; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z10 \ ; RUN: | FileCheck -check-prefix=CHECK -check-prefix=CHECK-SCALAR %s ; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z14 \ ; RUN: | FileCheck -check-prefix=CHECK -check-prefix=CHECK-VECTOR %s declare float @llvm.fma.f32(float %f1, float %f2, float %f3) define float @f1(float %f1, float %f2, float %acc) { ; CHECK-LABEL: f1: ; CHECK-SCALAR: maebr %f4, %f0, %f2 ; CHECK-SCALAR: ler %f0, %f4 ; CHECK-VECTOR: wfmasb %f0, %f0, %f2, %f4 ; CHECK: br %r14 %res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc) ret float %res } define float @f2(float %f1, float *%ptr, float %acc) { ; CHECK-LABEL: f2: ; CHECK: maeb %f2, %f0, 0(%r2) ; CHECK-SCALAR: ler %f0, %f2 ; CHECK-VECTOR: ldr %f0, %f2 ; CHECK: br %r14 %f2 = load float, float *%ptr %res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc) ret float %res } define float @f3(float %f1, float *%base, float %acc) { ; CHECK-LABEL: f3: ; CHECK: maeb %f2, %f0, 4092(%r2) ; CHECK-SCALAR: ler %f0, %f2 ; CHECK-VECTOR: ldr %f0, %f2 ; CHECK: br %r14 %ptr = getelementptr float, float *%base, i64 1023 %f2 = load float, float *%ptr %res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc) ret float %res } define float @f4(float %f1, float *%base, float %acc) { ; The important thing here is that we don't generate an out-of-range ; displacement. Other sequences besides this one would be OK. ; ; CHECK-LABEL: f4: ; CHECK: aghi %r2, 4096 ; CHECK: maeb %f2, %f0, 0(%r2) ; CHECK-SCALAR: ler %f0, %f2 ; CHECK-VECTOR: ldr %f0, %f2 ; CHECK: br %r14 %ptr = getelementptr float, float *%base, i64 1024 %f2 = load float, float *%ptr %res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc) ret float %res } define float @f5(float %f1, float *%base, float %acc) { ; Here too the important thing is that we don't generate an out-of-range ; displacement. Other sequences besides this one would be OK. ; ; CHECK-LABEL: f5: ; CHECK: aghi %r2, -4 ; CHECK: maeb %f2, %f0, 0(%r2) ; CHECK-SCALAR: ler %f0, %f2 ; CHECK-VECTOR: ldr %f0, %f2 ; CHECK: br %r14 %ptr = getelementptr float, float *%base, i64 -1 %f2 = load float, float *%ptr %res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc) ret float %res } define float @f6(float %f1, float *%base, i64 %index, float %acc) { ; CHECK-LABEL: f6: ; CHECK: sllg %r1, %r3, 2 ; CHECK: maeb %f2, %f0, 0(%r1,%r2) ; CHECK-SCALAR: ler %f0, %f2 ; CHECK-VECTOR: ldr %f0, %f2 ; CHECK: br %r14 %ptr = getelementptr float, float *%base, i64 %index %f2 = load float, float *%ptr %res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc) ret float %res } define float @f7(float %f1, float *%base, i64 %index, float %acc) { ; CHECK-LABEL: f7: ; CHECK: sllg %r1, %r3, 2 ; CHECK: maeb %f2, %f0, 4092({{%r1,%r2|%r2,%r1}}) ; CHECK-SCALAR: ler %f0, %f2 ; CHECK-VECTOR: ldr %f0, %f2 ; CHECK: br %r14 %index2 = add i64 %index, 1023 %ptr = getelementptr float, float *%base, i64 %index2 %f2 = load float, float *%ptr %res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc) ret float %res } define float @f8(float %f1, float *%base, i64 %index, float %acc) { ; CHECK-LABEL: f8: ; CHECK: sllg %r1, %r3, 2 ; CHECK: lay %r1, 4096({{%r1,%r2|%r2,%r1}}) ; CHECK: maeb %f2, %f0, 0(%r1) ; CHECK-SCALAR: ler %f0, %f2 ; CHECK-VECTOR: ldr %f0, %f2 ; CHECK: br %r14 %index2 = add i64 %index, 1024 %ptr = getelementptr float, float *%base, i64 %index2 %f2 = load float, float *%ptr %res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc) ret float %res }