Compiler projects using llvm
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -enable-machine-outliner -mtriple=mips-unknown-linux < %s | FileCheck %s

; NOTE: Machine outliner doesn't run.
@x = global i32 0, align 4

define dso_local i32 @check_boundaries() #0 {
; CHECK-LABEL: check_boundaries:
; CHECK:       # %bb.0:
; CHECK-NEXT:    addiu $sp, $sp, -32
; CHECK-NEXT:    .cfi_def_cfa_offset 32
; CHECK-NEXT:    sw $ra, 28($sp) # 4-byte Folded Spill
; CHECK-NEXT:    sw $fp, 24($sp) # 4-byte Folded Spill
; CHECK-NEXT:    .cfi_offset 31, -4
; CHECK-NEXT:    .cfi_offset 30, -8
; CHECK-NEXT:    move $fp, $sp
; CHECK-NEXT:    .cfi_def_cfa_register 30
; CHECK-NEXT:    sw $zero, 16($fp)
; CHECK-NEXT:    b $BB0_3
; CHECK-NEXT:    sw $zero, 20($fp)
; CHECK-NEXT:  # %bb.1:
; CHECK-NEXT:    addiu $1, $zero, 1
; CHECK-NEXT:    sw $1, 8($fp)
; CHECK-NEXT:    lw $1, 16($fp)
; CHECK-NEXT:    beqz $1, $BB0_4
; CHECK-NEXT:    nop
; CHECK-NEXT:  $BB0_2:
; CHECK-NEXT:    addiu $1, $zero, 1
; CHECK-NEXT:    j $BB0_5
; CHECK-NEXT:    sw $1, 8($fp)
; CHECK-NEXT:  $BB0_3:
; CHECK-NEXT:    addiu $1, $zero, 2
; CHECK-NEXT:    sw $1, 12($fp)
; CHECK-NEXT:    addiu $1, $zero, 1
; CHECK-NEXT:    sw $1, 16($fp)
; CHECK-NEXT:    addiu $1, $zero, 3
; CHECK-NEXT:    sw $1, 8($fp)
; CHECK-NEXT:    addiu $1, $zero, 4
; CHECK-NEXT:    sw $1, 4($fp)
; CHECK-NEXT:    lw $1, 16($fp)
; CHECK-NEXT:    bnez $1, $BB0_2
; CHECK-NEXT:    nop
; CHECK-NEXT:  $BB0_4:
; CHECK-NEXT:    addiu $1, $zero, 2
; CHECK-NEXT:    sw $1, 12($fp)
; CHECK-NEXT:    addiu $1, $zero, 1
; CHECK-NEXT:    sw $1, 16($fp)
; CHECK-NEXT:    addiu $1, $zero, 3
; CHECK-NEXT:    sw $1, 8($fp)
; CHECK-NEXT:    addiu $1, $zero, 4
; CHECK-NEXT:    sw $1, 4($fp)
; CHECK-NEXT:  $BB0_5:
; CHECK-NEXT:    addiu $2, $zero, 0
; CHECK-NEXT:    move $sp, $fp
; CHECK-NEXT:    lw $fp, 24($sp) # 4-byte Folded Reload
; CHECK-NEXT:    lw $ra, 28($sp) # 4-byte Folded Reload
; CHECK-NEXT:    jr $ra
; CHECK-NEXT:    addiu $sp, $sp, 32
  %1 = alloca i32, align 4
  %2 = alloca i32, align 4
  %3 = alloca i32, align 4
  %4 = alloca i32, align 4
  %5 = alloca i32, align 4
  store i32 0, i32* %1, align 4
  store i32 0, i32* %2, align 4
  %6 = load i32, i32* %2, align 4
  %7 = icmp ne i32 %6, 0
  br i1 %7, label %9, label %8

  store i32 1, i32* %2, align 4
  store i32 2, i32* %3, align 4
  store i32 3, i32* %4, align 4
  store i32 4, i32* %5, align 4
  br label %10

  store i32 1, i32* %4, align 4
  br label %10

  %11 = load i32, i32* %2, align 4
  %12 = icmp ne i32 %11, 0
  br i1 %12, label %14, label %13

  store i32 1, i32* %2, align 4
  store i32 2, i32* %3, align 4
  store i32 3, i32* %4, align 4
  store i32 4, i32* %5, align 4
  br label %15

  store i32 1, i32* %4, align 4
  br label %15

  ret i32 0
}

define dso_local i32 @main() #0 {
; CHECK-LABEL: main:
; CHECK:       # %bb.0:
; CHECK-NEXT:    addiu $sp, $sp, -32
; CHECK-NEXT:    .cfi_def_cfa_offset 32
; CHECK-NEXT:    sw $ra, 28($sp) # 4-byte Folded Spill
; CHECK-NEXT:    sw $fp, 24($sp) # 4-byte Folded Spill
; CHECK-NEXT:    .cfi_offset 31, -4
; CHECK-NEXT:    .cfi_offset 30, -8
; CHECK-NEXT:    move $fp, $sp
; CHECK-NEXT:    .cfi_def_cfa_register 30
; CHECK-NEXT:    lui $1, %hi(x)
; CHECK-NEXT:    addiu $2, $zero, 1
; CHECK-NEXT:    sw $2, %lo(x)($1)
; CHECK-NEXT:    sw $2, 16($fp)
; CHECK-NEXT:    addiu $1, $zero, 2
; CHECK-NEXT:    sw $1, 12($fp)
; CHECK-NEXT:    addiu $3, $zero, 3
; CHECK-NEXT:    sw $3, 8($fp)
; CHECK-NEXT:    addiu $4, $zero, 4
; CHECK-NEXT:    sw $4, 4($fp)
; CHECK-NEXT:    sw $zero, 20($fp)
; CHECK-NEXT:    #APP
; CHECK-NEXT:    #NO_APP
; CHECK-NEXT:    sw $1, 12($fp)
; CHECK-NEXT:    sw $2, 16($fp)
; CHECK-NEXT:    sw $3, 8($fp)
; CHECK-NEXT:    sw $4, 4($fp)
; CHECK-NEXT:    addiu $2, $zero, 0
; CHECK-NEXT:    move $sp, $fp
; CHECK-NEXT:    lw $fp, 24($sp) # 4-byte Folded Reload
; CHECK-NEXT:    lw $ra, 28($sp) # 4-byte Folded Reload
; CHECK-NEXT:    jr $ra
; CHECK-NEXT:    addiu $sp, $sp, 32
  %1 = alloca i32, align 4
  %2 = alloca i32, align 4
  %3 = alloca i32, align 4
  %4 = alloca i32, align 4
  %5 = alloca i32, align 4

  store i32 0, i32* %1, align 4
  store i32 0, i32* @x, align 4
  store i32 1, i32* %2, align 4
  store i32 2, i32* %3, align 4
  store i32 3, i32* %4, align 4
  store i32 4, i32* %5, align 4
  store i32 1, i32* @x, align 4
  call void asm sideeffect "", "~{memory},~{dirflag},~{fpsr},~{flags}"()
  store i32 1, i32* %2, align 4
  store i32 2, i32* %3, align 4
  store i32 3, i32* %4, align 4
  store i32 4, i32* %5, align 4
  ret i32 0
}

attributes #0 = { noredzone nounwind ssp uwtable "frame-pointer"="all" }