// in_null.c -- for systems without a mouse
#include"../client/client.h"voidIN_Init(void){}voidIN_Shutdown(void){}voidIN_Commands(void){}voidIN_Frame(void){}voidIN_Move(usercmd_t *cmd){}voidIN_Activate(boolactive){}voidIN_ActivateMouse(void){}voidIN_DeactivateMouse(void){}