(crate::output::Conflict::Cyclic {
path: self.path.to_string(),
inode_vertex: [self.inode_vertex],
line: self.lines,
changes: Vec::new(),
id,
});
self.output_conflict_marker(START_MARKER, id, &[])
}
fn conflict_next(&mut self, id_: usize, side: &[&Hash]) -> Result<(), std::io::Error> {
for conflict in self.conflicts.iter_mut().rev() {
match conflict {
crate::output::Conflict::Order { id, changes, .. } if *id == id_ => {
changes.extend(side.into_iter().cloned())
}
crate::output::Conflict::Zombie { id, changes, .. } if *id == id_ => {
changes.extend(side.into_iter().cloned())
}
crate::output::Conflict::Cyclic { id, changes, .. } if *id == id_ => {
changes.extend(side.into_iter().cloned())
}
_ => break,
}
}
self.output_conflict_marker(SEPARATOR, id_, side)
}
}
pub struct Writer<W: std::io::Write> {
w: W,
buf: Vec<u8>,
new_line: bool,
is_zombie: bool,
}
impl<W: std::io::Write> Writer<W> {
pub fn new(w: W) -> Self {
Writer {
w,
new_line: true,
buf: Vec::new(),
is_zombie: false,
}
}
pub fn into_inner(self) -> W {
self.w
}
}
impl<W: std::io::Write> std::ops::Deref for Writer<W> {
type Target = W;
fn deref(&self) -> &Self::Target {
&self.w
}
}
impl<W: std::io::Write> std::ops::DerefMut for Writer<W> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.w
}
}
impl<W: std::io::Write> VertexBuffer for Writer<W> {
fn output_line<E, C>(&mut self, v: Vertex<ChangeId>, c: C) -> Result<(), E>
where
E: From<std::io::Error>,
C: FnOnce(&mut [u8]) -> Result<(), E>,
{
self.buf.resize(v.end - v.start, 0);
c(&mut self.buf)?;
debug!("vbuf {:?} {:?}", v, std::str::from_utf8(&self.buf));
let ends_with_newline = self.buf.ends_with(b"\n");
self.w.write_all(&self.buf[..])?;
if !self.buf.is_empty() {
self.new_line = ends_with_newline;
}
Ok(())
}
fn output_conflict_marker(
&mut self,
s: &str,
id: usize,
sides: &[&Hash],
) -> Result<(), std::io::Error> {
debug!("output_conflict_marker {:?}", self.new_line);
if !self.new_line {
self.w.write_all(b"\n")?;
}
write!(self.w, "{} {}", s, id)?;
for side in sides {
let h = side.to_base32();
write!(self.w, " [{}]", h.split_at(8).0)?;
}
self.w.write_all(b"\n")?;
Ok(())
}
fn begin_conflict(&mut self, id: usize, side: &[&Hash]) -> Result<(), std::io::Error> {
self.output_conflict_marker(START_MARKER, id, side)
}
fn end_conflict(&mut self, id: usize) -> Result<(), std::io::Error> {
self.is_zombie = false;
self.output_conflict_marker(END_MARKER, id, &[])
}
fn begin_zombie_conflict(
&mut self,
id: usize,
add_del: &[&Hash],
) -> Result<(), std::io::Error> {
if self.is_zombie {
Ok(())
} else {
self.is_zombie = true;
self.output_conflict_marker(START_MARKER, id, add_del)
}
}
fn end_zombie_conflict(&mut self, id: usize) -> Result<(), std::io::Error> {
self.is_zombie = false;
self.output_conflict_marker(END_MARKER, id, &[])
}
fn begin_cyclic_conflict(&mut self, id: usize) -> Result<(), std::io::Error> {
self.output_conflict_marker(START_MARKER, id, &[])
}
}