// in_null.c -- for systems without a mouse

#include "../client/client.h"

void IN_Init(void) {}

void IN_Shutdown(void) {}

void IN_Commands(void) {}

void IN_Frame(void) {}

void IN_Move(usercmd_t *cmd) {}

void IN_Activate(bool active) {}

void IN_ActivateMouse(void) {}

void IN_DeactivateMouse(void) {}