#include "sqliteInt.h"
static SQLITE_WSD struct sqlite3PrngType {
u32 s[16];
u8 out[64];
u8 n;
} sqlite3Prng;
#define ROTL(a,b) (((a) << (b)) | ((a) >> (32 - (b))))
#define QR(a, b, c, d) ( \
a += b, d ^= a, d = ROTL(d,16), \
c += d, b ^= c, b = ROTL(b,12), \
a += b, d ^= a, d = ROTL(d, 8), \
c += d, b ^= c, b = ROTL(b, 7))
static void chacha_block(u32 *out, const u32 *in){
int i;
u32 x[16];
memcpy(x, in, 64);
for(i=0; i<10; i++){
QR(x[0], x[4], x[ 8], x[12]);
QR(x[1], x[5], x[ 9], x[13]);
QR(x[2], x[6], x[10], x[14]);
QR(x[3], x[7], x[11], x[15]);
QR(x[0], x[5], x[10], x[15]);
QR(x[1], x[6], x[11], x[12]);
QR(x[2], x[7], x[ 8], x[13]);
QR(x[3], x[4], x[ 9], x[14]);
}
for(i=0; i<16; i++) out[i] = x[i]+in[i];
}
void sqlite3_randomness(int N, void *pBuf){
unsigned char *zBuf = pBuf;
#ifdef SQLITE_OMIT_WSD
struct sqlite3PrngType *p = &GLOBAL(struct sqlite3PrngType, sqlite3Prng);
# define wsdPrng p[0]
#else
# define wsdPrng sqlite3Prng
#endif
#if SQLITE_THREADSAFE
sqlite3_mutex *mutex;
#endif
#ifndef SQLITE_OMIT_AUTOINIT
if( sqlite3_initialize() ) return;
#endif
#if SQLITE_THREADSAFE
mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_PRNG);
#endif
sqlite3_mutex_enter(mutex);
if( N<=0 || pBuf==0 ){
wsdPrng.s[0] = 0;
sqlite3_mutex_leave(mutex);
return;
}
if( wsdPrng.s[0]==0 ){
sqlite3_vfs *pVfs = sqlite3_vfs_find(0);
static const u32 chacha20_init[] = {
0x61707865, 0x3320646e, 0x79622d32, 0x6b206574
};
memcpy(&wsdPrng.s[0], chacha20_init, 16);
if( NEVER(pVfs==0) ){
memset(&wsdPrng.s[4], 0, 44);
}else{
sqlite3OsRandomness(pVfs, 44, (char*)&wsdPrng.s[4]);
}
wsdPrng.s[15] = wsdPrng.s[12];
wsdPrng.s[12] = 0;
wsdPrng.n = 0;
}
assert( N>0 );
while( 1 ){
if( N<=wsdPrng.n ){
memcpy(zBuf, &wsdPrng.out[wsdPrng.n-N], N);
wsdPrng.n -= N;
break;
}
if( wsdPrng.n>0 ){
memcpy(zBuf, wsdPrng.out, wsdPrng.n);
N -= wsdPrng.n;
zBuf += wsdPrng.n;
}
wsdPrng.s[12]++;
chacha_block((u32*)wsdPrng.out, wsdPrng.s);
wsdPrng.n = 64;
}
sqlite3_mutex_leave(mutex);
}
#ifndef SQLITE_UNTESTABLE
static SQLITE_WSD struct sqlite3PrngType sqlite3SavedPrng;
void sqlite3PrngSaveState(void){
memcpy(
&GLOBAL(struct sqlite3PrngType, sqlite3SavedPrng),
&GLOBAL(struct sqlite3PrngType, sqlite3Prng),
sizeof(sqlite3Prng)
);
}
void sqlite3PrngRestoreState(void){
memcpy(
&GLOBAL(struct sqlite3PrngType, sqlite3Prng),
&GLOBAL(struct sqlite3PrngType, sqlite3SavedPrng),
sizeof(sqlite3Prng)
);
}
#endif