//===-- VEInstrFormats.td - VE Instruction Formats ---------*- tablegen -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // SX-Aurora uses little endian, but instructions are encoded little bit // different manner. Therefore, we need to tranlate the address of each // bitfield described in ISA documentation like below. // // ISA | InstrFormats.td // --------------------------- // 0-7 => 63-56 // 8 => 55 // 32-63 => 31-0 //===----------------------------------------------------------------------===// // Instruction Format //===----------------------------------------------------------------------===// class InstVE<dag outs, dag ins, string asmstr, list<dag> pattern> : Instruction { field bits<64> Inst; let Namespace = "VE"; let Size = 8; bits<8> op; let Inst{63-56} = op; dag OutOperandList = outs; dag InOperandList = ins; let AsmString = asmstr; let Pattern = pattern; bits<1> VE_Vector = 0; bits<1> VE_VLInUse = 0; bits<3> VE_VLIndex = 0; bits<1> VE_VLWithMask = 0; /// These fields correspond to the fields in VEInstrInfo.h. Any changes to /// these must be reflected there! See comments there for what these are. /// /// VLIndex is the index of VL register in MI's operands. The HW instruction /// doesn't have that field, but we add is in MI for the ease of optimization. /// For example, the index of VL of (VST $sy, $sz, $sx, $vl) is 3 (beginning /// from 0), and the index of VL of (VST $sy, $sz, $sx, $vm, $vl) is 4. We /// define vector instructions hierarchically, so use VE_VLIndex which is /// defined by the type of instruction and VE_VLWithMask which is defined /// whether the insturction use mask or not. let TSFlags{0} = VE_Vector; let TSFlags{1} = VE_VLInUse; let TSFlags{4-2} = !add(VE_VLIndex, VE_VLWithMask); let DecoderNamespace = "VE"; field bits<64> SoftFail = 0; } //----------------------------------------------------------------------------- // Section 5.1 RM Type // // RM type has sx, sy, sz, and imm32. // The effective address is generated by sz + sy + imm32. //----------------------------------------------------------------------------- class RM<bits<8>opVal, dag outs, dag ins, string asmstr, list<dag> pattern = []> : InstVE<outs, ins, asmstr, pattern> { bits<1> cx = 0; bits<7> sx; bits<1> cy = 1; bits<7> sz; // defines sz prior to sy to assign from sz bits<7> sy; bits<1> cz = 1; bits<32> imm32; let op = opVal; let Inst{55} = cx; let Inst{54-48} = sx; let Inst{47} = cy; let Inst{46-40} = sy; let Inst{39} = cz; let Inst{38-32} = sz; let Inst{31-0} = imm32; } //----------------------------------------------------------------------------- // Section 5.2 RRM Type // // RRM type is identical to RM, but the effective address is generated // by sz + imm32. The sy field is used by other purposes. //----------------------------------------------------------------------------- class RRM<bits<8>opVal, dag outs, dag ins, string asmstr, list<dag> pattern = []> : RM<opVal, outs, ins, asmstr, pattern>; // RRMHM type is to load/store host memory // It is similar to RRM and not use sy. class RRMHM<bits<8>opVal, dag outs, dag ins, string asmstr, list<dag> pattern = []> : RRM<opVal, outs, ins, asmstr, pattern> { bits<2> ry = 0; let cy = 0; let sy{6-2} = 0; let sy{1-0} = ry; } //----------------------------------------------------------------------------- // Section 5.3 CF Type // // CF type is used for control flow. //----------------------------------------------------------------------------- class CF<bits<8>opVal, dag outs, dag ins, string asmstr, list<dag> pattern = []> : InstVE<outs, ins, asmstr, pattern> { bits<1> cx = 0; bits<1> cx2 = 0; bits<2> bpf = 0; bits<4> cf; bits<1> cy = 1; bits<7> sy; bits<1> cz = 1; bits<7> sz; bits<32> imm32; let op = opVal; let Inst{55} = cx; let Inst{54} = cx2; let Inst{53-52} = bpf; let Inst{51-48} = cf; let Inst{47} = cy; let Inst{46-40} = sy; let Inst{39} = cz; let Inst{38-32} = sz; let Inst{31-0} = imm32; } //----------------------------------------------------------------------------- // Section 5.4 RR Type // // RR type is for generic arithmetic instructions. //----------------------------------------------------------------------------- class RR<bits<8>opVal, dag outs, dag ins, string asmstr, list<dag> pattern = []> : InstVE<outs, ins, asmstr, pattern> { bits<1> cx = 0; bits<7> sx; bits<1> cy = 1; bits<7> sy; bits<1> cz = 1; bits<7> sz; // m field places at the top sz field bits<8> vx = 0; bits<8> vz = 0; bits<1> cw = 0; bits<1> cw2 = 0; bits<4> cfw = 0; let op = opVal; let Inst{55} = cx; let Inst{54-48} = sx; let Inst{47} = cy; let Inst{46-40} = sy; let Inst{39} = cz; let Inst{38-32} = sz; let Inst{31-24} = vx; let Inst{23-16} = 0; let Inst{15-8} = vz; let Inst{7} = cw; let Inst{6} = cw2; let Inst{5-4} = 0; let Inst{3-0} = cfw; } // RRFENCE type is special RR type for a FENCE instruction. class RRFENCE<bits<8>opVal, dag outs, dag ins, string asmstr, list<dag> pattern = []> : InstVE<outs, ins, asmstr, pattern> { bits<1> avo = 0; bits<1> lf = 0; bits<1> sf = 0; bits<1> c2 = 0; bits<1> c1 = 0; bits<1> c0 = 0; let op = opVal; let Inst{55} = avo; let Inst{54-50} = 0; let Inst{49} = lf; let Inst{48} = sf; let Inst{47-43} = 0; let Inst{42} = c2; let Inst{41} = c1; let Inst{40} = c0; let Inst{39-0} = 0; } //----------------------------------------------------------------------------- // Section 5.5 RW Type //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // Section 5.6 RVM Type // // RVM type is for vector transfer instructions. //----------------------------------------------------------------------------- class RVM<bits<8>opVal, dag outs, dag ins, string asmstr, list<dag> pattern = []> : InstVE<outs, ins, asmstr, pattern> { bits<1> cx = 0; bits<1> vc = 0; bits<1> cs = 0; bits<4> m = 0; bits<1> cy = 1; bits<7> sy; bits<1> cz = 1; bits<7> sz; bits<8> vx; bits<8> vy = 0; bits<7> sw = 0; let op = opVal; let Inst{55} = cx; let Inst{54} = vc; let Inst{53} = cs; let Inst{52} = 0; let Inst{51-48} = m; let Inst{47} = cy; let Inst{46-40} = sy; let Inst{39} = cz; let Inst{38-32} = sz; let Inst{31-24} = vx; let Inst{23-16} = vy; let Inst{15-8} = 0; let Inst{7} = 0; let Inst{6-0} = sw; let VE_Vector = 1; } //----------------------------------------------------------------------------- // Section 5.7 RV Type // // RV type is for vector instructions. //----------------------------------------------------------------------------- class RV<bits<8>opVal, dag outs, dag ins, string asmstr, list<dag> pattern = []> : InstVE<outs, ins, asmstr, pattern> { bits<1> cx = 0; bits<1> cx2 = 0; bits<1> cs = 0; bits<1> cs2 = 0; bits<4> m = 0; bits<1> cy = 1; bits<7> sy; bits<1> cz = 0; bits<7> sz = 0; bits<8> vx = 0; bits<8> vy = 0; bits<8> vz = 0; bits<8> vw = 0; let op = opVal; let Inst{55} = cx; let Inst{54} = cx2; let Inst{53} = cs; let Inst{52} = cs2; let Inst{51-48} = m; let Inst{47} = cy; let Inst{46-40} = sy; let Inst{39} = cz; let Inst{38-32} = sz; let Inst{31-24} = vx; let Inst{23-16} = vy; let Inst{15-8} = vz; let Inst{7-0} = vw; let VE_Vector = 1; } // Pseudo instructions. class Pseudo<dag outs, dag ins, string asmstr, list<dag> pattern = []> : InstVE<outs, ins, asmstr, pattern> { let isCodeGenOnly = 1; let isPseudo = 1; }