; RUN: llc -mtriple armv7 %s -o - | FileCheck %s ; CHECK-LABEL: f: define float @f(<4 x i16>* nocapture %in) { ; CHECK: vld1 ; CHECK: vmovl.u16 %1 = load <4 x i16>, <4 x i16>* %in ; CHECK: vcvt.f32.u32 %2 = uitofp <4 x i16> %1 to <4 x float> %3 = extractelement <4 x float> %2, i32 0 %4 = extractelement <4 x float> %2, i32 1 %5 = extractelement <4 x float> %2, i32 2 ; CHECK: vadd.f32 %6 = fadd float %3, %4 %7 = fadd float %6, %5 ret float %7 } ; CHECK-LABEL: g: define float @g(<4 x i8>* nocapture %in) { ; Note: vld1 here is reasonably important. Mixing VFP and NEON ; instructions is bad on some cores ; CHECK: vld1 ; CHECK: vmovl.u8 ; CHECK: vmovl.u16 %1 = load <4 x i8>, <4 x i8>* %in ; CHECK: vcvt.f32.u32 %2 = uitofp <4 x i8> %1 to <4 x float> %3 = extractelement <4 x float> %2, i32 0 %4 = extractelement <4 x float> %2, i32 1 %5 = extractelement <4 x float> %2, i32 2 ; CHECK: vadd.f32 %6 = fadd float %3, %4 %7 = fadd float %6, %5 ret float %7 } ; CHECK-LABEL: h: define <4 x i8> @h(<4 x float> %v) { ; CHECK: vcvt.{{[us]}}32.f32 ; CHECK: vmovn.i32 %1 = fptoui <4 x float> %v to <4 x i8> ret <4 x i8> %1 } ; CHECK-LABEL: i: define <4 x i8> @i(<4 x i8>* %x, <4 x i8> %y) { ; Note: vld1 here is reasonably important. Mixing VFP and NEON ; instructions is bad on some cores ; CHECK: vld1 ; CHECK: vmovl.s8 ; CHECK: vmovl.s16 ; CHECK: vrecpe ; CHECK: vrecps ; CHECK: vmul ; CHECK: vmovn %1 = load <4 x i8>, <4 x i8>* %x, align 4 %2 = sdiv <4 x i8> %y, %1 ret <4 x i8> %2 } ; CHECK-LABEL: j: define <4 x i32> @j(<4 x i8>* %in) nounwind { ; CHECK: vld1 ; CHECK: vmovl.u8 ; CHECK: vmovl.u16 ; CHECK-NOT: vand %1 = load <4 x i8>, <4 x i8>* %in, align 4 %2 = zext <4 x i8> %1 to <4 x i32> ret <4 x i32> %2 }