; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=arm-eabi -mattr=+neon %s -o - -lower-interleaved-accesses=false | FileCheck %s define <8 x i8> @vpaddi8(<8 x i8>* %A, <8 x i8>* %B) nounwind { ; CHECK-LABEL: vpaddi8: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r1] ; CHECK-NEXT: vldr d17, [r0] ; CHECK-NEXT: vpadd.i8 d16, d17, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <8 x i8>, <8 x i8>* %A %tmp2 = load <8 x i8>, <8 x i8>* %B %tmp3 = call <8 x i8> @llvm.arm.neon.vpadd.v8i8(<8 x i8> %tmp1, <8 x i8> %tmp2) ret <8 x i8> %tmp3 } define <4 x i16> @vpaddi16(<4 x i16>* %A, <4 x i16>* %B) nounwind { ; CHECK-LABEL: vpaddi16: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r1] ; CHECK-NEXT: vldr d17, [r0] ; CHECK-NEXT: vpadd.i16 d16, d17, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <4 x i16>, <4 x i16>* %A %tmp2 = load <4 x i16>, <4 x i16>* %B %tmp3 = call <4 x i16> @llvm.arm.neon.vpadd.v4i16(<4 x i16> %tmp1, <4 x i16> %tmp2) ret <4 x i16> %tmp3 } define <2 x i32> @vpaddi32(<2 x i32>* %A, <2 x i32>* %B) nounwind { ; CHECK-LABEL: vpaddi32: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r1] ; CHECK-NEXT: vldr d17, [r0] ; CHECK-NEXT: vpadd.i32 d16, d17, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <2 x i32>, <2 x i32>* %A %tmp2 = load <2 x i32>, <2 x i32>* %B %tmp3 = call <2 x i32> @llvm.arm.neon.vpadd.v2i32(<2 x i32> %tmp1, <2 x i32> %tmp2) ret <2 x i32> %tmp3 } define <2 x float> @vpaddf32(<2 x float>* %A, <2 x float>* %B) nounwind { ; CHECK-LABEL: vpaddf32: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r1] ; CHECK-NEXT: vldr d17, [r0] ; CHECK-NEXT: vpadd.f32 d16, d17, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <2 x float>, <2 x float>* %A %tmp2 = load <2 x float>, <2 x float>* %B %tmp3 = call <2 x float> @llvm.arm.neon.vpadd.v2f32(<2 x float> %tmp1, <2 x float> %tmp2) ret <2 x float> %tmp3 } declare <8 x i8> @llvm.arm.neon.vpadd.v8i8(<8 x i8>, <8 x i8>) nounwind readnone declare <4 x i16> @llvm.arm.neon.vpadd.v4i16(<4 x i16>, <4 x i16>) nounwind readnone declare <2 x i32> @llvm.arm.neon.vpadd.v2i32(<2 x i32>, <2 x i32>) nounwind readnone declare <2 x float> @llvm.arm.neon.vpadd.v2f32(<2 x float>, <2 x float>) nounwind readnone define <4 x i16> @vpaddls8(<8 x i8>* %A) nounwind { ; CHECK-LABEL: vpaddls8: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r0] ; CHECK-NEXT: vpaddl.s8 d16, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <8 x i8>, <8 x i8>* %A %tmp2 = call <4 x i16> @llvm.arm.neon.vpaddls.v4i16.v8i8(<8 x i8> %tmp1) ret <4 x i16> %tmp2 } define <2 x i32> @vpaddls16(<4 x i16>* %A) nounwind { ; CHECK-LABEL: vpaddls16: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r0] ; CHECK-NEXT: vpaddl.s16 d16, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <4 x i16>, <4 x i16>* %A %tmp2 = call <2 x i32> @llvm.arm.neon.vpaddls.v2i32.v4i16(<4 x i16> %tmp1) ret <2 x i32> %tmp2 } define <1 x i64> @vpaddls32(<2 x i32>* %A) nounwind { ; CHECK-LABEL: vpaddls32: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r0] ; CHECK-NEXT: vpaddl.s32 d16, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <2 x i32>, <2 x i32>* %A %tmp2 = call <1 x i64> @llvm.arm.neon.vpaddls.v1i64.v2i32(<2 x i32> %tmp1) ret <1 x i64> %tmp2 } define <4 x i16> @vpaddlu8(<8 x i8>* %A) nounwind { ; CHECK-LABEL: vpaddlu8: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r0] ; CHECK-NEXT: vpaddl.u8 d16, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <8 x i8>, <8 x i8>* %A %tmp2 = call <4 x i16> @llvm.arm.neon.vpaddlu.v4i16.v8i8(<8 x i8> %tmp1) ret <4 x i16> %tmp2 } define <2 x i32> @vpaddlu16(<4 x i16>* %A) nounwind { ; CHECK-LABEL: vpaddlu16: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r0] ; CHECK-NEXT: vpaddl.u16 d16, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <4 x i16>, <4 x i16>* %A %tmp2 = call <2 x i32> @llvm.arm.neon.vpaddlu.v2i32.v4i16(<4 x i16> %tmp1) ret <2 x i32> %tmp2 } define <1 x i64> @vpaddlu32(<2 x i32>* %A) nounwind { ; CHECK-LABEL: vpaddlu32: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r0] ; CHECK-NEXT: vpaddl.u32 d16, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <2 x i32>, <2 x i32>* %A %tmp2 = call <1 x i64> @llvm.arm.neon.vpaddlu.v1i64.v2i32(<2 x i32> %tmp1) ret <1 x i64> %tmp2 } define <8 x i16> @vpaddlQs8(<16 x i8>* %A) nounwind { ; CHECK-LABEL: vpaddlQs8: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r0] ; CHECK-NEXT: vpaddl.s8 q8, q8 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: vmov r2, r3, d17 ; CHECK-NEXT: mov pc, lr %tmp1 = load <16 x i8>, <16 x i8>* %A %tmp2 = call <8 x i16> @llvm.arm.neon.vpaddls.v8i16.v16i8(<16 x i8> %tmp1) ret <8 x i16> %tmp2 } define <4 x i32> @vpaddlQs16(<8 x i16>* %A) nounwind { ; CHECK-LABEL: vpaddlQs16: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r0] ; CHECK-NEXT: vpaddl.s16 q8, q8 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: vmov r2, r3, d17 ; CHECK-NEXT: mov pc, lr %tmp1 = load <8 x i16>, <8 x i16>* %A %tmp2 = call <4 x i32> @llvm.arm.neon.vpaddls.v4i32.v8i16(<8 x i16> %tmp1) ret <4 x i32> %tmp2 } define <2 x i64> @vpaddlQs32(<4 x i32>* %A) nounwind { ; CHECK-LABEL: vpaddlQs32: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r0] ; CHECK-NEXT: vpaddl.s32 q8, q8 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: vmov r2, r3, d17 ; CHECK-NEXT: mov pc, lr %tmp1 = load <4 x i32>, <4 x i32>* %A %tmp2 = call <2 x i64> @llvm.arm.neon.vpaddls.v2i64.v4i32(<4 x i32> %tmp1) ret <2 x i64> %tmp2 } define <8 x i16> @vpaddlQu8(<16 x i8>* %A) nounwind { ; CHECK-LABEL: vpaddlQu8: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r0] ; CHECK-NEXT: vpaddl.u8 q8, q8 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: vmov r2, r3, d17 ; CHECK-NEXT: mov pc, lr %tmp1 = load <16 x i8>, <16 x i8>* %A %tmp2 = call <8 x i16> @llvm.arm.neon.vpaddlu.v8i16.v16i8(<16 x i8> %tmp1) ret <8 x i16> %tmp2 } define <4 x i32> @vpaddlQu16(<8 x i16>* %A) nounwind { ; CHECK-LABEL: vpaddlQu16: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r0] ; CHECK-NEXT: vpaddl.u16 q8, q8 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: vmov r2, r3, d17 ; CHECK-NEXT: mov pc, lr %tmp1 = load <8 x i16>, <8 x i16>* %A %tmp2 = call <4 x i32> @llvm.arm.neon.vpaddlu.v4i32.v8i16(<8 x i16> %tmp1) ret <4 x i32> %tmp2 } define <2 x i64> @vpaddlQu32(<4 x i32>* %A) nounwind { ; CHECK-LABEL: vpaddlQu32: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r0] ; CHECK-NEXT: vpaddl.u32 q8, q8 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: vmov r2, r3, d17 ; CHECK-NEXT: mov pc, lr %tmp1 = load <4 x i32>, <4 x i32>* %A %tmp2 = call <2 x i64> @llvm.arm.neon.vpaddlu.v2i64.v4i32(<4 x i32> %tmp1) ret <2 x i64> %tmp2 } ; Combine vuzp+vadd->vpadd. define void @addCombineToVPADD_i8(<16 x i8> *%cbcr, <8 x i8> *%X) nounwind ssp { ; CHECK-LABEL: addCombineToVPADD_i8: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r0] ; CHECK-NEXT: vpadd.i8 d16, d16, d17 ; CHECK-NEXT: vstr d16, [r1] ; CHECK-NEXT: mov pc, lr %tmp = load <16 x i8>, <16 x i8>* %cbcr %tmp1 = shufflevector <16 x i8> %tmp, <16 x i8> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14> %tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> undef, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15> %add = add <8 x i8> %tmp3, %tmp1 store <8 x i8> %add, <8 x i8>* %X, align 8 ret void } ; Combine vuzp+vadd->vpadd. define void @addCombineToVPADD_i16(<8 x i16> *%cbcr, <4 x i16> *%X) nounwind ssp { ; CHECK-LABEL: addCombineToVPADD_i16: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r0] ; CHECK-NEXT: vpadd.i16 d16, d16, d17 ; CHECK-NEXT: vstr d16, [r1] ; CHECK-NEXT: mov pc, lr %tmp = load <8 x i16>, <8 x i16>* %cbcr %tmp1 = shufflevector <8 x i16> %tmp, <8 x i16> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6> %tmp3 = shufflevector <8 x i16> %tmp, <8 x i16> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7> %add = add <4 x i16> %tmp3, %tmp1 store <4 x i16> %add, <4 x i16>* %X, align 8 ret void } ; Combine vtrn+vadd->vpadd. define void @addCombineToVPADD_i32(<4 x i32> *%cbcr, <2 x i32> *%X) nounwind ssp { ; CHECK-LABEL: addCombineToVPADD_i32: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r0] ; CHECK-NEXT: vpadd.i32 d16, d16, d17 ; CHECK-NEXT: vstr d16, [r1] ; CHECK-NEXT: mov pc, lr %tmp = load <4 x i32>, <4 x i32>* %cbcr %tmp1 = shufflevector <4 x i32> %tmp, <4 x i32> undef, <2 x i32> <i32 0, i32 2> %tmp3 = shufflevector <4 x i32> %tmp, <4 x i32> undef, <2 x i32> <i32 1, i32 3> %add = add <2 x i32> %tmp3, %tmp1 store <2 x i32> %add, <2 x i32>* %X, align 8 ret void } ; Combine vuzp+vaddl->vpaddl define void @addCombineToVPADDLq_s8(<16 x i8> *%cbcr, <8 x i16> *%X) nounwind ssp { ; CHECK-LABEL: addCombineToVPADDLq_s8: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r0] ; CHECK-NEXT: vpaddl.s8 q8, q8 ; CHECK-NEXT: vst1.64 {d16, d17}, [r1] ; CHECK-NEXT: mov pc, lr %tmp = load <16 x i8>, <16 x i8>* %cbcr %tmp1 = shufflevector <16 x i8> %tmp, <16 x i8> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14> %tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> undef, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15> %tmp4 = sext <8 x i8> %tmp3 to <8 x i16> %tmp5 = sext <8 x i8> %tmp1 to <8 x i16> %add = add <8 x i16> %tmp4, %tmp5 store <8 x i16> %add, <8 x i16>* %X, align 8 ret void } ; Combine vuzp+vaddl->vpaddl ; FIXME: Legalization butchers the shuffles. define void @addCombineToVPADDL_s8(<16 x i8> *%cbcr, <4 x i16> *%X) nounwind ssp { ; CHECK-LABEL: addCombineToVPADDL_s8: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r0] ; CHECK-NEXT: vext.8 d17, d16, d16, #1 ; CHECK-NEXT: vshl.i16 d16, d16, #8 ; CHECK-NEXT: vshl.i16 d17, d17, #8 ; CHECK-NEXT: vshr.s16 d17, d17, #8 ; CHECK-NEXT: vsra.s16 d17, d16, #8 ; CHECK-NEXT: vstr d17, [r1] ; CHECK-NEXT: mov pc, lr %tmp = load <16 x i8>, <16 x i8>* %cbcr %tmp1 = shufflevector <16 x i8> %tmp, <16 x i8> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6> %tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7> %tmp4 = sext <4 x i8> %tmp3 to <4 x i16> %tmp5 = sext <4 x i8> %tmp1 to <4 x i16> %add = add <4 x i16> %tmp4, %tmp5 store <4 x i16> %add, <4 x i16>* %X, align 8 ret void } ; Combine vuzp+vaddl->vpaddl define void @addCombineToVPADDLq_u8(<16 x i8> *%cbcr, <8 x i16> *%X) nounwind ssp { ; CHECK-LABEL: addCombineToVPADDLq_u8: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r0] ; CHECK-NEXT: vpaddl.u8 q8, q8 ; CHECK-NEXT: vst1.64 {d16, d17}, [r1] ; CHECK-NEXT: mov pc, lr %tmp = load <16 x i8>, <16 x i8>* %cbcr %tmp1 = shufflevector <16 x i8> %tmp, <16 x i8> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14> %tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> undef, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15> %tmp4 = zext <8 x i8> %tmp3 to <8 x i16> %tmp5 = zext <8 x i8> %tmp1 to <8 x i16> %add = add <8 x i16> %tmp4, %tmp5 store <8 x i16> %add, <8 x i16>* %X, align 8 ret void } ; In theory, it's possible to match this to vpaddl, but rearranging the ; shuffle is awkward, so this doesn't match at the moment. define void @addCombineToVPADDLq_u8_early_zext(<16 x i8> *%cbcr, <8 x i16> *%X) nounwind ssp { ; CHECK-LABEL: addCombineToVPADDLq_u8_early_zext: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r0] ; CHECK-NEXT: vmovl.u8 q9, d17 ; CHECK-NEXT: vmovl.u8 q8, d16 ; CHECK-NEXT: vuzp.16 q8, q9 ; CHECK-NEXT: vadd.i16 q8, q8, q9 ; CHECK-NEXT: vst1.64 {d16, d17}, [r1] ; CHECK-NEXT: mov pc, lr %tmp = load <16 x i8>, <16 x i8>* %cbcr %tmp1 = zext <16 x i8> %tmp to <16 x i16> %tmp2 = shufflevector <16 x i16> %tmp1, <16 x i16> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14> %tmp3 = shufflevector <16 x i16> %tmp1, <16 x i16> undef, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15> %add = add <8 x i16> %tmp2, %tmp3 store <8 x i16> %add, <8 x i16>* %X, align 8 ret void } ; Combine vuzp+vaddl->vpaddl ; FIXME: Legalization butchers the shuffle. define void @addCombineToVPADDL_u8(<16 x i8> *%cbcr, <4 x i16> *%X) nounwind ssp { ; CHECK-LABEL: addCombineToVPADDL_u8: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r0] ; CHECK-NEXT: vext.8 d17, d16, d16, #1 ; CHECK-NEXT: vbic.i16 d16, #0xff00 ; CHECK-NEXT: vbic.i16 d17, #0xff00 ; CHECK-NEXT: vadd.i16 d16, d17, d16 ; CHECK-NEXT: vstr d16, [r1] ; CHECK-NEXT: mov pc, lr %tmp = load <16 x i8>, <16 x i8>* %cbcr %tmp1 = shufflevector <16 x i8> %tmp, <16 x i8> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6> %tmp3 = shufflevector <16 x i8> %tmp, <16 x i8> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7> %tmp4 = zext <4 x i8> %tmp3 to <4 x i16> %tmp5 = zext <4 x i8> %tmp1 to <4 x i16> %add = add <4 x i16> %tmp4, %tmp5 store <4 x i16> %add, <4 x i16>* %X, align 8 ret void } ; Matching to vpaddl.8 requires matching shuffle(zext()). define void @addCombineToVPADDL_u8_early_zext(<16 x i8> *%cbcr, <4 x i16> *%X) nounwind ssp { ; CHECK-LABEL: addCombineToVPADDL_u8_early_zext: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r0] ; CHECK-NEXT: vmovl.u8 q8, d16 ; CHECK-NEXT: vpadd.i16 d16, d16, d17 ; CHECK-NEXT: vstr d16, [r1] ; CHECK-NEXT: mov pc, lr %tmp = load <16 x i8>, <16 x i8>* %cbcr %tmp1 = zext <16 x i8> %tmp to <16 x i16> %tmp2 = shufflevector <16 x i16> %tmp1, <16 x i16> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6> %tmp3 = shufflevector <16 x i16> %tmp1, <16 x i16> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7> %add = add <4 x i16> %tmp2, %tmp3 store <4 x i16> %add, <4 x i16>* %X, align 8 ret void } ; Combine vuzp+vaddl->vpaddl define void @addCombineToVPADDLq_s16(<8 x i16> *%cbcr, <4 x i32> *%X) nounwind ssp { ; CHECK-LABEL: addCombineToVPADDLq_s16: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r0] ; CHECK-NEXT: vpaddl.s16 q8, q8 ; CHECK-NEXT: vst1.64 {d16, d17}, [r1] ; CHECK-NEXT: mov pc, lr %tmp = load <8 x i16>, <8 x i16>* %cbcr %tmp1 = shufflevector <8 x i16> %tmp, <8 x i16> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6> %tmp3 = shufflevector <8 x i16> %tmp, <8 x i16> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7> %tmp4 = sext <4 x i16> %tmp3 to <4 x i32> %tmp5 = sext <4 x i16> %tmp1 to <4 x i32> %add = add <4 x i32> %tmp4, %tmp5 store <4 x i32> %add, <4 x i32>* %X, align 8 ret void } ; Combine vuzp+vaddl->vpaddl define void @addCombineToVPADDLq_u16(<8 x i16> *%cbcr, <4 x i32> *%X) nounwind ssp { ; CHECK-LABEL: addCombineToVPADDLq_u16: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r0] ; CHECK-NEXT: vpaddl.u16 q8, q8 ; CHECK-NEXT: vst1.64 {d16, d17}, [r1] ; CHECK-NEXT: mov pc, lr %tmp = load <8 x i16>, <8 x i16>* %cbcr %tmp1 = shufflevector <8 x i16> %tmp, <8 x i16> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6> %tmp3 = shufflevector <8 x i16> %tmp, <8 x i16> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7> %tmp4 = zext <4 x i16> %tmp3 to <4 x i32> %tmp5 = zext <4 x i16> %tmp1 to <4 x i32> %add = add <4 x i32> %tmp4, %tmp5 store <4 x i32> %add, <4 x i32>* %X, align 8 ret void } ; Combine vtrn+vaddl->vpaddl define void @addCombineToVPADDLq_s32(<4 x i32> *%cbcr, <2 x i64> *%X) nounwind ssp { ; CHECK-LABEL: addCombineToVPADDLq_s32: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r0] ; CHECK-NEXT: vpaddl.s32 q8, q8 ; CHECK-NEXT: vst1.64 {d16, d17}, [r1] ; CHECK-NEXT: mov pc, lr %tmp = load <4 x i32>, <4 x i32>* %cbcr %tmp1 = shufflevector <4 x i32> %tmp, <4 x i32> undef, <2 x i32> <i32 0, i32 2> %tmp3 = shufflevector <4 x i32> %tmp, <4 x i32> undef, <2 x i32> <i32 1, i32 3> %tmp4 = sext <2 x i32> %tmp3 to <2 x i64> %tmp5 = sext <2 x i32> %tmp1 to <2 x i64> %add = add <2 x i64> %tmp4, %tmp5 store <2 x i64> %add, <2 x i64>* %X, align 8 ret void } ; Combine vtrn+vaddl->vpaddl define void @addCombineToVPADDLq_u32(<4 x i32> *%cbcr, <2 x i64> *%X) nounwind ssp { ; CHECK-LABEL: addCombineToVPADDLq_u32: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r0] ; CHECK-NEXT: vpaddl.u32 q8, q8 ; CHECK-NEXT: vst1.64 {d16, d17}, [r1] ; CHECK-NEXT: mov pc, lr %tmp = load <4 x i32>, <4 x i32>* %cbcr %tmp1 = shufflevector <4 x i32> %tmp, <4 x i32> undef, <2 x i32> <i32 0, i32 2> %tmp3 = shufflevector <4 x i32> %tmp, <4 x i32> undef, <2 x i32> <i32 1, i32 3> %tmp4 = zext <2 x i32> %tmp3 to <2 x i64> %tmp5 = zext <2 x i32> %tmp1 to <2 x i64> %add = add <2 x i64> %tmp4, %tmp5 store <2 x i64> %add, <2 x i64>* %X, align 8 ret void } ; Legalization promotes the <4 x i8> to <4 x i16>. define <4 x i8> @fromExtendingExtractVectorElt_i8(<8 x i8> %in) { ; CHECK-LABEL: fromExtendingExtractVectorElt_i8: ; CHECK: @ %bb.0: ; CHECK-NEXT: vmov d16, r0, r1 ; CHECK-NEXT: vpaddl.s8 d16, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = shufflevector <8 x i8> %in, <8 x i8> undef, <4 x i32> <i32 0, i32 2, i32 4, i32 6> %tmp2 = shufflevector <8 x i8> %in, <8 x i8> undef, <4 x i32> <i32 1, i32 3, i32 5, i32 7> %x = add <4 x i8> %tmp2, %tmp1 ret <4 x i8> %x } ; Legalization promotes the <2 x i16> to <2 x i32>. define <2 x i16> @fromExtendingExtractVectorElt_i16(<4 x i16> %in) { ; CHECK-LABEL: fromExtendingExtractVectorElt_i16: ; CHECK: @ %bb.0: ; CHECK-NEXT: vmov d16, r0, r1 ; CHECK-NEXT: vpaddl.s16 d16, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = shufflevector <4 x i16> %in, <4 x i16> undef, <2 x i32> <i32 0, i32 2> %tmp2 = shufflevector <4 x i16> %in, <4 x i16> undef, <2 x i32> <i32 1, i32 3> %x = add <2 x i16> %tmp2, %tmp1 ret <2 x i16> %x } ; And <2 x i8> to <2 x i32> define <2 x i8> @fromExtendingExtractVectorElt_2i8(<8 x i8> %in) { ; CHECK-LABEL: fromExtendingExtractVectorElt_2i8: ; CHECK: @ %bb.0: ; CHECK-NEXT: vmov d16, r0, r1 ; CHECK-NEXT: vmov.u8 r1, d16[1] ; CHECK-NEXT: vmov.u8 r0, d16[0] ; CHECK-NEXT: vmov.u8 r2, d16[2] ; CHECK-NEXT: vmov.u8 r3, d16[3] ; CHECK-NEXT: vmov.32 d17[0], r1 ; CHECK-NEXT: vmov.32 d16[0], r0 ; CHECK-NEXT: vmov.32 d17[1], r3 ; CHECK-NEXT: vmov.32 d16[1], r2 ; CHECK-NEXT: vadd.i32 d16, d17, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = shufflevector <8 x i8> %in, <8 x i8> undef, <2 x i32> <i32 0, i32 2> %tmp2 = shufflevector <8 x i8> %in, <8 x i8> undef, <2 x i32> <i32 1, i32 3> %x = add <2 x i8> %tmp2, %tmp1 ret <2 x i8> %x } define <2 x i16> @fromExtendingExtractVectorElt_2i16(<8 x i16> %in) { ; CHECK-LABEL: fromExtendingExtractVectorElt_2i16: ; CHECK: @ %bb.0: ; CHECK-NEXT: vmov d16, r0, r1 ; CHECK-NEXT: vmov.u16 r0, d16[0] ; CHECK-NEXT: vmov.u16 r1, d16[1] ; CHECK-NEXT: vmov.u16 r3, d16[3] ; CHECK-NEXT: vmov.u16 r2, d16[2] ; CHECK-NEXT: vmov.32 d16[0], r0 ; CHECK-NEXT: vmov.32 d17[0], r1 ; CHECK-NEXT: vmov.32 d16[1], r2 ; CHECK-NEXT: vmov.32 d17[1], r3 ; CHECK-NEXT: vadd.i32 d16, d17, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = shufflevector <8 x i16> %in, <8 x i16> undef, <2 x i32> <i32 0, i32 2> %tmp2 = shufflevector <8 x i16> %in, <8 x i16> undef, <2 x i32> <i32 1, i32 3> %x = add <2 x i16> %tmp2, %tmp1 ret <2 x i16> %x } declare <4 x i16> @llvm.arm.neon.vpaddls.v4i16.v8i8(<8 x i8>) nounwind readnone declare <2 x i32> @llvm.arm.neon.vpaddls.v2i32.v4i16(<4 x i16>) nounwind readnone declare <1 x i64> @llvm.arm.neon.vpaddls.v1i64.v2i32(<2 x i32>) nounwind readnone declare <4 x i16> @llvm.arm.neon.vpaddlu.v4i16.v8i8(<8 x i8>) nounwind readnone declare <2 x i32> @llvm.arm.neon.vpaddlu.v2i32.v4i16(<4 x i16>) nounwind readnone declare <1 x i64> @llvm.arm.neon.vpaddlu.v1i64.v2i32(<2 x i32>) nounwind readnone declare <8 x i16> @llvm.arm.neon.vpaddls.v8i16.v16i8(<16 x i8>) nounwind readnone declare <4 x i32> @llvm.arm.neon.vpaddls.v4i32.v8i16(<8 x i16>) nounwind readnone declare <2 x i64> @llvm.arm.neon.vpaddls.v2i64.v4i32(<4 x i32>) nounwind readnone declare <8 x i16> @llvm.arm.neon.vpaddlu.v8i16.v16i8(<16 x i8>) nounwind readnone declare <4 x i32> @llvm.arm.neon.vpaddlu.v4i32.v8i16(<8 x i16>) nounwind readnone declare <2 x i64> @llvm.arm.neon.vpaddlu.v2i64.v4i32(<4 x i32>) nounwind readnone