; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -aarch64-sve-vector-bits-min=128 < %s | not grep ptrue ; RUN: llc -aarch64-sve-vector-bits-min=256 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256 ; RUN: llc -aarch64-sve-vector-bits-min=384 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256 ; RUN: llc -aarch64-sve-vector-bits-min=512 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512 ; RUN: llc -aarch64-sve-vector-bits-min=640 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512 ; RUN: llc -aarch64-sve-vector-bits-min=768 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512 ; RUN: llc -aarch64-sve-vector-bits-min=896 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512 ; RUN: llc -aarch64-sve-vector-bits-min=1024 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_1024 ; RUN: llc -aarch64-sve-vector-bits-min=1152 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_1024 ; RUN: llc -aarch64-sve-vector-bits-min=1280 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_1024 ; RUN: llc -aarch64-sve-vector-bits-min=1408 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_1024 ; RUN: llc -aarch64-sve-vector-bits-min=1536 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_1024 ; RUN: llc -aarch64-sve-vector-bits-min=1664 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_1024 ; RUN: llc -aarch64-sve-vector-bits-min=1792 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_1024 ; RUN: llc -aarch64-sve-vector-bits-min=1920 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_1024 ; RUN: llc -aarch64-sve-vector-bits-min=2048 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_2048 target triple = "aarch64-unknown-linux-gnu" ; Don't use SVE for 64-bit vectors. define <2 x float> @load_v2f32(<2 x float>* %a) #0 { ; CHECK-LABEL: load_v2f32: ; CHECK: // %bb.0: ; CHECK-NEXT: ldr d0, [x0] ; CHECK-NEXT: ret %load = load <2 x float>, <2 x float>* %a ret <2 x float> %load } ; Don't use SVE for 128-bit vectors. define <4 x float> @load_v4f32(<4 x float>* %a) #0 { ; CHECK-LABEL: load_v4f32: ; CHECK: // %bb.0: ; CHECK-NEXT: ldr q0, [x0] ; CHECK-NEXT: ret %load = load <4 x float>, <4 x float>* %a ret <4 x float> %load } define <8 x float> @load_v8f32(<8 x float>* %a) #0 { ; CHECK-LABEL: load_v8f32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s, vl8 ; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0] ; CHECK-NEXT: st1w { z0.s }, p0, [x8] ; CHECK-NEXT: ret %load = load <8 x float>, <8 x float>* %a ret <8 x float> %load } define <16 x float> @load_v16f32(<16 x float>* %a) #0 { ; VBITS_GE_256-LABEL: load_v16f32: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: mov x9, #8 ; VBITS_GE_256-NEXT: ptrue p0.s, vl8 ; VBITS_GE_256-NEXT: ld1w { z0.s }, p0/z, [x0, x9, lsl #2] ; VBITS_GE_256-NEXT: ld1w { z1.s }, p0/z, [x0] ; VBITS_GE_256-NEXT: st1w { z0.s }, p0, [x8, x9, lsl #2] ; VBITS_GE_256-NEXT: st1w { z1.s }, p0, [x8] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: load_v16f32: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: ptrue p0.s, vl16 ; VBITS_GE_512-NEXT: ld1w { z0.s }, p0/z, [x0] ; VBITS_GE_512-NEXT: st1w { z0.s }, p0, [x8] ; VBITS_GE_512-NEXT: ret ; ; VBITS_GE_1024-LABEL: load_v16f32: ; VBITS_GE_1024: // %bb.0: ; VBITS_GE_1024-NEXT: ptrue p0.s, vl16 ; VBITS_GE_1024-NEXT: ld1w { z0.s }, p0/z, [x0] ; VBITS_GE_1024-NEXT: st1w { z0.s }, p0, [x8] ; VBITS_GE_1024-NEXT: ret ; ; VBITS_GE_2048-LABEL: load_v16f32: ; VBITS_GE_2048: // %bb.0: ; VBITS_GE_2048-NEXT: ptrue p0.s, vl16 ; VBITS_GE_2048-NEXT: ld1w { z0.s }, p0/z, [x0] ; VBITS_GE_2048-NEXT: st1w { z0.s }, p0, [x8] ; VBITS_GE_2048-NEXT: ret %load = load <16 x float>, <16 x float>* %a ret <16 x float> %load } define <32 x float> @load_v32f32(<32 x float>* %a) #0 { ; VBITS_GE_256-LABEL: load_v32f32: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: mov x9, #16 ; VBITS_GE_256-NEXT: mov x10, #24 ; VBITS_GE_256-NEXT: mov x11, #8 ; VBITS_GE_256-NEXT: ptrue p0.s, vl8 ; VBITS_GE_256-NEXT: ld1w { z0.s }, p0/z, [x0, x9, lsl #2] ; VBITS_GE_256-NEXT: ld1w { z1.s }, p0/z, [x0, x10, lsl #2] ; VBITS_GE_256-NEXT: ld1w { z2.s }, p0/z, [x0, x11, lsl #2] ; VBITS_GE_256-NEXT: ld1w { z3.s }, p0/z, [x0] ; VBITS_GE_256-NEXT: st1w { z1.s }, p0, [x8, x10, lsl #2] ; VBITS_GE_256-NEXT: st1w { z0.s }, p0, [x8, x9, lsl #2] ; VBITS_GE_256-NEXT: st1w { z2.s }, p0, [x8, x11, lsl #2] ; VBITS_GE_256-NEXT: st1w { z3.s }, p0, [x8] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: load_v32f32: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: mov x9, #16 ; VBITS_GE_512-NEXT: ptrue p0.s, vl16 ; VBITS_GE_512-NEXT: ld1w { z0.s }, p0/z, [x0, x9, lsl #2] ; VBITS_GE_512-NEXT: ld1w { z1.s }, p0/z, [x0] ; VBITS_GE_512-NEXT: st1w { z0.s }, p0, [x8, x9, lsl #2] ; VBITS_GE_512-NEXT: st1w { z1.s }, p0, [x8] ; VBITS_GE_512-NEXT: ret ; ; VBITS_GE_1024-LABEL: load_v32f32: ; VBITS_GE_1024: // %bb.0: ; VBITS_GE_1024-NEXT: ptrue p0.s, vl32 ; VBITS_GE_1024-NEXT: ld1w { z0.s }, p0/z, [x0] ; VBITS_GE_1024-NEXT: st1w { z0.s }, p0, [x8] ; VBITS_GE_1024-NEXT: ret ; ; VBITS_GE_2048-LABEL: load_v32f32: ; VBITS_GE_2048: // %bb.0: ; VBITS_GE_2048-NEXT: ptrue p0.s, vl32 ; VBITS_GE_2048-NEXT: ld1w { z0.s }, p0/z, [x0] ; VBITS_GE_2048-NEXT: st1w { z0.s }, p0, [x8] ; VBITS_GE_2048-NEXT: ret %load = load <32 x float>, <32 x float>* %a ret <32 x float> %load } define <64 x float> @load_v64f32(<64 x float>* %a) #0 { ; VBITS_GE_256-LABEL: load_v64f32: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: mov x9, #8 ; VBITS_GE_256-NEXT: mov x10, #48 ; VBITS_GE_256-NEXT: mov x11, #56 ; VBITS_GE_256-NEXT: mov x12, #32 ; VBITS_GE_256-NEXT: mov x13, #40 ; VBITS_GE_256-NEXT: mov x14, #16 ; VBITS_GE_256-NEXT: mov x15, #24 ; VBITS_GE_256-NEXT: ptrue p0.s, vl8 ; VBITS_GE_256-NEXT: ld1w { z0.s }, p0/z, [x0, x10, lsl #2] ; VBITS_GE_256-NEXT: ld1w { z1.s }, p0/z, [x0, x11, lsl #2] ; VBITS_GE_256-NEXT: ld1w { z2.s }, p0/z, [x0, x12, lsl #2] ; VBITS_GE_256-NEXT: ld1w { z3.s }, p0/z, [x0, x13, lsl #2] ; VBITS_GE_256-NEXT: ld1w { z4.s }, p0/z, [x0, x14, lsl #2] ; VBITS_GE_256-NEXT: ld1w { z5.s }, p0/z, [x0, x15, lsl #2] ; VBITS_GE_256-NEXT: ld1w { z6.s }, p0/z, [x0, x9, lsl #2] ; VBITS_GE_256-NEXT: ld1w { z7.s }, p0/z, [x0] ; VBITS_GE_256-NEXT: st1w { z1.s }, p0, [x8, x11, lsl #2] ; VBITS_GE_256-NEXT: st1w { z0.s }, p0, [x8, x10, lsl #2] ; VBITS_GE_256-NEXT: st1w { z3.s }, p0, [x8, x13, lsl #2] ; VBITS_GE_256-NEXT: st1w { z2.s }, p0, [x8, x12, lsl #2] ; VBITS_GE_256-NEXT: st1w { z5.s }, p0, [x8, x15, lsl #2] ; VBITS_GE_256-NEXT: st1w { z4.s }, p0, [x8, x14, lsl #2] ; VBITS_GE_256-NEXT: st1w { z6.s }, p0, [x8, x9, lsl #2] ; VBITS_GE_256-NEXT: st1w { z7.s }, p0, [x8] ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: load_v64f32: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: mov x9, #32 ; VBITS_GE_512-NEXT: mov x10, #48 ; VBITS_GE_512-NEXT: mov x11, #16 ; VBITS_GE_512-NEXT: ptrue p0.s, vl16 ; VBITS_GE_512-NEXT: ld1w { z0.s }, p0/z, [x0, x9, lsl #2] ; VBITS_GE_512-NEXT: ld1w { z1.s }, p0/z, [x0, x10, lsl #2] ; VBITS_GE_512-NEXT: ld1w { z2.s }, p0/z, [x0, x11, lsl #2] ; VBITS_GE_512-NEXT: ld1w { z3.s }, p0/z, [x0] ; VBITS_GE_512-NEXT: st1w { z1.s }, p0, [x8, x10, lsl #2] ; VBITS_GE_512-NEXT: st1w { z0.s }, p0, [x8, x9, lsl #2] ; VBITS_GE_512-NEXT: st1w { z2.s }, p0, [x8, x11, lsl #2] ; VBITS_GE_512-NEXT: st1w { z3.s }, p0, [x8] ; VBITS_GE_512-NEXT: ret ; ; VBITS_GE_1024-LABEL: load_v64f32: ; VBITS_GE_1024: // %bb.0: ; VBITS_GE_1024-NEXT: mov x9, #32 ; VBITS_GE_1024-NEXT: ptrue p0.s, vl32 ; VBITS_GE_1024-NEXT: ld1w { z0.s }, p0/z, [x0, x9, lsl #2] ; VBITS_GE_1024-NEXT: ld1w { z1.s }, p0/z, [x0] ; VBITS_GE_1024-NEXT: st1w { z0.s }, p0, [x8, x9, lsl #2] ; VBITS_GE_1024-NEXT: st1w { z1.s }, p0, [x8] ; VBITS_GE_1024-NEXT: ret ; ; VBITS_GE_2048-LABEL: load_v64f32: ; VBITS_GE_2048: // %bb.0: ; VBITS_GE_2048-NEXT: ptrue p0.s, vl64 ; VBITS_GE_2048-NEXT: ld1w { z0.s }, p0/z, [x0] ; VBITS_GE_2048-NEXT: st1w { z0.s }, p0, [x8] ; VBITS_GE_2048-NEXT: ret %load = load <64 x float>, <64 x float>* %a ret <64 x float> %load } attributes #0 = { "target-features"="+sve" }