template<typename T, typename U = const T> struct Def1;
template<> struct Def1<int> {
void foo();
};
template<> struct Def1<const int> { void bar();
};
template<> struct Def1<int&> {
void wibble();
};
void test_Def1(Def1<int, const int> *d1, Def1<const int, const int> *d2,
Def1<int&, int&> *d3) {
d1->foo();
d2->bar();
d3->wibble();
}
template<typename T, typename T2 = const T*> struct Def2;
template<> struct Def2<int> {
void foo();
};
void test_Def2(Def2<int, int const*> *d2) {
d2->foo();
}
typedef int& int_ref_t;
Def2<int_ref_t> *d2;
template<> struct Def1<const int> { };
template<typename T, typename T2 = T&> struct Def3;
template<> struct Def3<int> {
void foo();
};
template<> struct Def3<int&> {
void bar();
};
void test_Def3(Def3<int, int&> *d3a, Def3<int&, int&> *d3b) {
d3a->foo();
d3b->bar();
}
template<typename T, typename T2 = T[]> struct Def4;
template<> struct Def4<int> {
void foo();
};
void test_Def4(Def4<int, int[]> *d4a) {
d4a->foo();
}
template<typename T, typename T2 = T const[12]> struct Def5;
template<> struct Def5<int> {
void foo();
};
template<> struct Def5<int, int const[13]> {
void bar();
};
void test_Def5(Def5<int, const int[12]> *d5a, Def5<int, const int[13]> *d5b) {
d5a->foo();
d5b->bar();
}
template<typename R, typename Arg1, typename Arg2 = Arg1,
typename FuncType = R (*)(Arg1, Arg2)>
struct Def6;
template<> struct Def6<int, float> {
void foo();
};
template<> struct Def6<bool, int[5], float(double, double)> {
void bar();
};
bool test_Def6(Def6<int, float, float> *d6a,
Def6<int, float, float, int (*)(float, float)> *d6b,
Def6<bool, int[5], float(double, double),
bool(*)(int*, float(*)(double, double))> *d6c) {
d6a->foo();
d6b->foo();
d6c->bar();
return d6a == d6b;
}