; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=riscv32 -mattr=+v -riscv-v-vector-bits-min=128 -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,RV32 ; RUN: llc -mtriple=riscv64 -mattr=+v -riscv-v-vector-bits-min=128 -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,RV64 define <2 x i16> @vwaddu_v2i16(<2 x i8>* %x, <2 x i8>* %y) { ; CHECK-LABEL: vwaddu_v2i16: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 2, e8, mf8, ta, mu ; CHECK-NEXT: vle8.v v9, (a0) ; CHECK-NEXT: vle8.v v10, (a1) ; CHECK-NEXT: vwaddu.vv v8, v9, v10 ; CHECK-NEXT: ret %a = load <2 x i8>, <2 x i8>* %x %b = load <2 x i8>, <2 x i8>* %y %c = zext <2 x i8> %a to <2 x i16> %d = zext <2 x i8> %b to <2 x i16> %e = add <2 x i16> %c, %d ret <2 x i16> %e } define <4 x i16> @vwaddu_v4i16(<4 x i8>* %x, <4 x i8>* %y) { ; CHECK-LABEL: vwaddu_v4i16: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e8, mf4, ta, mu ; CHECK-NEXT: vle8.v v9, (a0) ; CHECK-NEXT: vle8.v v10, (a1) ; CHECK-NEXT: vwaddu.vv v8, v9, v10 ; CHECK-NEXT: ret %a = load <4 x i8>, <4 x i8>* %x %b = load <4 x i8>, <4 x i8>* %y %c = zext <4 x i8> %a to <4 x i16> %d = zext <4 x i8> %b to <4 x i16> %e = add <4 x i16> %c, %d ret <4 x i16> %e } define <2 x i32> @vwaddu_v2i32(<2 x i16>* %x, <2 x i16>* %y) { ; CHECK-LABEL: vwaddu_v2i32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 2, e16, mf4, ta, mu ; CHECK-NEXT: vle16.v v9, (a0) ; CHECK-NEXT: vle16.v v10, (a1) ; CHECK-NEXT: vwaddu.vv v8, v9, v10 ; CHECK-NEXT: ret %a = load <2 x i16>, <2 x i16>* %x %b = load <2 x i16>, <2 x i16>* %y %c = zext <2 x i16> %a to <2 x i32> %d = zext <2 x i16> %b to <2 x i32> %e = add <2 x i32> %c, %d ret <2 x i32> %e } define <8 x i16> @vwaddu_v8i16(<8 x i8>* %x, <8 x i8>* %y) { ; CHECK-LABEL: vwaddu_v8i16: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, mu ; CHECK-NEXT: vle8.v v9, (a0) ; CHECK-NEXT: vle8.v v10, (a1) ; CHECK-NEXT: vwaddu.vv v8, v9, v10 ; CHECK-NEXT: ret %a = load <8 x i8>, <8 x i8>* %x %b = load <8 x i8>, <8 x i8>* %y %c = zext <8 x i8> %a to <8 x i16> %d = zext <8 x i8> %b to <8 x i16> %e = add <8 x i16> %c, %d ret <8 x i16> %e } define <4 x i32> @vwaddu_v4i32(<4 x i16>* %x, <4 x i16>* %y) { ; CHECK-LABEL: vwaddu_v4i32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e16, mf2, ta, mu ; CHECK-NEXT: vle16.v v9, (a0) ; CHECK-NEXT: vle16.v v10, (a1) ; CHECK-NEXT: vwaddu.vv v8, v9, v10 ; CHECK-NEXT: ret %a = load <4 x i16>, <4 x i16>* %x %b = load <4 x i16>, <4 x i16>* %y %c = zext <4 x i16> %a to <4 x i32> %d = zext <4 x i16> %b to <4 x i32> %e = add <4 x i32> %c, %d ret <4 x i32> %e } define <2 x i64> @vwaddu_v2i64(<2 x i32>* %x, <2 x i32>* %y) { ; CHECK-LABEL: vwaddu_v2i64: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 2, e32, mf2, ta, mu ; CHECK-NEXT: vle32.v v9, (a0) ; CHECK-NEXT: vle32.v v10, (a1) ; CHECK-NEXT: vwaddu.vv v8, v9, v10 ; CHECK-NEXT: ret %a = load <2 x i32>, <2 x i32>* %x %b = load <2 x i32>, <2 x i32>* %y %c = zext <2 x i32> %a to <2 x i64> %d = zext <2 x i32> %b to <2 x i64> %e = add <2 x i64> %c, %d ret <2 x i64> %e } define <16 x i16> @vwaddu_v16i16(<16 x i8>* %x, <16 x i8>* %y) { ; CHECK-LABEL: vwaddu_v16i16: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 16, e8, m1, ta, mu ; CHECK-NEXT: vle8.v v10, (a0) ; CHECK-NEXT: vle8.v v11, (a1) ; CHECK-NEXT: vwaddu.vv v8, v10, v11 ; CHECK-NEXT: ret %a = load <16 x i8>, <16 x i8>* %x %b = load <16 x i8>, <16 x i8>* %y %c = zext <16 x i8> %a to <16 x i16> %d = zext <16 x i8> %b to <16 x i16> %e = add <16 x i16> %c, %d ret <16 x i16> %e } define <8 x i32> @vwaddu_v8i32(<8 x i16>* %x, <8 x i16>* %y) { ; CHECK-LABEL: vwaddu_v8i32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 8, e16, m1, ta, mu ; CHECK-NEXT: vle16.v v10, (a0) ; CHECK-NEXT: vle16.v v11, (a1) ; CHECK-NEXT: vwaddu.vv v8, v10, v11 ; CHECK-NEXT: ret %a = load <8 x i16>, <8 x i16>* %x %b = load <8 x i16>, <8 x i16>* %y %c = zext <8 x i16> %a to <8 x i32> %d = zext <8 x i16> %b to <8 x i32> %e = add <8 x i32> %c, %d ret <8 x i32> %e } define <4 x i64> @vwaddu_v4i64(<4 x i32>* %x, <4 x i32>* %y) { ; CHECK-LABEL: vwaddu_v4i64: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e32, m1, ta, mu ; CHECK-NEXT: vle32.v v10, (a0) ; CHECK-NEXT: vle32.v v11, (a1) ; CHECK-NEXT: vwaddu.vv v8, v10, v11 ; CHECK-NEXT: ret %a = load <4 x i32>, <4 x i32>* %x %b = load <4 x i32>, <4 x i32>* %y %c = zext <4 x i32> %a to <4 x i64> %d = zext <4 x i32> %b to <4 x i64> %e = add <4 x i64> %c, %d ret <4 x i64> %e } define <32 x i16> @vwaddu_v32i16(<32 x i8>* %x, <32 x i8>* %y) { ; CHECK-LABEL: vwaddu_v32i16: ; CHECK: # %bb.0: ; CHECK-NEXT: li a2, 32 ; CHECK-NEXT: vsetvli zero, a2, e8, m2, ta, mu ; CHECK-NEXT: vle8.v v12, (a0) ; CHECK-NEXT: vle8.v v14, (a1) ; CHECK-NEXT: vwaddu.vv v8, v12, v14 ; CHECK-NEXT: ret %a = load <32 x i8>, <32 x i8>* %x %b = load <32 x i8>, <32 x i8>* %y %c = zext <32 x i8> %a to <32 x i16> %d = zext <32 x i8> %b to <32 x i16> %e = add <32 x i16> %c, %d ret <32 x i16> %e } define <16 x i32> @vwaddu_v16i32(<16 x i16>* %x, <16 x i16>* %y) { ; CHECK-LABEL: vwaddu_v16i32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 16, e16, m2, ta, mu ; CHECK-NEXT: vle16.v v12, (a0) ; CHECK-NEXT: vle16.v v14, (a1) ; CHECK-NEXT: vwaddu.vv v8, v12, v14 ; CHECK-NEXT: ret %a = load <16 x i16>, <16 x i16>* %x %b = load <16 x i16>, <16 x i16>* %y %c = zext <16 x i16> %a to <16 x i32> %d = zext <16 x i16> %b to <16 x i32> %e = add <16 x i32> %c, %d ret <16 x i32> %e } define <8 x i64> @vwaddu_v8i64(<8 x i32>* %x, <8 x i32>* %y) { ; CHECK-LABEL: vwaddu_v8i64: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 8, e32, m2, ta, mu ; CHECK-NEXT: vle32.v v12, (a0) ; CHECK-NEXT: vle32.v v14, (a1) ; CHECK-NEXT: vwaddu.vv v8, v12, v14 ; CHECK-NEXT: ret %a = load <8 x i32>, <8 x i32>* %x %b = load <8 x i32>, <8 x i32>* %y %c = zext <8 x i32> %a to <8 x i64> %d = zext <8 x i32> %b to <8 x i64> %e = add <8 x i64> %c, %d ret <8 x i64> %e } define <64 x i16> @vwaddu_v64i16(<64 x i8>* %x, <64 x i8>* %y) { ; CHECK-LABEL: vwaddu_v64i16: ; CHECK: # %bb.0: ; CHECK-NEXT: li a2, 64 ; CHECK-NEXT: vsetvli zero, a2, e8, m4, ta, mu ; CHECK-NEXT: vle8.v v16, (a0) ; CHECK-NEXT: vle8.v v20, (a1) ; CHECK-NEXT: vwaddu.vv v8, v16, v20 ; CHECK-NEXT: ret %a = load <64 x i8>, <64 x i8>* %x %b = load <64 x i8>, <64 x i8>* %y %c = zext <64 x i8> %a to <64 x i16> %d = zext <64 x i8> %b to <64 x i16> %e = add <64 x i16> %c, %d ret <64 x i16> %e } define <32 x i32> @vwaddu_v32i32(<32 x i16>* %x, <32 x i16>* %y) { ; CHECK-LABEL: vwaddu_v32i32: ; CHECK: # %bb.0: ; CHECK-NEXT: li a2, 32 ; CHECK-NEXT: vsetvli zero, a2, e16, m4, ta, mu ; CHECK-NEXT: vle16.v v16, (a0) ; CHECK-NEXT: vle16.v v20, (a1) ; CHECK-NEXT: vwaddu.vv v8, v16, v20 ; CHECK-NEXT: ret %a = load <32 x i16>, <32 x i16>* %x %b = load <32 x i16>, <32 x i16>* %y %c = zext <32 x i16> %a to <32 x i32> %d = zext <32 x i16> %b to <32 x i32> %e = add <32 x i32> %c, %d ret <32 x i32> %e } define <16 x i64> @vwaddu_v16i64(<16 x i32>* %x, <16 x i32>* %y) { ; CHECK-LABEL: vwaddu_v16i64: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 16, e32, m4, ta, mu ; CHECK-NEXT: vle32.v v16, (a0) ; CHECK-NEXT: vle32.v v20, (a1) ; CHECK-NEXT: vwaddu.vv v8, v16, v20 ; CHECK-NEXT: ret %a = load <16 x i32>, <16 x i32>* %x %b = load <16 x i32>, <16 x i32>* %y %c = zext <16 x i32> %a to <16 x i64> %d = zext <16 x i32> %b to <16 x i64> %e = add <16 x i64> %c, %d ret <16 x i64> %e } define <128 x i16> @vwaddu_v128i16(<128 x i8>* %x, <128 x i8>* %y) nounwind { ; CHECK-LABEL: vwaddu_v128i16: ; CHECK: # %bb.0: ; CHECK-NEXT: addi sp, sp, -16 ; CHECK-NEXT: csrr a2, vlenb ; CHECK-NEXT: slli a2, a2, 3 ; CHECK-NEXT: sub sp, sp, a2 ; CHECK-NEXT: li a2, 128 ; CHECK-NEXT: vsetvli zero, a2, e8, m8, ta, mu ; CHECK-NEXT: vle8.v v16, (a0) ; CHECK-NEXT: vle8.v v24, (a1) ; CHECK-NEXT: li a0, 64 ; CHECK-NEXT: vsetvli zero, a0, e8, m8, ta, mu ; CHECK-NEXT: vslidedown.vx v8, v16, a0 ; CHECK-NEXT: addi a1, sp, 16 ; CHECK-NEXT: vs8r.v v8, (a1) # Unknown-size Folded Spill ; CHECK-NEXT: vslidedown.vx v0, v24, a0 ; CHECK-NEXT: vsetvli zero, a0, e8, m4, ta, mu ; CHECK-NEXT: vwaddu.vv v8, v16, v24 ; CHECK-NEXT: addi a0, sp, 16 ; CHECK-NEXT: vl8re8.v v24, (a0) # Unknown-size Folded Reload ; CHECK-NEXT: vwaddu.vv v16, v24, v0 ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: slli a0, a0, 3 ; CHECK-NEXT: add sp, sp, a0 ; CHECK-NEXT: addi sp, sp, 16 ; CHECK-NEXT: ret %a = load <128 x i8>, <128 x i8>* %x %b = load <128 x i8>, <128 x i8>* %y %c = zext <128 x i8> %a to <128 x i16> %d = zext <128 x i8> %b to <128 x i16> %e = add <128 x i16> %c, %d ret <128 x i16> %e } define <64 x i32> @vwaddu_v64i32(<64 x i16>* %x, <64 x i16>* %y) nounwind { ; CHECK-LABEL: vwaddu_v64i32: ; CHECK: # %bb.0: ; CHECK-NEXT: addi sp, sp, -16 ; CHECK-NEXT: csrr a2, vlenb ; CHECK-NEXT: slli a2, a2, 3 ; CHECK-NEXT: sub sp, sp, a2 ; CHECK-NEXT: li a2, 64 ; CHECK-NEXT: vsetvli zero, a2, e16, m8, ta, mu ; CHECK-NEXT: vle16.v v16, (a0) ; CHECK-NEXT: vle16.v v24, (a1) ; CHECK-NEXT: li a0, 32 ; CHECK-NEXT: vsetvli zero, a0, e16, m8, ta, mu ; CHECK-NEXT: vslidedown.vx v8, v16, a0 ; CHECK-NEXT: addi a1, sp, 16 ; CHECK-NEXT: vs8r.v v8, (a1) # Unknown-size Folded Spill ; CHECK-NEXT: vslidedown.vx v0, v24, a0 ; CHECK-NEXT: vsetvli zero, a0, e16, m4, ta, mu ; CHECK-NEXT: vwaddu.vv v8, v16, v24 ; CHECK-NEXT: addi a0, sp, 16 ; CHECK-NEXT: vl8re8.v v24, (a0) # Unknown-size Folded Reload ; CHECK-NEXT: vwaddu.vv v16, v24, v0 ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: slli a0, a0, 3 ; CHECK-NEXT: add sp, sp, a0 ; CHECK-NEXT: addi sp, sp, 16 ; CHECK-NEXT: ret %a = load <64 x i16>, <64 x i16>* %x %b = load <64 x i16>, <64 x i16>* %y %c = zext <64 x i16> %a to <64 x i32> %d = zext <64 x i16> %b to <64 x i32> %e = add <64 x i32> %c, %d ret <64 x i32> %e } define <32 x i64> @vwaddu_v32i64(<32 x i32>* %x, <32 x i32>* %y) nounwind { ; CHECK-LABEL: vwaddu_v32i64: ; CHECK: # %bb.0: ; CHECK-NEXT: addi sp, sp, -16 ; CHECK-NEXT: csrr a2, vlenb ; CHECK-NEXT: slli a2, a2, 3 ; CHECK-NEXT: sub sp, sp, a2 ; CHECK-NEXT: li a2, 32 ; CHECK-NEXT: vsetvli zero, a2, e32, m8, ta, mu ; CHECK-NEXT: vle32.v v16, (a0) ; CHECK-NEXT: vle32.v v24, (a1) ; CHECK-NEXT: vsetivli zero, 16, e32, m8, ta, mu ; CHECK-NEXT: vslidedown.vi v8, v16, 16 ; CHECK-NEXT: addi a0, sp, 16 ; CHECK-NEXT: vs8r.v v8, (a0) # Unknown-size Folded Spill ; CHECK-NEXT: vslidedown.vi v0, v24, 16 ; CHECK-NEXT: vsetivli zero, 16, e32, m4, ta, mu ; CHECK-NEXT: vwaddu.vv v8, v16, v24 ; CHECK-NEXT: addi a0, sp, 16 ; CHECK-NEXT: vl8re8.v v24, (a0) # Unknown-size Folded Reload ; CHECK-NEXT: vwaddu.vv v16, v24, v0 ; CHECK-NEXT: csrr a0, vlenb ; CHECK-NEXT: slli a0, a0, 3 ; CHECK-NEXT: add sp, sp, a0 ; CHECK-NEXT: addi sp, sp, 16 ; CHECK-NEXT: ret %a = load <32 x i32>, <32 x i32>* %x %b = load <32 x i32>, <32 x i32>* %y %c = zext <32 x i32> %a to <32 x i64> %d = zext <32 x i32> %b to <32 x i64> %e = add <32 x i64> %c, %d ret <32 x i64> %e } define <2 x i32> @vwaddu_v2i32_v2i8(<2 x i8>* %x, <2 x i8>* %y) { ; CHECK-LABEL: vwaddu_v2i32_v2i8: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 2, e16, mf4, ta, mu ; CHECK-NEXT: vle8.v v8, (a1) ; CHECK-NEXT: vle8.v v9, (a0) ; CHECK-NEXT: vzext.vf2 v10, v8 ; CHECK-NEXT: vzext.vf2 v11, v9 ; CHECK-NEXT: vwaddu.vv v8, v11, v10 ; CHECK-NEXT: ret %a = load <2 x i8>, <2 x i8>* %x %b = load <2 x i8>, <2 x i8>* %y %c = zext <2 x i8> %a to <2 x i32> %d = zext <2 x i8> %b to <2 x i32> %e = add <2 x i32> %c, %d ret <2 x i32> %e } define <4 x i32> @vwaddu_v4i32_v4i8_v4i16(<4 x i8>* %x, <4 x i16>* %y) { ; CHECK-LABEL: vwaddu_v4i32_v4i8_v4i16: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e16, mf2, ta, mu ; CHECK-NEXT: vle8.v v8, (a0) ; CHECK-NEXT: vle16.v v9, (a1) ; CHECK-NEXT: vzext.vf2 v10, v8 ; CHECK-NEXT: vwaddu.vv v8, v10, v9 ; CHECK-NEXT: ret %a = load <4 x i8>, <4 x i8>* %x %b = load <4 x i16>, <4 x i16>* %y %c = zext <4 x i8> %a to <4 x i32> %d = zext <4 x i16> %b to <4 x i32> %e = add <4 x i32> %c, %d ret <4 x i32> %e } define <4 x i64> @vwaddu_v4i64_v4i32_v4i8(<4 x i32>* %x, <4 x i8>* %y) { ; CHECK-LABEL: vwaddu_v4i64_v4i32_v4i8: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e32, m1, ta, mu ; CHECK-NEXT: vle8.v v8, (a1) ; CHECK-NEXT: vle32.v v10, (a0) ; CHECK-NEXT: vzext.vf4 v11, v8 ; CHECK-NEXT: vwaddu.vv v8, v10, v11 ; CHECK-NEXT: ret %a = load <4 x i32>, <4 x i32>* %x %b = load <4 x i8>, <4 x i8>* %y %c = zext <4 x i32> %a to <4 x i64> %d = zext <4 x i8> %b to <4 x i64> %e = add <4 x i64> %c, %d ret <4 x i64> %e } define <2 x i16> @vwaddu_vx_v2i16(<2 x i8>* %x, i8 %y) { ; CHECK-LABEL: vwaddu_vx_v2i16: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 2, e8, mf8, ta, mu ; CHECK-NEXT: vle8.v v9, (a0) ; CHECK-NEXT: vwaddu.vx v8, v9, a1 ; CHECK-NEXT: ret %a = load <2 x i8>, <2 x i8>* %x %b = insertelement <2 x i8> poison, i8 %y, i32 0 %c = shufflevector <2 x i8> %b, <2 x i8> poison, <2 x i32> zeroinitializer %d = zext <2 x i8> %a to <2 x i16> %e = zext <2 x i8> %c to <2 x i16> %f = add <2 x i16> %d, %e ret <2 x i16> %f } define <4 x i16> @vwaddu_vx_v4i16(<4 x i8>* %x, i8 %y) { ; CHECK-LABEL: vwaddu_vx_v4i16: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e8, mf4, ta, mu ; CHECK-NEXT: vle8.v v9, (a0) ; CHECK-NEXT: vwaddu.vx v8, v9, a1 ; CHECK-NEXT: ret %a = load <4 x i8>, <4 x i8>* %x %b = insertelement <4 x i8> poison, i8 %y, i32 0 %c = shufflevector <4 x i8> %b, <4 x i8> poison, <4 x i32> zeroinitializer %d = zext <4 x i8> %a to <4 x i16> %e = zext <4 x i8> %c to <4 x i16> %f = add <4 x i16> %d, %e ret <4 x i16> %f } define <2 x i32> @vwaddu_vx_v2i32(<2 x i16>* %x, i16 %y) { ; CHECK-LABEL: vwaddu_vx_v2i32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 2, e16, mf4, ta, mu ; CHECK-NEXT: vle16.v v9, (a0) ; CHECK-NEXT: vwaddu.vx v8, v9, a1 ; CHECK-NEXT: ret %a = load <2 x i16>, <2 x i16>* %x %b = insertelement <2 x i16> poison, i16 %y, i32 0 %c = shufflevector <2 x i16> %b, <2 x i16> poison, <2 x i32> zeroinitializer %d = zext <2 x i16> %a to <2 x i32> %e = zext <2 x i16> %c to <2 x i32> %f = add <2 x i32> %d, %e ret <2 x i32> %f } define <8 x i16> @vwaddu_vx_v8i16(<8 x i8>* %x, i8 %y) { ; CHECK-LABEL: vwaddu_vx_v8i16: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, mu ; CHECK-NEXT: vle8.v v9, (a0) ; CHECK-NEXT: vwaddu.vx v8, v9, a1 ; CHECK-NEXT: ret %a = load <8 x i8>, <8 x i8>* %x %b = insertelement <8 x i8> poison, i8 %y, i32 0 %c = shufflevector <8 x i8> %b, <8 x i8> poison, <8 x i32> zeroinitializer %d = zext <8 x i8> %a to <8 x i16> %e = zext <8 x i8> %c to <8 x i16> %f = add <8 x i16> %d, %e ret <8 x i16> %f } define <4 x i32> @vwaddu_vx_v4i32(<4 x i16>* %x, i16 %y) { ; CHECK-LABEL: vwaddu_vx_v4i32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e16, mf2, ta, mu ; CHECK-NEXT: vle16.v v9, (a0) ; CHECK-NEXT: vwaddu.vx v8, v9, a1 ; CHECK-NEXT: ret %a = load <4 x i16>, <4 x i16>* %x %b = insertelement <4 x i16> poison, i16 %y, i32 0 %c = shufflevector <4 x i16> %b, <4 x i16> poison, <4 x i32> zeroinitializer %d = zext <4 x i16> %a to <4 x i32> %e = zext <4 x i16> %c to <4 x i32> %f = add <4 x i32> %d, %e ret <4 x i32> %f } define <2 x i64> @vwaddu_vx_v2i64(<2 x i32>* %x, i32 %y) { ; CHECK-LABEL: vwaddu_vx_v2i64: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 2, e32, mf2, ta, mu ; CHECK-NEXT: vle32.v v9, (a0) ; CHECK-NEXT: vwaddu.vx v8, v9, a1 ; CHECK-NEXT: ret %a = load <2 x i32>, <2 x i32>* %x %b = insertelement <2 x i32> poison, i32 %y, i64 0 %c = shufflevector <2 x i32> %b, <2 x i32> poison, <2 x i32> zeroinitializer %d = zext <2 x i32> %a to <2 x i64> %e = zext <2 x i32> %c to <2 x i64> %f = add <2 x i64> %d, %e ret <2 x i64> %f } define <16 x i16> @vwaddu_vx_v16i16(<16 x i8>* %x, i8 %y) { ; CHECK-LABEL: vwaddu_vx_v16i16: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 16, e8, m1, ta, mu ; CHECK-NEXT: vle8.v v10, (a0) ; CHECK-NEXT: vwaddu.vx v8, v10, a1 ; CHECK-NEXT: ret %a = load <16 x i8>, <16 x i8>* %x %b = insertelement <16 x i8> poison, i8 %y, i32 0 %c = shufflevector <16 x i8> %b, <16 x i8> poison, <16 x i32> zeroinitializer %d = zext <16 x i8> %a to <16 x i16> %e = zext <16 x i8> %c to <16 x i16> %f = add <16 x i16> %d, %e ret <16 x i16> %f } define <8 x i32> @vwaddu_vx_v8i32(<8 x i16>* %x, i16 %y) { ; CHECK-LABEL: vwaddu_vx_v8i32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 8, e16, m1, ta, mu ; CHECK-NEXT: vle16.v v10, (a0) ; CHECK-NEXT: vwaddu.vx v8, v10, a1 ; CHECK-NEXT: ret %a = load <8 x i16>, <8 x i16>* %x %b = insertelement <8 x i16> poison, i16 %y, i32 0 %c = shufflevector <8 x i16> %b, <8 x i16> poison, <8 x i32> zeroinitializer %d = zext <8 x i16> %a to <8 x i32> %e = zext <8 x i16> %c to <8 x i32> %f = add <8 x i32> %d, %e ret <8 x i32> %f } define <4 x i64> @vwaddu_vx_v4i64(<4 x i32>* %x, i32 %y) { ; CHECK-LABEL: vwaddu_vx_v4i64: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e32, m1, ta, mu ; CHECK-NEXT: vle32.v v10, (a0) ; CHECK-NEXT: vwaddu.vx v8, v10, a1 ; CHECK-NEXT: ret %a = load <4 x i32>, <4 x i32>* %x %b = insertelement <4 x i32> poison, i32 %y, i64 0 %c = shufflevector <4 x i32> %b, <4 x i32> poison, <4 x i32> zeroinitializer %d = zext <4 x i32> %a to <4 x i64> %e = zext <4 x i32> %c to <4 x i64> %f = add <4 x i64> %d, %e ret <4 x i64> %f } define <32 x i16> @vwaddu_vx_v32i16(<32 x i8>* %x, i8 %y) { ; CHECK-LABEL: vwaddu_vx_v32i16: ; CHECK: # %bb.0: ; CHECK-NEXT: li a2, 32 ; CHECK-NEXT: vsetvli zero, a2, e8, m2, ta, mu ; CHECK-NEXT: vle8.v v12, (a0) ; CHECK-NEXT: vwaddu.vx v8, v12, a1 ; CHECK-NEXT: ret %a = load <32 x i8>, <32 x i8>* %x %b = insertelement <32 x i8> poison, i8 %y, i32 0 %c = shufflevector <32 x i8> %b, <32 x i8> poison, <32 x i32> zeroinitializer %d = zext <32 x i8> %a to <32 x i16> %e = zext <32 x i8> %c to <32 x i16> %f = add <32 x i16> %d, %e ret <32 x i16> %f } define <16 x i32> @vwaddu_vx_v16i32(<16 x i16>* %x, i16 %y) { ; CHECK-LABEL: vwaddu_vx_v16i32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 16, e16, m2, ta, mu ; CHECK-NEXT: vle16.v v12, (a0) ; CHECK-NEXT: vwaddu.vx v8, v12, a1 ; CHECK-NEXT: ret %a = load <16 x i16>, <16 x i16>* %x %b = insertelement <16 x i16> poison, i16 %y, i32 0 %c = shufflevector <16 x i16> %b, <16 x i16> poison, <16 x i32> zeroinitializer %d = zext <16 x i16> %a to <16 x i32> %e = zext <16 x i16> %c to <16 x i32> %f = add <16 x i32> %d, %e ret <16 x i32> %f } define <8 x i64> @vwaddu_vx_v8i64(<8 x i32>* %x, i32 %y) { ; CHECK-LABEL: vwaddu_vx_v8i64: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 8, e32, m2, ta, mu ; CHECK-NEXT: vle32.v v12, (a0) ; CHECK-NEXT: vwaddu.vx v8, v12, a1 ; CHECK-NEXT: ret %a = load <8 x i32>, <8 x i32>* %x %b = insertelement <8 x i32> poison, i32 %y, i64 0 %c = shufflevector <8 x i32> %b, <8 x i32> poison, <8 x i32> zeroinitializer %d = zext <8 x i32> %a to <8 x i64> %e = zext <8 x i32> %c to <8 x i64> %f = add <8 x i64> %d, %e ret <8 x i64> %f } define <64 x i16> @vwaddu_vx_v64i16(<64 x i8>* %x, i8 %y) { ; CHECK-LABEL: vwaddu_vx_v64i16: ; CHECK: # %bb.0: ; CHECK-NEXT: li a2, 64 ; CHECK-NEXT: vsetvli zero, a2, e8, m4, ta, mu ; CHECK-NEXT: vle8.v v16, (a0) ; CHECK-NEXT: vwaddu.vx v8, v16, a1 ; CHECK-NEXT: ret %a = load <64 x i8>, <64 x i8>* %x %b = insertelement <64 x i8> poison, i8 %y, i32 0 %c = shufflevector <64 x i8> %b, <64 x i8> poison, <64 x i32> zeroinitializer %d = zext <64 x i8> %a to <64 x i16> %e = zext <64 x i8> %c to <64 x i16> %f = add <64 x i16> %d, %e ret <64 x i16> %f } define <32 x i32> @vwaddu_vx_v32i32(<32 x i16>* %x, i16 %y) { ; CHECK-LABEL: vwaddu_vx_v32i32: ; CHECK: # %bb.0: ; CHECK-NEXT: li a2, 32 ; CHECK-NEXT: vsetvli zero, a2, e16, m4, ta, mu ; CHECK-NEXT: vle16.v v16, (a0) ; CHECK-NEXT: vwaddu.vx v8, v16, a1 ; CHECK-NEXT: ret %a = load <32 x i16>, <32 x i16>* %x %b = insertelement <32 x i16> poison, i16 %y, i32 0 %c = shufflevector <32 x i16> %b, <32 x i16> poison, <32 x i32> zeroinitializer %d = zext <32 x i16> %a to <32 x i32> %e = zext <32 x i16> %c to <32 x i32> %f = add <32 x i32> %d, %e ret <32 x i32> %f } define <16 x i64> @vwaddu_vx_v16i64(<16 x i32>* %x, i32 %y) { ; CHECK-LABEL: vwaddu_vx_v16i64: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 16, e32, m4, ta, mu ; CHECK-NEXT: vle32.v v16, (a0) ; CHECK-NEXT: vwaddu.vx v8, v16, a1 ; CHECK-NEXT: ret %a = load <16 x i32>, <16 x i32>* %x %b = insertelement <16 x i32> poison, i32 %y, i64 0 %c = shufflevector <16 x i32> %b, <16 x i32> poison, <16 x i32> zeroinitializer %d = zext <16 x i32> %a to <16 x i64> %e = zext <16 x i32> %c to <16 x i64> %f = add <16 x i64> %d, %e ret <16 x i64> %f } define <8 x i16> @vwaddu_vx_v8i16_i8(<8 x i8>* %x, i8* %y) { ; CHECK-LABEL: vwaddu_vx_v8i16_i8: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, mu ; CHECK-NEXT: vle8.v v9, (a0) ; CHECK-NEXT: lbu a0, 0(a1) ; CHECK-NEXT: vwaddu.vx v8, v9, a0 ; CHECK-NEXT: ret %a = load <8 x i8>, <8 x i8>* %x %b = load i8, i8* %y %c = zext i8 %b to i16 %d = insertelement <8 x i16> poison, i16 %c, i32 0 %e = shufflevector <8 x i16> %d, <8 x i16> poison, <8 x i32> zeroinitializer %f = zext <8 x i8> %a to <8 x i16> %g = add <8 x i16> %e, %f ret <8 x i16> %g } define <8 x i16> @vwaddu_vx_v8i16_i16(<8 x i8>* %x, i16* %y) { ; CHECK-LABEL: vwaddu_vx_v8i16_i16: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, mu ; CHECK-NEXT: vle8.v v9, (a0) ; CHECK-NEXT: vlse16.v v10, (a1), zero ; CHECK-NEXT: vwaddu.wv v8, v10, v9 ; CHECK-NEXT: ret %a = load <8 x i8>, <8 x i8>* %x %b = load i16, i16* %y %d = insertelement <8 x i16> poison, i16 %b, i32 0 %e = shufflevector <8 x i16> %d, <8 x i16> poison, <8 x i32> zeroinitializer %f = zext <8 x i8> %a to <8 x i16> %g = add <8 x i16> %e, %f ret <8 x i16> %g } define <4 x i32> @vwaddu_vx_v4i32_i8(<4 x i16>* %x, i8* %y) { ; CHECK-LABEL: vwaddu_vx_v4i32_i8: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e16, mf2, ta, mu ; CHECK-NEXT: vle16.v v9, (a0) ; CHECK-NEXT: lbu a0, 0(a1) ; CHECK-NEXT: vwaddu.vx v8, v9, a0 ; CHECK-NEXT: ret %a = load <4 x i16>, <4 x i16>* %x %b = load i8, i8* %y %c = zext i8 %b to i32 %d = insertelement <4 x i32> poison, i32 %c, i32 0 %e = shufflevector <4 x i32> %d, <4 x i32> poison, <4 x i32> zeroinitializer %f = zext <4 x i16> %a to <4 x i32> %g = add <4 x i32> %e, %f ret <4 x i32> %g } define <4 x i32> @vwaddu_vx_v4i32_i16(<4 x i16>* %x, i16* %y) { ; CHECK-LABEL: vwaddu_vx_v4i32_i16: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e16, mf2, ta, mu ; CHECK-NEXT: vle16.v v9, (a0) ; CHECK-NEXT: lhu a0, 0(a1) ; CHECK-NEXT: vwaddu.vx v8, v9, a0 ; CHECK-NEXT: ret %a = load <4 x i16>, <4 x i16>* %x %b = load i16, i16* %y %c = zext i16 %b to i32 %d = insertelement <4 x i32> poison, i32 %c, i32 0 %e = shufflevector <4 x i32> %d, <4 x i32> poison, <4 x i32> zeroinitializer %f = zext <4 x i16> %a to <4 x i32> %g = add <4 x i32> %e, %f ret <4 x i32> %g } define <4 x i32> @vwaddu_vx_v4i32_i32(<4 x i16>* %x, i32* %y) { ; CHECK-LABEL: vwaddu_vx_v4i32_i32: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e16, mf2, ta, mu ; CHECK-NEXT: vle16.v v9, (a0) ; CHECK-NEXT: vlse32.v v10, (a1), zero ; CHECK-NEXT: vwaddu.wv v8, v10, v9 ; CHECK-NEXT: ret %a = load <4 x i16>, <4 x i16>* %x %b = load i32, i32* %y %d = insertelement <4 x i32> poison, i32 %b, i32 0 %e = shufflevector <4 x i32> %d, <4 x i32> poison, <4 x i32> zeroinitializer %f = zext <4 x i16> %a to <4 x i32> %g = add <4 x i32> %e, %f ret <4 x i32> %g } define <2 x i64> @vwaddu_vx_v2i64_i8(<2 x i32>* %x, i8* %y) nounwind { ; RV32-LABEL: vwaddu_vx_v2i64_i8: ; RV32: # %bb.0: ; RV32-NEXT: addi sp, sp, -16 ; RV32-NEXT: vsetivli zero, 2, e32, mf2, ta, mu ; RV32-NEXT: lbu a1, 0(a1) ; RV32-NEXT: vle32.v v9, (a0) ; RV32-NEXT: sw zero, 12(sp) ; RV32-NEXT: sw a1, 8(sp) ; RV32-NEXT: addi a0, sp, 8 ; RV32-NEXT: vlse64.v v10, (a0), zero ; RV32-NEXT: vwaddu.wv v8, v10, v9 ; RV32-NEXT: addi sp, sp, 16 ; RV32-NEXT: ret ; ; RV64-LABEL: vwaddu_vx_v2i64_i8: ; RV64: # %bb.0: ; RV64-NEXT: vsetivli zero, 2, e32, mf2, ta, mu ; RV64-NEXT: vle32.v v9, (a0) ; RV64-NEXT: lbu a0, 0(a1) ; RV64-NEXT: vwaddu.vx v8, v9, a0 ; RV64-NEXT: ret %a = load <2 x i32>, <2 x i32>* %x %b = load i8, i8* %y %c = zext i8 %b to i64 %d = insertelement <2 x i64> poison, i64 %c, i64 0 %e = shufflevector <2 x i64> %d, <2 x i64> poison, <2 x i32> zeroinitializer %f = zext <2 x i32> %a to <2 x i64> %g = add <2 x i64> %e, %f ret <2 x i64> %g } define <2 x i64> @vwaddu_vx_v2i64_i16(<2 x i32>* %x, i16* %y) nounwind { ; RV32-LABEL: vwaddu_vx_v2i64_i16: ; RV32: # %bb.0: ; RV32-NEXT: addi sp, sp, -16 ; RV32-NEXT: vsetivli zero, 2, e32, mf2, ta, mu ; RV32-NEXT: lhu a1, 0(a1) ; RV32-NEXT: vle32.v v9, (a0) ; RV32-NEXT: sw zero, 12(sp) ; RV32-NEXT: sw a1, 8(sp) ; RV32-NEXT: addi a0, sp, 8 ; RV32-NEXT: vlse64.v v10, (a0), zero ; RV32-NEXT: vwaddu.wv v8, v10, v9 ; RV32-NEXT: addi sp, sp, 16 ; RV32-NEXT: ret ; ; RV64-LABEL: vwaddu_vx_v2i64_i16: ; RV64: # %bb.0: ; RV64-NEXT: vsetivli zero, 2, e32, mf2, ta, mu ; RV64-NEXT: vle32.v v9, (a0) ; RV64-NEXT: lhu a0, 0(a1) ; RV64-NEXT: vwaddu.vx v8, v9, a0 ; RV64-NEXT: ret %a = load <2 x i32>, <2 x i32>* %x %b = load i16, i16* %y %c = zext i16 %b to i64 %d = insertelement <2 x i64> poison, i64 %c, i64 0 %e = shufflevector <2 x i64> %d, <2 x i64> poison, <2 x i32> zeroinitializer %f = zext <2 x i32> %a to <2 x i64> %g = add <2 x i64> %e, %f ret <2 x i64> %g } define <2 x i64> @vwaddu_vx_v2i64_i32(<2 x i32>* %x, i32* %y) nounwind { ; RV32-LABEL: vwaddu_vx_v2i64_i32: ; RV32: # %bb.0: ; RV32-NEXT: addi sp, sp, -16 ; RV32-NEXT: vsetivli zero, 2, e32, mf2, ta, mu ; RV32-NEXT: lw a1, 0(a1) ; RV32-NEXT: vle32.v v9, (a0) ; RV32-NEXT: sw zero, 12(sp) ; RV32-NEXT: sw a1, 8(sp) ; RV32-NEXT: addi a0, sp, 8 ; RV32-NEXT: vlse64.v v10, (a0), zero ; RV32-NEXT: vwaddu.wv v8, v10, v9 ; RV32-NEXT: addi sp, sp, 16 ; RV32-NEXT: ret ; ; RV64-LABEL: vwaddu_vx_v2i64_i32: ; RV64: # %bb.0: ; RV64-NEXT: vsetivli zero, 2, e32, mf2, ta, mu ; RV64-NEXT: vle32.v v9, (a0) ; RV64-NEXT: lwu a0, 0(a1) ; RV64-NEXT: vwaddu.vx v8, v9, a0 ; RV64-NEXT: ret %a = load <2 x i32>, <2 x i32>* %x %b = load i32, i32* %y %c = zext i32 %b to i64 %d = insertelement <2 x i64> poison, i64 %c, i64 0 %e = shufflevector <2 x i64> %d, <2 x i64> poison, <2 x i32> zeroinitializer %f = zext <2 x i32> %a to <2 x i64> %g = add <2 x i64> %e, %f ret <2 x i64> %g } define <2 x i64> @vwaddu_vx_v2i64_i64(<2 x i32>* %x, i64* %y) nounwind { ; RV32-LABEL: vwaddu_vx_v2i64_i64: ; RV32: # %bb.0: ; RV32-NEXT: addi sp, sp, -16 ; RV32-NEXT: vsetivli zero, 2, e32, mf2, ta, mu ; RV32-NEXT: lw a2, 4(a1) ; RV32-NEXT: lw a1, 0(a1) ; RV32-NEXT: vle32.v v9, (a0) ; RV32-NEXT: sw a2, 12(sp) ; RV32-NEXT: sw a1, 8(sp) ; RV32-NEXT: addi a0, sp, 8 ; RV32-NEXT: vlse64.v v10, (a0), zero ; RV32-NEXT: vwaddu.wv v8, v10, v9 ; RV32-NEXT: addi sp, sp, 16 ; RV32-NEXT: ret ; ; RV64-LABEL: vwaddu_vx_v2i64_i64: ; RV64: # %bb.0: ; RV64-NEXT: vsetivli zero, 2, e32, mf2, ta, mu ; RV64-NEXT: vle32.v v9, (a0) ; RV64-NEXT: vlse64.v v10, (a1), zero ; RV64-NEXT: vwaddu.wv v8, v10, v9 ; RV64-NEXT: ret %a = load <2 x i32>, <2 x i32>* %x %b = load i64, i64* %y %d = insertelement <2 x i64> poison, i64 %b, i64 0 %e = shufflevector <2 x i64> %d, <2 x i64> poison, <2 x i32> zeroinitializer %f = zext <2 x i32> %a to <2 x i64> %g = add <2 x i64> %e, %f ret <2 x i64> %g }