; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt < %s -passes=instcombine -S | FileCheck %s ; insertelements should fold to shuffle define <4 x float> @foo(<4 x float> %x) { ; CHECK-LABEL: @foo( ; CHECK-NEXT: [[INS2:%.*]] = shufflevector <4 x float> [[X:%.*]], <4 x float> <float poison, float 1.000000e+00, float 2.000000e+00, float poison>, <4 x i32> <i32 0, i32 5, i32 6, i32 3> ; CHECK-NEXT: ret <4 x float> [[INS2]] ; %ins1 = insertelement<4 x float> %x, float 1.0, i32 1 %ins2 = insertelement<4 x float> %ins1, float 2.0, i32 2 ret <4 x float> %ins2 } ; Insert of a constant is canonicalized ahead of insert of a variable. define <4 x float> @bar(<4 x float> %x, float %a) { ; CHECK-LABEL: @bar( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> [[X:%.*]], float 2.000000e+00, i64 2 ; CHECK-NEXT: [[INS2:%.*]] = insertelement <4 x float> [[TMP1]], float [[A:%.*]], i64 1 ; CHECK-NEXT: ret <4 x float> [[INS2]] ; %ins1 = insertelement<4 x float> %x, float %a, i32 1 %ins2 = insertelement<4 x float> %ins1, float 2.0, i32 2 ret <4 x float> %ins2 } define <4 x float> @baz(<4 x float> %x, i32 %a) { ; CHECK-LABEL: @baz( ; CHECK-NEXT: [[INS1:%.*]] = insertelement <4 x float> [[X:%.*]], float 1.000000e+00, i64 1 ; CHECK-NEXT: [[INS2:%.*]] = insertelement <4 x float> [[INS1]], float 2.000000e+00, i32 [[A:%.*]] ; CHECK-NEXT: ret <4 x float> [[INS2]] ; %ins1 = insertelement<4 x float> %x, float 1.0, i32 1 %ins2 = insertelement<4 x float> %ins1, float 2.0, i32 %a ret <4 x float> %ins2 } ; insertelements should fold to shuffle define <4 x float> @bazz(<4 x float> %x, i32 %a) { ; CHECK-LABEL: @bazz( ; CHECK-NEXT: [[INS1:%.*]] = insertelement <4 x float> [[X:%.*]], float 1.000000e+00, i64 3 ; CHECK-NEXT: [[INS2:%.*]] = insertelement <4 x float> [[INS1]], float 5.000000e+00, i32 [[A:%.*]] ; CHECK-NEXT: [[INS5:%.*]] = shufflevector <4 x float> [[INS2]], <4 x float> <float poison, float 1.000000e+00, float 2.000000e+00, float poison>, <4 x i32> <i32 0, i32 5, i32 6, i32 3> ; CHECK-NEXT: [[INS6:%.*]] = insertelement <4 x float> [[INS5]], float 7.000000e+00, i32 [[A]] ; CHECK-NEXT: ret <4 x float> [[INS6]] ; %ins1 = insertelement<4 x float> %x, float 1.0, i32 3 %ins2 = insertelement<4 x float> %ins1, float 5.0, i32 %a %ins3 = insertelement<4 x float> %ins2, float 3.0, i32 2 %ins4 = insertelement<4 x float> %ins3, float 1.0, i32 1 %ins5 = insertelement<4 x float> %ins4, float 2.0, i32 2 %ins6 = insertelement<4 x float> %ins5, float 7.0, i32 %a ret <4 x float> %ins6 } ; Out of bounds index folds to poison define <4 x float> @bazzz(<4 x float> %x) { ; CHECK-LABEL: @bazzz( ; CHECK-NEXT: ret <4 x float> <float poison, float poison, float 2.000000e+00, float poison> ; %ins1 = insertelement<4 x float> %x, float 1.0, i32 5 %ins2 = insertelement<4 x float> %ins1, float 2.0, i32 2 ret <4 x float> %ins2 } define <4 x float> @bazzzz(<4 x float> %x) { ; CHECK-LABEL: @bazzzz( ; CHECK-NEXT: ret <4 x float> <float poison, float poison, float 2.000000e+00, float poison> ; %ins1 = insertelement<4 x float> %x, float 1.0, i32 undef %ins2 = insertelement<4 x float> %ins1, float 2.0, i32 2 ret <4 x float> %ins2 } define <4 x float> @bazzzzz() { ; CHECK-LABEL: @bazzzzz( ; CHECK-NEXT: ret <4 x float> <float 1.000000e+00, float 5.000000e+00, float 1.000000e+01, float 4.000000e+00> ; %ins1 = insertelement <4 x float> insertelement (<4 x float> <float 1.0, float 2.0, float 3.0, float undef>, float 4.0, i32 3), float 5.0, i32 1 %ins2 = insertelement<4 x float> %ins1, float 10.0, i32 2 ret <4 x float> %ins2 } define <4 x float> @bazzzzzz(<4 x float> %x, i32 %a) { ; CHECK-LABEL: @bazzzzzz( ; CHECK-NEXT: ret <4 x float> <float poison, float 5.000000e+00, float undef, float 4.000000e+00> ; %ins1 = insertelement <4 x float> insertelement (<4 x float> shufflevector (<4 x float> poison, <4 x float> <float 1.0, float 2.0, float 3.0, float 4.0> , <4 x i32> <i32 0, i32 5, i32 undef, i32 6> ), float 4.0, i32 3), float 5.0, i32 1 ret <4 x float> %ins1 }