#pragma once
#include <alias/math.h>
struct solver_GeometricConstaint {
enum {
solver_GeometricConstaint_CoincidentPoints,
solver_GeometricConstaint_Parallel,
solver_GeometricConstaint_Perpendicular,
solver_GeometricConstaint_Collinear,
solver_GeometricConstaint_Fixed,
solver_GeometricConstaint_Tangent,
solver_GeometricConstaint_Angle,
solver_GeometricConstaint_Distance,
solver_GeometricConstaint_Radius
} tag;
union {
struct {
uint32_t point_a;
uint32_t point_b;
alias_pga3d_Motor align_to;
} coincident_points;
};
};