; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx900 -verify-machineinstrs < %s | FileCheck -check-prefixes=GFX9 %s ; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx1010 -verify-machineinstrs < %s | FileCheck -check-prefixes=GFX10 %s ; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx1100 -verify-machineinstrs < %s | FileCheck -check-prefix=GFX11 %s declare void @extern_func() #2 define <4 x float> @non_preserved_vgpr_tuple8(<8 x i32> %rsrc, <4 x i32> %samp, float %bias, float %zcompare, float %s, float %t, float %clamp) { ; The vgpr tuple8 operand in image_gather4_c_b_cl instruction needs not be ; preserved across the call and should get 8 scratch registers. ; GFX9-LABEL: non_preserved_vgpr_tuple8: ; GFX9: ; %bb.0: ; %main_body ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: s_or_saveexec_b64 s[4:5], -1 ; GFX9-NEXT: buffer_store_dword v40, off, s[0:3], s32 offset:16 ; 4-byte Folded Spill ; GFX9-NEXT: s_mov_b64 exec, s[4:5] ; GFX9-NEXT: v_writelane_b32 v40, s33, 2 ; GFX9-NEXT: s_mov_b32 s33, s32 ; GFX9-NEXT: v_mov_b32_e32 v36, v16 ; GFX9-NEXT: v_mov_b32_e32 v35, v15 ; GFX9-NEXT: v_mov_b32_e32 v34, v14 ; GFX9-NEXT: v_mov_b32_e32 v33, v13 ; GFX9-NEXT: v_mov_b32_e32 v32, v12 ; GFX9-NEXT: buffer_store_dword v41, off, s[0:3], s33 offset:12 ; 4-byte Folded Spill ; GFX9-NEXT: buffer_store_dword v42, off, s[0:3], s33 offset:8 ; 4-byte Folded Spill ; GFX9-NEXT: buffer_store_dword v43, off, s[0:3], s33 offset:4 ; 4-byte Folded Spill ; GFX9-NEXT: buffer_store_dword v44, off, s[0:3], s33 ; 4-byte Folded Spill ; GFX9-NEXT: ;;#ASMSTART ; GFX9-NEXT: ;;#ASMEND ; GFX9-NEXT: ;;#ASMSTART ; GFX9-NEXT: ;;#ASMEND ; GFX9-NEXT: ;;#ASMSTART ; GFX9-NEXT: ;;#ASMEND ; GFX9-NEXT: ;;#ASMSTART ; GFX9-NEXT: ;;#ASMEND ; GFX9-NEXT: image_gather4_c_b_cl v[41:44], v[32:36], s[4:11], s[4:7] dmask:0x1 ; GFX9-NEXT: s_addk_i32 s32, 0x800 ; GFX9-NEXT: s_getpc_b64 s[4:5] ; GFX9-NEXT: s_add_u32 s4, s4, extern_func@gotpcrel32@lo+4 ; GFX9-NEXT: s_addc_u32 s5, s5, extern_func@gotpcrel32@hi+12 ; GFX9-NEXT: s_load_dwordx2 s[4:5], s[4:5], 0x0 ; GFX9-NEXT: v_writelane_b32 v40, s30, 0 ; GFX9-NEXT: v_writelane_b32 v40, s31, 1 ; GFX9-NEXT: s_waitcnt lgkmcnt(0) ; GFX9-NEXT: s_swappc_b64 s[30:31], s[4:5] ; GFX9-NEXT: v_mov_b32_e32 v0, v41 ; GFX9-NEXT: v_mov_b32_e32 v1, v42 ; GFX9-NEXT: v_mov_b32_e32 v2, v43 ; GFX9-NEXT: v_mov_b32_e32 v3, v44 ; GFX9-NEXT: buffer_load_dword v44, off, s[0:3], s33 ; 4-byte Folded Reload ; GFX9-NEXT: buffer_load_dword v43, off, s[0:3], s33 offset:4 ; 4-byte Folded Reload ; GFX9-NEXT: buffer_load_dword v42, off, s[0:3], s33 offset:8 ; 4-byte Folded Reload ; GFX9-NEXT: buffer_load_dword v41, off, s[0:3], s33 offset:12 ; 4-byte Folded Reload ; GFX9-NEXT: v_readlane_b32 s31, v40, 1 ; GFX9-NEXT: v_readlane_b32 s30, v40, 0 ; GFX9-NEXT: s_addk_i32 s32, 0xf800 ; GFX9-NEXT: v_readlane_b32 s33, v40, 2 ; GFX9-NEXT: s_or_saveexec_b64 s[4:5], -1 ; GFX9-NEXT: buffer_load_dword v40, off, s[0:3], s32 offset:16 ; 4-byte Folded Reload ; GFX9-NEXT: s_mov_b64 exec, s[4:5] ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: non_preserved_vgpr_tuple8: ; GFX10: ; %bb.0: ; %main_body ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: s_waitcnt_vscnt null, 0x0 ; GFX10-NEXT: s_or_saveexec_b32 s4, -1 ; GFX10-NEXT: buffer_store_dword v40, off, s[0:3], s32 offset:16 ; 4-byte Folded Spill ; GFX10-NEXT: s_waitcnt_depctr 0xffe3 ; GFX10-NEXT: s_mov_b32 exec_lo, s4 ; GFX10-NEXT: v_mov_b32_e32 v36, v16 ; GFX10-NEXT: v_mov_b32_e32 v35, v15 ; GFX10-NEXT: v_mov_b32_e32 v34, v14 ; GFX10-NEXT: v_mov_b32_e32 v33, v13 ; GFX10-NEXT: v_mov_b32_e32 v32, v12 ; GFX10-NEXT: v_writelane_b32 v40, s33, 2 ; GFX10-NEXT: s_mov_b32 s33, s32 ; GFX10-NEXT: buffer_store_dword v41, off, s[0:3], s33 offset:12 ; 4-byte Folded Spill ; GFX10-NEXT: buffer_store_dword v42, off, s[0:3], s33 offset:8 ; 4-byte Folded Spill ; GFX10-NEXT: buffer_store_dword v43, off, s[0:3], s33 offset:4 ; 4-byte Folded Spill ; GFX10-NEXT: buffer_store_dword v44, off, s[0:3], s33 ; 4-byte Folded Spill ; GFX10-NEXT: ;;#ASMSTART ; GFX10-NEXT: ;;#ASMEND ; GFX10-NEXT: ;;#ASMSTART ; GFX10-NEXT: ;;#ASMEND ; GFX10-NEXT: ;;#ASMSTART ; GFX10-NEXT: ;;#ASMEND ; GFX10-NEXT: ;;#ASMSTART ; GFX10-NEXT: ;;#ASMEND ; GFX10-NEXT: image_gather4_c_b_cl v[41:44], v[32:36], s[4:11], s[4:7] dmask:0x1 dim:SQ_RSRC_IMG_2D ; GFX10-NEXT: s_addk_i32 s32, 0x400 ; GFX10-NEXT: s_waitcnt_depctr 0xffe3 ; GFX10-NEXT: s_getpc_b64 s[4:5] ; GFX10-NEXT: s_add_u32 s4, s4, extern_func@gotpcrel32@lo+4 ; GFX10-NEXT: s_addc_u32 s5, s5, extern_func@gotpcrel32@hi+12 ; GFX10-NEXT: v_writelane_b32 v40, s30, 0 ; GFX10-NEXT: s_load_dwordx2 s[4:5], s[4:5], 0x0 ; GFX10-NEXT: v_writelane_b32 v40, s31, 1 ; GFX10-NEXT: s_waitcnt lgkmcnt(0) ; GFX10-NEXT: s_swappc_b64 s[30:31], s[4:5] ; GFX10-NEXT: v_mov_b32_e32 v0, v41 ; GFX10-NEXT: v_mov_b32_e32 v1, v42 ; GFX10-NEXT: v_mov_b32_e32 v2, v43 ; GFX10-NEXT: v_mov_b32_e32 v3, v44 ; GFX10-NEXT: s_clause 0x3 ; GFX10-NEXT: buffer_load_dword v44, off, s[0:3], s33 ; GFX10-NEXT: buffer_load_dword v43, off, s[0:3], s33 offset:4 ; GFX10-NEXT: buffer_load_dword v42, off, s[0:3], s33 offset:8 ; GFX10-NEXT: buffer_load_dword v41, off, s[0:3], s33 offset:12 ; GFX10-NEXT: v_readlane_b32 s31, v40, 1 ; GFX10-NEXT: v_readlane_b32 s30, v40, 0 ; GFX10-NEXT: s_addk_i32 s32, 0xfc00 ; GFX10-NEXT: v_readlane_b32 s33, v40, 2 ; GFX10-NEXT: s_or_saveexec_b32 s4, -1 ; GFX10-NEXT: buffer_load_dword v40, off, s[0:3], s32 offset:16 ; 4-byte Folded Reload ; GFX10-NEXT: s_waitcnt_depctr 0xffe3 ; GFX10-NEXT: s_mov_b32 exec_lo, s4 ; GFX10-NEXT: s_waitcnt vmcnt(0) ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: non_preserved_vgpr_tuple8: ; GFX11: ; %bb.0: ; %main_body ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: s_waitcnt_vscnt null, 0x0 ; GFX11-NEXT: s_or_saveexec_b32 s0, -1 ; GFX11-NEXT: scratch_store_b32 off, v40, s32 offset:16 ; 4-byte Folded Spill ; GFX11-NEXT: s_mov_b32 exec_lo, s0 ; GFX11-NEXT: v_dual_mov_b32 v36, v16 :: v_dual_mov_b32 v35, v15 ; GFX11-NEXT: v_dual_mov_b32 v34, v14 :: v_dual_mov_b32 v33, v13 ; GFX11-NEXT: v_mov_b32_e32 v32, v12 ; GFX11-NEXT: v_writelane_b32 v40, s33, 2 ; GFX11-NEXT: s_mov_b32 s33, s32 ; GFX11-NEXT: s_clause 0x3 ; GFX11-NEXT: scratch_store_b32 off, v41, s33 offset:12 ; GFX11-NEXT: scratch_store_b32 off, v42, s33 offset:8 ; GFX11-NEXT: scratch_store_b32 off, v43, s33 offset:4 ; GFX11-NEXT: scratch_store_b32 off, v44, s33 ; GFX11-NEXT: ;;#ASMSTART ; GFX11-NEXT: ;;#ASMEND ; GFX11-NEXT: ;;#ASMSTART ; GFX11-NEXT: ;;#ASMEND ; GFX11-NEXT: ;;#ASMSTART ; GFX11-NEXT: ;;#ASMEND ; GFX11-NEXT: ;;#ASMSTART ; GFX11-NEXT: ;;#ASMEND ; GFX11-NEXT: image_gather4_c_b_cl v[41:44], v[32:36], s[0:7], s[0:3] dmask:0x1 dim:SQ_RSRC_IMG_2D ; GFX11-NEXT: s_add_i32 s32, s32, 32 ; GFX11-NEXT: s_getpc_b64 s[0:1] ; GFX11-NEXT: s_add_u32 s0, s0, extern_func@gotpcrel32@lo+4 ; GFX11-NEXT: s_addc_u32 s1, s1, extern_func@gotpcrel32@hi+12 ; GFX11-NEXT: v_writelane_b32 v40, s30, 0 ; GFX11-NEXT: s_load_b64 s[0:1], s[0:1], 0x0 ; GFX11-NEXT: v_writelane_b32 v40, s31, 1 ; GFX11-NEXT: s_waitcnt lgkmcnt(0) ; GFX11-NEXT: s_swappc_b64 s[30:31], s[0:1] ; GFX11-NEXT: v_dual_mov_b32 v0, v41 :: v_dual_mov_b32 v1, v42 ; GFX11-NEXT: v_dual_mov_b32 v2, v43 :: v_dual_mov_b32 v3, v44 ; GFX11-NEXT: s_clause 0x3 ; GFX11-NEXT: scratch_load_b32 v44, off, s33 ; GFX11-NEXT: scratch_load_b32 v43, off, s33 offset:4 ; GFX11-NEXT: scratch_load_b32 v42, off, s33 offset:8 ; GFX11-NEXT: scratch_load_b32 v41, off, s33 offset:12 ; GFX11-NEXT: v_readlane_b32 s31, v40, 1 ; GFX11-NEXT: v_readlane_b32 s30, v40, 0 ; GFX11-NEXT: s_addk_i32 s32, 0xffe0 ; GFX11-NEXT: v_readlane_b32 s33, v40, 2 ; GFX11-NEXT: s_or_saveexec_b32 s0, -1 ; GFX11-NEXT: scratch_load_b32 v40, off, s32 offset:16 ; 4-byte Folded Reload ; GFX11-NEXT: s_mov_b32 exec_lo, s0 ; GFX11-NEXT: s_waitcnt vmcnt(0) ; GFX11-NEXT: s_setpc_b64 s[30:31] main_body: call void asm sideeffect "", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7}"() #0 call void asm sideeffect "", "~{v8},~{v9},~{v10},~{v11},~{v12},~{v13},~{v14},~{v15}"() #0 call void asm sideeffect "", "~{v16},~{v17},~{v18},~{v19},~{v20},~{v21},~{v22},~{v23}"() #0 call void asm sideeffect "", "~{v24},~{v25},~{v26},~{v27},~{v28},~{v29},~{v30},~{v31}"() #0 %v = call <4 x float> @llvm.amdgcn.image.gather4.c.b.cl.2d.v4f32.f32.f32(i32 1, float %bias, float %zcompare, float %s, float %t, float %clamp, <8 x i32> undef, <4 x i32> undef, i1 false, i32 0, i32 0) call void @extern_func() ret <4 x float> %v } define <4 x float> @call_preserved_vgpr_tuple8(<8 x i32> %rsrc, <4 x i32> %samp, float %bias, float %zcompare, float %s, float %t, float %clamp) { ; The vgpr tuple8 operand in image_gather4_c_b_cl instruction needs to be preserved ; across the call and should get allcoated to 8 CSRs. ; Only the lower 5 sub-registers of the tuple are preserved. ; The upper 3 sub-registers are unused. ; GFX9-LABEL: call_preserved_vgpr_tuple8: ; GFX9: ; %bb.0: ; %main_body ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: s_or_saveexec_b64 s[4:5], -1 ; GFX9-NEXT: buffer_store_dword v40, off, s[0:3], s32 offset:20 ; 4-byte Folded Spill ; GFX9-NEXT: s_mov_b64 exec, s[4:5] ; GFX9-NEXT: v_writelane_b32 v40, s33, 2 ; GFX9-NEXT: s_mov_b32 s33, s32 ; GFX9-NEXT: buffer_store_dword v41, off, s[0:3], s33 offset:16 ; 4-byte Folded Spill ; GFX9-NEXT: buffer_store_dword v42, off, s[0:3], s33 offset:12 ; 4-byte Folded Spill ; GFX9-NEXT: buffer_store_dword v43, off, s[0:3], s33 offset:8 ; 4-byte Folded Spill ; GFX9-NEXT: buffer_store_dword v44, off, s[0:3], s33 offset:4 ; 4-byte Folded Spill ; GFX9-NEXT: buffer_store_dword v45, off, s[0:3], s33 ; 4-byte Folded Spill ; GFX9-NEXT: v_mov_b32_e32 v45, v16 ; GFX9-NEXT: v_mov_b32_e32 v44, v15 ; GFX9-NEXT: v_mov_b32_e32 v43, v14 ; GFX9-NEXT: v_mov_b32_e32 v42, v13 ; GFX9-NEXT: v_mov_b32_e32 v41, v12 ; GFX9-NEXT: image_gather4_c_b_cl v[0:3], v[41:45], s[4:11], s[4:7] dmask:0x1 ; GFX9-NEXT: s_addk_i32 s32, 0x800 ; GFX9-NEXT: s_getpc_b64 s[4:5] ; GFX9-NEXT: s_add_u32 s4, s4, extern_func@gotpcrel32@lo+4 ; GFX9-NEXT: s_addc_u32 s5, s5, extern_func@gotpcrel32@hi+12 ; GFX9-NEXT: s_load_dwordx2 s[4:5], s[4:5], 0x0 ; GFX9-NEXT: v_writelane_b32 v40, s30, 0 ; GFX9-NEXT: v_writelane_b32 v40, s31, 1 ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: global_store_dwordx4 v[0:1], v[0:3], off ; GFX9-NEXT: s_waitcnt lgkmcnt(0) ; GFX9-NEXT: s_swappc_b64 s[30:31], s[4:5] ; GFX9-NEXT: image_gather4_c_b_cl v[0:3], v[41:45], s[4:11], s[4:7] dmask:0x1 ; GFX9-NEXT: s_nop 0 ; GFX9-NEXT: buffer_load_dword v45, off, s[0:3], s33 ; 4-byte Folded Reload ; GFX9-NEXT: buffer_load_dword v44, off, s[0:3], s33 offset:4 ; 4-byte Folded Reload ; GFX9-NEXT: buffer_load_dword v43, off, s[0:3], s33 offset:8 ; 4-byte Folded Reload ; GFX9-NEXT: buffer_load_dword v42, off, s[0:3], s33 offset:12 ; 4-byte Folded Reload ; GFX9-NEXT: buffer_load_dword v41, off, s[0:3], s33 offset:16 ; 4-byte Folded Reload ; GFX9-NEXT: v_readlane_b32 s31, v40, 1 ; GFX9-NEXT: v_readlane_b32 s30, v40, 0 ; GFX9-NEXT: s_addk_i32 s32, 0xf800 ; GFX9-NEXT: v_readlane_b32 s33, v40, 2 ; GFX9-NEXT: s_or_saveexec_b64 s[4:5], -1 ; GFX9-NEXT: buffer_load_dword v40, off, s[0:3], s32 offset:20 ; 4-byte Folded Reload ; GFX9-NEXT: s_mov_b64 exec, s[4:5] ; GFX9-NEXT: s_waitcnt vmcnt(0) ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: call_preserved_vgpr_tuple8: ; GFX10: ; %bb.0: ; %main_body ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: s_waitcnt_vscnt null, 0x0 ; GFX10-NEXT: s_or_saveexec_b32 s4, -1 ; GFX10-NEXT: buffer_store_dword v40, off, s[0:3], s32 offset:20 ; 4-byte Folded Spill ; GFX10-NEXT: s_waitcnt_depctr 0xffe3 ; GFX10-NEXT: s_mov_b32 exec_lo, s4 ; GFX10-NEXT: v_writelane_b32 v40, s33, 2 ; GFX10-NEXT: s_mov_b32 s33, s32 ; GFX10-NEXT: buffer_store_dword v41, off, s[0:3], s33 offset:16 ; 4-byte Folded Spill ; GFX10-NEXT: buffer_store_dword v42, off, s[0:3], s33 offset:12 ; 4-byte Folded Spill ; GFX10-NEXT: buffer_store_dword v43, off, s[0:3], s33 offset:8 ; 4-byte Folded Spill ; GFX10-NEXT: buffer_store_dword v44, off, s[0:3], s33 offset:4 ; 4-byte Folded Spill ; GFX10-NEXT: buffer_store_dword v45, off, s[0:3], s33 ; 4-byte Folded Spill ; GFX10-NEXT: image_gather4_c_b_cl v[0:3], v[12:16], s[4:11], s[4:7] dmask:0x1 dim:SQ_RSRC_IMG_2D ; GFX10-NEXT: s_addk_i32 s32, 0x400 ; GFX10-NEXT: s_waitcnt_depctr 0xffe3 ; GFX10-NEXT: s_getpc_b64 s[4:5] ; GFX10-NEXT: s_add_u32 s4, s4, extern_func@gotpcrel32@lo+4 ; GFX10-NEXT: s_addc_u32 s5, s5, extern_func@gotpcrel32@hi+12 ; GFX10-NEXT: v_writelane_b32 v40, s30, 0 ; GFX10-NEXT: s_load_dwordx2 s[4:5], s[4:5], 0x0 ; GFX10-NEXT: v_mov_b32_e32 v41, v16 ; GFX10-NEXT: v_mov_b32_e32 v42, v15 ; GFX10-NEXT: v_mov_b32_e32 v43, v14 ; GFX10-NEXT: v_writelane_b32 v40, s31, 1 ; GFX10-NEXT: v_mov_b32_e32 v44, v13 ; GFX10-NEXT: v_mov_b32_e32 v45, v12 ; GFX10-NEXT: s_waitcnt vmcnt(0) ; GFX10-NEXT: global_store_dwordx4 v[0:1], v[0:3], off ; GFX10-NEXT: s_waitcnt lgkmcnt(0) ; GFX10-NEXT: s_swappc_b64 s[30:31], s[4:5] ; GFX10-NEXT: image_gather4_c_b_cl v[0:3], [v45, v44, v43, v42, v41], s[4:11], s[4:7] dmask:0x1 dim:SQ_RSRC_IMG_2D ; GFX10-NEXT: s_clause 0x4 ; GFX10-NEXT: buffer_load_dword v45, off, s[0:3], s33 ; GFX10-NEXT: buffer_load_dword v44, off, s[0:3], s33 offset:4 ; GFX10-NEXT: buffer_load_dword v43, off, s[0:3], s33 offset:8 ; GFX10-NEXT: buffer_load_dword v42, off, s[0:3], s33 offset:12 ; GFX10-NEXT: buffer_load_dword v41, off, s[0:3], s33 offset:16 ; GFX10-NEXT: v_readlane_b32 s31, v40, 1 ; GFX10-NEXT: v_readlane_b32 s30, v40, 0 ; GFX10-NEXT: s_addk_i32 s32, 0xfc00 ; GFX10-NEXT: v_readlane_b32 s33, v40, 2 ; GFX10-NEXT: s_or_saveexec_b32 s4, -1 ; GFX10-NEXT: buffer_load_dword v40, off, s[0:3], s32 offset:20 ; 4-byte Folded Reload ; GFX10-NEXT: s_waitcnt_depctr 0xffe3 ; GFX10-NEXT: s_mov_b32 exec_lo, s4 ; GFX10-NEXT: s_waitcnt vmcnt(0) ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: call_preserved_vgpr_tuple8: ; GFX11: ; %bb.0: ; %main_body ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: s_waitcnt_vscnt null, 0x0 ; GFX11-NEXT: s_or_saveexec_b32 s0, -1 ; GFX11-NEXT: scratch_store_b32 off, v40, s32 offset:20 ; 4-byte Folded Spill ; GFX11-NEXT: s_mov_b32 exec_lo, s0 ; GFX11-NEXT: v_writelane_b32 v40, s33, 2 ; GFX11-NEXT: s_mov_b32 s33, s32 ; GFX11-NEXT: s_clause 0x4 ; GFX11-NEXT: scratch_store_b32 off, v41, s33 offset:16 ; GFX11-NEXT: scratch_store_b32 off, v42, s33 offset:12 ; GFX11-NEXT: scratch_store_b32 off, v43, s33 offset:8 ; GFX11-NEXT: scratch_store_b32 off, v44, s33 offset:4 ; GFX11-NEXT: scratch_store_b32 off, v45, s33 ; GFX11-NEXT: image_gather4_c_b_cl v[0:3], v[12:16], s[0:7], s[0:3] dmask:0x1 dim:SQ_RSRC_IMG_2D ; GFX11-NEXT: s_add_i32 s32, s32, 32 ; GFX11-NEXT: s_getpc_b64 s[0:1] ; GFX11-NEXT: s_add_u32 s0, s0, extern_func@gotpcrel32@lo+4 ; GFX11-NEXT: s_addc_u32 s1, s1, extern_func@gotpcrel32@hi+12 ; GFX11-NEXT: v_writelane_b32 v40, s30, 0 ; GFX11-NEXT: s_load_b64 s[0:1], s[0:1], 0x0 ; GFX11-NEXT: v_dual_mov_b32 v41, v16 :: v_dual_mov_b32 v42, v15 ; GFX11-NEXT: v_dual_mov_b32 v43, v14 :: v_dual_mov_b32 v44, v13 ; GFX11-NEXT: v_writelane_b32 v40, s31, 1 ; GFX11-NEXT: v_mov_b32_e32 v45, v12 ; GFX11-NEXT: s_waitcnt vmcnt(0) ; GFX11-NEXT: global_store_b128 v[0:1], v[0:3], off ; GFX11-NEXT: s_waitcnt lgkmcnt(0) ; GFX11-NEXT: s_swappc_b64 s[30:31], s[0:1] ; GFX11-NEXT: image_gather4_c_b_cl v[0:3], [v45, v44, v43, v42, v41], s[0:7], s[0:3] dmask:0x1 dim:SQ_RSRC_IMG_2D ; GFX11-NEXT: s_clause 0x4 ; GFX11-NEXT: scratch_load_b32 v45, off, s33 ; GFX11-NEXT: scratch_load_b32 v44, off, s33 offset:4 ; GFX11-NEXT: scratch_load_b32 v43, off, s33 offset:8 ; GFX11-NEXT: scratch_load_b32 v42, off, s33 offset:12 ; GFX11-NEXT: scratch_load_b32 v41, off, s33 offset:16 ; GFX11-NEXT: v_readlane_b32 s31, v40, 1 ; GFX11-NEXT: v_readlane_b32 s30, v40, 0 ; GFX11-NEXT: s_addk_i32 s32, 0xffe0 ; GFX11-NEXT: v_readlane_b32 s33, v40, 2 ; GFX11-NEXT: s_or_saveexec_b32 s0, -1 ; GFX11-NEXT: scratch_load_b32 v40, off, s32 offset:20 ; 4-byte Folded Reload ; GFX11-NEXT: s_mov_b32 exec_lo, s0 ; GFX11-NEXT: s_waitcnt vmcnt(0) ; GFX11-NEXT: s_setpc_b64 s[30:31] main_body: %v = call <4 x float> @llvm.amdgcn.image.gather4.c.b.cl.2d.v4f32.f32.f32(i32 1, float %bias, float %zcompare, float %s, float %t, float %clamp, <8 x i32> undef, <4 x i32> undef, i1 false, i32 0, i32 0) store <4 x float> %v, <4 x float> addrspace(1)* undef call void @extern_func() %v1 = call <4 x float> @llvm.amdgcn.image.gather4.c.b.cl.2d.v4f32.f32.f32(i32 1, float %bias, float %zcompare, float %s, float %t, float %clamp, <8 x i32> undef, <4 x i32> undef, i1 false, i32 0, i32 0) ret <4 x float> %v1 } declare <4 x float> @llvm.amdgcn.image.gather4.c.b.cl.2d.v4f32.f32.f32(i32 immarg, float, float, float, float, float, <8 x i32>, <4 x i32>, i1 immarg, i32 immarg, i32 immarg) #1 attributes #0 = { nounwind writeonly } attributes #1 = { nounwind readonly } attributes #2 = { "amdgpu-no-dispatch-id" "amdgpu-no-dispatch-ptr" "amdgpu-no-implicitarg-ptr" "amdgpu-no-queue-ptr" "amdgpu-no-workgroup-id-x" "amdgpu-no-workgroup-id-y" "amdgpu-no-workgroup-id-z" "amdgpu-no-workitem-id-x" "amdgpu-no-workitem-id-y" "amdgpu-no-workitem-id-z" }