; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=aarch64-linux-gnu -mattr=+sve < %s | FileCheck %s ;; Splats of legal integer vector types define <vscale x 16 x i8> @sve_splat_16xi8(i8 %val) { ; CHECK-LABEL: sve_splat_16xi8: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.b, w0 ; CHECK-NEXT: ret %ins = insertelement <vscale x 16 x i8> undef, i8 %val, i32 0 %splat = shufflevector <vscale x 16 x i8> %ins, <vscale x 16 x i8> undef, <vscale x 16 x i32> zeroinitializer ret <vscale x 16 x i8> %splat } define <vscale x 8 x i16> @sve_splat_8xi16(i16 %val) { ; CHECK-LABEL: sve_splat_8xi16: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.h, w0 ; CHECK-NEXT: ret %ins = insertelement <vscale x 8 x i16> undef, i16 %val, i32 0 %splat = shufflevector <vscale x 8 x i16> %ins, <vscale x 8 x i16> undef, <vscale x 8 x i32> zeroinitializer ret <vscale x 8 x i16> %splat } define <vscale x 4 x i32> @sve_splat_4xi32(i32 %val) { ; CHECK-LABEL: sve_splat_4xi32: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.s, w0 ; CHECK-NEXT: ret %ins = insertelement <vscale x 4 x i32> undef, i32 %val, i32 0 %splat = shufflevector <vscale x 4 x i32> %ins, <vscale x 4 x i32> undef, <vscale x 4 x i32> zeroinitializer ret <vscale x 4 x i32> %splat } define <vscale x 2 x i64> @sve_splat_2xi64(i64 %val) { ; CHECK-LABEL: sve_splat_2xi64: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.d, x0 ; CHECK-NEXT: ret %ins = insertelement <vscale x 2 x i64> undef, i64 %val, i32 0 %splat = shufflevector <vscale x 2 x i64> %ins, <vscale x 2 x i64> undef, <vscale x 2 x i32> zeroinitializer ret <vscale x 2 x i64> %splat } define <vscale x 16 x i8> @sve_splat_16xi8_imm() { ; CHECK-LABEL: sve_splat_16xi8_imm: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.b, #1 // =0x1 ; CHECK-NEXT: ret %ins = insertelement <vscale x 16 x i8> undef, i8 1, i32 0 %splat = shufflevector <vscale x 16 x i8> %ins, <vscale x 16 x i8> undef, <vscale x 16 x i32> zeroinitializer ret <vscale x 16 x i8> %splat } define <vscale x 8 x i16> @sve_splat_8xi16_imm() { ; CHECK-LABEL: sve_splat_8xi16_imm: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.h, #1 // =0x1 ; CHECK-NEXT: ret %ins = insertelement <vscale x 8 x i16> undef, i16 1, i32 0 %splat = shufflevector <vscale x 8 x i16> %ins, <vscale x 8 x i16> undef, <vscale x 8 x i32> zeroinitializer ret <vscale x 8 x i16> %splat } define <vscale x 4 x i32> @sve_splat_4xi32_imm() { ; CHECK-LABEL: sve_splat_4xi32_imm: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.s, #1 // =0x1 ; CHECK-NEXT: ret %ins = insertelement <vscale x 4 x i32> undef, i32 1, i32 0 %splat = shufflevector <vscale x 4 x i32> %ins, <vscale x 4 x i32> undef, <vscale x 4 x i32> zeroinitializer ret <vscale x 4 x i32> %splat } define <vscale x 2 x i64> @sve_splat_2xi64_dup_imm() { ; CHECK-LABEL: sve_splat_2xi64_dup_imm: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.d, #1 // =0x1 ; CHECK-NEXT: ret %ins = insertelement <vscale x 2 x i64> undef, i64 1, i32 0 %splat = shufflevector <vscale x 2 x i64> %ins, <vscale x 2 x i64> undef, <vscale x 2 x i32> zeroinitializer ret <vscale x 2 x i64> %splat } define <vscale x 2 x i64> @sve_splat_2xi64_dupm_imm() { ; CHECK-LABEL: sve_splat_2xi64_dupm_imm: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.d, #0xffff00000000 ; CHECK-NEXT: ret %ins = insertelement <vscale x 2 x i64> undef, i64 281470681743360, i32 0 ; 0xffff00000000 %splat = shufflevector <vscale x 2 x i64> %ins, <vscale x 2 x i64> undef, <vscale x 2 x i32> zeroinitializer ret <vscale x 2 x i64> %splat } ;; Promote splats of smaller illegal integer vector types define <vscale x 2 x i8> @sve_splat_2xi8(i8 %val) { ; CHECK-LABEL: sve_splat_2xi8: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $w0 killed $w0 def $x0 ; CHECK-NEXT: mov z0.d, x0 ; CHECK-NEXT: ret %ins = insertelement <vscale x 2 x i8> undef, i8 %val, i32 0 %splat = shufflevector <vscale x 2 x i8> %ins, <vscale x 2 x i8> undef, <vscale x 2 x i32> zeroinitializer ret <vscale x 2 x i8> %splat } define <vscale x 4 x i8> @sve_splat_4xi8(i8 %val) { ; CHECK-LABEL: sve_splat_4xi8: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.s, w0 ; CHECK-NEXT: ret %ins = insertelement <vscale x 4 x i8> undef, i8 %val, i32 0 %splat = shufflevector <vscale x 4 x i8> %ins, <vscale x 4 x i8> undef, <vscale x 4 x i32> zeroinitializer ret <vscale x 4 x i8> %splat } define <vscale x 8 x i8> @sve_splat_8xi8(i8 %val) { ; CHECK-LABEL: sve_splat_8xi8: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.h, w0 ; CHECK-NEXT: ret %ins = insertelement <vscale x 8 x i8> undef, i8 %val, i32 0 %splat = shufflevector <vscale x 8 x i8> %ins, <vscale x 8 x i8> undef, <vscale x 8 x i32> zeroinitializer ret <vscale x 8 x i8> %splat } define <vscale x 8 x i8> @sve_splat_8xi8_imm() { ; CHECK-LABEL: sve_splat_8xi8_imm: ; CHECK: // %bb.0: ; CHECK-NEXT: mov w8, #255 ; CHECK-NEXT: mov z0.h, w8 ; CHECK-NEXT: ret %ins = insertelement <vscale x 8 x i8> undef, i8 -1, i32 0 %splat = shufflevector <vscale x 8 x i8> %ins, <vscale x 8 x i8> undef, <vscale x 8 x i32> zeroinitializer ret <vscale x 8 x i8> %splat } define <vscale x 2 x i16> @sve_splat_2xi16(i16 %val) { ; CHECK-LABEL: sve_splat_2xi16: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $w0 killed $w0 def $x0 ; CHECK-NEXT: mov z0.d, x0 ; CHECK-NEXT: ret %ins = insertelement <vscale x 2 x i16> undef, i16 %val, i32 0 %splat = shufflevector <vscale x 2 x i16> %ins, <vscale x 2 x i16> undef, <vscale x 2 x i32> zeroinitializer ret <vscale x 2 x i16> %splat } define <vscale x 4 x i16> @sve_splat_4xi16(i16 %val) { ; CHECK-LABEL: sve_splat_4xi16: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.s, w0 ; CHECK-NEXT: ret %ins = insertelement <vscale x 4 x i16> undef, i16 %val, i32 0 %splat = shufflevector <vscale x 4 x i16> %ins, <vscale x 4 x i16> undef, <vscale x 4 x i32> zeroinitializer ret <vscale x 4 x i16> %splat } define <vscale x 4 x i16> @sve_splat_4xi16_imm() { ; CHECK-LABEL: sve_splat_4xi16_imm: ; CHECK: // %bb.0: ; CHECK-NEXT: mov w8, #65535 ; CHECK-NEXT: mov z0.s, w8 ; CHECK-NEXT: ret %ins = insertelement <vscale x 4 x i16> undef, i16 -1, i32 0 %splat = shufflevector <vscale x 4 x i16> %ins, <vscale x 4 x i16> undef, <vscale x 4 x i32> zeroinitializer ret <vscale x 4 x i16> %splat } define <vscale x 2 x i32> @sve_splat_2xi32(i32 %val) { ; CHECK-LABEL: sve_splat_2xi32: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $w0 killed $w0 def $x0 ; CHECK-NEXT: mov z0.d, x0 ; CHECK-NEXT: ret %ins = insertelement <vscale x 2 x i32> undef, i32 %val, i32 0 %splat = shufflevector <vscale x 2 x i32> %ins, <vscale x 2 x i32> undef, <vscale x 2 x i32> zeroinitializer ret <vscale x 2 x i32> %splat } define <vscale x 2 x i32> @sve_splat_2xi32_imm() { ; CHECK-LABEL: sve_splat_2xi32_imm: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.d, #0xffffffff ; CHECK-NEXT: ret %ins = insertelement <vscale x 2 x i32> undef, i32 -1, i32 0 %splat = shufflevector <vscale x 2 x i32> %ins, <vscale x 2 x i32> undef, <vscale x 2 x i32> zeroinitializer ret <vscale x 2 x i32> %splat } ;; Widen/split splats of wide vector types. define <vscale x 1 x i32> @sve_splat_1xi32(i32 %val) { ; CHECK-LABEL: sve_splat_1xi32: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: mov z0.s, w0 ; CHECK-NEXT: ret entry: %ins = insertelement <vscale x 1 x i32> undef, i32 %val, i32 0 %splat = shufflevector <vscale x 1 x i32> %ins, <vscale x 1 x i32> undef, <vscale x 1 x i32> zeroinitializer ret <vscale x 1 x i32> %splat } define <vscale x 12 x i32> @sve_splat_12xi32(i32 %val) { ; CHECK-LABEL: sve_splat_12xi32: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.s, w0 ; CHECK-NEXT: mov z1.d, z0.d ; CHECK-NEXT: mov z2.d, z0.d ; CHECK-NEXT: ret %ins = insertelement <vscale x 12 x i32> undef, i32 %val, i32 0 %splat = shufflevector <vscale x 12 x i32> %ins, <vscale x 12 x i32> undef, <vscale x 12 x i32> zeroinitializer ret <vscale x 12 x i32> %splat } define <vscale x 2 x i1> @sve_splat_2xi1(i1 %val) { ; CHECK-LABEL: sve_splat_2xi1: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $w0 killed $w0 def $x0 ; CHECK-NEXT: sbfx x8, x0, #0, #1 ; CHECK-NEXT: whilelo p0.d, xzr, x8 ; CHECK-NEXT: ret %ins = insertelement <vscale x 2 x i1> undef, i1 %val, i32 0 %splat = shufflevector <vscale x 2 x i1> %ins, <vscale x 2 x i1> undef, <vscale x 2 x i32> zeroinitializer ret <vscale x 2 x i1> %splat } define <vscale x 4 x i1> @sve_splat_4xi1(i1 %val) { ; CHECK-LABEL: sve_splat_4xi1: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $w0 killed $w0 def $x0 ; CHECK-NEXT: sbfx x8, x0, #0, #1 ; CHECK-NEXT: whilelo p0.s, xzr, x8 ; CHECK-NEXT: ret %ins = insertelement <vscale x 4 x i1> undef, i1 %val, i32 0 %splat = shufflevector <vscale x 4 x i1> %ins, <vscale x 4 x i1> undef, <vscale x 4 x i32> zeroinitializer ret <vscale x 4 x i1> %splat } define <vscale x 8 x i1> @sve_splat_8xi1(i1 %val) { ; CHECK-LABEL: sve_splat_8xi1: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $w0 killed $w0 def $x0 ; CHECK-NEXT: sbfx x8, x0, #0, #1 ; CHECK-NEXT: whilelo p0.h, xzr, x8 ; CHECK-NEXT: ret %ins = insertelement <vscale x 8 x i1> undef, i1 %val, i32 0 %splat = shufflevector <vscale x 8 x i1> %ins, <vscale x 8 x i1> undef, <vscale x 8 x i32> zeroinitializer ret <vscale x 8 x i1> %splat } define <vscale x 16 x i1> @sve_splat_16xi1(i1 %val) { ; CHECK-LABEL: sve_splat_16xi1: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $w0 killed $w0 def $x0 ; CHECK-NEXT: sbfx x8, x0, #0, #1 ; CHECK-NEXT: whilelo p0.b, xzr, x8 ; CHECK-NEXT: ret %ins = insertelement <vscale x 16 x i1> undef, i1 %val, i32 0 %splat = shufflevector <vscale x 16 x i1> %ins, <vscale x 16 x i1> undef, <vscale x 16 x i32> zeroinitializer ret <vscale x 16 x i1> %splat } ;; Splats of legal floating point vector types define <vscale x 8 x bfloat> @splat_nxv8bf16(bfloat %val) #0 { ; CHECK-LABEL: splat_nxv8bf16: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $h0 killed $h0 def $z0 ; CHECK-NEXT: mov z0.h, h0 ; CHECK-NEXT: ret %1 = insertelement <vscale x 8 x bfloat> undef, bfloat %val, i32 0 %2 = shufflevector <vscale x 8 x bfloat> %1, <vscale x 8 x bfloat> undef, <vscale x 8 x i32> zeroinitializer ret <vscale x 8 x bfloat> %2 } define <vscale x 4 x bfloat> @splat_nxv4bf16(bfloat %val) #0 { ; CHECK-LABEL: splat_nxv4bf16: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $h0 killed $h0 def $z0 ; CHECK-NEXT: mov z0.h, h0 ; CHECK-NEXT: ret %1 = insertelement <vscale x 4 x bfloat> undef, bfloat %val, i32 0 %2 = shufflevector <vscale x 4 x bfloat> %1, <vscale x 4 x bfloat> undef, <vscale x 4 x i32> zeroinitializer ret <vscale x 4 x bfloat> %2 } define <vscale x 2 x bfloat> @splat_nxv2bf16(bfloat %val) #0 { ; CHECK-LABEL: splat_nxv2bf16: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $h0 killed $h0 def $z0 ; CHECK-NEXT: mov z0.h, h0 ; CHECK-NEXT: ret %1 = insertelement <vscale x 2 x bfloat> undef, bfloat %val, i32 0 %2 = shufflevector <vscale x 2 x bfloat> %1, <vscale x 2 x bfloat> undef, <vscale x 2 x i32> zeroinitializer ret <vscale x 2 x bfloat> %2 } define <vscale x 8 x half> @splat_nxv8f16(half %val) { ; CHECK-LABEL: splat_nxv8f16: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $h0 killed $h0 def $z0 ; CHECK-NEXT: mov z0.h, h0 ; CHECK-NEXT: ret %1 = insertelement <vscale x 8 x half> undef, half %val, i32 0 %2 = shufflevector <vscale x 8 x half> %1, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer ret <vscale x 8 x half> %2 } define <vscale x 4 x half> @splat_nxv4f16(half %val) { ; CHECK-LABEL: splat_nxv4f16: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $h0 killed $h0 def $z0 ; CHECK-NEXT: mov z0.h, h0 ; CHECK-NEXT: ret %1 = insertelement <vscale x 4 x half> undef, half %val, i32 0 %2 = shufflevector <vscale x 4 x half> %1, <vscale x 4 x half> undef, <vscale x 4 x i32> zeroinitializer ret <vscale x 4 x half> %2 } define <vscale x 2 x half> @splat_nxv2f16(half %val) { ; CHECK-LABEL: splat_nxv2f16: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $h0 killed $h0 def $z0 ; CHECK-NEXT: mov z0.h, h0 ; CHECK-NEXT: ret %1 = insertelement <vscale x 2 x half> undef, half %val, i32 0 %2 = shufflevector <vscale x 2 x half> %1, <vscale x 2 x half> undef, <vscale x 2 x i32> zeroinitializer ret <vscale x 2 x half> %2 } define <vscale x 4 x float> @splat_nxv4f32(float %val) { ; CHECK-LABEL: splat_nxv4f32: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $s0 killed $s0 def $z0 ; CHECK-NEXT: mov z0.s, s0 ; CHECK-NEXT: ret %1 = insertelement <vscale x 4 x float> undef, float %val, i32 0 %2 = shufflevector <vscale x 4 x float> %1, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer ret <vscale x 4 x float> %2 } define <vscale x 2 x float> @splat_nxv2f32(float %val) { ; CHECK-LABEL: splat_nxv2f32: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $s0 killed $s0 def $z0 ; CHECK-NEXT: mov z0.s, s0 ; CHECK-NEXT: ret %1 = insertelement <vscale x 2 x float> undef, float %val, i32 0 %2 = shufflevector <vscale x 2 x float> %1, <vscale x 2 x float> undef, <vscale x 2 x i32> zeroinitializer ret <vscale x 2 x float> %2 } define <vscale x 2 x double> @splat_nxv2f64(double %val) { ; CHECK-LABEL: splat_nxv2f64: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $d0 killed $d0 def $z0 ; CHECK-NEXT: mov z0.d, d0 ; CHECK-NEXT: ret %1 = insertelement <vscale x 2 x double> undef, double %val, i32 0 %2 = shufflevector <vscale x 2 x double> %1, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer ret <vscale x 2 x double> %2 } define <vscale x 8 x bfloat> @splat_nxv8bf16_zero() #0 { ; CHECK-LABEL: splat_nxv8bf16_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.h, #0 // =0x0 ; CHECK-NEXT: ret ret <vscale x 8 x bfloat> zeroinitializer } define <vscale x 4 x bfloat> @splat_nxv4bf16_zero() #0 { ; CHECK-LABEL: splat_nxv4bf16_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.h, #0 // =0x0 ; CHECK-NEXT: ret ret <vscale x 4 x bfloat> zeroinitializer } define <vscale x 2 x bfloat> @splat_nxv2bf16_zero() #0 { ; CHECK-LABEL: splat_nxv2bf16_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.h, #0 // =0x0 ; CHECK-NEXT: ret ret <vscale x 2 x bfloat> zeroinitializer } define <vscale x 8 x half> @splat_nxv8f16_zero() { ; CHECK-LABEL: splat_nxv8f16_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.h, #0 // =0x0 ; CHECK-NEXT: ret ret <vscale x 8 x half> zeroinitializer } define <vscale x 4 x half> @splat_nxv4f16_zero() { ; CHECK-LABEL: splat_nxv4f16_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.h, #0 // =0x0 ; CHECK-NEXT: ret ret <vscale x 4 x half> zeroinitializer } define <vscale x 2 x half> @splat_nxv2f16_zero() { ; CHECK-LABEL: splat_nxv2f16_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.h, #0 // =0x0 ; CHECK-NEXT: ret ret <vscale x 2 x half> zeroinitializer } define <vscale x 4 x float> @splat_nxv4f32_zero() { ; CHECK-LABEL: splat_nxv4f32_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.s, #0 // =0x0 ; CHECK-NEXT: ret ret <vscale x 4 x float> zeroinitializer } define <vscale x 2 x float> @splat_nxv2f32_zero() { ; CHECK-LABEL: splat_nxv2f32_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.s, #0 // =0x0 ; CHECK-NEXT: ret ret <vscale x 2 x float> zeroinitializer } define <vscale x 2 x double> @splat_nxv2f64_zero() { ; CHECK-LABEL: splat_nxv2f64_zero: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.d, #0 // =0x0 ; CHECK-NEXT: ret ret <vscale x 2 x double> zeroinitializer } define <vscale x 8 x half> @splat_nxv8f16_imm() { ; CHECK-LABEL: splat_nxv8f16_imm: ; CHECK: // %bb.0: ; CHECK-NEXT: fmov z0.h, #1.00000000 ; CHECK-NEXT: ret %1 = insertelement <vscale x 8 x half> undef, half 1.0, i32 0 %2 = shufflevector <vscale x 8 x half> %1, <vscale x 8 x half> undef, <vscale x 8 x i32> zeroinitializer ret <vscale x 8 x half> %2 } define <vscale x 4 x half> @splat_nxv4f16_imm() { ; CHECK-LABEL: splat_nxv4f16_imm: ; CHECK: // %bb.0: ; CHECK-NEXT: fmov z0.h, #1.00000000 ; CHECK-NEXT: ret %1 = insertelement <vscale x 4 x half> undef, half 1.0, i32 0 %2 = shufflevector <vscale x 4 x half> %1, <vscale x 4 x half> undef, <vscale x 4 x i32> zeroinitializer ret <vscale x 4 x half> %2 } define <vscale x 2 x half> @splat_nxv2f16_imm() { ; CHECK-LABEL: splat_nxv2f16_imm: ; CHECK: // %bb.0: ; CHECK-NEXT: fmov z0.h, #1.00000000 ; CHECK-NEXT: ret %1 = insertelement <vscale x 2 x half> undef, half 1.0, i32 0 %2 = shufflevector <vscale x 2 x half> %1, <vscale x 2 x half> undef, <vscale x 2 x i32> zeroinitializer ret <vscale x 2 x half> %2 } define <vscale x 4 x float> @splat_nxv4f32_imm() { ; CHECK-LABEL: splat_nxv4f32_imm: ; CHECK: // %bb.0: ; CHECK-NEXT: fmov z0.s, #1.00000000 ; CHECK-NEXT: ret %1 = insertelement <vscale x 4 x float> undef, float 1.0, i32 0 %2 = shufflevector <vscale x 4 x float> %1, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer ret <vscale x 4 x float> %2 } define <vscale x 2 x float> @splat_nxv2f32_imm() { ; CHECK-LABEL: splat_nxv2f32_imm: ; CHECK: // %bb.0: ; CHECK-NEXT: fmov z0.s, #1.00000000 ; CHECK-NEXT: ret %1 = insertelement <vscale x 2 x float> undef, float 1.0, i32 0 %2 = shufflevector <vscale x 2 x float> %1, <vscale x 2 x float> undef, <vscale x 2 x i32> zeroinitializer ret <vscale x 2 x float> %2 } define <vscale x 2 x double> @splat_nxv2f64_imm() { ; CHECK-LABEL: splat_nxv2f64_imm: ; CHECK: // %bb.0: ; CHECK-NEXT: fmov z0.d, #1.00000000 ; CHECK-NEXT: ret %1 = insertelement <vscale x 2 x double> undef, double 1.0, i32 0 %2 = shufflevector <vscale x 2 x double> %1, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer ret <vscale x 2 x double> %2 } define <vscale x 4 x i32> @splat_nxv4i32_fold(<vscale x 4 x i32> %x) { ; CHECK-LABEL: splat_nxv4i32_fold: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.s, #0 // =0x0 ; CHECK-NEXT: ret %r = sub <vscale x 4 x i32> %x, %x ret <vscale x 4 x i32> %r } define <vscale x 4 x float> @splat_nxv4f32_fold(<vscale x 4 x float> %x) { ; CHECK-LABEL: splat_nxv4f32_fold: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.s, #0 // =0x0 ; CHECK-NEXT: ret %r = fsub nnan <vscale x 4 x float> %x, %x ret <vscale x 4 x float> %r } define <vscale x 2 x float> @splat_nxv2f32_fmov_fold() { ; CHECK-LABEL: splat_nxv2f32_fmov_fold: ; CHECK: // %bb.0: ; CHECK-NEXT: mov w8, #1109917696 ; CHECK-NEXT: mov z0.s, w8 ; CHECK-NEXT: ret %1 = insertelement <vscale x 2 x float> undef, float 4.200000e+01, i32 0 %2 = shufflevector <vscale x 2 x float> %1, <vscale x 2 x float> undef, <vscale x 2 x i32> zeroinitializer ret <vscale x 2 x float> %2 } define <vscale x 4 x float> @splat_nxv4f32_fmov_fold() { ; CHECK-LABEL: splat_nxv4f32_fmov_fold: ; CHECK: // %bb.0: ; CHECK-NEXT: mov w8, #1109917696 ; CHECK-NEXT: mov z0.s, w8 ; CHECK-NEXT: ret %1 = insertelement <vscale x 4 x float> undef, float 4.200000e+01, i32 0 %2 = shufflevector <vscale x 4 x float> %1, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer ret <vscale x 4 x float> %2 } define <vscale x 2 x double> @splat_nxv2f64_fmov_fold() { ; CHECK-LABEL: splat_nxv2f64_fmov_fold: ; CHECK: // %bb.0: ; CHECK-NEXT: mov x8, #4631107791820423168 ; CHECK-NEXT: mov z0.d, x8 ; CHECK-NEXT: ret %1 = insertelement <vscale x 2 x double> undef, double 4.200000e+01, i32 0 %2 = shufflevector <vscale x 2 x double> %1, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer ret <vscale x 2 x double> %2 } ; Splat of float constants not representable as a single immediate. define <vscale x 2 x float> @splat_nxv2f32_imm_out_of_range() { ; CHECK-LABEL: splat_nxv2f32_imm_out_of_range: ; CHECK: // %bb.0: ; CHECK-NEXT: mov w8, #7864 ; CHECK-NEXT: movk w8, #16469, lsl #16 ; CHECK-NEXT: mov z0.s, w8 ; CHECK-NEXT: ret %1 = insertelement <vscale x 2 x float> undef, float 3.3299999237060546875, i32 0 %2 = shufflevector <vscale x 2 x float> %1, <vscale x 2 x float> undef, <vscale x 2 x i32> zeroinitializer ret <vscale x 2 x float> %2 } define <vscale x 4 x float> @splat_nxv4f32_imm_out_of_range() { ; CHECK-LABEL: splat_nxv4f32_imm_out_of_range: ; CHECK: // %bb.0: ; CHECK-NEXT: mov w8, #7864 ; CHECK-NEXT: movk w8, #16469, lsl #16 ; CHECK-NEXT: mov z0.s, w8 ; CHECK-NEXT: ret %1 = insertelement <vscale x 4 x float> undef, float 3.3299999237060546875, i32 0 %2 = shufflevector <vscale x 4 x float> %1, <vscale x 4 x float> undef, <vscale x 4 x i32> zeroinitializer ret <vscale x 4 x float> %2 } define <vscale x 2 x double> @splat_nxv2f64_imm_out_of_range() { ; CHECK-LABEL: splat_nxv2f64_imm_out_of_range: ; CHECK: // %bb.0: ; CHECK-NEXT: adrp x8, .LCPI55_0 ; CHECK-NEXT: add x8, x8, :lo12:.LCPI55_0 ; CHECK-NEXT: ptrue p0.d ; CHECK-NEXT: ld1rd { z0.d }, p0/z, [x8] ; CHECK-NEXT: ret %1 = insertelement <vscale x 2 x double> undef, double 3.33, i32 0 %2 = shufflevector <vscale x 2 x double> %1, <vscale x 2 x double> undef, <vscale x 2 x i32> zeroinitializer ret <vscale x 2 x double> %2 } ; Splat for predicates ; This guards optimizations that rely on splats of 1 being generated as a ptrue define <vscale x 2 x i1> @sve_splat_i1_allactive() { ; CHECK-LABEL: sve_splat_i1_allactive: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d ; CHECK-NEXT: ret %ins = insertelement <vscale x 2 x i1> undef, i1 1, i32 0 %splat = shufflevector <vscale x 2 x i1> %ins, <vscale x 2 x i1> undef, <vscale x 2 x i32> zeroinitializer ret <vscale x 2 x i1> %splat } ; +bf16 is required for the bfloat version. attributes #0 = { "target-features"="+sve,+bf16" }