; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux -mattr=+sse2 | FileCheck %s --check-prefixes=SSE ; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux -mattr=+avx | FileCheck %s --check-prefixes=AVX ; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux -mattr=+avx2 | FileCheck %s --check-prefixes=AVX ; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux -mattr=+avx512f | FileCheck %s --check-prefixes=AVX512 ; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux -mattr=+avx512vl | FileCheck %s --check-prefixes=AVX512 @b = global [8 x i32] zeroinitializer, align 16 @a = global [8 x i32] zeroinitializer, align 16 define void @foo() { ; SSE-LABEL: @foo( ; SSE-NEXT: [[TMP1:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 0), align 16 ; SSE-NEXT: store i32 [[TMP1]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 0), align 16 ; SSE-NEXT: [[TMP2:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 2), align 8 ; SSE-NEXT: store i32 [[TMP2]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 1), align 4 ; SSE-NEXT: store i32 [[TMP1]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 2), align 8 ; SSE-NEXT: store i32 [[TMP2]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 3), align 4 ; SSE-NEXT: store i32 [[TMP1]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 4), align 16 ; SSE-NEXT: store i32 [[TMP2]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 5), align 4 ; SSE-NEXT: store i32 [[TMP1]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 6), align 8 ; SSE-NEXT: store i32 [[TMP2]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 7), align 4 ; SSE-NEXT: ret void ; ; AVX-LABEL: @foo( ; AVX-NEXT: [[TMP1:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 0), align 16 ; AVX-NEXT: [[TMP2:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 2), align 8 ; AVX-NEXT: [[TMP3:%.*]] = insertelement <8 x i32> poison, i32 [[TMP1]], i64 0 ; AVX-NEXT: [[TMP4:%.*]] = insertelement <8 x i32> [[TMP3]], i32 [[TMP2]], i64 1 ; AVX-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i32> [[TMP4]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 0, i32 1, i32 0, i32 1, i32 0, i32 1> ; AVX-NEXT: store <8 x i32> [[SHUFFLE]], <8 x i32>* bitcast ([8 x i32]* @a to <8 x i32>*), align 16 ; AVX-NEXT: ret void ; ; AVX512-LABEL: @foo( ; AVX512-NEXT: [[TMP1:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 0), align 16 ; AVX512-NEXT: [[TMP2:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 2), align 8 ; AVX512-NEXT: [[TMP3:%.*]] = insertelement <8 x i32> poison, i32 [[TMP1]], i64 0 ; AVX512-NEXT: [[TMP4:%.*]] = insertelement <8 x i32> [[TMP3]], i32 [[TMP2]], i64 1 ; AVX512-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x i32> [[TMP4]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 0, i32 1, i32 0, i32 1, i32 0, i32 1> ; AVX512-NEXT: store <8 x i32> [[SHUFFLE]], <8 x i32>* bitcast ([8 x i32]* @a to <8 x i32>*), align 16 ; AVX512-NEXT: ret void ; %1 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 0), align 16 store i32 %1, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 0), align 16 %2 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @b, i64 0, i64 2), align 8 store i32 %2, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 1), align 4 store i32 %1, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 2), align 8 store i32 %2, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 3), align 4 store i32 %1, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 4), align 16 store i32 %2, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 5), align 4 store i32 %1, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 6), align 8 store i32 %2, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @a, i64 0, i64 7), align 4 ret void }