; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt -S -passes=instcombine < %s | FileCheck %s declare void @v4float_user(<4 x float>) #0 define float @extract_one_select(<4 x float> %a, <4 x float> %b, i32 %c) #0 { ; CHECK-LABEL: @extract_one_select( ; CHECK-NEXT: [[CMP_NOT:%.*]] = icmp eq i32 [[C:%.*]], 0 ; CHECK-NEXT: [[SEL:%.*]] = select i1 [[CMP_NOT]], <4 x float> [[B:%.*]], <4 x float> [[A:%.*]] ; CHECK-NEXT: [[EXTRACT:%.*]] = extractelement <4 x float> [[SEL]], i64 2 ; CHECK-NEXT: ret float [[EXTRACT]] ; %cmp = icmp ne i32 %c, 0 %sel = select i1 %cmp, <4 x float> %a, <4 x float> %b %extract = extractelement <4 x float> %sel, i32 2 ret float %extract } ; Multiple extractelements define <2 x float> @extract_two_select(<4 x float> %a, <4 x float> %b, i32 %c) #0 { ; CHECK-LABEL: @extract_two_select( ; CHECK-NEXT: [[CMP_NOT:%.*]] = icmp eq i32 [[C:%.*]], 0 ; CHECK-NEXT: [[SEL:%.*]] = select i1 [[CMP_NOT]], <4 x float> [[B:%.*]], <4 x float> [[A:%.*]] ; CHECK-NEXT: [[BUILD2:%.*]] = shufflevector <4 x float> [[SEL]], <4 x float> undef, <2 x i32> <i32 1, i32 2> ; CHECK-NEXT: ret <2 x float> [[BUILD2]] ; %cmp = icmp ne i32 %c, 0 %sel = select i1 %cmp, <4 x float> %a, <4 x float> %b %extract1 = extractelement <4 x float> %sel, i32 1 %extract2 = extractelement <4 x float> %sel, i32 2 %build1 = insertelement <2 x float> poison, float %extract1, i32 0 %build2 = insertelement <2 x float> %build1, float %extract2, i32 1 ret <2 x float> %build2 } ; Select has an extra non-extractelement user, don't change it define float @extract_one_select_user(<4 x float> %a, <4 x float> %b, i32 %c) #0 { ; CHECK-LABEL: @extract_one_select_user( ; CHECK-NEXT: [[CMP_NOT:%.*]] = icmp eq i32 [[C:%.*]], 0 ; CHECK-NEXT: [[SEL:%.*]] = select i1 [[CMP_NOT]], <4 x float> [[B:%.*]], <4 x float> [[A:%.*]] ; CHECK-NEXT: [[EXTRACT:%.*]] = extractelement <4 x float> [[SEL]], i64 2 ; CHECK-NEXT: call void @v4float_user(<4 x float> [[SEL]]) ; CHECK-NEXT: ret float [[EXTRACT]] ; %cmp = icmp ne i32 %c, 0 %sel = select i1 %cmp, <4 x float> %a, <4 x float> %b %extract = extractelement <4 x float> %sel, i32 2 call void @v4float_user(<4 x float> %sel) ret float %extract } define float @extract_one_vselect_user(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { ; CHECK-LABEL: @extract_one_vselect_user( ; CHECK-NEXT: [[CMP_NOT:%.*]] = icmp eq <4 x i32> [[C:%.*]], zeroinitializer ; CHECK-NEXT: [[SEL:%.*]] = select <4 x i1> [[CMP_NOT]], <4 x float> [[B:%.*]], <4 x float> [[A:%.*]] ; CHECK-NEXT: [[EXTRACT:%.*]] = extractelement <4 x float> [[SEL]], i64 2 ; CHECK-NEXT: call void @v4float_user(<4 x float> [[SEL]]) ; CHECK-NEXT: ret float [[EXTRACT]] ; %cmp = icmp ne <4 x i32> %c, zeroinitializer %sel = select <4 x i1> %cmp, <4 x float> %a, <4 x float> %b %extract = extractelement <4 x float> %sel, i32 2 call void @v4float_user(<4 x float> %sel) ret float %extract } ; Do not convert the vector select into a scalar select. That would increase ; the instruction count and potentially obfuscate a vector min/max idiom. define float @extract_one_vselect(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { ; CHECK-LABEL: @extract_one_vselect( ; CHECK-NEXT: [[CMP_NOT:%.*]] = icmp eq <4 x i32> [[C:%.*]], zeroinitializer ; CHECK-NEXT: [[SELECT:%.*]] = select <4 x i1> [[CMP_NOT]], <4 x float> [[B:%.*]], <4 x float> [[A:%.*]] ; CHECK-NEXT: [[EXTRACT:%.*]] = extractelement <4 x float> [[SELECT]], i64 0 ; CHECK-NEXT: ret float [[EXTRACT]] ; %cmp = icmp ne <4 x i32> %c, zeroinitializer %select = select <4 x i1> %cmp, <4 x float> %a, <4 x float> %b %extract = extractelement <4 x float> %select, i32 0 ret float %extract } ; Multiple extractelements from a vector select define <2 x float> @extract_two_vselect(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { ; CHECK-LABEL: @extract_two_vselect( ; CHECK-NEXT: [[CMP_NOT:%.*]] = icmp eq <4 x i32> [[C:%.*]], zeroinitializer ; CHECK-NEXT: [[SEL:%.*]] = select <4 x i1> [[CMP_NOT]], <4 x float> [[B:%.*]], <4 x float> [[A:%.*]] ; CHECK-NEXT: [[BUILD2:%.*]] = shufflevector <4 x float> [[SEL]], <4 x float> undef, <2 x i32> <i32 1, i32 2> ; CHECK-NEXT: ret <2 x float> [[BUILD2]] ; %cmp = icmp ne <4 x i32> %c, zeroinitializer %sel = select <4 x i1> %cmp, <4 x float> %a, <4 x float> %b %extract1 = extractelement <4 x float> %sel, i32 1 %extract2 = extractelement <4 x float> %sel, i32 2 %build1 = insertelement <2 x float> poison, float %extract1, i32 0 %build2 = insertelement <2 x float> %build1, float %extract2, i32 1 ret <2 x float> %build2 } ; The vector selects are not decomposed into scalar selects because that would increase ; the instruction count. Extract+insert is converted to non-lane-crossing shuffles. ; Test multiple extractelements define <4 x float> @simple_vector_select(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { ; CHECK-LABEL: @simple_vector_select( ; CHECK-NEXT: entry: ; CHECK-NEXT: [[TMP0:%.*]] = extractelement <4 x i32> [[C:%.*]], i64 0 ; CHECK-NEXT: [[TOBOOL_NOT:%.*]] = icmp eq i32 [[TMP0]], 0 ; CHECK-NEXT: [[A_SINK:%.*]] = select i1 [[TOBOOL_NOT]], <4 x float> [[B:%.*]], <4 x float> [[A:%.*]] ; CHECK-NEXT: [[TMP1:%.*]] = extractelement <4 x i32> [[C]], i64 1 ; CHECK-NEXT: [[TOBOOL1_NOT:%.*]] = icmp eq i32 [[TMP1]], 0 ; CHECK-NEXT: [[A_SINK1:%.*]] = select i1 [[TOBOOL1_NOT]], <4 x float> [[B]], <4 x float> [[A]] ; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <4 x float> [[A_SINK]], <4 x float> [[A_SINK1]], <4 x i32> <i32 0, i32 5, i32 undef, i32 undef> ; CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x i32> [[C]], i64 2 ; CHECK-NEXT: [[TOBOOL6_NOT:%.*]] = icmp eq i32 [[TMP3]], 0 ; CHECK-NEXT: [[A_SINK2:%.*]] = select i1 [[TOBOOL6_NOT]], <4 x float> [[B]], <4 x float> [[A]] ; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <4 x float> [[TMP2]], <4 x float> [[A_SINK2]], <4 x i32> <i32 0, i32 1, i32 6, i32 undef> ; CHECK-NEXT: [[TMP5:%.*]] = extractelement <4 x i32> [[C]], i64 3 ; CHECK-NEXT: [[TOBOOL11_NOT:%.*]] = icmp eq i32 [[TMP5]], 0 ; CHECK-NEXT: [[A_SINK3:%.*]] = select i1 [[TOBOOL11_NOT]], <4 x float> [[B]], <4 x float> [[A]] ; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <4 x float> [[TMP4]], <4 x float> [[A_SINK3]], <4 x i32> <i32 0, i32 1, i32 2, i32 7> ; CHECK-NEXT: ret <4 x float> [[TMP6]] ; entry: %0 = extractelement <4 x i32> %c, i32 0 %tobool = icmp ne i32 %0, 0 %a.sink = select i1 %tobool, <4 x float> %a, <4 x float> %b %1 = extractelement <4 x float> %a.sink, i32 0 %2 = insertelement <4 x float> poison, float %1, i32 0 %3 = extractelement <4 x i32> %c, i32 1 %tobool1 = icmp ne i32 %3, 0 %a.sink1 = select i1 %tobool1, <4 x float> %a, <4 x float> %b %4 = extractelement <4 x float> %a.sink1, i32 1 %5 = insertelement <4 x float> %2, float %4, i32 1 %6 = extractelement <4 x i32> %c, i32 2 %tobool6 = icmp ne i32 %6, 0 %a.sink2 = select i1 %tobool6, <4 x float> %a, <4 x float> %b %7 = extractelement <4 x float> %a.sink2, i32 2 %8 = insertelement <4 x float> %5, float %7, i32 2 %9 = extractelement <4 x i32> %c, i32 3 %tobool11 = icmp ne i32 %9, 0 %a.sink3 = select i1 %tobool11, <4 x float> %a, <4 x float> %b %10 = extractelement <4 x float> %a.sink3, i32 3 %11 = insertelement <4 x float> %8, float %10, i32 3 ret <4 x float> %11 } define <4 x i32> @extract_cond(<4 x i32> %x, <4 x i32> %y, <4 x i1> %condv) { ; CHECK-LABEL: @extract_cond( ; CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x i1> [[CONDV:%.*]], <4 x i1> undef, <4 x i32> <i32 3, i32 3, i32 3, i32 3> ; CHECK-NEXT: [[R:%.*]] = select <4 x i1> [[DOTSPLAT]], <4 x i32> [[X:%.*]], <4 x i32> [[Y:%.*]] ; CHECK-NEXT: ret <4 x i32> [[R]] ; %cond = extractelement <4 x i1> %condv, i32 3 %r = select i1 %cond, <4 x i32> %x, <4 x i32> %y ret <4 x i32> %r } define <4 x i32> @splat_cond(<4 x i32> %x, <4 x i32> %y, <4 x i1> %condv) { ; CHECK-LABEL: @splat_cond( ; CHECK-NEXT: [[SPLATCOND:%.*]] = shufflevector <4 x i1> [[CONDV:%.*]], <4 x i1> poison, <4 x i32> <i32 3, i32 3, i32 3, i32 3> ; CHECK-NEXT: [[R:%.*]] = select <4 x i1> [[SPLATCOND]], <4 x i32> [[X:%.*]], <4 x i32> [[Y:%.*]] ; CHECK-NEXT: ret <4 x i32> [[R]] ; %splatcond = shufflevector <4 x i1> %condv, <4 x i1> poison, <4 x i32> <i32 3, i32 3, i32 3, i32 3> %r = select <4 x i1> %splatcond, <4 x i32> %x, <4 x i32> %y ret <4 x i32> %r } declare void @extra_use(i1) ; Negative test define <4 x i32> @extract_cond_extra_use(<4 x i32> %x, <4 x i32> %y, <4 x i1> %condv) { ; CHECK-LABEL: @extract_cond_extra_use( ; CHECK-NEXT: [[COND:%.*]] = extractelement <4 x i1> [[CONDV:%.*]], i64 3 ; CHECK-NEXT: call void @extra_use(i1 [[COND]]) ; CHECK-NEXT: [[R:%.*]] = select i1 [[COND]], <4 x i32> [[X:%.*]], <4 x i32> [[Y:%.*]] ; CHECK-NEXT: ret <4 x i32> [[R]] ; %cond = extractelement <4 x i1> %condv, i32 3 call void @extra_use(i1 %cond) %r = select i1 %cond, <4 x i32> %x, <4 x i32> %y ret <4 x i32> %r } ; Negative test define <4 x i32> @extract_cond_variable_index(<4 x i32> %x, <4 x i32> %y, <4 x i1> %condv, i32 %index) { ; CHECK-LABEL: @extract_cond_variable_index( ; CHECK-NEXT: [[COND:%.*]] = extractelement <4 x i1> [[CONDV:%.*]], i32 [[INDEX:%.*]] ; CHECK-NEXT: [[R:%.*]] = select i1 [[COND]], <4 x i32> [[X:%.*]], <4 x i32> [[Y:%.*]] ; CHECK-NEXT: ret <4 x i32> [[R]] ; %cond = extractelement <4 x i1> %condv, i32 %index %r = select i1 %cond, <4 x i32> %x, <4 x i32> %y ret <4 x i32> %r } ; IR shuffle can alter the number of elements in the vector, so this is ok. define <4 x i32> @extract_cond_type_mismatch(<4 x i32> %x, <4 x i32> %y, <5 x i1> %condv) { ; CHECK-LABEL: @extract_cond_type_mismatch( ; CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <5 x i1> [[CONDV:%.*]], <5 x i1> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1> ; CHECK-NEXT: [[R:%.*]] = select <4 x i1> [[DOTSPLAT]], <4 x i32> [[X:%.*]], <4 x i32> [[Y:%.*]] ; CHECK-NEXT: ret <4 x i32> [[R]] ; %cond = extractelement <5 x i1> %condv, i32 1 %r = select i1 %cond, <4 x i32> %x, <4 x i32> %y ret <4 x i32> %r } attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "frame-pointer"="all" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }