; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=riscv32 -mattr=+v -mattr=+m -O0 < %s \ ; RUN: | FileCheck --check-prefix=SPILL-O0 %s ; RUN: llc -mtriple=riscv32 -mattr=+v -mattr=+m -O2 < %s \ ; RUN: | FileCheck --check-prefix=SPILL-O2 %s define <vscale x 1 x i32> @spill_zvlsseg_nxv1i32(i32* %base, i32 %vl) nounwind { ; SPILL-O0-LABEL: spill_zvlsseg_nxv1i32: ; SPILL-O0: # %bb.0: # %entry ; SPILL-O0-NEXT: addi sp, sp, -16 ; SPILL-O0-NEXT: csrr a2, vlenb ; SPILL-O0-NEXT: slli a2, a2, 1 ; SPILL-O0-NEXT: sub sp, sp, a2 ; SPILL-O0-NEXT: vsetvli zero, a1, e32, mf2, ta, mu ; SPILL-O0-NEXT: vlseg2e32.v v8, (a0) ; SPILL-O0-NEXT: vmv1r.v v8, v9 ; SPILL-O0-NEXT: addi a0, sp, 16 ; SPILL-O0-NEXT: vs1r.v v8, (a0) # Unknown-size Folded Spill ; SPILL-O0-NEXT: #APP ; SPILL-O0-NEXT: #NO_APP ; SPILL-O0-NEXT: addi a0, sp, 16 ; SPILL-O0-NEXT: vl1r.v v8, (a0) # Unknown-size Folded Reload ; SPILL-O0-NEXT: csrr a0, vlenb ; SPILL-O0-NEXT: slli a0, a0, 1 ; SPILL-O0-NEXT: add sp, sp, a0 ; SPILL-O0-NEXT: addi sp, sp, 16 ; SPILL-O0-NEXT: ret ; ; SPILL-O2-LABEL: spill_zvlsseg_nxv1i32: ; SPILL-O2: # %bb.0: # %entry ; SPILL-O2-NEXT: addi sp, sp, -16 ; SPILL-O2-NEXT: csrr a2, vlenb ; SPILL-O2-NEXT: slli a2, a2, 1 ; SPILL-O2-NEXT: sub sp, sp, a2 ; SPILL-O2-NEXT: vsetvli zero, a1, e32, mf2, ta, mu ; SPILL-O2-NEXT: vlseg2e32.v v8, (a0) ; SPILL-O2-NEXT: addi a0, sp, 16 ; SPILL-O2-NEXT: csrr a1, vlenb ; SPILL-O2-NEXT: vs1r.v v8, (a0) # Unknown-size Folded Spill ; SPILL-O2-NEXT: add a0, a0, a1 ; SPILL-O2-NEXT: vs1r.v v9, (a0) # Unknown-size Folded Spill ; SPILL-O2-NEXT: #APP ; SPILL-O2-NEXT: #NO_APP ; SPILL-O2-NEXT: addi a0, sp, 16 ; SPILL-O2-NEXT: csrr a1, vlenb ; SPILL-O2-NEXT: vl1r.v v7, (a0) # Unknown-size Folded Reload ; SPILL-O2-NEXT: add a0, a0, a1 ; SPILL-O2-NEXT: vl1r.v v8, (a0) # Unknown-size Folded Reload ; SPILL-O2-NEXT: # kill: def $v8 killed $v8 killed $v7_v8 ; SPILL-O2-NEXT: csrr a0, vlenb ; SPILL-O2-NEXT: slli a0, a0, 1 ; SPILL-O2-NEXT: add sp, sp, a0 ; SPILL-O2-NEXT: addi sp, sp, 16 ; SPILL-O2-NEXT: ret entry: %0 = tail call {<vscale x 1 x i32>,<vscale x 1 x i32>} @llvm.riscv.vlseg2.nxv1i32(<vscale x 1 x i32> undef, <vscale x 1 x i32> undef, i32* %base, i32 %vl) call void asm sideeffect "", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7},~{v8},~{v9},~{v10},~{v11},~{v12},~{v13},~{v14},~{v15},~{v16},~{v17},~{v18},~{v19},~{v20},~{v21},~{v22},~{v23},~{v24},~{v25},~{v26},~{v27},~{v28},~{v29},~{v30},~{v31}"() %1 = extractvalue {<vscale x 1 x i32>,<vscale x 1 x i32>} %0, 1 ret <vscale x 1 x i32> %1 } define <vscale x 2 x i32> @spill_zvlsseg_nxv2i32(i32* %base, i32 %vl) nounwind { ; SPILL-O0-LABEL: spill_zvlsseg_nxv2i32: ; SPILL-O0: # %bb.0: # %entry ; SPILL-O0-NEXT: addi sp, sp, -16 ; SPILL-O0-NEXT: csrr a2, vlenb ; SPILL-O0-NEXT: slli a2, a2, 1 ; SPILL-O0-NEXT: sub sp, sp, a2 ; SPILL-O0-NEXT: vsetvli zero, a1, e32, m1, ta, mu ; SPILL-O0-NEXT: vlseg2e32.v v8, (a0) ; SPILL-O0-NEXT: vmv1r.v v8, v9 ; SPILL-O0-NEXT: addi a0, sp, 16 ; SPILL-O0-NEXT: vs1r.v v8, (a0) # Unknown-size Folded Spill ; SPILL-O0-NEXT: #APP ; SPILL-O0-NEXT: #NO_APP ; SPILL-O0-NEXT: addi a0, sp, 16 ; SPILL-O0-NEXT: vl1r.v v8, (a0) # Unknown-size Folded Reload ; SPILL-O0-NEXT: csrr a0, vlenb ; SPILL-O0-NEXT: slli a0, a0, 1 ; SPILL-O0-NEXT: add sp, sp, a0 ; SPILL-O0-NEXT: addi sp, sp, 16 ; SPILL-O0-NEXT: ret ; ; SPILL-O2-LABEL: spill_zvlsseg_nxv2i32: ; SPILL-O2: # %bb.0: # %entry ; SPILL-O2-NEXT: addi sp, sp, -16 ; SPILL-O2-NEXT: csrr a2, vlenb ; SPILL-O2-NEXT: slli a2, a2, 1 ; SPILL-O2-NEXT: sub sp, sp, a2 ; SPILL-O2-NEXT: vsetvli zero, a1, e32, m1, ta, mu ; SPILL-O2-NEXT: vlseg2e32.v v8, (a0) ; SPILL-O2-NEXT: addi a0, sp, 16 ; SPILL-O2-NEXT: csrr a1, vlenb ; SPILL-O2-NEXT: vs1r.v v8, (a0) # Unknown-size Folded Spill ; SPILL-O2-NEXT: add a0, a0, a1 ; SPILL-O2-NEXT: vs1r.v v9, (a0) # Unknown-size Folded Spill ; SPILL-O2-NEXT: #APP ; SPILL-O2-NEXT: #NO_APP ; SPILL-O2-NEXT: addi a0, sp, 16 ; SPILL-O2-NEXT: csrr a1, vlenb ; SPILL-O2-NEXT: vl1r.v v7, (a0) # Unknown-size Folded Reload ; SPILL-O2-NEXT: add a0, a0, a1 ; SPILL-O2-NEXT: vl1r.v v8, (a0) # Unknown-size Folded Reload ; SPILL-O2-NEXT: # kill: def $v8 killed $v8 killed $v7_v8 ; SPILL-O2-NEXT: csrr a0, vlenb ; SPILL-O2-NEXT: slli a0, a0, 1 ; SPILL-O2-NEXT: add sp, sp, a0 ; SPILL-O2-NEXT: addi sp, sp, 16 ; SPILL-O2-NEXT: ret entry: %0 = tail call {<vscale x 2 x i32>,<vscale x 2 x i32>} @llvm.riscv.vlseg2.nxv2i32(<vscale x 2 x i32> undef, <vscale x 2 x i32> undef, i32* %base, i32 %vl) call void asm sideeffect "", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7},~{v8},~{v9},~{v10},~{v11},~{v12},~{v13},~{v14},~{v15},~{v16},~{v17},~{v18},~{v19},~{v20},~{v21},~{v22},~{v23},~{v24},~{v25},~{v26},~{v27},~{v28},~{v29},~{v30},~{v31}"() %1 = extractvalue {<vscale x 2 x i32>,<vscale x 2 x i32>} %0, 1 ret <vscale x 2 x i32> %1 } define <vscale x 4 x i32> @spill_zvlsseg_nxv4i32(i32* %base, i32 %vl) nounwind { ; SPILL-O0-LABEL: spill_zvlsseg_nxv4i32: ; SPILL-O0: # %bb.0: # %entry ; SPILL-O0-NEXT: addi sp, sp, -16 ; SPILL-O0-NEXT: csrr a2, vlenb ; SPILL-O0-NEXT: slli a2, a2, 1 ; SPILL-O0-NEXT: sub sp, sp, a2 ; SPILL-O0-NEXT: vsetvli zero, a1, e32, m2, ta, mu ; SPILL-O0-NEXT: vlseg2e32.v v8, (a0) ; SPILL-O0-NEXT: vmv2r.v v8, v10 ; SPILL-O0-NEXT: addi a0, sp, 16 ; SPILL-O0-NEXT: vs2r.v v8, (a0) # Unknown-size Folded Spill ; SPILL-O0-NEXT: #APP ; SPILL-O0-NEXT: #NO_APP ; SPILL-O0-NEXT: addi a0, sp, 16 ; SPILL-O0-NEXT: vl2re8.v v8, (a0) # Unknown-size Folded Reload ; SPILL-O0-NEXT: csrr a0, vlenb ; SPILL-O0-NEXT: slli a0, a0, 1 ; SPILL-O0-NEXT: add sp, sp, a0 ; SPILL-O0-NEXT: addi sp, sp, 16 ; SPILL-O0-NEXT: ret ; ; SPILL-O2-LABEL: spill_zvlsseg_nxv4i32: ; SPILL-O2: # %bb.0: # %entry ; SPILL-O2-NEXT: addi sp, sp, -16 ; SPILL-O2-NEXT: csrr a2, vlenb ; SPILL-O2-NEXT: slli a2, a2, 2 ; SPILL-O2-NEXT: sub sp, sp, a2 ; SPILL-O2-NEXT: vsetvli zero, a1, e32, m2, ta, mu ; SPILL-O2-NEXT: vlseg2e32.v v8, (a0) ; SPILL-O2-NEXT: addi a0, sp, 16 ; SPILL-O2-NEXT: csrr a1, vlenb ; SPILL-O2-NEXT: slli a1, a1, 1 ; SPILL-O2-NEXT: vs2r.v v8, (a0) # Unknown-size Folded Spill ; SPILL-O2-NEXT: add a0, a0, a1 ; SPILL-O2-NEXT: vs2r.v v10, (a0) # Unknown-size Folded Spill ; SPILL-O2-NEXT: #APP ; SPILL-O2-NEXT: #NO_APP ; SPILL-O2-NEXT: addi a0, sp, 16 ; SPILL-O2-NEXT: csrr a1, vlenb ; SPILL-O2-NEXT: slli a1, a1, 1 ; SPILL-O2-NEXT: vl2r.v v6, (a0) # Unknown-size Folded Reload ; SPILL-O2-NEXT: add a0, a0, a1 ; SPILL-O2-NEXT: vl2r.v v8, (a0) # Unknown-size Folded Reload ; SPILL-O2-NEXT: # kill: def $v8m2 killed $v8m2 killed $v6m2_v8m2 ; SPILL-O2-NEXT: csrr a0, vlenb ; SPILL-O2-NEXT: slli a0, a0, 2 ; SPILL-O2-NEXT: add sp, sp, a0 ; SPILL-O2-NEXT: addi sp, sp, 16 ; SPILL-O2-NEXT: ret entry: %0 = tail call {<vscale x 4 x i32>,<vscale x 4 x i32>} @llvm.riscv.vlseg2.nxv4i32(<vscale x 4 x i32> undef, <vscale x 4 x i32> undef, i32* %base, i32 %vl) call void asm sideeffect "", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7},~{v8},~{v9},~{v10},~{v11},~{v12},~{v13},~{v14},~{v15},~{v16},~{v17},~{v18},~{v19},~{v20},~{v21},~{v22},~{v23},~{v24},~{v25},~{v26},~{v27},~{v28},~{v29},~{v30},~{v31}"() %1 = extractvalue {<vscale x 4 x i32>,<vscale x 4 x i32>} %0, 1 ret <vscale x 4 x i32> %1 } define <vscale x 8 x i32> @spill_zvlsseg_nxv8i32(i32* %base, i32 %vl) nounwind { ; SPILL-O0-LABEL: spill_zvlsseg_nxv8i32: ; SPILL-O0: # %bb.0: # %entry ; SPILL-O0-NEXT: addi sp, sp, -16 ; SPILL-O0-NEXT: csrr a2, vlenb ; SPILL-O0-NEXT: slli a2, a2, 2 ; SPILL-O0-NEXT: sub sp, sp, a2 ; SPILL-O0-NEXT: vsetvli zero, a1, e32, m4, ta, mu ; SPILL-O0-NEXT: vlseg2e32.v v8, (a0) ; SPILL-O0-NEXT: vmv4r.v v8, v12 ; SPILL-O0-NEXT: addi a0, sp, 16 ; SPILL-O0-NEXT: vs4r.v v8, (a0) # Unknown-size Folded Spill ; SPILL-O0-NEXT: #APP ; SPILL-O0-NEXT: #NO_APP ; SPILL-O0-NEXT: addi a0, sp, 16 ; SPILL-O0-NEXT: vl4re8.v v8, (a0) # Unknown-size Folded Reload ; SPILL-O0-NEXT: csrr a0, vlenb ; SPILL-O0-NEXT: slli a0, a0, 2 ; SPILL-O0-NEXT: add sp, sp, a0 ; SPILL-O0-NEXT: addi sp, sp, 16 ; SPILL-O0-NEXT: ret ; ; SPILL-O2-LABEL: spill_zvlsseg_nxv8i32: ; SPILL-O2: # %bb.0: # %entry ; SPILL-O2-NEXT: addi sp, sp, -16 ; SPILL-O2-NEXT: csrr a2, vlenb ; SPILL-O2-NEXT: slli a2, a2, 3 ; SPILL-O2-NEXT: sub sp, sp, a2 ; SPILL-O2-NEXT: vsetvli zero, a1, e32, m4, ta, mu ; SPILL-O2-NEXT: vlseg2e32.v v8, (a0) ; SPILL-O2-NEXT: addi a0, sp, 16 ; SPILL-O2-NEXT: csrr a1, vlenb ; SPILL-O2-NEXT: slli a1, a1, 2 ; SPILL-O2-NEXT: vs4r.v v8, (a0) # Unknown-size Folded Spill ; SPILL-O2-NEXT: add a0, a0, a1 ; SPILL-O2-NEXT: vs4r.v v12, (a0) # Unknown-size Folded Spill ; SPILL-O2-NEXT: #APP ; SPILL-O2-NEXT: #NO_APP ; SPILL-O2-NEXT: addi a0, sp, 16 ; SPILL-O2-NEXT: csrr a1, vlenb ; SPILL-O2-NEXT: slli a1, a1, 2 ; SPILL-O2-NEXT: vl4r.v v4, (a0) # Unknown-size Folded Reload ; SPILL-O2-NEXT: add a0, a0, a1 ; SPILL-O2-NEXT: vl4r.v v8, (a0) # Unknown-size Folded Reload ; SPILL-O2-NEXT: # kill: def $v8m4 killed $v8m4 killed $v4m4_v8m4 ; SPILL-O2-NEXT: csrr a0, vlenb ; SPILL-O2-NEXT: slli a0, a0, 3 ; SPILL-O2-NEXT: add sp, sp, a0 ; SPILL-O2-NEXT: addi sp, sp, 16 ; SPILL-O2-NEXT: ret entry: %0 = tail call {<vscale x 8 x i32>,<vscale x 8 x i32>} @llvm.riscv.vlseg2.nxv8i32(<vscale x 8 x i32> undef, <vscale x 8 x i32> undef, i32* %base, i32 %vl) call void asm sideeffect "", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7},~{v8},~{v9},~{v10},~{v11},~{v12},~{v13},~{v14},~{v15},~{v16},~{v17},~{v18},~{v19},~{v20},~{v21},~{v22},~{v23},~{v24},~{v25},~{v26},~{v27},~{v28},~{v29},~{v30},~{v31}"() %1 = extractvalue {<vscale x 8 x i32>,<vscale x 8 x i32>} %0, 1 ret <vscale x 8 x i32> %1 } define <vscale x 4 x i32> @spill_zvlsseg3_nxv4i32(i32* %base, i32 %vl) nounwind { ; SPILL-O0-LABEL: spill_zvlsseg3_nxv4i32: ; SPILL-O0: # %bb.0: # %entry ; SPILL-O0-NEXT: addi sp, sp, -16 ; SPILL-O0-NEXT: csrr a2, vlenb ; SPILL-O0-NEXT: slli a2, a2, 1 ; SPILL-O0-NEXT: sub sp, sp, a2 ; SPILL-O0-NEXT: vsetvli zero, a1, e32, m2, ta, mu ; SPILL-O0-NEXT: vlseg3e32.v v8, (a0) ; SPILL-O0-NEXT: vmv2r.v v8, v10 ; SPILL-O0-NEXT: addi a0, sp, 16 ; SPILL-O0-NEXT: vs2r.v v8, (a0) # Unknown-size Folded Spill ; SPILL-O0-NEXT: #APP ; SPILL-O0-NEXT: #NO_APP ; SPILL-O0-NEXT: addi a0, sp, 16 ; SPILL-O0-NEXT: vl2re8.v v8, (a0) # Unknown-size Folded Reload ; SPILL-O0-NEXT: csrr a0, vlenb ; SPILL-O0-NEXT: slli a0, a0, 1 ; SPILL-O0-NEXT: add sp, sp, a0 ; SPILL-O0-NEXT: addi sp, sp, 16 ; SPILL-O0-NEXT: ret ; ; SPILL-O2-LABEL: spill_zvlsseg3_nxv4i32: ; SPILL-O2: # %bb.0: # %entry ; SPILL-O2-NEXT: addi sp, sp, -16 ; SPILL-O2-NEXT: csrr a2, vlenb ; SPILL-O2-NEXT: li a3, 6 ; SPILL-O2-NEXT: mul a2, a2, a3 ; SPILL-O2-NEXT: sub sp, sp, a2 ; SPILL-O2-NEXT: vsetvli zero, a1, e32, m2, ta, mu ; SPILL-O2-NEXT: vlseg3e32.v v8, (a0) ; SPILL-O2-NEXT: addi a0, sp, 16 ; SPILL-O2-NEXT: csrr a1, vlenb ; SPILL-O2-NEXT: slli a1, a1, 1 ; SPILL-O2-NEXT: vs2r.v v8, (a0) # Unknown-size Folded Spill ; SPILL-O2-NEXT: add a0, a0, a1 ; SPILL-O2-NEXT: vs2r.v v10, (a0) # Unknown-size Folded Spill ; SPILL-O2-NEXT: add a0, a0, a1 ; SPILL-O2-NEXT: vs2r.v v12, (a0) # Unknown-size Folded Spill ; SPILL-O2-NEXT: #APP ; SPILL-O2-NEXT: #NO_APP ; SPILL-O2-NEXT: addi a0, sp, 16 ; SPILL-O2-NEXT: csrr a1, vlenb ; SPILL-O2-NEXT: slli a1, a1, 1 ; SPILL-O2-NEXT: vl2r.v v6, (a0) # Unknown-size Folded Reload ; SPILL-O2-NEXT: add a0, a0, a1 ; SPILL-O2-NEXT: vl2r.v v8, (a0) # Unknown-size Folded Reload ; SPILL-O2-NEXT: add a0, a0, a1 ; SPILL-O2-NEXT: vl2r.v v10, (a0) # Unknown-size Folded Reload ; SPILL-O2-NEXT: # kill: def $v8m2 killed $v8m2 killed $v6m2_v8m2_v10m2 ; SPILL-O2-NEXT: csrr a0, vlenb ; SPILL-O2-NEXT: li a1, 6 ; SPILL-O2-NEXT: mul a0, a0, a1 ; SPILL-O2-NEXT: add sp, sp, a0 ; SPILL-O2-NEXT: addi sp, sp, 16 ; SPILL-O2-NEXT: ret entry: %0 = tail call {<vscale x 4 x i32>,<vscale x 4 x i32>,<vscale x 4 x i32>} @llvm.riscv.vlseg3.nxv4i32(<vscale x 4 x i32> undef, <vscale x 4 x i32> undef, <vscale x 4 x i32> undef, i32* %base, i32 %vl) call void asm sideeffect "", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7},~{v8},~{v9},~{v10},~{v11},~{v12},~{v13},~{v14},~{v15},~{v16},~{v17},~{v18},~{v19},~{v20},~{v21},~{v22},~{v23},~{v24},~{v25},~{v26},~{v27},~{v28},~{v29},~{v30},~{v31}"() %1 = extractvalue {<vscale x 4 x i32>,<vscale x 4 x i32>,<vscale x 4 x i32>} %0, 1 ret <vscale x 4 x i32> %1 } declare {<vscale x 1 x i32>,<vscale x 1 x i32>} @llvm.riscv.vlseg2.nxv1i32(<vscale x 1 x i32>,<vscale x 1 x i32>, i32* , i32) declare {<vscale x 2 x i32>,<vscale x 2 x i32>} @llvm.riscv.vlseg2.nxv2i32(<vscale x 2 x i32>,<vscale x 2 x i32>, i32* , i32) declare {<vscale x 4 x i32>,<vscale x 4 x i32>} @llvm.riscv.vlseg2.nxv4i32(<vscale x 4 x i32>,<vscale x 4 x i32>, i32* , i32) declare {<vscale x 8 x i32>,<vscale x 8 x i32>} @llvm.riscv.vlseg2.nxv8i32(<vscale x 8 x i32>,<vscale x 8 x i32>, i32* , i32) declare {<vscale x 4 x i32>,<vscale x 4 x i32>,<vscale x 4 x i32>} @llvm.riscv.vlseg3.nxv4i32(<vscale x 4 x i32>,<vscale x 4 x i32>,<vscale x 4 x i32>, i32* , i32)