; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt -slp-vectorizer -S -mtriple=x86_64-unknown-linux-gnu -mcpu=bdver2 < %s | FileCheck %s define void @add0(i32* noalias %dst, i32* noalias %src) { ; CHECK-LABEL: @add0( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[SRC:%.*]] to <4 x i32>* ; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = add nsw <4 x i32> [[TMP1]], <i32 1, i32 1, i32 2, i32 3> ; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[DST:%.*]] to <4 x i32>* ; CHECK-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* [[TMP3]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds i32, i32* %src, i64 1 %0 = load i32, i32* %src, align 4 %add = add nsw i32 %0, 1 %incdec.ptr1 = getelementptr inbounds i32, i32* %dst, i64 1 store i32 %add, i32* %dst, align 4 %incdec.ptr2 = getelementptr inbounds i32, i32* %src, i64 2 %1 = load i32, i32* %incdec.ptr, align 4 %add3 = add nsw i32 %1, 1 %incdec.ptr4 = getelementptr inbounds i32, i32* %dst, i64 2 store i32 %add3, i32* %incdec.ptr1, align 4 %incdec.ptr5 = getelementptr inbounds i32, i32* %src, i64 3 %2 = load i32, i32* %incdec.ptr2, align 4 %add6 = add nsw i32 %2, 2 %incdec.ptr7 = getelementptr inbounds i32, i32* %dst, i64 3 store i32 %add6, i32* %incdec.ptr4, align 4 %3 = load i32, i32* %incdec.ptr5, align 4 %add9 = add nsw i32 %3, 3 store i32 %add9, i32* %incdec.ptr7, align 4 ret void } define void @add1(i32* noalias %dst, i32* noalias %src) { ; CHECK-LABEL: @add1( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds i32, i32* [[SRC:%.*]], i64 1 ; CHECK-NEXT: [[TMP0:%.*]] = load i32, i32* [[SRC]], align 4 ; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds i32, i32* [[DST:%.*]], i64 1 ; CHECK-NEXT: store i32 [[TMP0]], i32* [[DST]], align 4 ; CHECK-NEXT: [[INCDEC_PTR5:%.*]] = getelementptr inbounds i32, i32* [[SRC]], i64 3 ; CHECK-NEXT: [[INCDEC_PTR7:%.*]] = getelementptr inbounds i32, i32* [[DST]], i64 3 ; CHECK-NEXT: [[TMP1:%.*]] = bitcast i32* [[INCDEC_PTR]] to <2 x i32>* ; CHECK-NEXT: [[TMP2:%.*]] = load <2 x i32>, <2 x i32>* [[TMP1]], align 4 ; CHECK-NEXT: [[TMP3:%.*]] = add nsw <2 x i32> [[TMP2]], <i32 1, i32 2> ; CHECK-NEXT: [[TMP4:%.*]] = bitcast i32* [[INCDEC_PTR1]] to <2 x i32>* ; CHECK-NEXT: store <2 x i32> [[TMP3]], <2 x i32>* [[TMP4]], align 4 ; CHECK-NEXT: [[TMP5:%.*]] = load i32, i32* [[INCDEC_PTR5]], align 4 ; CHECK-NEXT: [[ADD9:%.*]] = add nsw i32 [[TMP5]], 3 ; CHECK-NEXT: store i32 [[ADD9]], i32* [[INCDEC_PTR7]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds i32, i32* %src, i64 1 %0 = load i32, i32* %src, align 4 %incdec.ptr1 = getelementptr inbounds i32, i32* %dst, i64 1 store i32 %0, i32* %dst, align 4 %incdec.ptr2 = getelementptr inbounds i32, i32* %src, i64 2 %1 = load i32, i32* %incdec.ptr, align 4 %add3 = add nsw i32 %1, 1 %incdec.ptr4 = getelementptr inbounds i32, i32* %dst, i64 2 store i32 %add3, i32* %incdec.ptr1, align 4 %incdec.ptr5 = getelementptr inbounds i32, i32* %src, i64 3 %2 = load i32, i32* %incdec.ptr2, align 4 %add6 = add nsw i32 %2, 2 %incdec.ptr7 = getelementptr inbounds i32, i32* %dst, i64 3 store i32 %add6, i32* %incdec.ptr4, align 4 %3 = load i32, i32* %incdec.ptr5, align 4 %add9 = add nsw i32 %3, 3 store i32 %add9, i32* %incdec.ptr7, align 4 ret void } define void @sub0(i32* noalias %dst, i32* noalias %src) { ; CHECK-LABEL: @sub0( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds i32, i32* [[SRC:%.*]], i64 1 ; CHECK-NEXT: [[TMP0:%.*]] = load i32, i32* [[SRC]], align 4 ; CHECK-NEXT: [[SUB:%.*]] = add nsw i32 [[TMP0]], -1 ; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds i32, i32* [[DST:%.*]], i64 1 ; CHECK-NEXT: store i32 [[SUB]], i32* [[DST]], align 4 ; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds i32, i32* [[SRC]], i64 2 ; CHECK-NEXT: [[TMP1:%.*]] = load i32, i32* [[INCDEC_PTR]], align 4 ; CHECK-NEXT: [[INCDEC_PTR3:%.*]] = getelementptr inbounds i32, i32* [[DST]], i64 2 ; CHECK-NEXT: store i32 [[TMP1]], i32* [[INCDEC_PTR1]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = bitcast i32* [[INCDEC_PTR2]] to <2 x i32>* ; CHECK-NEXT: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[TMP2]], align 4 ; CHECK-NEXT: [[TMP4:%.*]] = add nsw <2 x i32> [[TMP3]], <i32 -2, i32 -3> ; CHECK-NEXT: [[TMP5:%.*]] = bitcast i32* [[INCDEC_PTR3]] to <2 x i32>* ; CHECK-NEXT: store <2 x i32> [[TMP4]], <2 x i32>* [[TMP5]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds i32, i32* %src, i64 1 %0 = load i32, i32* %src, align 4 %sub = add nsw i32 %0, -1 %incdec.ptr1 = getelementptr inbounds i32, i32* %dst, i64 1 store i32 %sub, i32* %dst, align 4 %incdec.ptr2 = getelementptr inbounds i32, i32* %src, i64 2 %1 = load i32, i32* %incdec.ptr, align 4 %incdec.ptr3 = getelementptr inbounds i32, i32* %dst, i64 2 store i32 %1, i32* %incdec.ptr1, align 4 %incdec.ptr4 = getelementptr inbounds i32, i32* %src, i64 3 %2 = load i32, i32* %incdec.ptr2, align 4 %sub5 = add nsw i32 %2, -2 %incdec.ptr6 = getelementptr inbounds i32, i32* %dst, i64 3 store i32 %sub5, i32* %incdec.ptr3, align 4 %3 = load i32, i32* %incdec.ptr4, align 4 %sub8 = add nsw i32 %3, -3 store i32 %sub8, i32* %incdec.ptr6, align 4 ret void } define void @sub1(i32* noalias %dst, i32* noalias %src) { ; CHECK-LABEL: @sub1( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[SRC:%.*]] to <4 x i32>* ; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = add nsw <4 x i32> [[TMP1]], <i32 4, i32 -1, i32 -2, i32 -3> ; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[DST:%.*]] to <4 x i32>* ; CHECK-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* [[TMP3]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds i32, i32* %src, i64 1 %0 = load i32, i32* %src, align 4 %add = add nsw i32 %0, 4 %incdec.ptr1 = getelementptr inbounds i32, i32* %dst, i64 1 store i32 %add, i32* %dst, align 4 %incdec.ptr2 = getelementptr inbounds i32, i32* %src, i64 2 %1 = load i32, i32* %incdec.ptr, align 4 %sub = add nsw i32 %1, -1 %incdec.ptr3 = getelementptr inbounds i32, i32* %dst, i64 2 store i32 %sub, i32* %incdec.ptr1, align 4 %incdec.ptr4 = getelementptr inbounds i32, i32* %src, i64 3 %2 = load i32, i32* %incdec.ptr2, align 4 %sub5 = add nsw i32 %2, -2 %incdec.ptr6 = getelementptr inbounds i32, i32* %dst, i64 3 store i32 %sub5, i32* %incdec.ptr3, align 4 %3 = load i32, i32* %incdec.ptr4, align 4 %sub8 = add nsw i32 %3, -3 store i32 %sub8, i32* %incdec.ptr6, align 4 ret void } define void @sub2(i32* noalias %dst, i32* noalias %src) { ; CHECK-LABEL: @sub2( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[SRC:%.*]] to <4 x i32>* ; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = add nsw <4 x i32> [[TMP1]], <i32 -1, i32 -1, i32 -2, i32 -3> ; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[DST:%.*]] to <4 x i32>* ; CHECK-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* [[TMP3]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds i32, i32* %src, i64 1 %0 = load i32, i32* %src, align 4 %sub = add nsw i32 %0, -1 %incdec.ptr1 = getelementptr inbounds i32, i32* %dst, i64 1 store i32 %sub, i32* %dst, align 4 %incdec.ptr2 = getelementptr inbounds i32, i32* %src, i64 2 %1 = load i32, i32* %incdec.ptr, align 4 %sub3 = add nsw i32 %1, -1 %incdec.ptr4 = getelementptr inbounds i32, i32* %dst, i64 2 store i32 %sub3, i32* %incdec.ptr1, align 4 %incdec.ptr5 = getelementptr inbounds i32, i32* %src, i64 3 %2 = load i32, i32* %incdec.ptr2, align 4 %sub6 = add nsw i32 %2, -2 %incdec.ptr7 = getelementptr inbounds i32, i32* %dst, i64 3 store i32 %sub6, i32* %incdec.ptr4, align 4 %3 = load i32, i32* %incdec.ptr5, align 4 %sub9 = add nsw i32 %3, -3 store i32 %sub9, i32* %incdec.ptr7, align 4 ret void } define void @addsub0(i32* noalias %dst, i32* noalias %src) { ; CHECK-LABEL: @addsub0( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds i32, i32* [[SRC:%.*]], i64 1 ; CHECK-NEXT: [[TMP0:%.*]] = load i32, i32* [[SRC]], align 4 ; CHECK-NEXT: [[SUB:%.*]] = add nsw i32 [[TMP0]], -1 ; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds i32, i32* [[DST:%.*]], i64 1 ; CHECK-NEXT: store i32 [[SUB]], i32* [[DST]], align 4 ; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds i32, i32* [[SRC]], i64 2 ; CHECK-NEXT: [[TMP1:%.*]] = load i32, i32* [[INCDEC_PTR]], align 4 ; CHECK-NEXT: [[INCDEC_PTR3:%.*]] = getelementptr inbounds i32, i32* [[DST]], i64 2 ; CHECK-NEXT: store i32 [[TMP1]], i32* [[INCDEC_PTR1]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = bitcast i32* [[INCDEC_PTR2]] to <2 x i32>* ; CHECK-NEXT: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[TMP2]], align 4 ; CHECK-NEXT: [[TMP4:%.*]] = add nsw <2 x i32> [[TMP3]], <i32 -2, i32 -3> ; CHECK-NEXT: [[TMP5:%.*]] = sub nsw <2 x i32> [[TMP3]], <i32 -2, i32 -3> ; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <2 x i32> [[TMP4]], <2 x i32> [[TMP5]], <2 x i32> <i32 0, i32 3> ; CHECK-NEXT: [[TMP7:%.*]] = bitcast i32* [[INCDEC_PTR3]] to <2 x i32>* ; CHECK-NEXT: store <2 x i32> [[TMP6]], <2 x i32>* [[TMP7]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds i32, i32* %src, i64 1 %0 = load i32, i32* %src, align 4 %sub = add nsw i32 %0, -1 %incdec.ptr1 = getelementptr inbounds i32, i32* %dst, i64 1 store i32 %sub, i32* %dst, align 4 %incdec.ptr2 = getelementptr inbounds i32, i32* %src, i64 2 %1 = load i32, i32* %incdec.ptr, align 4 %incdec.ptr3 = getelementptr inbounds i32, i32* %dst, i64 2 store i32 %1, i32* %incdec.ptr1, align 4 %incdec.ptr4 = getelementptr inbounds i32, i32* %src, i64 3 %2 = load i32, i32* %incdec.ptr2, align 4 %sub5 = add nsw i32 %2, -2 %incdec.ptr6 = getelementptr inbounds i32, i32* %dst, i64 3 store i32 %sub5, i32* %incdec.ptr3, align 4 %3 = load i32, i32* %incdec.ptr4, align 4 %sub8 = sub nsw i32 %3, -3 store i32 %sub8, i32* %incdec.ptr6, align 4 ret void } define void @addsub1(i32* noalias %dst, i32* noalias %src) { ; CHECK-LABEL: @addsub1( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds i32, i32* [[SRC:%.*]], i64 2 ; CHECK-NEXT: [[INCDEC_PTR3:%.*]] = getelementptr inbounds i32, i32* [[DST:%.*]], i64 2 ; CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[SRC]] to <2 x i32>* ; CHECK-NEXT: [[TMP1:%.*]] = load <2 x i32>, <2 x i32>* [[TMP0]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = add nsw <2 x i32> [[TMP1]], <i32 -1, i32 -1> ; CHECK-NEXT: [[TMP3:%.*]] = sub nsw <2 x i32> [[TMP1]], <i32 -1, i32 -1> ; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <2 x i32> [[TMP2]], <2 x i32> [[TMP3]], <2 x i32> <i32 0, i32 3> ; CHECK-NEXT: [[TMP5:%.*]] = bitcast i32* [[DST]] to <2 x i32>* ; CHECK-NEXT: store <2 x i32> [[TMP4]], <2 x i32>* [[TMP5]], align 4 ; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds i32, i32* [[SRC]], i64 3 ; CHECK-NEXT: [[TMP6:%.*]] = load i32, i32* [[INCDEC_PTR2]], align 4 ; CHECK-NEXT: [[INCDEC_PTR6:%.*]] = getelementptr inbounds i32, i32* [[DST]], i64 3 ; CHECK-NEXT: store i32 [[TMP6]], i32* [[INCDEC_PTR3]], align 4 ; CHECK-NEXT: [[TMP7:%.*]] = load i32, i32* [[INCDEC_PTR4]], align 4 ; CHECK-NEXT: [[SUB8:%.*]] = sub nsw i32 [[TMP7]], -3 ; CHECK-NEXT: store i32 [[SUB8]], i32* [[INCDEC_PTR6]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds i32, i32* %src, i64 1 %0 = load i32, i32* %src, align 4 %sub = add nsw i32 %0, -1 %incdec.ptr1 = getelementptr inbounds i32, i32* %dst, i64 1 store i32 %sub, i32* %dst, align 4 %incdec.ptr2 = getelementptr inbounds i32, i32* %src, i64 2 %1 = load i32, i32* %incdec.ptr, align 4 %sub1 = sub nsw i32 %1, -1 %incdec.ptr3 = getelementptr inbounds i32, i32* %dst, i64 2 store i32 %sub1, i32* %incdec.ptr1, align 4 %incdec.ptr4 = getelementptr inbounds i32, i32* %src, i64 3 %2 = load i32, i32* %incdec.ptr2, align 4 %incdec.ptr6 = getelementptr inbounds i32, i32* %dst, i64 3 store i32 %2, i32* %incdec.ptr3, align 4 %3 = load i32, i32* %incdec.ptr4, align 4 %sub8 = sub nsw i32 %3, -3 store i32 %sub8, i32* %incdec.ptr6, align 4 ret void } define void @mul(i32* noalias %dst, i32* noalias %src) { ; CHECK-LABEL: @mul( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds i32, i32* [[SRC:%.*]], i64 2 ; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds i32, i32* [[DST:%.*]], i64 2 ; CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[SRC]] to <2 x i32>* ; CHECK-NEXT: [[TMP1:%.*]] = load <2 x i32>, <2 x i32>* [[TMP0]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = mul nsw <2 x i32> [[TMP1]], <i32 257, i32 -3> ; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[DST]] to <2 x i32>* ; CHECK-NEXT: store <2 x i32> [[TMP2]], <2 x i32>* [[TMP3]], align 4 ; CHECK-NEXT: [[INCDEC_PTR5:%.*]] = getelementptr inbounds i32, i32* [[SRC]], i64 3 ; CHECK-NEXT: [[TMP4:%.*]] = load i32, i32* [[INCDEC_PTR2]], align 4 ; CHECK-NEXT: [[INCDEC_PTR7:%.*]] = getelementptr inbounds i32, i32* [[DST]], i64 3 ; CHECK-NEXT: store i32 [[TMP4]], i32* [[INCDEC_PTR4]], align 4 ; CHECK-NEXT: [[TMP5:%.*]] = load i32, i32* [[INCDEC_PTR5]], align 4 ; CHECK-NEXT: [[MUL9:%.*]] = mul nsw i32 [[TMP5]], -9 ; CHECK-NEXT: store i32 [[MUL9]], i32* [[INCDEC_PTR7]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds i32, i32* %src, i64 1 %0 = load i32, i32* %src, align 4 %mul = mul nsw i32 %0, 257 %incdec.ptr1 = getelementptr inbounds i32, i32* %dst, i64 1 store i32 %mul, i32* %dst, align 4 %incdec.ptr2 = getelementptr inbounds i32, i32* %src, i64 2 %1 = load i32, i32* %incdec.ptr, align 4 %mul3 = mul nsw i32 %1, -3 %incdec.ptr4 = getelementptr inbounds i32, i32* %dst, i64 2 store i32 %mul3, i32* %incdec.ptr1, align 4 %incdec.ptr5 = getelementptr inbounds i32, i32* %src, i64 3 %2 = load i32, i32* %incdec.ptr2, align 4 %incdec.ptr7 = getelementptr inbounds i32, i32* %dst, i64 3 store i32 %2, i32* %incdec.ptr4, align 4 %3 = load i32, i32* %incdec.ptr5, align 4 %mul9 = mul nsw i32 %3, -9 store i32 %mul9, i32* %incdec.ptr7, align 4 ret void } define void @shl0(i32* noalias %dst, i32* noalias %src) { ; CHECK-LABEL: @shl0( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds i32, i32* [[SRC:%.*]], i64 1 ; CHECK-NEXT: [[TMP0:%.*]] = load i32, i32* [[SRC]], align 4 ; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds i32, i32* [[DST:%.*]], i64 1 ; CHECK-NEXT: store i32 [[TMP0]], i32* [[DST]], align 4 ; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds i32, i32* [[SRC]], i64 3 ; CHECK-NEXT: [[INCDEC_PTR6:%.*]] = getelementptr inbounds i32, i32* [[DST]], i64 3 ; CHECK-NEXT: [[TMP1:%.*]] = bitcast i32* [[INCDEC_PTR]] to <2 x i32>* ; CHECK-NEXT: [[TMP2:%.*]] = load <2 x i32>, <2 x i32>* [[TMP1]], align 4 ; CHECK-NEXT: [[TMP3:%.*]] = shl <2 x i32> [[TMP2]], <i32 1, i32 2> ; CHECK-NEXT: [[TMP4:%.*]] = bitcast i32* [[INCDEC_PTR1]] to <2 x i32>* ; CHECK-NEXT: store <2 x i32> [[TMP3]], <2 x i32>* [[TMP4]], align 4 ; CHECK-NEXT: [[TMP5:%.*]] = load i32, i32* [[INCDEC_PTR4]], align 4 ; CHECK-NEXT: [[SHL8:%.*]] = shl i32 [[TMP5]], 3 ; CHECK-NEXT: store i32 [[SHL8]], i32* [[INCDEC_PTR6]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds i32, i32* %src, i64 1 %0 = load i32, i32* %src, align 4 %incdec.ptr1 = getelementptr inbounds i32, i32* %dst, i64 1 store i32 %0, i32* %dst, align 4 %incdec.ptr2 = getelementptr inbounds i32, i32* %src, i64 2 %1 = load i32, i32* %incdec.ptr, align 4 %shl = shl i32 %1, 1 %incdec.ptr3 = getelementptr inbounds i32, i32* %dst, i64 2 store i32 %shl, i32* %incdec.ptr1, align 4 %incdec.ptr4 = getelementptr inbounds i32, i32* %src, i64 3 %2 = load i32, i32* %incdec.ptr2, align 4 %shl5 = shl i32 %2, 2 %incdec.ptr6 = getelementptr inbounds i32, i32* %dst, i64 3 store i32 %shl5, i32* %incdec.ptr3, align 4 %3 = load i32, i32* %incdec.ptr4, align 4 %shl8 = shl i32 %3, 3 store i32 %shl8, i32* %incdec.ptr6, align 4 ret void } define void @shl1(i32* noalias %dst, i32* noalias %src) { ; CHECK-LABEL: @shl1( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[SRC:%.*]] to <4 x i32>* ; CHECK-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP0]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = shl <4 x i32> [[TMP1]], <i32 7, i32 1, i32 2, i32 3> ; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[DST:%.*]] to <4 x i32>* ; CHECK-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* [[TMP3]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds i32, i32* %src, i64 1 %0 = load i32, i32* %src, align 4 %shl = shl i32 %0, 7 %incdec.ptr1 = getelementptr inbounds i32, i32* %dst, i64 1 store i32 %shl, i32* %dst, align 4 %incdec.ptr2 = getelementptr inbounds i32, i32* %src, i64 2 %1 = load i32, i32* %incdec.ptr, align 4 %shl3 = shl i32 %1, 1 %incdec.ptr4 = getelementptr inbounds i32, i32* %dst, i64 2 store i32 %shl3, i32* %incdec.ptr1, align 4 %incdec.ptr5 = getelementptr inbounds i32, i32* %src, i64 3 %2 = load i32, i32* %incdec.ptr2, align 4 %shl6 = shl i32 %2, 2 %incdec.ptr7 = getelementptr inbounds i32, i32* %dst, i64 3 store i32 %shl6, i32* %incdec.ptr4, align 4 %3 = load i32, i32* %incdec.ptr5, align 4 %shl9 = shl i32 %3, 3 store i32 %shl9, i32* %incdec.ptr7, align 4 ret void } define void @add0f(float* noalias %dst, float* noalias %src) { ; CHECK-LABEL: @add0f( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[SRC:%.*]] to <4 x float>* ; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = fadd fast <4 x float> [[TMP1]], <float 1.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00> ; CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[DST:%.*]] to <4 x float>* ; CHECK-NEXT: store <4 x float> [[TMP2]], <4 x float>* [[TMP3]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds float, float* %src, i64 1 %0 = load float, float* %src, align 4 %add = fadd fast float %0, 1.000000e+00 %incdec.ptr1 = getelementptr inbounds float, float* %dst, i64 1 store float %add, float* %dst, align 4 %incdec.ptr2 = getelementptr inbounds float, float* %src, i64 2 %1 = load float, float* %incdec.ptr, align 4 %add3 = fadd fast float %1, 1.000000e+00 %incdec.ptr4 = getelementptr inbounds float, float* %dst, i64 2 store float %add3, float* %incdec.ptr1, align 4 %incdec.ptr5 = getelementptr inbounds float, float* %src, i64 3 %2 = load float, float* %incdec.ptr2, align 4 %add6 = fadd fast float %2, 2.000000e+00 %incdec.ptr7 = getelementptr inbounds float, float* %dst, i64 3 store float %add6, float* %incdec.ptr4, align 4 %3 = load float, float* %incdec.ptr5, align 4 %add9 = fadd fast float %3, 3.000000e+00 store float %add9, float* %incdec.ptr7, align 4 ret void } define void @add1f(float* noalias %dst, float* noalias %src) { ; CHECK-LABEL: @add1f( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds float, float* [[SRC:%.*]], i64 1 ; CHECK-NEXT: [[TMP0:%.*]] = load float, float* [[SRC]], align 4 ; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds float, float* [[DST:%.*]], i64 1 ; CHECK-NEXT: store float [[TMP0]], float* [[DST]], align 4 ; CHECK-NEXT: [[INCDEC_PTR5:%.*]] = getelementptr inbounds float, float* [[SRC]], i64 3 ; CHECK-NEXT: [[INCDEC_PTR7:%.*]] = getelementptr inbounds float, float* [[DST]], i64 3 ; CHECK-NEXT: [[TMP1:%.*]] = bitcast float* [[INCDEC_PTR]] to <2 x float>* ; CHECK-NEXT: [[TMP2:%.*]] = load <2 x float>, <2 x float>* [[TMP1]], align 4 ; CHECK-NEXT: [[TMP3:%.*]] = fadd fast <2 x float> [[TMP2]], <float 1.000000e+00, float 2.000000e+00> ; CHECK-NEXT: [[TMP4:%.*]] = bitcast float* [[INCDEC_PTR1]] to <2 x float>* ; CHECK-NEXT: store <2 x float> [[TMP3]], <2 x float>* [[TMP4]], align 4 ; CHECK-NEXT: [[TMP5:%.*]] = load float, float* [[INCDEC_PTR5]], align 4 ; CHECK-NEXT: [[ADD9:%.*]] = fadd fast float [[TMP5]], 3.000000e+00 ; CHECK-NEXT: store float [[ADD9]], float* [[INCDEC_PTR7]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds float, float* %src, i64 1 %0 = load float, float* %src, align 4 %incdec.ptr1 = getelementptr inbounds float, float* %dst, i64 1 store float %0, float* %dst, align 4 %incdec.ptr2 = getelementptr inbounds float, float* %src, i64 2 %1 = load float, float* %incdec.ptr, align 4 %add3 = fadd fast float %1, 1.000000e+00 %incdec.ptr4 = getelementptr inbounds float, float* %dst, i64 2 store float %add3, float* %incdec.ptr1, align 4 %incdec.ptr5 = getelementptr inbounds float, float* %src, i64 3 %2 = load float, float* %incdec.ptr2, align 4 %add6 = fadd fast float %2, 2.000000e+00 %incdec.ptr7 = getelementptr inbounds float, float* %dst, i64 3 store float %add6, float* %incdec.ptr4, align 4 %3 = load float, float* %incdec.ptr5, align 4 %add9 = fadd fast float %3, 3.000000e+00 store float %add9, float* %incdec.ptr7, align 4 ret void } define void @sub0f(float* noalias %dst, float* noalias %src) { ; CHECK-LABEL: @sub0f( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds float, float* [[SRC:%.*]], i64 1 ; CHECK-NEXT: [[TMP0:%.*]] = load float, float* [[SRC]], align 4 ; CHECK-NEXT: [[ADD:%.*]] = fadd fast float [[TMP0]], -1.000000e+00 ; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds float, float* [[DST:%.*]], i64 1 ; CHECK-NEXT: store float [[ADD]], float* [[DST]], align 4 ; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds float, float* [[SRC]], i64 2 ; CHECK-NEXT: [[TMP1:%.*]] = load float, float* [[INCDEC_PTR]], align 4 ; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds float, float* [[DST]], i64 2 ; CHECK-NEXT: store float [[TMP1]], float* [[INCDEC_PTR1]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = bitcast float* [[INCDEC_PTR2]] to <2 x float>* ; CHECK-NEXT: [[TMP3:%.*]] = load <2 x float>, <2 x float>* [[TMP2]], align 4 ; CHECK-NEXT: [[TMP4:%.*]] = fadd fast <2 x float> [[TMP3]], <float -2.000000e+00, float -3.000000e+00> ; CHECK-NEXT: [[TMP5:%.*]] = bitcast float* [[INCDEC_PTR4]] to <2 x float>* ; CHECK-NEXT: store <2 x float> [[TMP4]], <2 x float>* [[TMP5]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds float, float* %src, i64 1 %0 = load float, float* %src, align 4 %add = fadd fast float %0, -1.000000e+00 %incdec.ptr1 = getelementptr inbounds float, float* %dst, i64 1 store float %add, float* %dst, align 4 %incdec.ptr2 = getelementptr inbounds float, float* %src, i64 2 %1 = load float, float* %incdec.ptr, align 4 %incdec.ptr4 = getelementptr inbounds float, float* %dst, i64 2 store float %1, float* %incdec.ptr1, align 4 %incdec.ptr5 = getelementptr inbounds float, float* %src, i64 3 %2 = load float, float* %incdec.ptr2, align 4 %add6 = fadd fast float %2, -2.000000e+00 %incdec.ptr7 = getelementptr inbounds float, float* %dst, i64 3 store float %add6, float* %incdec.ptr4, align 4 %3 = load float, float* %incdec.ptr5, align 4 %add9 = fadd fast float %3, -3.000000e+00 store float %add9, float* %incdec.ptr7, align 4 ret void } define void @sub1f(float* noalias %dst, float* noalias %src) { ; CHECK-LABEL: @sub1f( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[SRC:%.*]] to <4 x float>* ; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = fadd fast <4 x float> [[TMP1]], <float 4.000000e+00, float -1.000000e+00, float -2.000000e+00, float -3.000000e+00> ; CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[DST:%.*]] to <4 x float>* ; CHECK-NEXT: store <4 x float> [[TMP2]], <4 x float>* [[TMP3]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds float, float* %src, i64 1 %0 = load float, float* %src, align 4 %add = fadd fast float %0, 4.000000e+00 %incdec.ptr1 = getelementptr inbounds float, float* %dst, i64 1 store float %add, float* %dst, align 4 %incdec.ptr2 = getelementptr inbounds float, float* %src, i64 2 %1 = load float, float* %incdec.ptr, align 4 %sub = fadd fast float %1, -1.000000e+00 %incdec.ptr3 = getelementptr inbounds float, float* %dst, i64 2 store float %sub, float* %incdec.ptr1, align 4 %incdec.ptr4 = getelementptr inbounds float, float* %src, i64 3 %2 = load float, float* %incdec.ptr2, align 4 %sub5 = fadd fast float %2, -2.000000e+00 %incdec.ptr6 = getelementptr inbounds float, float* %dst, i64 3 store float %sub5, float* %incdec.ptr3, align 4 %3 = load float, float* %incdec.ptr4, align 4 %sub8 = fadd fast float %3, -3.000000e+00 store float %sub8, float* %incdec.ptr6, align 4 ret void } define void @sub2f(float* noalias %dst, float* noalias %src) { ; CHECK-LABEL: @sub2f( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[SRC:%.*]] to <4 x float>* ; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = fadd fast <4 x float> [[TMP1]], <float -1.000000e+00, float -1.000000e+00, float -2.000000e+00, float -3.000000e+00> ; CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[DST:%.*]] to <4 x float>* ; CHECK-NEXT: store <4 x float> [[TMP2]], <4 x float>* [[TMP3]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds float, float* %src, i64 1 %0 = load float, float* %src, align 4 %sub = fadd fast float %0, -1.000000e+00 %incdec.ptr1 = getelementptr inbounds float, float* %dst, i64 1 store float %sub, float* %dst, align 4 %incdec.ptr2 = getelementptr inbounds float, float* %src, i64 2 %1 = load float, float* %incdec.ptr, align 4 %sub3 = fadd fast float %1, -1.000000e+00 %incdec.ptr4 = getelementptr inbounds float, float* %dst, i64 2 store float %sub3, float* %incdec.ptr1, align 4 %incdec.ptr5 = getelementptr inbounds float, float* %src, i64 3 %2 = load float, float* %incdec.ptr2, align 4 %sub6 = fadd fast float %2, -2.000000e+00 %incdec.ptr7 = getelementptr inbounds float, float* %dst, i64 3 store float %sub6, float* %incdec.ptr4, align 4 %3 = load float, float* %incdec.ptr5, align 4 %sub9 = fadd fast float %3, -3.000000e+00 store float %sub9, float* %incdec.ptr7, align 4 ret void } define void @addsub0f(float* noalias %dst, float* noalias %src) { ; CHECK-LABEL: @addsub0f( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds float, float* [[SRC:%.*]], i64 1 ; CHECK-NEXT: [[TMP0:%.*]] = load float, float* [[SRC]], align 4 ; CHECK-NEXT: [[SUB:%.*]] = fadd fast float [[TMP0]], -1.000000e+00 ; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds float, float* [[DST:%.*]], i64 1 ; CHECK-NEXT: store float [[SUB]], float* [[DST]], align 4 ; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds float, float* [[SRC]], i64 2 ; CHECK-NEXT: [[TMP1:%.*]] = load float, float* [[INCDEC_PTR]], align 4 ; CHECK-NEXT: [[INCDEC_PTR3:%.*]] = getelementptr inbounds float, float* [[DST]], i64 2 ; CHECK-NEXT: store float [[TMP1]], float* [[INCDEC_PTR1]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = bitcast float* [[INCDEC_PTR2]] to <2 x float>* ; CHECK-NEXT: [[TMP3:%.*]] = load <2 x float>, <2 x float>* [[TMP2]], align 4 ; CHECK-NEXT: [[TMP4:%.*]] = fadd fast <2 x float> [[TMP3]], <float -2.000000e+00, float -3.000000e+00> ; CHECK-NEXT: [[TMP5:%.*]] = fsub fast <2 x float> [[TMP3]], <float -2.000000e+00, float -3.000000e+00> ; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <2 x float> [[TMP4]], <2 x float> [[TMP5]], <2 x i32> <i32 0, i32 3> ; CHECK-NEXT: [[TMP7:%.*]] = bitcast float* [[INCDEC_PTR3]] to <2 x float>* ; CHECK-NEXT: store <2 x float> [[TMP6]], <2 x float>* [[TMP7]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds float, float* %src, i64 1 %0 = load float, float* %src, align 4 %sub = fadd fast float %0, -1.000000e+00 %incdec.ptr1 = getelementptr inbounds float, float* %dst, i64 1 store float %sub, float* %dst, align 4 %incdec.ptr2 = getelementptr inbounds float, float* %src, i64 2 %1 = load float, float* %incdec.ptr, align 4 %incdec.ptr3 = getelementptr inbounds float, float* %dst, i64 2 store float %1, float* %incdec.ptr1, align 4 %incdec.ptr4 = getelementptr inbounds float, float* %src, i64 3 %2 = load float, float* %incdec.ptr2, align 4 %sub5 = fadd fast float %2, -2.000000e+00 %incdec.ptr6 = getelementptr inbounds float, float* %dst, i64 3 store float %sub5, float* %incdec.ptr3, align 4 %3 = load float, float* %incdec.ptr4, align 4 %sub8 = fsub fast float %3, -3.000000e+00 store float %sub8, float* %incdec.ptr6, align 4 ret void } define void @addsub1f(float* noalias %dst, float* noalias %src) { ; CHECK-LABEL: @addsub1f( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds float, float* [[SRC:%.*]], i64 2 ; CHECK-NEXT: [[INCDEC_PTR3:%.*]] = getelementptr inbounds float, float* [[DST:%.*]], i64 2 ; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[SRC]] to <2 x float>* ; CHECK-NEXT: [[TMP1:%.*]] = load <2 x float>, <2 x float>* [[TMP0]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = fadd fast <2 x float> [[TMP1]], <float -1.000000e+00, float -1.000000e+00> ; CHECK-NEXT: [[TMP3:%.*]] = fsub fast <2 x float> [[TMP1]], <float -1.000000e+00, float -1.000000e+00> ; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <2 x float> [[TMP2]], <2 x float> [[TMP3]], <2 x i32> <i32 0, i32 3> ; CHECK-NEXT: [[TMP5:%.*]] = bitcast float* [[DST]] to <2 x float>* ; CHECK-NEXT: store <2 x float> [[TMP4]], <2 x float>* [[TMP5]], align 4 ; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds float, float* [[SRC]], i64 3 ; CHECK-NEXT: [[TMP6:%.*]] = load float, float* [[INCDEC_PTR2]], align 4 ; CHECK-NEXT: [[INCDEC_PTR6:%.*]] = getelementptr inbounds float, float* [[DST]], i64 3 ; CHECK-NEXT: store float [[TMP6]], float* [[INCDEC_PTR3]], align 4 ; CHECK-NEXT: [[TMP7:%.*]] = load float, float* [[INCDEC_PTR4]], align 4 ; CHECK-NEXT: [[SUB8:%.*]] = fsub fast float [[TMP7]], -3.000000e+00 ; CHECK-NEXT: store float [[SUB8]], float* [[INCDEC_PTR6]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds float, float* %src, i64 1 %0 = load float, float* %src, align 4 %sub = fadd fast float %0, -1.000000e+00 %incdec.ptr1 = getelementptr inbounds float, float* %dst, i64 1 store float %sub, float* %dst, align 4 %incdec.ptr2 = getelementptr inbounds float, float* %src, i64 2 %1 = load float, float* %incdec.ptr, align 4 %sub1 = fsub fast float %1, -1.000000e+00 %incdec.ptr3 = getelementptr inbounds float, float* %dst, i64 2 store float %sub1, float* %incdec.ptr1, align 4 %incdec.ptr4 = getelementptr inbounds float, float* %src, i64 3 %2 = load float, float* %incdec.ptr2, align 4 %incdec.ptr6 = getelementptr inbounds float, float* %dst, i64 3 store float %2, float* %incdec.ptr3, align 4 %3 = load float, float* %incdec.ptr4, align 4 %sub8 = fsub fast float %3, -3.000000e+00 store float %sub8, float* %incdec.ptr6, align 4 ret void } define void @mulf(float* noalias %dst, float* noalias %src) { ; CHECK-LABEL: @mulf( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds float, float* [[SRC:%.*]], i64 2 ; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds float, float* [[DST:%.*]], i64 2 ; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[SRC]] to <2 x float>* ; CHECK-NEXT: [[TMP1:%.*]] = load <2 x float>, <2 x float>* [[TMP0]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = fmul fast <2 x float> [[TMP1]], <float 2.570000e+02, float -3.000000e+00> ; CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[DST]] to <2 x float>* ; CHECK-NEXT: store <2 x float> [[TMP2]], <2 x float>* [[TMP3]], align 4 ; CHECK-NEXT: [[INCDEC_PTR5:%.*]] = getelementptr inbounds float, float* [[SRC]], i64 3 ; CHECK-NEXT: [[TMP4:%.*]] = load float, float* [[INCDEC_PTR2]], align 4 ; CHECK-NEXT: [[INCDEC_PTR7:%.*]] = getelementptr inbounds float, float* [[DST]], i64 3 ; CHECK-NEXT: store float [[TMP4]], float* [[INCDEC_PTR4]], align 4 ; CHECK-NEXT: [[TMP5:%.*]] = load float, float* [[INCDEC_PTR5]], align 4 ; CHECK-NEXT: [[SUB9:%.*]] = fmul fast float [[TMP5]], -9.000000e+00 ; CHECK-NEXT: store float [[SUB9]], float* [[INCDEC_PTR7]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds float, float* %src, i64 1 %0 = load float, float* %src, align 4 %sub = fmul fast float %0, 2.570000e+02 %incdec.ptr1 = getelementptr inbounds float, float* %dst, i64 1 store float %sub, float* %dst, align 4 %incdec.ptr2 = getelementptr inbounds float, float* %src, i64 2 %1 = load float, float* %incdec.ptr, align 4 %sub3 = fmul fast float %1, -3.000000e+00 %incdec.ptr4 = getelementptr inbounds float, float* %dst, i64 2 store float %sub3, float* %incdec.ptr1, align 4 %incdec.ptr5 = getelementptr inbounds float, float* %src, i64 3 %2 = load float, float* %incdec.ptr2, align 4 %incdec.ptr7 = getelementptr inbounds float, float* %dst, i64 3 store float %2, float* %incdec.ptr4, align 4 %3 = load float, float* %incdec.ptr5, align 4 %sub9 = fmul fast float %3, -9.000000e+00 store float %sub9, float* %incdec.ptr7, align 4 ret void } define void @add0fn(float* noalias %dst, float* noalias %src) { ; CHECK-LABEL: @add0fn( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[SRC:%.*]] to <4 x float>* ; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = fadd <4 x float> [[TMP1]], <float 1.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00> ; CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[DST:%.*]] to <4 x float>* ; CHECK-NEXT: store <4 x float> [[TMP2]], <4 x float>* [[TMP3]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds float, float* %src, i64 1 %0 = load float, float* %src, align 4 %add = fadd float %0, 1.000000e+00 %incdec.ptr1 = getelementptr inbounds float, float* %dst, i64 1 store float %add, float* %dst, align 4 %incdec.ptr2 = getelementptr inbounds float, float* %src, i64 2 %1 = load float, float* %incdec.ptr, align 4 %add3 = fadd float %1, 1.000000e+00 %incdec.ptr4 = getelementptr inbounds float, float* %dst, i64 2 store float %add3, float* %incdec.ptr1, align 4 %incdec.ptr5 = getelementptr inbounds float, float* %src, i64 3 %2 = load float, float* %incdec.ptr2, align 4 %add6 = fadd float %2, 2.000000e+00 %incdec.ptr7 = getelementptr inbounds float, float* %dst, i64 3 store float %add6, float* %incdec.ptr4, align 4 %3 = load float, float* %incdec.ptr5, align 4 %add9 = fadd float %3, 3.000000e+00 store float %add9, float* %incdec.ptr7, align 4 ret void } define void @add1fn(float* noalias %dst, float* noalias %src) { ; CHECK-LABEL: @add1fn( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds float, float* [[SRC:%.*]], i64 1 ; CHECK-NEXT: [[TMP0:%.*]] = load float, float* [[SRC]], align 4 ; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds float, float* [[DST:%.*]], i64 1 ; CHECK-NEXT: store float [[TMP0]], float* [[DST]], align 4 ; CHECK-NEXT: [[INCDEC_PTR5:%.*]] = getelementptr inbounds float, float* [[SRC]], i64 3 ; CHECK-NEXT: [[INCDEC_PTR7:%.*]] = getelementptr inbounds float, float* [[DST]], i64 3 ; CHECK-NEXT: [[TMP1:%.*]] = bitcast float* [[INCDEC_PTR]] to <2 x float>* ; CHECK-NEXT: [[TMP2:%.*]] = load <2 x float>, <2 x float>* [[TMP1]], align 4 ; CHECK-NEXT: [[TMP3:%.*]] = fadd <2 x float> [[TMP2]], <float 1.000000e+00, float 2.000000e+00> ; CHECK-NEXT: [[TMP4:%.*]] = bitcast float* [[INCDEC_PTR1]] to <2 x float>* ; CHECK-NEXT: store <2 x float> [[TMP3]], <2 x float>* [[TMP4]], align 4 ; CHECK-NEXT: [[TMP5:%.*]] = load float, float* [[INCDEC_PTR5]], align 4 ; CHECK-NEXT: [[ADD9:%.*]] = fadd float [[TMP5]], 3.000000e+00 ; CHECK-NEXT: store float [[ADD9]], float* [[INCDEC_PTR7]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds float, float* %src, i64 1 %0 = load float, float* %src, align 4 %incdec.ptr1 = getelementptr inbounds float, float* %dst, i64 1 store float %0, float* %dst, align 4 %incdec.ptr2 = getelementptr inbounds float, float* %src, i64 2 %1 = load float, float* %incdec.ptr, align 4 %add3 = fadd float %1, 1.000000e+00 %incdec.ptr4 = getelementptr inbounds float, float* %dst, i64 2 store float %add3, float* %incdec.ptr1, align 4 %incdec.ptr5 = getelementptr inbounds float, float* %src, i64 3 %2 = load float, float* %incdec.ptr2, align 4 %add6 = fadd float %2, 2.000000e+00 %incdec.ptr7 = getelementptr inbounds float, float* %dst, i64 3 store float %add6, float* %incdec.ptr4, align 4 %3 = load float, float* %incdec.ptr5, align 4 %add9 = fadd float %3, 3.000000e+00 store float %add9, float* %incdec.ptr7, align 4 ret void } define void @sub0fn(float* noalias %dst, float* noalias %src) { ; CHECK-LABEL: @sub0fn( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[INCDEC_PTR:%.*]] = getelementptr inbounds float, float* [[SRC:%.*]], i64 1 ; CHECK-NEXT: [[TMP0:%.*]] = load float, float* [[SRC]], align 4 ; CHECK-NEXT: [[ADD:%.*]] = fadd fast float [[TMP0]], -1.000000e+00 ; CHECK-NEXT: [[INCDEC_PTR1:%.*]] = getelementptr inbounds float, float* [[DST:%.*]], i64 1 ; CHECK-NEXT: store float [[ADD]], float* [[DST]], align 4 ; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds float, float* [[SRC]], i64 2 ; CHECK-NEXT: [[TMP1:%.*]] = load float, float* [[INCDEC_PTR]], align 4 ; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds float, float* [[DST]], i64 2 ; CHECK-NEXT: store float [[TMP1]], float* [[INCDEC_PTR1]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = bitcast float* [[INCDEC_PTR2]] to <2 x float>* ; CHECK-NEXT: [[TMP3:%.*]] = load <2 x float>, <2 x float>* [[TMP2]], align 4 ; CHECK-NEXT: [[TMP4:%.*]] = fadd <2 x float> [[TMP3]], <float -2.000000e+00, float -3.000000e+00> ; CHECK-NEXT: [[TMP5:%.*]] = bitcast float* [[INCDEC_PTR4]] to <2 x float>* ; CHECK-NEXT: store <2 x float> [[TMP4]], <2 x float>* [[TMP5]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds float, float* %src, i64 1 %0 = load float, float* %src, align 4 %add = fadd fast float %0, -1.000000e+00 %incdec.ptr1 = getelementptr inbounds float, float* %dst, i64 1 store float %add, float* %dst, align 4 %incdec.ptr2 = getelementptr inbounds float, float* %src, i64 2 %1 = load float, float* %incdec.ptr, align 4 %incdec.ptr4 = getelementptr inbounds float, float* %dst, i64 2 store float %1, float* %incdec.ptr1, align 4 %incdec.ptr5 = getelementptr inbounds float, float* %src, i64 3 %2 = load float, float* %incdec.ptr2, align 4 %add6 = fadd float %2, -2.000000e+00 %incdec.ptr7 = getelementptr inbounds float, float* %dst, i64 3 store float %add6, float* %incdec.ptr4, align 4 %3 = load float, float* %incdec.ptr5, align 4 %add9 = fadd float %3, -3.000000e+00 store float %add9, float* %incdec.ptr7, align 4 ret void } define void @sub1fn(float* noalias %dst, float* noalias %src) { ; CHECK-LABEL: @sub1fn( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[SRC:%.*]] to <4 x float>* ; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = fadd <4 x float> [[TMP1]], <float 4.000000e+00, float -1.000000e+00, float -2.000000e+00, float -3.000000e+00> ; CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[DST:%.*]] to <4 x float>* ; CHECK-NEXT: store <4 x float> [[TMP2]], <4 x float>* [[TMP3]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds float, float* %src, i64 1 %0 = load float, float* %src, align 4 %add = fadd float %0, 4.000000e+00 %incdec.ptr1 = getelementptr inbounds float, float* %dst, i64 1 store float %add, float* %dst, align 4 %incdec.ptr2 = getelementptr inbounds float, float* %src, i64 2 %1 = load float, float* %incdec.ptr, align 4 %sub = fadd float %1, -1.000000e+00 %incdec.ptr3 = getelementptr inbounds float, float* %dst, i64 2 store float %sub, float* %incdec.ptr1, align 4 %incdec.ptr4 = getelementptr inbounds float, float* %src, i64 3 %2 = load float, float* %incdec.ptr2, align 4 %sub5 = fadd float %2, -2.000000e+00 %incdec.ptr6 = getelementptr inbounds float, float* %dst, i64 3 store float %sub5, float* %incdec.ptr3, align 4 %3 = load float, float* %incdec.ptr4, align 4 %sub8 = fadd float %3, -3.000000e+00 store float %sub8, float* %incdec.ptr6, align 4 ret void } define void @sub2fn(float* noalias %dst, float* noalias %src) { ; CHECK-LABEL: @sub2fn( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[SRC:%.*]] to <4 x float>* ; CHECK-NEXT: [[TMP1:%.*]] = load <4 x float>, <4 x float>* [[TMP0]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = fadd <4 x float> [[TMP1]], <float -1.000000e+00, float -1.000000e+00, float -2.000000e+00, float -3.000000e+00> ; CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[DST:%.*]] to <4 x float>* ; CHECK-NEXT: store <4 x float> [[TMP2]], <4 x float>* [[TMP3]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds float, float* %src, i64 1 %0 = load float, float* %src, align 4 %sub = fadd float %0, -1.000000e+00 %incdec.ptr1 = getelementptr inbounds float, float* %dst, i64 1 store float %sub, float* %dst, align 4 %incdec.ptr2 = getelementptr inbounds float, float* %src, i64 2 %1 = load float, float* %incdec.ptr, align 4 %sub3 = fadd float %1, -1.000000e+00 %incdec.ptr4 = getelementptr inbounds float, float* %dst, i64 2 store float %sub3, float* %incdec.ptr1, align 4 %incdec.ptr5 = getelementptr inbounds float, float* %src, i64 3 %2 = load float, float* %incdec.ptr2, align 4 %sub6 = fadd float %2, -2.000000e+00 %incdec.ptr7 = getelementptr inbounds float, float* %dst, i64 3 store float %sub6, float* %incdec.ptr4, align 4 %3 = load float, float* %incdec.ptr5, align 4 %sub9 = fadd float %3, -3.000000e+00 store float %sub9, float* %incdec.ptr7, align 4 ret void } define void @mulfn(float* noalias %dst, float* noalias %src) { ; CHECK-LABEL: @mulfn( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[INCDEC_PTR2:%.*]] = getelementptr inbounds float, float* [[SRC:%.*]], i64 2 ; CHECK-NEXT: [[INCDEC_PTR4:%.*]] = getelementptr inbounds float, float* [[DST:%.*]], i64 2 ; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[SRC]] to <2 x float>* ; CHECK-NEXT: [[TMP1:%.*]] = load <2 x float>, <2 x float>* [[TMP0]], align 4 ; CHECK-NEXT: [[TMP2:%.*]] = fmul <2 x float> [[TMP1]], <float 2.570000e+02, float -3.000000e+00> ; CHECK-NEXT: [[TMP3:%.*]] = bitcast float* [[DST]] to <2 x float>* ; CHECK-NEXT: store <2 x float> [[TMP2]], <2 x float>* [[TMP3]], align 4 ; CHECK-NEXT: [[INCDEC_PTR5:%.*]] = getelementptr inbounds float, float* [[SRC]], i64 3 ; CHECK-NEXT: [[TMP4:%.*]] = load float, float* [[INCDEC_PTR2]], align 4 ; CHECK-NEXT: [[INCDEC_PTR7:%.*]] = getelementptr inbounds float, float* [[DST]], i64 3 ; CHECK-NEXT: store float [[TMP4]], float* [[INCDEC_PTR4]], align 4 ; CHECK-NEXT: [[TMP5:%.*]] = load float, float* [[INCDEC_PTR5]], align 4 ; CHECK-NEXT: [[SUB9:%.*]] = fmul fast float [[TMP5]], -9.000000e+00 ; CHECK-NEXT: store float [[SUB9]], float* [[INCDEC_PTR7]], align 4 ; CHECK-NEXT: ret void ; entry: %incdec.ptr = getelementptr inbounds float, float* %src, i64 1 %0 = load float, float* %src, align 4 %sub = fmul float %0, 2.570000e+02 %incdec.ptr1 = getelementptr inbounds float, float* %dst, i64 1 store float %sub, float* %dst, align 4 %incdec.ptr2 = getelementptr inbounds float, float* %src, i64 2 %1 = load float, float* %incdec.ptr, align 4 %sub3 = fmul float %1, -3.000000e+00 %incdec.ptr4 = getelementptr inbounds float, float* %dst, i64 2 store float %sub3, float* %incdec.ptr1, align 4 %incdec.ptr5 = getelementptr inbounds float, float* %src, i64 3 %2 = load float, float* %incdec.ptr2, align 4 %incdec.ptr7 = getelementptr inbounds float, float* %dst, i64 3 store float %2, float* %incdec.ptr4, align 4 %3 = load float, float* %incdec.ptr5, align 4 %sub9 = fmul fast float %3, -9.000000e+00 store float %sub9, float* %incdec.ptr7, align 4 ret void }