Compiler projects using llvm
// RUN: llvm-mc -triple=aarch64-none-linux-gnu -mattr=+neon -show-encoding < %s | FileCheck %s

// Check that the assembler can handle the documented syntax for AArch64


//------------------------------------------------------------------------------
// Insert element (vector, from main)
//------------------------------------------------------------------------------
         ins v2.b[2], w1
         ins v7.h[7], w14
         ins v20.s[0], w30
         ins v1.d[1], x7
         
         mov v2.b[2], w1
         mov v7.h[7], w14
         mov v20.s[0], w30
         mov v1.d[1], x7

// CHECK: {{mov|ins}}	v2.b[2], w1           // encoding: [0x22,0x1c,0x05,0x4e]
// CHECK: {{mov|ins}}	v7.h[7], w14          // encoding: [0xc7,0x1d,0x1e,0x4e]
// CHECK: {{mov|ins}}	v20.s[0], w30         // encoding: [0xd4,0x1f,0x04,0x4e]
// CHECK: {{mov|ins}}	v1.d[1], x7           // encoding: [0xe1,0x1c,0x18,0x4e]

// CHECK: {{mov|ins}} v2.b[2], w1           // encoding: [0x22,0x1c,0x05,0x4e]
// CHECK: {{mov|ins}} v7.h[7], w14          // encoding: [0xc7,0x1d,0x1e,0x4e]
// CHECK: {{mov|ins}} v20.s[0], w30         // encoding: [0xd4,0x1f,0x04,0x4e]
// CHECK: {{mov|ins}} v1.d[1], x7           // encoding: [0xe1,0x1c,0x18,0x4e]


//------------------------------------------------------------------------------
// Signed integer move (main, from element)
//------------------------------------------------------------------------------
         smov w1, v0.b[15]
         smov w14, v6.h[4]
         smov x1, v0.b[15]
         smov x14, v6.h[4]
         smov x20, v9.s[2]

// CHECK: smov	w1, v0.b[15]          // encoding: [0x01,0x2c,0x1f,0x0e]
// CHECK: smov	w14, v6.h[4]          // encoding: [0xce,0x2c,0x12,0x0e]
// CHECK: smov	x1, v0.b[15]          // encoding: [0x01,0x2c,0x1f,0x4e]
// CHECK: smov	x14, v6.h[4]          // encoding: [0xce,0x2c,0x12,0x4e]
// CHECK: smov	x20, v9.s[2]          // encoding: [0x34,0x2d,0x14,0x4e]


//------------------------------------------------------------------------------
// Unsigned integer move (main, from element)
//------------------------------------------------------------------------------
         umov w1, v0.b[15]
         umov w14, v6.h[4]
         umov w20, v9.s[2]
         umov x7, v18.d[1]

         mov w20, v9.s[2]
         mov x7, v18.d[1]

// CHECK: {{mov|umov}}	w1, v0.b[15]          // encoding: [0x01,0x3c,0x1f,0x0e]
// CHECK: {{mov|umov}}	w14, v6.h[4]          // encoding: [0xce,0x3c,0x12,0x0e]
// CHECK: {{mov|umov}}	w20, v9.s[2]          // encoding: [0x34,0x3d,0x14,0x0e]
// CHECK: {{mov|umov}}	x7, v18.d[1]          // encoding: [0x47,0x3e,0x18,0x4e]

// CHECK: {{mov|umov}}  w20, v9.s[2]          // encoding: [0x34,0x3d,0x14,0x0e]
// CHECK: {{mov|umov}}  x7, v18.d[1]          // encoding: [0x47,0x3e,0x18,0x4e]

//------------------------------------------------------------------------------
// Insert element (vector, from element)
//------------------------------------------------------------------------------

         ins v1.b[14], v3.b[6]
         ins v6.h[7], v7.h[5]
         ins v15.s[3], v22.s[2]
         ins v0.d[0], v4.d[1]

         mov v1.b[14], v3.b[6]
         mov v6.h[7], v7.h[5]
         mov v15.s[3], v22.s[2]
         mov v0.d[0], v4.d[1]

// CHECK: {{mov|ins}}	v1.b[14], v3.b[6]       // encoding: [0x61,0x34,0x1d,0x6e]
// CHECK: {{mov|ins}}	v6.h[7], v7.h[5]        // encoding: [0xe6,0x54,0x1e,0x6e]
// CHECK: {{mov|ins}}	v15.s[3], v22.s[2]      // encoding: [0xcf,0x46,0x1c,0x6e]
// CHECK: {{mov|ins}}	v0.d[0], v4.d[1]        // encoding: [0x80,0x44,0x08,0x6e]

// CHECK: {{mov|ins}} v1.b[14], v3.b[6]       // encoding: [0x61,0x34,0x1d,0x6e]
// CHECK: {{mov|ins}} v6.h[7], v7.h[5]        // encoding: [0xe6,0x54,0x1e,0x6e]
// CHECK: {{mov|ins}} v15.s[3], v22.s[2]      // encoding: [0xcf,0x46,0x1c,0x6e]
// CHECK: {{mov|ins}} v0.d[0], v4.d[1]        // encoding: [0x80,0x44,0x08,0x6e]

//------------------------------------------------------------------------------
// Duplicate to all lanes( vector, from element)
//------------------------------------------------------------------------------
         dup v1.8b, v2.b[2]
         dup v11.4h, v7.h[7]
         dup v17.2s, v20.s[0]
         dup v1.16b, v2.b[2]
         dup v11.8h, v7.h[7]
         dup v17.4s, v20.s[0]
         dup v5.2d, v1.d[1]         

// CHECK: {{mov|dup}} v1.8b, v2.b[2]        // encoding: [0x41,0x04,0x05,0x0e]
// CHECK: {{mov|dup}} v11.4h, v7.h[7]       // encoding: [0xeb,0x04,0x1e,0x0e]
// CHECK: {{mov|dup}} v17.2s, v20.s[0]      // encoding: [0x91,0x06,0x04,0x0e]
// CHECK: {{mov|dup}} v1.16b, v2.b[2]       // encoding: [0x41,0x04,0x05,0x4e]
// CHECK: {{mov|dup}} v11.8h, v7.h[7]       // encoding: [0xeb,0x04,0x1e,0x4e]
// CHECK: {{mov|dup}} v17.4s, v20.s[0]      // encoding: [0x91,0x06,0x04,0x4e]
// CHECK: {{mov|dup}} v5.2d, v1.d[1]        // encoding: [0x25,0x04,0x18,0x4e]

//------------------------------------------------------------------------------
// Duplicate to all lanes( vector, from main)
//------------------------------------------------------------------------------
         dup v1.8b, w1
         dup v11.4h, w14
         dup v17.2s, w30
         dup v1.16b, w2
         dup v11.8h, w16
         dup v17.4s, w28
         dup v5.2d, x0        

// CHECK: {{mov|dup}}	v1.8b, w1             // encoding: [0x21,0x0c,0x01,0x0e]
// CHECK: {{mov|dup}}	v11.4h, w14           // encoding: [0xcb,0x0d,0x02,0x0e]
// CHECK: {{mov|dup}}	v17.2s, w30           // encoding: [0xd1,0x0f,0x04,0x0e]
// CHECK: {{mov|dup}}	v1.16b, w2            // encoding: [0x41,0x0c,0x01,0x4e]
// CHECK: {{mov|dup}}	v11.8h, w16           // encoding: [0x0b,0x0e,0x02,0x4e]
// CHECK: {{mov|dup}}	v17.4s, w28           // encoding: [0x91,0x0f,0x04,0x4e]
// CHECK: {{mov|dup}}	v5.2d, x0             // encoding: [0x05,0x0c,0x08,0x4e]