; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp -enable-arm-maskedldst %s -o - | FileCheck %s ; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp -enable-arm-maskedldst -opaque-pointers %s -o - | FileCheck %s ; i32 ; Expand define arm_aapcs_vfpcc void @ptr_v2i32(<2 x i32> %v, <2 x i32*>* %offptr) { ; CHECK-LABEL: ptr_v2i32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vmov r2, s0 ; CHECK-NEXT: ldrd r1, r0, [r0] ; CHECK-NEXT: str r2, [r1] ; CHECK-NEXT: vmov r1, s2 ; CHECK-NEXT: str r1, [r0] ; CHECK-NEXT: bx lr entry: %offs = load <2 x i32*>, <2 x i32*>* %offptr, align 4 call void @llvm.masked.scatter.v2i32.v2p0i32(<2 x i32> %v, <2 x i32*> %offs, i32 4, <2 x i1> <i1 true, i1 true>) ret void } ; VSTRW.32 Qd, [offs, 0] define arm_aapcs_vfpcc void @ptr_v4i32(<4 x i32> %v, <4 x i32*>* %offptr) { ; CHECK-LABEL: ptr_v4i32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vldrw.u32 q1, [r0] ; CHECK-NEXT: vstrw.32 q0, [q1] ; CHECK-NEXT: bx lr entry: %offs = load <4 x i32*>, <4 x i32*>* %offptr, align 4 call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %v, <4 x i32*> %offs, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>) ret void } ; Expand define arm_aapcs_vfpcc void @ptr_v8i32(<8 x i32> %v, <8 x i32*>* %offptr) { ; CHECK-LABEL: ptr_v8i32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r4, r5, r6, r7, lr} ; CHECK-NEXT: push {r4, r5, r6, r7, lr} ; CHECK-NEXT: vldrw.u32 q2, [r0] ; CHECK-NEXT: vmov r3, r4, d0 ; CHECK-NEXT: vmov r1, r2, d4 ; CHECK-NEXT: vmov lr, r12, d5 ; CHECK-NEXT: vldrw.u32 q2, [r0, #16] ; CHECK-NEXT: vmov r0, r5, d1 ; CHECK-NEXT: str r3, [r1] ; CHECK-NEXT: vmov r1, r7, d4 ; CHECK-NEXT: str r4, [r2] ; CHECK-NEXT: vmov r2, r4, d5 ; CHECK-NEXT: str.w r0, [lr] ; CHECK-NEXT: vmov r0, r3, d2 ; CHECK-NEXT: str.w r5, [r12] ; CHECK-NEXT: vmov r5, r6, d3 ; CHECK-NEXT: str r0, [r1] ; CHECK-NEXT: str r3, [r7] ; CHECK-NEXT: str r5, [r2] ; CHECK-NEXT: str r6, [r4] ; CHECK-NEXT: pop {r4, r5, r6, r7, pc} entry: %offs = load <8 x i32*>, <8 x i32*>* %offptr, align 4 call void @llvm.masked.scatter.v8i32.v8p0i32(<8 x i32> %v, <8 x i32*> %offs, i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>) ret void } ; Expand define arm_aapcs_vfpcc void @ptr_v16i32(<16 x i32> %v, <16 x i32*>* %offptr) { ; CHECK-LABEL: ptr_v16i32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r4, r5, r6, r7, lr} ; CHECK-NEXT: push {r4, r5, r6, r7, lr} ; CHECK-NEXT: .pad #4 ; CHECK-NEXT: sub sp, #4 ; CHECK-NEXT: .vsave {d8, d9, d10, d11, d12, d13} ; CHECK-NEXT: vpush {d8, d9, d10, d11, d12, d13} ; CHECK-NEXT: vldrw.u32 q4, [r0] ; CHECK-NEXT: vmov r3, r4, d0 ; CHECK-NEXT: vldrw.u32 q5, [r0, #32] ; CHECK-NEXT: vldrw.u32 q6, [r0, #16] ; CHECK-NEXT: vmov r1, r2, d8 ; CHECK-NEXT: vmov lr, r12, d9 ; CHECK-NEXT: vldrw.u32 q4, [r0, #48] ; CHECK-NEXT: vmov r0, r5, d1 ; CHECK-NEXT: str r3, [r1] ; CHECK-NEXT: vmov r1, r3, d12 ; CHECK-NEXT: str r4, [r2] ; CHECK-NEXT: vmov r2, r7, d13 ; CHECK-NEXT: str.w r0, [lr] ; CHECK-NEXT: vmov r0, r4, d2 ; CHECK-NEXT: str.w r5, [r12] ; CHECK-NEXT: vmov r5, r6, d3 ; CHECK-NEXT: str r0, [r1] ; CHECK-NEXT: vmov r0, r1, d10 ; CHECK-NEXT: str r4, [r3] ; CHECK-NEXT: vmov r3, r4, d11 ; CHECK-NEXT: str r5, [r2] ; CHECK-NEXT: vmov r2, r5, d4 ; CHECK-NEXT: str r6, [r7] ; CHECK-NEXT: vmov r7, r6, d5 ; CHECK-NEXT: str r2, [r0] ; CHECK-NEXT: vmov r0, r2, d8 ; CHECK-NEXT: str r5, [r1] ; CHECK-NEXT: vmov r1, r5, d9 ; CHECK-NEXT: str r7, [r3] ; CHECK-NEXT: vmov r3, r7, d6 ; CHECK-NEXT: str r6, [r4] ; CHECK-NEXT: vmov r6, r4, d7 ; CHECK-NEXT: str r3, [r0] ; CHECK-NEXT: str r7, [r2] ; CHECK-NEXT: str r6, [r1] ; CHECK-NEXT: str r4, [r5] ; CHECK-NEXT: vpop {d8, d9, d10, d11, d12, d13} ; CHECK-NEXT: add sp, #4 ; CHECK-NEXT: pop {r4, r5, r6, r7, pc} entry: %offs = load <16 x i32*>, <16 x i32*>* %offptr, align 4 call void @llvm.masked.scatter.v16i32.v16p0i32(<16 x i32> %v, <16 x i32*> %offs, i32 4, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>) ret void } ; f32 ; Expand define arm_aapcs_vfpcc void @ptr_v2f32(<2 x float> %v, <2 x float*>* %offptr) { ; CHECK-LABEL: ptr_v2f32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: ldrd r1, r0, [r0] ; CHECK-NEXT: vstr s0, [r1] ; CHECK-NEXT: vstr s1, [r0] ; CHECK-NEXT: bx lr entry: %offs = load <2 x float*>, <2 x float*>* %offptr, align 4 call void @llvm.masked.scatter.v2f32.v2p0f32(<2 x float> %v, <2 x float*> %offs, i32 4, <2 x i1> <i1 true, i1 true>) ret void } ; VSTRW.32 Qd, [offs, 0] define arm_aapcs_vfpcc void @ptr_v4f32(<4 x float> %v, <4 x float*>* %offptr) { ; CHECK-LABEL: ptr_v4f32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vldrw.u32 q1, [r0] ; CHECK-NEXT: vstrw.32 q0, [q1] ; CHECK-NEXT: bx lr entry: %offs = load <4 x float*>, <4 x float*>* %offptr, align 4 call void @llvm.masked.scatter.v4f32.v4p0f32(<4 x float> %v, <4 x float*> %offs, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>) ret void } ; Expand define arm_aapcs_vfpcc void @ptr_v8f32(<8 x float> %v, <8 x float*>* %offptr) { ; CHECK-LABEL: ptr_v8f32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r4, r5, r7, lr} ; CHECK-NEXT: push {r4, r5, r7, lr} ; CHECK-NEXT: vldrw.u32 q2, [r0] ; CHECK-NEXT: vmov r1, lr, d4 ; CHECK-NEXT: vmov r3, r12, d5 ; CHECK-NEXT: vldrw.u32 q2, [r0, #16] ; CHECK-NEXT: vmov r0, r2, d4 ; CHECK-NEXT: vmov r4, r5, d5 ; CHECK-NEXT: vstr s0, [r1] ; CHECK-NEXT: vstr s1, [lr] ; CHECK-NEXT: vstr s2, [r3] ; CHECK-NEXT: vstr s3, [r12] ; CHECK-NEXT: vstr s4, [r0] ; CHECK-NEXT: vstr s5, [r2] ; CHECK-NEXT: vstr s6, [r4] ; CHECK-NEXT: vstr s7, [r5] ; CHECK-NEXT: pop {r4, r5, r7, pc} entry: %offs = load <8 x float*>, <8 x float*>* %offptr, align 4 call void @llvm.masked.scatter.v8f32.v8p0f32(<8 x float> %v, <8 x float*> %offs, i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>) ret void } ; i16 ; Expand. define arm_aapcs_vfpcc void @ptr_i16(<8 x i16> %v, <8 x i16*>* %offptr) { ; CHECK-LABEL: ptr_i16: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r4, r5, r6, lr} ; CHECK-NEXT: push {r4, r5, r6, lr} ; CHECK-NEXT: vldrw.u32 q1, [r0] ; CHECK-NEXT: vmov.u16 r6, q0[0] ; CHECK-NEXT: vmov r1, r2, d2 ; CHECK-NEXT: vmov r3, r12, d3 ; CHECK-NEXT: vldrw.u32 q1, [r0, #16] ; CHECK-NEXT: vmov r0, lr, d2 ; CHECK-NEXT: vmov r4, r5, d3 ; CHECK-NEXT: strh r6, [r1] ; CHECK-NEXT: vmov.u16 r1, q0[1] ; CHECK-NEXT: strh r1, [r2] ; CHECK-NEXT: vmov.u16 r1, q0[2] ; CHECK-NEXT: strh r1, [r3] ; CHECK-NEXT: vmov.u16 r1, q0[3] ; CHECK-NEXT: strh.w r1, [r12] ; CHECK-NEXT: vmov.u16 r1, q0[4] ; CHECK-NEXT: strh r1, [r0] ; CHECK-NEXT: vmov.u16 r0, q0[5] ; CHECK-NEXT: strh.w r0, [lr] ; CHECK-NEXT: vmov.u16 r0, q0[6] ; CHECK-NEXT: strh r0, [r4] ; CHECK-NEXT: vmov.u16 r0, q0[7] ; CHECK-NEXT: strh r0, [r5] ; CHECK-NEXT: pop {r4, r5, r6, pc} entry: %offs = load <8 x i16*>, <8 x i16*>* %offptr, align 4 call void @llvm.masked.scatter.v8i16.v8p0i16(<8 x i16> %v, <8 x i16*> %offs, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>) ret void } ; Expand define arm_aapcs_vfpcc void @ptr_v2i16_trunc(<2 x i32> %v, <2 x i16*>* %offptr) { ; CHECK-LABEL: ptr_v2i16_trunc: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vmov r2, s0 ; CHECK-NEXT: ldrd r1, r0, [r0] ; CHECK-NEXT: strh r2, [r1] ; CHECK-NEXT: vmov r1, s2 ; CHECK-NEXT: strh r1, [r0] ; CHECK-NEXT: bx lr entry: %offs = load <2 x i16*>, <2 x i16*>* %offptr, align 4 %ext = trunc <2 x i32> %v to <2 x i16> call void @llvm.masked.scatter.v2i16.v2p0i16(<2 x i16> %ext, <2 x i16*> %offs, i32 2, <2 x i1> <i1 true, i1 true>) ret void } define arm_aapcs_vfpcc void @ptr_v4i16_trunc(<4 x i32> %v, <4 x i16*>* %offptr) { ; CHECK-LABEL: ptr_v4i16_trunc: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vldrw.u32 q1, [r0] ; CHECK-NEXT: movs r0, #0 ; CHECK-NEXT: vstrh.32 q0, [r0, q1] ; CHECK-NEXT: bx lr entry: %offs = load <4 x i16*>, <4 x i16*>* %offptr, align 4 %ext = trunc <4 x i32> %v to <4 x i16> call void @llvm.masked.scatter.v4i16.v4p0i16(<4 x i16> %ext, <4 x i16*> %offs, i32 2, <4 x i1> <i1 true, i1 true, i1 true, i1 true>) ret void } define arm_aapcs_vfpcc void @ptr_v4i16_dup(i32 %v, <4 x i16*> %offs) { ; CHECK-LABEL: ptr_v4i16_dup: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vdup.32 q1, r0 ; CHECK-NEXT: movs r1, #0 ; CHECK-NEXT: vmovlb.u16 q1, q1 ; CHECK-NEXT: vstrh.32 q1, [r1, q0] ; CHECK-NEXT: bx lr entry: %ext = trunc i32 %v to i16 %splatinsert = insertelement <4 x i16> poison, i16 %ext, i32 0 %splat = shufflevector <4 x i16> %splatinsert, <4 x i16> poison, <4 x i32> zeroinitializer call void @llvm.masked.scatter.v4i16.v4p0i16(<4 x i16> %splat, <4 x i16*> %offs, i32 2, <4 x i1> <i1 true, i1 true, i1 true, i1 true>) ret void } ; Expand define arm_aapcs_vfpcc void @ptr_v8i16_trunc(<8 x i32> %v, <8 x i16*>* %offptr) { ; CHECK-LABEL: ptr_v8i16_trunc: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r4, r5, r6, r7, lr} ; CHECK-NEXT: push {r4, r5, r6, r7, lr} ; CHECK-NEXT: vldrw.u32 q2, [r0] ; CHECK-NEXT: vmov r3, r4, d0 ; CHECK-NEXT: vmov r1, r2, d4 ; CHECK-NEXT: vmov lr, r12, d5 ; CHECK-NEXT: vldrw.u32 q2, [r0, #16] ; CHECK-NEXT: vmov r0, r5, d1 ; CHECK-NEXT: strh r3, [r1] ; CHECK-NEXT: vmov r1, r7, d4 ; CHECK-NEXT: strh r4, [r2] ; CHECK-NEXT: vmov r2, r4, d5 ; CHECK-NEXT: strh.w r0, [lr] ; CHECK-NEXT: vmov r0, r3, d2 ; CHECK-NEXT: strh.w r5, [r12] ; CHECK-NEXT: vmov r5, r6, d3 ; CHECK-NEXT: strh r0, [r1] ; CHECK-NEXT: strh r3, [r7] ; CHECK-NEXT: strh r5, [r2] ; CHECK-NEXT: strh r6, [r4] ; CHECK-NEXT: pop {r4, r5, r6, r7, pc} entry: %offs = load <8 x i16*>, <8 x i16*>* %offptr, align 4 %ext = trunc <8 x i32> %v to <8 x i16> call void @llvm.masked.scatter.v8i16.v8p0i16(<8 x i16> %ext, <8 x i16*> %offs, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>) ret void } ; f16 ; Expand. define arm_aapcs_vfpcc void @ptr_f16(<8 x half> %v, <8 x half*>* %offptr) { ; CHECK-LABEL: ptr_f16: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vldrw.u32 q2, [r0] ; CHECK-NEXT: vldrw.u32 q1, [r0, #16] ; CHECK-NEXT: vmov r0, r1, d4 ; CHECK-NEXT: vstr.16 s0, [r0] ; CHECK-NEXT: vmovx.f16 s0, s0 ; CHECK-NEXT: vstr.16 s0, [r1] ; CHECK-NEXT: vmov r0, r1, d5 ; CHECK-NEXT: vmovx.f16 s0, s1 ; CHECK-NEXT: vstr.16 s1, [r0] ; CHECK-NEXT: vstr.16 s0, [r1] ; CHECK-NEXT: vmov r0, r1, d2 ; CHECK-NEXT: vmovx.f16 s0, s2 ; CHECK-NEXT: vstr.16 s2, [r0] ; CHECK-NEXT: vstr.16 s0, [r1] ; CHECK-NEXT: vmov r0, r1, d3 ; CHECK-NEXT: vmovx.f16 s0, s3 ; CHECK-NEXT: vstr.16 s3, [r0] ; CHECK-NEXT: vstr.16 s0, [r1] ; CHECK-NEXT: bx lr entry: %offs = load <8 x half*>, <8 x half*>* %offptr, align 4 call void @llvm.masked.scatter.v8f16.v8p0f16(<8 x half> %v, <8 x half*> %offs, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>) ret void } define arm_aapcs_vfpcc void @ptr_v4f16(<4 x half> %v, <4 x half*>* %offptr) { ; CHECK-LABEL: ptr_v4f16: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vldrw.u32 q1, [r0] ; CHECK-NEXT: vmov r0, r1, d2 ; CHECK-NEXT: vstr.16 s0, [r0] ; CHECK-NEXT: vmovx.f16 s0, s0 ; CHECK-NEXT: vstr.16 s0, [r1] ; CHECK-NEXT: vmov r0, r1, d3 ; CHECK-NEXT: vmovx.f16 s0, s1 ; CHECK-NEXT: vstr.16 s1, [r0] ; CHECK-NEXT: vstr.16 s0, [r1] ; CHECK-NEXT: bx lr entry: %offs = load <4 x half*>, <4 x half*>* %offptr, align 4 call void @llvm.masked.scatter.v4f16.v4p0f16(<4 x half> %v, <4 x half*> %offs, i32 2, <4 x i1> <i1 true, i1 true, i1 true, i1 true>) ret void } define arm_aapcs_vfpcc void @ptr_v4f16_dup(half %v, <4 x half*> %offs) { ; CHECK-LABEL: ptr_v4f16_dup: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vmov r0, r1, d2 ; CHECK-NEXT: vmov r2, r3, d3 ; CHECK-NEXT: vstr.16 s0, [r0] ; CHECK-NEXT: vstr.16 s0, [r1] ; CHECK-NEXT: vstr.16 s0, [r2] ; CHECK-NEXT: vstr.16 s0, [r3] ; CHECK-NEXT: bx lr entry: %splatinsert = insertelement <4 x half> poison, half %v, i32 0 %splat = shufflevector <4 x half> %splatinsert, <4 x half> poison, <4 x i32> zeroinitializer call void @llvm.masked.scatter.v4f16.v4p0f16(<4 x half> %splat, <4 x half*> %offs, i32 2, <4 x i1> <i1 true, i1 true, i1 true, i1 true>) ret void } ; i8 ; Expand. define arm_aapcs_vfpcc void @ptr_i8(<16 x i8> %v, <16 x i8*>* %offptr) { ; CHECK-LABEL: ptr_i8: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r4, r5, r6, r7, r8, r9, lr} ; CHECK-NEXT: push.w {r4, r5, r6, r7, r8, r9, lr} ; CHECK-NEXT: vldrw.u32 q1, [r0] ; CHECK-NEXT: vldrw.u32 q2, [r0, #16] ; CHECK-NEXT: vldrw.u32 q3, [r0, #32] ; CHECK-NEXT: vmov.u8 r6, q0[0] ; CHECK-NEXT: vmov r1, r2, d2 ; CHECK-NEXT: vmov.u8 r5, q0[4] ; CHECK-NEXT: vmov r3, r12, d3 ; CHECK-NEXT: vldrw.u32 q1, [r0, #48] ; CHECK-NEXT: vmov lr, r4, d4 ; CHECK-NEXT: vmov.u8 r7, q0[6] ; CHECK-NEXT: vmov r0, r8, d5 ; CHECK-NEXT: strb r6, [r1] ; CHECK-NEXT: vmov.u8 r1, q0[1] ; CHECK-NEXT: strb r1, [r2] ; CHECK-NEXT: vmov.u8 r6, q0[2] ; CHECK-NEXT: vmov r1, r9, d6 ; CHECK-NEXT: strb r6, [r3] ; CHECK-NEXT: vmov.u8 r3, q0[3] ; CHECK-NEXT: vmov.u8 r2, q0[8] ; CHECK-NEXT: strb.w r3, [r12] ; CHECK-NEXT: vmov r3, r6, d7 ; CHECK-NEXT: strb.w r5, [lr] ; CHECK-NEXT: vmov.u8 r5, q0[5] ; CHECK-NEXT: strb r5, [r4] ; CHECK-NEXT: vmov r5, r4, d2 ; CHECK-NEXT: strb r7, [r0] ; CHECK-NEXT: vmov.u8 r0, q0[7] ; CHECK-NEXT: strb.w r0, [r8] ; CHECK-NEXT: vmov r0, r7, d3 ; CHECK-NEXT: strb r2, [r1] ; CHECK-NEXT: vmov.u8 r1, q0[9] ; CHECK-NEXT: strb.w r1, [r9] ; CHECK-NEXT: vmov.u8 r1, q0[10] ; CHECK-NEXT: strb r1, [r3] ; CHECK-NEXT: vmov.u8 r1, q0[11] ; CHECK-NEXT: strb r1, [r6] ; CHECK-NEXT: vmov.u8 r1, q0[12] ; CHECK-NEXT: strb r1, [r5] ; CHECK-NEXT: vmov.u8 r1, q0[13] ; CHECK-NEXT: strb r1, [r4] ; CHECK-NEXT: vmov.u8 r1, q0[14] ; CHECK-NEXT: strb r1, [r0] ; CHECK-NEXT: vmov.u8 r0, q0[15] ; CHECK-NEXT: strb r0, [r7] ; CHECK-NEXT: pop.w {r4, r5, r6, r7, r8, r9, pc} entry: %offs = load <16 x i8*>, <16 x i8*>* %offptr, align 4 call void @llvm.masked.scatter.v16i8.v16p0i8(<16 x i8> %v, <16 x i8*> %offs, i32 2, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>) ret void } ; Expand define arm_aapcs_vfpcc void @ptr_v8i8_trunc16(<8 x i16> %v, <8 x i8*>* %offptr) { ; CHECK-LABEL: ptr_v8i8_trunc16: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r4, r5, r6, lr} ; CHECK-NEXT: push {r4, r5, r6, lr} ; CHECK-NEXT: vldrw.u32 q1, [r0] ; CHECK-NEXT: vmov.u16 r6, q0[0] ; CHECK-NEXT: vmov r1, r2, d2 ; CHECK-NEXT: vmov r3, r12, d3 ; CHECK-NEXT: vldrw.u32 q1, [r0, #16] ; CHECK-NEXT: vmov r0, lr, d2 ; CHECK-NEXT: vmov r4, r5, d3 ; CHECK-NEXT: strb r6, [r1] ; CHECK-NEXT: vmov.u16 r1, q0[1] ; CHECK-NEXT: strb r1, [r2] ; CHECK-NEXT: vmov.u16 r1, q0[2] ; CHECK-NEXT: strb r1, [r3] ; CHECK-NEXT: vmov.u16 r1, q0[3] ; CHECK-NEXT: strb.w r1, [r12] ; CHECK-NEXT: vmov.u16 r1, q0[4] ; CHECK-NEXT: strb r1, [r0] ; CHECK-NEXT: vmov.u16 r0, q0[5] ; CHECK-NEXT: strb.w r0, [lr] ; CHECK-NEXT: vmov.u16 r0, q0[6] ; CHECK-NEXT: strb r0, [r4] ; CHECK-NEXT: vmov.u16 r0, q0[7] ; CHECK-NEXT: strb r0, [r5] ; CHECK-NEXT: pop {r4, r5, r6, pc} entry: %offs = load <8 x i8*>, <8 x i8*>* %offptr, align 4 %ext = trunc <8 x i16> %v to <8 x i8> call void @llvm.masked.scatter.v8i8.v8p0i8(<8 x i8> %ext, <8 x i8*> %offs, i32 1, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>) ret void } define arm_aapcs_vfpcc void @ptr_v4i8_trunc32(<4 x i32> %v, <4 x i8*>* %offptr) { ; CHECK-LABEL: ptr_v4i8_trunc32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vldrw.u32 q1, [r0] ; CHECK-NEXT: movs r0, #0 ; CHECK-NEXT: vstrb.32 q0, [r0, q1] ; CHECK-NEXT: bx lr entry: %offs = load <4 x i8*>, <4 x i8*>* %offptr, align 4 %ext = trunc <4 x i32> %v to <4 x i8> call void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8> %ext, <4 x i8*> %offs, i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>) ret void } ; Expand define arm_aapcs_vfpcc void @ptr_v8i8_trunc32(<8 x i32> %v, <8 x i8*>* %offptr) { ; CHECK-LABEL: ptr_v8i8_trunc32: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .save {r4, r5, r6, r7, lr} ; CHECK-NEXT: push {r4, r5, r6, r7, lr} ; CHECK-NEXT: vldrw.u32 q2, [r0] ; CHECK-NEXT: vmov r3, r4, d0 ; CHECK-NEXT: vmov r1, r2, d4 ; CHECK-NEXT: vmov lr, r12, d5 ; CHECK-NEXT: vldrw.u32 q2, [r0, #16] ; CHECK-NEXT: vmov r0, r5, d1 ; CHECK-NEXT: strb r3, [r1] ; CHECK-NEXT: vmov r1, r7, d4 ; CHECK-NEXT: strb r4, [r2] ; CHECK-NEXT: vmov r2, r4, d5 ; CHECK-NEXT: strb.w r0, [lr] ; CHECK-NEXT: vmov r0, r3, d2 ; CHECK-NEXT: strb.w r5, [r12] ; CHECK-NEXT: vmov r5, r6, d3 ; CHECK-NEXT: strb r0, [r1] ; CHECK-NEXT: strb r3, [r7] ; CHECK-NEXT: strb r5, [r2] ; CHECK-NEXT: strb r6, [r4] ; CHECK-NEXT: pop {r4, r5, r6, r7, pc} entry: %offs = load <8 x i8*>, <8 x i8*>* %offptr, align 4 %ext = trunc <8 x i32> %v to <8 x i8> call void @llvm.masked.scatter.v8i8.v8p0i8(<8 x i8> %ext, <8 x i8*> %offs, i32 1, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>) ret void } ; loops define void @foo_ptr_p_int32_t(i32* %dest, i32** %src, i32 %n) { ; CHECK-LABEL: foo_ptr_p_int32_t: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: bic r3, r2, #15 ; CHECK-NEXT: cmp r3, #1 ; CHECK-NEXT: it lt ; CHECK-NEXT: bxlt lr ; CHECK-NEXT: .LBB19_1: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q0, [r1], #16 ; CHECK-NEXT: subs r2, #4 ; CHECK-NEXT: vptt.i32 ne, q0, zr ; CHECK-NEXT: vldrwt.u32 q1, [r0], #16 ; CHECK-NEXT: vstrwt.32 q1, [q0] ; CHECK-NEXT: bne .LBB19_1 ; CHECK-NEXT: @ %bb.2: @ %for.end ; CHECK-NEXT: bx lr entry: %and = and i32 %n, -16 %cmp11 = icmp sgt i32 %and, 0 br i1 %cmp11, label %vector.body, label %for.end vector.body: ; preds = %entry, %vector.body %index = phi i32 [ 0, %entry ], [ %index.next, %vector.body ] %0 = getelementptr inbounds i32*, i32** %src, i32 %index %1 = bitcast i32** %0 to <4 x i32*>* %wide.load = load <4 x i32*>, <4 x i32*>* %1, align 4 %2 = icmp ne <4 x i32*> %wide.load, zeroinitializer %3 = getelementptr inbounds i32, i32* %dest, i32 %index %4 = bitcast i32* %3 to <4 x i32>* %wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.v4p0i32(<4 x i32>* %4, i32 4, <4 x i1> %2, <4 x i32> undef) call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %wide.masked.load, <4 x i32*> %wide.load, i32 4, <4 x i1> %2) %index.next = add i32 %index, 4 %5 = icmp eq i32 %index.next, %n br i1 %5, label %for.end, label %vector.body for.end: ; preds = %vector.body, %entry ret void } define void @foo_ptr_p_float(float* %dest, float** %src, i32 %n) { ; CHECK-LABEL: foo_ptr_p_float: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: bic r3, r2, #15 ; CHECK-NEXT: cmp r3, #1 ; CHECK-NEXT: it lt ; CHECK-NEXT: bxlt lr ; CHECK-NEXT: .LBB20_1: @ %vector.body ; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 ; CHECK-NEXT: vldrw.u32 q0, [r1], #16 ; CHECK-NEXT: subs r2, #4 ; CHECK-NEXT: vptt.i32 ne, q0, zr ; CHECK-NEXT: vldrwt.u32 q1, [r0], #16 ; CHECK-NEXT: vstrwt.32 q1, [q0] ; CHECK-NEXT: bne .LBB20_1 ; CHECK-NEXT: @ %bb.2: @ %for.end ; CHECK-NEXT: bx lr entry: %and = and i32 %n, -16 %cmp11 = icmp sgt i32 %and, 0 br i1 %cmp11, label %vector.body, label %for.end vector.body: ; preds = %entry, %vector.body %index = phi i32 [ 0, %entry ], [ %index.next, %vector.body ] %0 = getelementptr inbounds float*, float** %src, i32 %index %1 = bitcast float** %0 to <4 x float*>* %wide.load = load <4 x float*>, <4 x float*>* %1, align 4 %2 = icmp ne <4 x float*> %wide.load, zeroinitializer %3 = getelementptr inbounds float, float* %dest, i32 %index %4 = bitcast float* %3 to <4 x i32>* %wide.masked.load = call <4 x i32> @llvm.masked.load.v4i32.v4p0i32(<4 x i32>* %4, i32 4, <4 x i1> %2, <4 x i32> undef) %5 = bitcast <4 x float*> %wide.load to <4 x i32*> call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %wide.masked.load, <4 x i32*> %5, i32 4, <4 x i1> %2) %index.next = add i32 %index, 4 %6 = icmp eq i32 %index.next, %n br i1 %6, label %for.end, label %vector.body for.end: ; preds = %vector.body, %entry ret void } ; VLSTW.u32 Qd, [P, 4] define arm_aapcs_vfpcc void @qi4(<4 x i32> %v, <4 x i32*> %p) { ; CHECK-LABEL: qi4: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: movs r0, #16 ; CHECK-NEXT: vadd.i32 q1, q1, r0 ; CHECK-NEXT: vstrw.32 q0, [q1] ; CHECK-NEXT: bx lr entry: %g = getelementptr inbounds i32, <4 x i32*> %p, i32 4 call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %v, <4 x i32*> %g, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>) ret void } declare void @llvm.masked.scatter.v2i16.v2p0i16(<2 x i16>, <2 x i16*>, i32, <2 x i1>) declare void @llvm.masked.scatter.v2i32.v2p0i32(<2 x i32>, <2 x i32*>, i32, <2 x i1>) declare void @llvm.masked.scatter.v2f32.v2p0f32(<2 x float>, <2 x float*>, i32, <2 x i1>) declare void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8>, <4 x i8*>, i32, <4 x i1>) declare void @llvm.masked.scatter.v4i16.v4p0i16(<4 x i16>, <4 x i16*>, i32, <4 x i1>) declare void @llvm.masked.scatter.v4f16.v4p0f16(<4 x half>, <4 x half*>, i32, <4 x i1>) declare void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32>, <4 x i32*>, i32, <4 x i1>) declare void @llvm.masked.scatter.v4f32.v4p0f32(<4 x float>, <4 x float*>, i32, <4 x i1>) declare void @llvm.masked.scatter.v8i8.v8p0i8(<8 x i8>, <8 x i8*>, i32, <8 x i1>) declare void @llvm.masked.scatter.v8i16.v8p0i16(<8 x i16>, <8 x i16*>, i32, <8 x i1>) declare void @llvm.masked.scatter.v8f16.v8p0f16(<8 x half>, <8 x half*>, i32, <8 x i1>) declare void @llvm.masked.scatter.v8i32.v8p0i32(<8 x i32>, <8 x i32*>, i32, <8 x i1>) declare void @llvm.masked.scatter.v8f32.v8p0f32(<8 x float>, <8 x float*>, i32, <8 x i1>) declare void @llvm.masked.scatter.v16i8.v16p0i8(<16 x i8>, <16 x i8*>, i32, <16 x i1>) declare void @llvm.masked.scatter.v16i32.v16p0i32(<16 x i32>, <16 x i32*>, i32, <16 x i1>) declare <4 x i32> @llvm.masked.load.v4i32.v4p0i32(<4 x i32>*, i32, <4 x i1>, <4 x i32>)