; RUN: llc -march=mips -mattr=+msa,+fp64,+mips32r2 -relocation-model=pic < %s \ ; RUN: | FileCheck -check-prefixes=ALL,O32 %s ; RUN: llc -march=mipsel -mattr=+msa,+fp64,+mips32r2 -relocation-model=pic < %s \ ; RUN: | FileCheck -check-prefixes=ALL,O32 %s ; RUN: llc -march=mips64 -target-abi=n32 -mattr=+msa,+fp64 -relocation-model=pic < %s \ ; RUN: | FileCheck -check-prefixes=ALL,N32 %s ; RUN: llc -march=mips64el -target-abi=n32 -mattr=+msa,+fp64 -relocation-model=pic < %s \ ; RUN: | FileCheck -check-prefixes=ALL,N32 %s ; RUN: llc -march=mips64 -mattr=+msa,+fp64 -relocation-model=pic < %s \ ; RUN: | FileCheck -check-prefixes=ALL,N64 %s ; RUN: llc -march=mips64el -mattr=+msa,+fp64 -relocation-model=pic < %s \ ; RUN: | FileCheck -check-prefixes=ALL,N64 %s @v4f32 = global <4 x float> <float 0.0, float 0.0, float 0.0, float 0.0> @v2f64 = global <2 x double> <double 0.0, double 0.0> @i32 = global i32 0 @f32 = global float 0.0 @f64 = global double 0.0 define void @const_v4f32() nounwind { ; ALL-LABEL: const_v4f32: store volatile <4 x float> <float 0.0, float 0.0, float 0.0, float 0.0>, <4 x float>*@v4f32 ; ALL: ldi.b [[R1:\$w[0-9]+]], 0 store volatile <4 x float> <float 1.0, float 1.0, float 1.0, float 1.0>, <4 x float>*@v4f32 ; ALL: lui [[R1:\$[0-9]+]], 16256 ; ALL: fill.w [[R2:\$w[0-9]+]], [[R1]] store volatile <4 x float> <float 1.0, float 1.0, float 1.0, float 31.0>, <4 x float>*@v4f32 ; O32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($ ; N32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst(.L ; N64: daddiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst(.L ; ALL: ld.w [[R1:\$w[0-9]+]], 0([[G_PTR]]) store volatile <4 x float> <float 65537.0, float 65537.0, float 65537.0, float 65537.0>, <4 x float>*@v4f32 ; ALL: lui [[R1:\$[0-9]+]], 18304 ; ALL: ori [[R2:\$[0-9]+]], [[R1]], 128 ; ALL: fill.w [[R3:\$w[0-9]+]], [[R2]] store volatile <4 x float> <float 1.0, float 2.0, float 1.0, float 2.0>, <4 x float>*@v4f32 ; O32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($ ; N32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst(.L ; N64: daddiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst(.L ; ALL: ld.w [[R1:\$w[0-9]+]], 0([[G_PTR]]) store volatile <4 x float> <float 3.0, float 4.0, float 5.0, float 6.0>, <4 x float>*@v4f32 ; O32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($ ; N32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst(.L ; N64: daddiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst(.L ; ALL: ld.w [[R1:\$w[0-9]+]], 0([[G_PTR]]) ret void } define void @const_v2f64() nounwind { ; ALL-LABEL: const_v2f64: store volatile <2 x double> <double 0.0, double 0.0>, <2 x double>*@v2f64 ; ALL: ldi.b [[R1:\$w[0-9]+]], 0 store volatile <2 x double> <double 72340172838076673.0, double 72340172838076673.0>, <2 x double>*@v2f64 ; O32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($ ; N32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst(.L ; N64: daddiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst(.L ; ALL: ld.d [[R1:\$w[0-9]+]], 0([[G_PTR]]) store volatile <2 x double> <double 281479271743489.0, double 281479271743489.0>, <2 x double>*@v2f64 ; O32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($ ; N32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst(.L ; N64: daddiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst(.L ; ALL: ld.d [[R1:\$w[0-9]+]], 0([[G_PTR]]) store volatile <2 x double> <double 4294967297.0, double 4294967297.0>, <2 x double>*@v2f64 ; O32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($ ; N32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst(.L ; N64: daddiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst(.L ; ALL: ld.d [[R1:\$w[0-9]+]], 0([[G_PTR]]) store volatile <2 x double> <double 1.0, double 1.0>, <2 x double>*@v2f64 ; O32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($ ; N32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst(.L ; N64: daddiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst(.L ; ALL: ld.d [[R1:\$w[0-9]+]], 0([[G_PTR]]) store volatile <2 x double> <double 1.0, double 31.0>, <2 x double>*@v2f64 ; O32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($ ; N32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst(.L ; N64: daddiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst(.L ; ALL: ld.d [[R1:\$w[0-9]+]], 0([[G_PTR]]) store volatile <2 x double> <double 3.0, double 4.0>, <2 x double>*@v2f64 ; O32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($ ; N32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst(.L ; N64: daddiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst(.L ; ALL: ld.d [[R1:\$w[0-9]+]], 0([[G_PTR]]) ret void } define void @nonconst_v4f32() nounwind { ; ALL-LABEL: nonconst_v4f32: %1 = load float , float *@f32 %2 = insertelement <4 x float> undef, float %1, i32 0 %3 = insertelement <4 x float> %2, float %1, i32 1 %4 = insertelement <4 x float> %3, float %1, i32 2 %5 = insertelement <4 x float> %4, float %1, i32 3 store volatile <4 x float> %5, <4 x float>*@v4f32 ; ALL: lwc1 $f[[R1:[0-9]+]], 0( ; ALL: splati.w [[R2:\$w[0-9]+]], $w[[R1]] ret void } define void @nonconst_v2f64() nounwind { ; ALL-LABEL: nonconst_v2f64: %1 = load double , double *@f64 %2 = insertelement <2 x double> undef, double %1, i32 0 %3 = insertelement <2 x double> %2, double %1, i32 1 store volatile <2 x double> %3, <2 x double>*@v2f64 ; ALL: ldc1 $f[[R1:[0-9]+]], 0( ; ALL: splati.d [[R2:\$w[0-9]+]], $w[[R1]] ret void } define float @extract_v4f32() nounwind { ; ALL-LABEL: extract_v4f32: %1 = load <4 x float>, <4 x float>* @v4f32 ; ALL-DAG: ld.w [[R1:\$w[0-9]+]], %2 = fadd <4 x float> %1, %1 ; ALL-DAG: fadd.w [[R2:\$w[0-9]+]], [[R1]], [[R1]] %3 = extractelement <4 x float> %2, i32 1 ; Element 1 can be obtained by splatting it across the vector and extracting ; $w0:sub_lo ; ALL-DAG: splati.w $w0, [[R1]][1] ret float %3 } define float @extract_v4f32_elt0() nounwind { ; ALL-LABEL: extract_v4f32_elt0: %1 = load <4 x float>, <4 x float>* @v4f32 ; ALL-DAG: ld.w [[R1:\$w[0-9]+]], %2 = fadd <4 x float> %1, %1 ; ALL-DAG: fadd.w $w0, [[R1]], [[R1]] %3 = extractelement <4 x float> %2, i32 0 ; Element 0 can be obtained by extracting $w0:sub_lo ($f0) ; ALL-NOT: copy_u.w ; ALL-NOT: mtc1 ret float %3 } define float @extract_v4f32_elt2() nounwind { ; ALL-LABEL: extract_v4f32_elt2: %1 = load <4 x float>, <4 x float>* @v4f32 ; ALL-DAG: ld.w [[R1:\$w[0-9]+]], %2 = fadd <4 x float> %1, %1 ; ALL-DAG: fadd.w [[R2:\$w[0-9]+]], [[R1]], [[R1]] %3 = extractelement <4 x float> %2, i32 2 ; Element 2 can be obtained by splatting it across the vector and extracting ; $w0:sub_lo ; ALL-DAG: splati.w $w0, [[R1]][2] ret float %3 } define float @extract_v4f32_vidx() nounwind { ; ALL-LABEL: extract_v4f32_vidx: %1 = load <4 x float>, <4 x float>* @v4f32 ; O32-DAG: lw [[PTR_V:\$[0-9]+]], %got(v4f32)( ; N32-DAG: lw [[PTR_V:\$[0-9]+]], %got_disp(v4f32)( ; N64-DAG: ld [[PTR_V:\$[0-9]+]], %got_disp(v4f32)( ; ALL-DAG: ld.w [[R1:\$w[0-9]+]], 0([[PTR_V]]) %2 = fadd <4 x float> %1, %1 ; ALL-DAG: fadd.w [[R2:\$w[0-9]+]], [[R1]], [[R1]] %3 = load i32, i32* @i32 ; O32-DAG: lw [[PTR_I:\$[0-9]+]], %got(i32)( ; N32-DAG: lw [[PTR_I:\$[0-9]+]], %got_disp(i32)( ; N64-DAG: ld [[PTR_I:\$[0-9]+]], %got_disp(i32)( ; ALL-DAG: lw [[IDX:\$[0-9]+]], 0([[PTR_I]]) %4 = extractelement <4 x float> %2, i32 %3 ; ALL-DAG: splat.w $w0, [[R1]][[[IDX]]] ret float %4 } define double @extract_v2f64() nounwind { ; ALL-LABEL: extract_v2f64: %1 = load <2 x double>, <2 x double>* @v2f64 ; ALL-DAG: ld.d [[R1:\$w[0-9]+]], %2 = fadd <2 x double> %1, %1 ; ALL-DAG: fadd.d [[R2:\$w[0-9]+]], [[R1]], [[R1]] %3 = extractelement <2 x double> %2, i32 1 ; Element 1 can be obtained by splatting it across the vector and extracting ; $w0:sub_64 ; ALL-DAG: splati.d $w0, [[R1]][1] ; ALL-NOT: copy_u.w ; ALL-NOT: mtc1 ; ALL-NOT: mthc1 ; ALL-NOT: sll ; ALL-NOT: sra ret double %3 } define double @extract_v2f64_elt0() nounwind { ; ALL-LABEL: extract_v2f64_elt0: %1 = load <2 x double>, <2 x double>* @v2f64 ; ALL-DAG: ld.d [[R1:\$w[0-9]+]], %2 = fadd <2 x double> %1, %1 ; ALL-DAG: fadd.d $w0, [[R1]], [[R1]] %3 = extractelement <2 x double> %2, i32 0 ; Element 0 can be obtained by extracting $w0:sub_64 ($f0) ; ALL-NOT: copy_u.w ; ALL-NOT: mtc1 ; ALL-NOT: mthc1 ; ALL-NOT: sll ; ALL-NOT: sra ret double %3 } define double @extract_v2f64_vidx() nounwind { ; ALL-LABEL: extract_v2f64_vidx: %1 = load <2 x double>, <2 x double>* @v2f64 ; O32-DAG: lw [[PTR_V:\$[0-9]+]], %got(v2f64)( ; N32-DAG: lw [[PTR_V:\$[0-9]+]], %got_disp(v2f64)( ; N64-DAG: ld [[PTR_V:\$[0-9]+]], %got_disp(v2f64)( ; ALL-DAG: ld.d [[R1:\$w[0-9]+]], 0([[PTR_V]]) %2 = fadd <2 x double> %1, %1 ; ALL-DAG: fadd.d [[R2:\$w[0-9]+]], [[R1]], [[R1]] %3 = load i32, i32* @i32 ; O32-DAG: lw [[PTR_I:\$[0-9]+]], %got(i32)( ; N32-DAG: lw [[PTR_I:\$[0-9]+]], %got_disp(i32)( ; N64-DAG: ld [[PTR_I:\$[0-9]+]], %got_disp(i32)( ; ALL-DAG: lw [[IDX:\$[0-9]+]], 0([[PTR_I]]) %4 = extractelement <2 x double> %2, i32 %3 ; ALL-DAG: splat.d $w0, [[R1]][[[IDX]]] ret double %4 } define void @insert_v4f32(float %a) nounwind { ; ALL-LABEL: insert_v4f32: %1 = load <4 x float>, <4 x float>* @v4f32 ; ALL-DAG: ld.w [[R1:\$w[0-9]+]], %2 = insertelement <4 x float> %1, float %a, i32 1 ; float argument passed in $f12 ; ALL-DAG: insve.w [[R1]][1], $w12[0] store <4 x float> %2, <4 x float>* @v4f32 ; ALL-DAG: st.w [[R1]] ret void } define void @insert_v2f64(double %a) nounwind { ; ALL-LABEL: insert_v2f64: %1 = load <2 x double>, <2 x double>* @v2f64 ; ALL-DAG: ld.d [[R1:\$w[0-9]+]], %2 = insertelement <2 x double> %1, double %a, i32 1 ; double argument passed in $f12 ; ALL-DAG: insve.d [[R1]][1], $w12[0] store <2 x double> %2, <2 x double>* @v2f64 ; ALL-DAG: st.d [[R1]] ret void } define void @insert_v4f32_vidx(float %a) nounwind { ; ALL-LABEL: insert_v4f32_vidx: %1 = load <4 x float>, <4 x float>* @v4f32 ; O32-DAG: lw [[PTR_V:\$[0-9]+]], %got(v4f32)( ; N32-DAG: lw [[PTR_V:\$[0-9]+]], %got_disp(v4f32)( ; N64-DAG: ld [[PTR_V:\$[0-9]+]], %got_disp(v4f32)( ; ALL-DAG: ld.w [[R1:\$w[0-9]+]], 0([[PTR_V]]) %2 = load i32, i32* @i32 ; O32-DAG: lw [[PTR_I:\$[0-9]+]], %got(i32)( ; N32-DAG: lw [[PTR_I:\$[0-9]+]], %got_disp(i32)( ; N64-DAG: ld [[PTR_I:\$[0-9]+]], %got_disp(i32)( ; ALL-DAG: lw [[IDX:\$[0-9]+]], 0([[PTR_I]]) %3 = insertelement <4 x float> %1, float %a, i32 %2 ; float argument passed in $f12 ; ALL-DAG: sll [[BIDX:\$[0-9]+]], [[IDX]], 2 ; ALL-DAG: sld.b [[R1]], [[R1]][[[BIDX]]] ; ALL-DAG: insve.w [[R1]][0], $w12[0] ; ALL-DAG: neg [[NIDX:\$[0-9]+]], [[BIDX]] ; ALL-DAG: sld.b [[R1]], [[R1]][[[NIDX]]] store <4 x float> %3, <4 x float>* @v4f32 ; ALL-DAG: st.w [[R1]] ret void } define void @insert_v2f64_vidx(double %a) nounwind { ; ALL-LABEL: insert_v2f64_vidx: %1 = load <2 x double>, <2 x double>* @v2f64 ; O32-DAG: lw [[PTR_V:\$[0-9]+]], %got(v2f64)( ; N32-DAG: lw [[PTR_V:\$[0-9]+]], %got_disp(v2f64)( ; N64-DAG: ld [[PTR_V:\$[0-9]+]], %got_disp(v2f64)( ; ALL-DAG: ld.d [[R1:\$w[0-9]+]], 0([[PTR_V]]) %2 = load i32, i32* @i32 ; O32-DAG: lw [[PTR_I:\$[0-9]+]], %got(i32)( ; N32-DAG: lw [[PTR_I:\$[0-9]+]], %got_disp(i32)( ; N64-DAG: ld [[PTR_I:\$[0-9]+]], %got_disp(i32)( ; ALL-DAG: lw [[IDX:\$[0-9]+]], 0([[PTR_I]]) %3 = insertelement <2 x double> %1, double %a, i32 %2 ; double argument passed in $f12 ; ALL-DAG: sll [[BIDX:\$[0-9]+]], [[IDX]], 3 ; ALL-DAG: sld.b [[R1]], [[R1]][[[BIDX]]] ; ALL-DAG: insve.d [[R1]][0], $w12[0] ; ALL-DAG: neg [[NIDX:\$[0-9]+]], [[BIDX]] ; ALL-DAG: sld.b [[R1]], [[R1]][[[NIDX]]] store <2 x double> %3, <2 x double>* @v2f64 ; ALL-DAG: st.d [[R1]] ret void }