// UNSUPPORTED: -zos, -aix
// RUN: rm -rf %t
// RUN: %clang_cc1 -fmodules -fimplicit-module-maps -x objective-c++ -std=c++11 -fmodules-cache-path=%t -I %S/Inputs -triple %itanium_abi_triple -disable-llvm-passes -emit-llvm -o - %s | FileCheck %s
// RUN: %clang_cc1 -fmodules -fimplicit-module-maps -x objective-c++ -std=c++11 -fmodules-cache-path=%t -I %S/Inputs -triple %itanium_abi_triple -disable-llvm-passes -emit-llvm -debug-info-kind=limited -o - %s | FileCheck %s
// FIXME: When we have a syntax for modules in C++, use that.
@import cxx_irgen_top;
CtorInit<int> x;
@import cxx_irgen_left;
@import cxx_irgen_right;
// Keep these two namespace definitions separate; merging them hides the bug.
// CHECK-DAG: define available_externally hidden {{.*}}{{signext i32|i32}} @_ZN1SIiE1gEv({{.*}} #[[ALWAYS_INLINE:.*]] align
int a = S<int>;
int b = ;
// CHECK-DAG: define linkonce_odr {{.*}}{{signext i32|i32}} @_Z3minIiET_S0_S0_(i32
int c = ;
// CHECK: define available_externally {{.*}}{{signext i32|i32}} @_ZN1SIiE1fEv({{.*}} #[[ALWAYS_INLINE]] align
// CHECK: attributes #[[ALWAYS_INLINE]] = {{.*}} alwaysinline