//
// !!! note that this file must match the corresponding C structures at all
// times !!!
//
// plane_t structure
// !!! if this is changed, it must be changed in model.h too !!!
// !!! if the size of this is changed, the array lookup in SV_HullPointContents
// must be changed too !!!
// hull_t structure
// !!! if this is changed, it must be changed in model.h too !!!
// dnode_t structure
// !!! if this is changed, it must be changed in bspfile.h too !!!
// sfxcache_t structure
// !!! if this is changed, it much be changed in sound.h too !!!
// channel_t structure
// !!! if this is changed, it much be changed in sound.h too !!!
// portable_samplepair_t structure
// !!! if this is changed, it much be changed in sound.h too !!!
// !!! must be kept the same as in d_iface.h !!!