; RUN: opt -tbaa -basic-aa -gvn -S < %s | FileCheck %s target datalayout = "e-p:64:64:64" ; GVN should ignore the store to p1 to see that the load from p is ; fully redundant. ; CHECK: @yes ; CHECK: if.then: ; CHECK-NEXT: store i32 0, i32* %q ; CHECK-NEXT: ret void define void @yes(i1 %c, i32* %p, i32* %p1, i32* %q) nounwind { entry: store i32 0, i32* %p, !tbaa !1 store i32 1, i32* %p1, !tbaa !2 br i1 %c, label %if.else, label %if.then if.then: %t = load i32, i32* %p, !tbaa !1 store i32 %t, i32* %q ret void if.else: ret void } ; GVN should ignore the store to p1 to see that the first load from p is ; fully redundant. However, the second load uses a different type. Theoretically ; the other type could be unified with the first type, however for now, GVN ; should just be conservative. ; CHECK: @watch_out_for_type_change ; CHECK: if.then: ; CHECK: %t = load i32, i32* %p ; CHECK: store i32 %t, i32* %q ; CHECK: ret void ; CHECK: if.else: ; CHECK: %u = load i32, i32* %p ; CHECK: store i32 %u, i32* %q define void @watch_out_for_type_change(i1 %c, i32* %p, i32* %p1, i32* %q) nounwind { entry: store i32 0, i32* %p, !tbaa !1 store i32 1, i32* %p1, !tbaa !2 br i1 %c, label %if.else, label %if.then if.then: %t = load i32, i32* %p, !tbaa !3 store i32 %t, i32* %q ret void if.else: %u = load i32, i32* %p, !tbaa !4 store i32 %u, i32* %q ret void } ; As before, but the types are swapped. This time GVN does managed to ; eliminate one of the loads before noticing the type mismatch. ; CHECK: @watch_out_for_another_type_change ; CHECK: if.then: ; CHECK: store i32 0, i32* %q ; CHECK: ret void ; CHECK: if.else: ; CHECK: %u = load i32, i32* %p ; CHECK: store i32 %u, i32* %q define void @watch_out_for_another_type_change(i1 %c, i32* %p, i32* %p1, i32* %q) nounwind { entry: store i32 0, i32* %p, !tbaa !1 store i32 1, i32* %p1, !tbaa !2 br i1 %c, label %if.else, label %if.then if.then: %t = load i32, i32* %p, !tbaa !4 store i32 %t, i32* %q ret void if.else: %u = load i32, i32* %p, !tbaa !3 store i32 %u, i32* %q ret void } !0 = !{} !1 = !{!5, !5, i64 0} !2 = !{!6, !6, i64 0} !3 = !{!7, !7, i64 0} !4 = !{!8, !8, i64 0} !5 = !{!"red", !0} !6 = !{!"blu", !0} !7 = !{!"outer space", !9} !8 = !{!"brick red", !5} !9 = !{!"observable universe"}