; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt -S -slp-vectorizer -slp-threshold=-10000 < %s | FileCheck %s --check-prefixes=CHECK,THRESHOLD ; RUN: opt -S -slp-vectorizer -slp-threshold=0 < %s | FileCheck %s --check-prefixes=CHECK,NOTHRESHOLD ; RUN: opt -S -slp-vectorizer -slp-threshold=-10000 -slp-min-tree-size=0 < %s | FileCheck %s --check-prefixes=CHECK,MINTREESIZE target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-n8:16:32:64-S128" target triple = "x86_64-apple-macosx10.8.0" define <4 x float> @simple_select(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { ; CHECK-LABEL: @simple_select( ; CHECK-NEXT: [[TMP1:%.*]] = icmp ne <4 x i32> [[C:%.*]], zeroinitializer ; CHECK-NEXT: [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x float> [[A:%.*]], <4 x float> [[B:%.*]] ; CHECK-NEXT: ret <4 x float> [[TMP2]] ; %c0 = extractelement <4 x i32> %c, i32 0 %c1 = extractelement <4 x i32> %c, i32 1 %c2 = extractelement <4 x i32> %c, i32 2 %c3 = extractelement <4 x i32> %c, i32 3 %a0 = extractelement <4 x float> %a, i32 0 %a1 = extractelement <4 x float> %a, i32 1 %a2 = extractelement <4 x float> %a, i32 2 %a3 = extractelement <4 x float> %a, i32 3 %b0 = extractelement <4 x float> %b, i32 0 %b1 = extractelement <4 x float> %b, i32 1 %b2 = extractelement <4 x float> %b, i32 2 %b3 = extractelement <4 x float> %b, i32 3 %cmp0 = icmp ne i32 %c0, 0 %cmp1 = icmp ne i32 %c1, 0 %cmp2 = icmp ne i32 %c2, 0 %cmp3 = icmp ne i32 %c3, 0 %s0 = select i1 %cmp0, float %a0, float %b0 %s1 = select i1 %cmp1, float %a1, float %b1 %s2 = select i1 %cmp2, float %a2, float %b2 %s3 = select i1 %cmp3, float %a3, float %b3 %ra = insertelement <4 x float> poison, float %s0, i32 0 %rb = insertelement <4 x float> %ra, float %s1, i32 1 %rc = insertelement <4 x float> %rb, float %s2, i32 2 %rd = insertelement <4 x float> %rc, float %s3, i32 3 ret <4 x float> %rd } declare void @llvm.assume(i1) nounwind ; This entire tree is ephemeral, don't vectorize any of it. define <4 x float> @simple_select_eph(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { ; THRESHOLD-LABEL: @simple_select_eph( ; THRESHOLD-NEXT: [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0 ; THRESHOLD-NEXT: [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1 ; THRESHOLD-NEXT: [[C2:%.*]] = extractelement <4 x i32> [[C]], i32 2 ; THRESHOLD-NEXT: [[C3:%.*]] = extractelement <4 x i32> [[C]], i32 3 ; THRESHOLD-NEXT: [[A0:%.*]] = extractelement <4 x float> [[A:%.*]], i32 0 ; THRESHOLD-NEXT: [[A1:%.*]] = extractelement <4 x float> [[A]], i32 1 ; THRESHOLD-NEXT: [[A2:%.*]] = extractelement <4 x float> [[A]], i32 2 ; THRESHOLD-NEXT: [[A3:%.*]] = extractelement <4 x float> [[A]], i32 3 ; THRESHOLD-NEXT: [[B0:%.*]] = extractelement <4 x float> [[B:%.*]], i32 0 ; THRESHOLD-NEXT: [[B1:%.*]] = extractelement <4 x float> [[B]], i32 1 ; THRESHOLD-NEXT: [[B2:%.*]] = extractelement <4 x float> [[B]], i32 2 ; THRESHOLD-NEXT: [[B3:%.*]] = extractelement <4 x float> [[B]], i32 3 ; THRESHOLD-NEXT: [[CMP0:%.*]] = icmp ne i32 [[C0]], 0 ; THRESHOLD-NEXT: [[CMP1:%.*]] = icmp ne i32 [[C1]], 0 ; THRESHOLD-NEXT: [[CMP2:%.*]] = icmp ne i32 [[C2]], 0 ; THRESHOLD-NEXT: [[CMP3:%.*]] = icmp ne i32 [[C3]], 0 ; THRESHOLD-NEXT: [[S0:%.*]] = select i1 [[CMP0]], float [[A0]], float [[B0]] ; THRESHOLD-NEXT: [[S1:%.*]] = select i1 [[CMP1]], float [[A1]], float [[B1]] ; THRESHOLD-NEXT: [[S2:%.*]] = select i1 [[CMP2]], float [[A2]], float [[B2]] ; THRESHOLD-NEXT: [[S3:%.*]] = select i1 [[CMP3]], float [[A3]], float [[B3]] ; THRESHOLD-NEXT: [[RA:%.*]] = insertelement <4 x float> poison, float [[S0]], i32 0 ; THRESHOLD-NEXT: [[RB:%.*]] = insertelement <4 x float> [[RA]], float [[S1]], i32 1 ; THRESHOLD-NEXT: [[RC:%.*]] = insertelement <4 x float> [[RB]], float [[S2]], i32 2 ; THRESHOLD-NEXT: [[RD:%.*]] = insertelement <4 x float> [[RC]], float [[S3]], i32 3 ; THRESHOLD-NEXT: [[Q0:%.*]] = extractelement <4 x float> [[RD]], i32 0 ; THRESHOLD-NEXT: [[Q1:%.*]] = extractelement <4 x float> [[RD]], i32 1 ; THRESHOLD-NEXT: [[Q2:%.*]] = extractelement <4 x float> [[RD]], i32 2 ; THRESHOLD-NEXT: [[Q3:%.*]] = extractelement <4 x float> [[RD]], i32 3 ; THRESHOLD-NEXT: [[Q4:%.*]] = fadd float [[Q0]], [[Q1]] ; THRESHOLD-NEXT: [[Q5:%.*]] = fadd float [[Q2]], [[Q3]] ; THRESHOLD-NEXT: [[Q6:%.*]] = fadd float [[Q4]], [[Q5]] ; THRESHOLD-NEXT: [[QI:%.*]] = fcmp olt float [[Q6]], [[Q5]] ; THRESHOLD-NEXT: call void @llvm.assume(i1 [[QI]]) ; THRESHOLD-NEXT: ret <4 x float> undef ; ; NOTHRESHOLD-LABEL: @simple_select_eph( ; NOTHRESHOLD-NEXT: [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0 ; NOTHRESHOLD-NEXT: [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1 ; NOTHRESHOLD-NEXT: [[C2:%.*]] = extractelement <4 x i32> [[C]], i32 2 ; NOTHRESHOLD-NEXT: [[C3:%.*]] = extractelement <4 x i32> [[C]], i32 3 ; NOTHRESHOLD-NEXT: [[A0:%.*]] = extractelement <4 x float> [[A:%.*]], i32 0 ; NOTHRESHOLD-NEXT: [[A1:%.*]] = extractelement <4 x float> [[A]], i32 1 ; NOTHRESHOLD-NEXT: [[A2:%.*]] = extractelement <4 x float> [[A]], i32 2 ; NOTHRESHOLD-NEXT: [[A3:%.*]] = extractelement <4 x float> [[A]], i32 3 ; NOTHRESHOLD-NEXT: [[B0:%.*]] = extractelement <4 x float> [[B:%.*]], i32 0 ; NOTHRESHOLD-NEXT: [[B1:%.*]] = extractelement <4 x float> [[B]], i32 1 ; NOTHRESHOLD-NEXT: [[B2:%.*]] = extractelement <4 x float> [[B]], i32 2 ; NOTHRESHOLD-NEXT: [[B3:%.*]] = extractelement <4 x float> [[B]], i32 3 ; NOTHRESHOLD-NEXT: [[CMP0:%.*]] = icmp ne i32 [[C0]], 0 ; NOTHRESHOLD-NEXT: [[CMP1:%.*]] = icmp ne i32 [[C1]], 0 ; NOTHRESHOLD-NEXT: [[CMP2:%.*]] = icmp ne i32 [[C2]], 0 ; NOTHRESHOLD-NEXT: [[CMP3:%.*]] = icmp ne i32 [[C3]], 0 ; NOTHRESHOLD-NEXT: [[S0:%.*]] = select i1 [[CMP0]], float [[A0]], float [[B0]] ; NOTHRESHOLD-NEXT: [[S1:%.*]] = select i1 [[CMP1]], float [[A1]], float [[B1]] ; NOTHRESHOLD-NEXT: [[S2:%.*]] = select i1 [[CMP2]], float [[A2]], float [[B2]] ; NOTHRESHOLD-NEXT: [[S3:%.*]] = select i1 [[CMP3]], float [[A3]], float [[B3]] ; NOTHRESHOLD-NEXT: [[RA:%.*]] = insertelement <4 x float> poison, float [[S0]], i32 0 ; NOTHRESHOLD-NEXT: [[RB:%.*]] = insertelement <4 x float> [[RA]], float [[S1]], i32 1 ; NOTHRESHOLD-NEXT: [[RC:%.*]] = insertelement <4 x float> [[RB]], float [[S2]], i32 2 ; NOTHRESHOLD-NEXT: [[RD:%.*]] = insertelement <4 x float> [[RC]], float [[S3]], i32 3 ; NOTHRESHOLD-NEXT: [[Q0:%.*]] = extractelement <4 x float> [[RD]], i32 0 ; NOTHRESHOLD-NEXT: [[Q1:%.*]] = extractelement <4 x float> [[RD]], i32 1 ; NOTHRESHOLD-NEXT: [[Q2:%.*]] = extractelement <4 x float> [[RD]], i32 2 ; NOTHRESHOLD-NEXT: [[Q3:%.*]] = extractelement <4 x float> [[RD]], i32 3 ; NOTHRESHOLD-NEXT: [[Q4:%.*]] = fadd float [[Q0]], [[Q1]] ; NOTHRESHOLD-NEXT: [[Q5:%.*]] = fadd float [[Q2]], [[Q3]] ; NOTHRESHOLD-NEXT: [[Q6:%.*]] = fadd float [[Q4]], [[Q5]] ; NOTHRESHOLD-NEXT: [[QI:%.*]] = fcmp olt float [[Q6]], [[Q5]] ; NOTHRESHOLD-NEXT: call void @llvm.assume(i1 [[QI]]) ; NOTHRESHOLD-NEXT: ret <4 x float> undef ; ; MINTREESIZE-LABEL: @simple_select_eph( ; MINTREESIZE-NEXT: [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0 ; MINTREESIZE-NEXT: [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1 ; MINTREESIZE-NEXT: [[C2:%.*]] = extractelement <4 x i32> [[C]], i32 2 ; MINTREESIZE-NEXT: [[C3:%.*]] = extractelement <4 x i32> [[C]], i32 3 ; MINTREESIZE-NEXT: [[A0:%.*]] = extractelement <4 x float> [[A:%.*]], i32 0 ; MINTREESIZE-NEXT: [[A1:%.*]] = extractelement <4 x float> [[A]], i32 1 ; MINTREESIZE-NEXT: [[A2:%.*]] = extractelement <4 x float> [[A]], i32 2 ; MINTREESIZE-NEXT: [[A3:%.*]] = extractelement <4 x float> [[A]], i32 3 ; MINTREESIZE-NEXT: [[B0:%.*]] = extractelement <4 x float> [[B:%.*]], i32 0 ; MINTREESIZE-NEXT: [[B1:%.*]] = extractelement <4 x float> [[B]], i32 1 ; MINTREESIZE-NEXT: [[B2:%.*]] = extractelement <4 x float> [[B]], i32 2 ; MINTREESIZE-NEXT: [[B3:%.*]] = extractelement <4 x float> [[B]], i32 3 ; MINTREESIZE-NEXT: [[CMP0:%.*]] = icmp ne i32 [[C0]], 0 ; MINTREESIZE-NEXT: [[CMP1:%.*]] = icmp ne i32 [[C1]], 0 ; MINTREESIZE-NEXT: [[CMP2:%.*]] = icmp ne i32 [[C2]], 0 ; MINTREESIZE-NEXT: [[CMP3:%.*]] = icmp ne i32 [[C3]], 0 ; MINTREESIZE-NEXT: [[TMP1:%.*]] = insertelement <4 x i1> poison, i1 [[CMP3]], i32 0 ; MINTREESIZE-NEXT: [[TMP2:%.*]] = insertelement <4 x i1> [[TMP1]], i1 [[CMP2]], i32 1 ; MINTREESIZE-NEXT: [[TMP3:%.*]] = insertelement <4 x i1> [[TMP2]], i1 [[CMP1]], i32 2 ; MINTREESIZE-NEXT: [[TMP4:%.*]] = insertelement <4 x i1> [[TMP3]], i1 [[CMP0]], i32 3 ; MINTREESIZE-NEXT: [[S0:%.*]] = select i1 [[CMP0]], float [[A0]], float [[B0]] ; MINTREESIZE-NEXT: [[S1:%.*]] = select i1 [[CMP1]], float [[A1]], float [[B1]] ; MINTREESIZE-NEXT: [[S2:%.*]] = select i1 [[CMP2]], float [[A2]], float [[B2]] ; MINTREESIZE-NEXT: [[S3:%.*]] = select i1 [[CMP3]], float [[A3]], float [[B3]] ; MINTREESIZE-NEXT: [[RA:%.*]] = insertelement <4 x float> poison, float [[S0]], i32 0 ; MINTREESIZE-NEXT: [[RB:%.*]] = insertelement <4 x float> [[RA]], float [[S1]], i32 1 ; MINTREESIZE-NEXT: [[RC:%.*]] = insertelement <4 x float> [[RB]], float [[S2]], i32 2 ; MINTREESIZE-NEXT: [[RD:%.*]] = insertelement <4 x float> [[RC]], float [[S3]], i32 3 ; MINTREESIZE-NEXT: [[Q0:%.*]] = extractelement <4 x float> [[RD]], i32 0 ; MINTREESIZE-NEXT: [[Q1:%.*]] = extractelement <4 x float> [[RD]], i32 1 ; MINTREESIZE-NEXT: [[TMP5:%.*]] = insertelement <2 x float> poison, float [[Q0]], i32 0 ; MINTREESIZE-NEXT: [[TMP6:%.*]] = insertelement <2 x float> [[TMP5]], float [[Q1]], i32 1 ; MINTREESIZE-NEXT: [[Q2:%.*]] = extractelement <4 x float> [[RD]], i32 2 ; MINTREESIZE-NEXT: [[Q3:%.*]] = extractelement <4 x float> [[RD]], i32 3 ; MINTREESIZE-NEXT: [[TMP7:%.*]] = insertelement <2 x float> poison, float [[Q2]], i32 0 ; MINTREESIZE-NEXT: [[TMP8:%.*]] = insertelement <2 x float> [[TMP7]], float [[Q3]], i32 1 ; MINTREESIZE-NEXT: [[Q4:%.*]] = fadd float [[Q0]], [[Q1]] ; MINTREESIZE-NEXT: [[Q5:%.*]] = fadd float [[Q2]], [[Q3]] ; MINTREESIZE-NEXT: [[TMP9:%.*]] = insertelement <2 x float> poison, float [[Q4]], i32 0 ; MINTREESIZE-NEXT: [[TMP10:%.*]] = insertelement <2 x float> [[TMP9]], float [[Q5]], i32 1 ; MINTREESIZE-NEXT: [[Q6:%.*]] = fadd float [[Q4]], [[Q5]] ; MINTREESIZE-NEXT: [[QI:%.*]] = fcmp olt float [[Q6]], [[Q5]] ; MINTREESIZE-NEXT: call void @llvm.assume(i1 [[QI]]) ; MINTREESIZE-NEXT: ret <4 x float> undef ; %c0 = extractelement <4 x i32> %c, i32 0 %c1 = extractelement <4 x i32> %c, i32 1 %c2 = extractelement <4 x i32> %c, i32 2 %c3 = extractelement <4 x i32> %c, i32 3 %a0 = extractelement <4 x float> %a, i32 0 %a1 = extractelement <4 x float> %a, i32 1 %a2 = extractelement <4 x float> %a, i32 2 %a3 = extractelement <4 x float> %a, i32 3 %b0 = extractelement <4 x float> %b, i32 0 %b1 = extractelement <4 x float> %b, i32 1 %b2 = extractelement <4 x float> %b, i32 2 %b3 = extractelement <4 x float> %b, i32 3 %cmp0 = icmp ne i32 %c0, 0 %cmp1 = icmp ne i32 %c1, 0 %cmp2 = icmp ne i32 %c2, 0 %cmp3 = icmp ne i32 %c3, 0 %s0 = select i1 %cmp0, float %a0, float %b0 %s1 = select i1 %cmp1, float %a1, float %b1 %s2 = select i1 %cmp2, float %a2, float %b2 %s3 = select i1 %cmp3, float %a3, float %b3 %ra = insertelement <4 x float> poison, float %s0, i32 0 %rb = insertelement <4 x float> %ra, float %s1, i32 1 %rc = insertelement <4 x float> %rb, float %s2, i32 2 %rd = insertelement <4 x float> %rc, float %s3, i32 3 %q0 = extractelement <4 x float> %rd, i32 0 %q1 = extractelement <4 x float> %rd, i32 1 %q2 = extractelement <4 x float> %rd, i32 2 %q3 = extractelement <4 x float> %rd, i32 3 %q4 = fadd float %q0, %q1 %q5 = fadd float %q2, %q3 %q6 = fadd float %q4, %q5 %qi = fcmp olt float %q6, %q5 call void @llvm.assume(i1 %qi) ret <4 x float> undef } ; Insert in an order different from the vector indices to make sure it ; doesn't matter define <4 x float> @simple_select_insert_out_of_order(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { ; CHECK-LABEL: @simple_select_insert_out_of_order( ; CHECK-NEXT: [[TMP1:%.*]] = icmp ne <4 x i32> [[C:%.*]], zeroinitializer ; CHECK-NEXT: [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x float> [[A:%.*]], <4 x float> [[B:%.*]] ; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <4 x float> [[TMP2]], <4 x float> poison, <4 x i32> <i32 2, i32 1, i32 0, i32 3> ; CHECK-NEXT: ret <4 x float> [[TMP3]] ; %c0 = extractelement <4 x i32> %c, i32 0 %c1 = extractelement <4 x i32> %c, i32 1 %c2 = extractelement <4 x i32> %c, i32 2 %c3 = extractelement <4 x i32> %c, i32 3 %a0 = extractelement <4 x float> %a, i32 0 %a1 = extractelement <4 x float> %a, i32 1 %a2 = extractelement <4 x float> %a, i32 2 %a3 = extractelement <4 x float> %a, i32 3 %b0 = extractelement <4 x float> %b, i32 0 %b1 = extractelement <4 x float> %b, i32 1 %b2 = extractelement <4 x float> %b, i32 2 %b3 = extractelement <4 x float> %b, i32 3 %cmp0 = icmp ne i32 %c0, 0 %cmp1 = icmp ne i32 %c1, 0 %cmp2 = icmp ne i32 %c2, 0 %cmp3 = icmp ne i32 %c3, 0 %s0 = select i1 %cmp0, float %a0, float %b0 %s1 = select i1 %cmp1, float %a1, float %b1 %s2 = select i1 %cmp2, float %a2, float %b2 %s3 = select i1 %cmp3, float %a3, float %b3 %ra = insertelement <4 x float> poison, float %s0, i32 2 %rb = insertelement <4 x float> %ra, float %s1, i32 1 %rc = insertelement <4 x float> %rb, float %s2, i32 0 %rd = insertelement <4 x float> %rc, float %s3, i32 3 ret <4 x float> %rd } declare void @v4f32_user(<4 x float>) #0 declare void @f32_user(float) #0 ; Multiple users of the final constructed vector define <4 x float> @simple_select_users(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { ; CHECK-LABEL: @simple_select_users( ; CHECK-NEXT: [[TMP1:%.*]] = icmp ne <4 x i32> [[C:%.*]], zeroinitializer ; CHECK-NEXT: [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x float> [[A:%.*]], <4 x float> [[B:%.*]] ; CHECK-NEXT: call void @v4f32_user(<4 x float> [[TMP2]]) #[[ATTR0:[0-9]+]] ; CHECK-NEXT: ret <4 x float> [[TMP2]] ; %c0 = extractelement <4 x i32> %c, i32 0 %c1 = extractelement <4 x i32> %c, i32 1 %c2 = extractelement <4 x i32> %c, i32 2 %c3 = extractelement <4 x i32> %c, i32 3 %a0 = extractelement <4 x float> %a, i32 0 %a1 = extractelement <4 x float> %a, i32 1 %a2 = extractelement <4 x float> %a, i32 2 %a3 = extractelement <4 x float> %a, i32 3 %b0 = extractelement <4 x float> %b, i32 0 %b1 = extractelement <4 x float> %b, i32 1 %b2 = extractelement <4 x float> %b, i32 2 %b3 = extractelement <4 x float> %b, i32 3 %cmp0 = icmp ne i32 %c0, 0 %cmp1 = icmp ne i32 %c1, 0 %cmp2 = icmp ne i32 %c2, 0 %cmp3 = icmp ne i32 %c3, 0 %s0 = select i1 %cmp0, float %a0, float %b0 %s1 = select i1 %cmp1, float %a1, float %b1 %s2 = select i1 %cmp2, float %a2, float %b2 %s3 = select i1 %cmp3, float %a3, float %b3 %ra = insertelement <4 x float> poison, float %s0, i32 0 %rb = insertelement <4 x float> %ra, float %s1, i32 1 %rc = insertelement <4 x float> %rb, float %s2, i32 2 %rd = insertelement <4 x float> %rc, float %s3, i32 3 call void @v4f32_user(<4 x float> %rd) #0 ret <4 x float> %rd } ; Unused insertelement define <4 x float> @simple_select_no_users(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { ; CHECK-LABEL: @simple_select_no_users( ; CHECK-NEXT: [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0 ; CHECK-NEXT: [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1 ; CHECK-NEXT: [[C2:%.*]] = extractelement <4 x i32> [[C]], i32 2 ; CHECK-NEXT: [[C3:%.*]] = extractelement <4 x i32> [[C]], i32 3 ; CHECK-NEXT: [[A0:%.*]] = extractelement <4 x float> [[A:%.*]], i32 0 ; CHECK-NEXT: [[A1:%.*]] = extractelement <4 x float> [[A]], i32 1 ; CHECK-NEXT: [[A2:%.*]] = extractelement <4 x float> [[A]], i32 2 ; CHECK-NEXT: [[A3:%.*]] = extractelement <4 x float> [[A]], i32 3 ; CHECK-NEXT: [[B0:%.*]] = extractelement <4 x float> [[B:%.*]], i32 0 ; CHECK-NEXT: [[B1:%.*]] = extractelement <4 x float> [[B]], i32 1 ; CHECK-NEXT: [[B2:%.*]] = extractelement <4 x float> [[B]], i32 2 ; CHECK-NEXT: [[B3:%.*]] = extractelement <4 x float> [[B]], i32 3 ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x i32> poison, i32 [[C0]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x i32> [[TMP1]], i32 [[C1]], i32 1 ; CHECK-NEXT: [[TMP3:%.*]] = icmp ne <2 x i32> [[TMP2]], zeroinitializer ; CHECK-NEXT: [[TMP4:%.*]] = insertelement <2 x float> poison, float [[A0]], i32 0 ; CHECK-NEXT: [[TMP5:%.*]] = insertelement <2 x float> [[TMP4]], float [[A1]], i32 1 ; CHECK-NEXT: [[TMP6:%.*]] = insertelement <2 x float> poison, float [[B0]], i32 0 ; CHECK-NEXT: [[TMP7:%.*]] = insertelement <2 x float> [[TMP6]], float [[B1]], i32 1 ; CHECK-NEXT: [[TMP8:%.*]] = select <2 x i1> [[TMP3]], <2 x float> [[TMP5]], <2 x float> [[TMP7]] ; CHECK-NEXT: [[TMP9:%.*]] = insertelement <2 x i32> poison, i32 [[C2]], i32 0 ; CHECK-NEXT: [[TMP10:%.*]] = insertelement <2 x i32> [[TMP9]], i32 [[C3]], i32 1 ; CHECK-NEXT: [[TMP11:%.*]] = icmp ne <2 x i32> [[TMP10]], zeroinitializer ; CHECK-NEXT: [[TMP12:%.*]] = insertelement <2 x float> poison, float [[A2]], i32 0 ; CHECK-NEXT: [[TMP13:%.*]] = insertelement <2 x float> [[TMP12]], float [[A3]], i32 1 ; CHECK-NEXT: [[TMP14:%.*]] = insertelement <2 x float> poison, float [[B2]], i32 0 ; CHECK-NEXT: [[TMP15:%.*]] = insertelement <2 x float> [[TMP14]], float [[B3]], i32 1 ; CHECK-NEXT: [[TMP16:%.*]] = select <2 x i1> [[TMP11]], <2 x float> [[TMP13]], <2 x float> [[TMP15]] ; CHECK-NEXT: [[TMP17:%.*]] = shufflevector <2 x float> [[TMP8]], <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> ; CHECK-NEXT: [[TMP18:%.*]] = shufflevector <2 x float> [[TMP16]], <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> ; CHECK-NEXT: [[RD1:%.*]] = shufflevector <4 x float> poison, <4 x float> [[TMP18]], <4 x i32> <i32 0, i32 1, i32 4, i32 5> ; CHECK-NEXT: ret <4 x float> [[RD1]] ; %c0 = extractelement <4 x i32> %c, i32 0 %c1 = extractelement <4 x i32> %c, i32 1 %c2 = extractelement <4 x i32> %c, i32 2 %c3 = extractelement <4 x i32> %c, i32 3 %a0 = extractelement <4 x float> %a, i32 0 %a1 = extractelement <4 x float> %a, i32 1 %a2 = extractelement <4 x float> %a, i32 2 %a3 = extractelement <4 x float> %a, i32 3 %b0 = extractelement <4 x float> %b, i32 0 %b1 = extractelement <4 x float> %b, i32 1 %b2 = extractelement <4 x float> %b, i32 2 %b3 = extractelement <4 x float> %b, i32 3 %cmp0 = icmp ne i32 %c0, 0 %cmp1 = icmp ne i32 %c1, 0 %cmp2 = icmp ne i32 %c2, 0 %cmp3 = icmp ne i32 %c3, 0 %s0 = select i1 %cmp0, float %a0, float %b0 %s1 = select i1 %cmp1, float %a1, float %b1 %s2 = select i1 %cmp2, float %a2, float %b2 %s3 = select i1 %cmp3, float %a3, float %b3 %ra = insertelement <4 x float> poison, float %s0, i32 0 %rb = insertelement <4 x float> %ra, float %s1, i32 1 %rc = insertelement <4 x float> poison, float %s2, i32 2 %rd = insertelement <4 x float> %rc, float %s3, i32 3 ret <4 x float> %rd } ; Make sure infinite loop doesn't happen which I ran into when trying ; to do this backwards this backwards define <4 x i32> @reconstruct(<4 x i32> %c) #0 { ; CHECK-LABEL: @reconstruct( ; CHECK-NEXT: [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0 ; CHECK-NEXT: [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1 ; CHECK-NEXT: [[C2:%.*]] = extractelement <4 x i32> [[C]], i32 2 ; CHECK-NEXT: [[C3:%.*]] = extractelement <4 x i32> [[C]], i32 3 ; CHECK-NEXT: [[RA:%.*]] = insertelement <4 x i32> poison, i32 [[C0]], i32 0 ; CHECK-NEXT: [[RB:%.*]] = insertelement <4 x i32> [[RA]], i32 [[C1]], i32 1 ; CHECK-NEXT: [[RC:%.*]] = insertelement <4 x i32> [[RB]], i32 [[C2]], i32 2 ; CHECK-NEXT: [[RD:%.*]] = insertelement <4 x i32> [[RC]], i32 [[C3]], i32 3 ; CHECK-NEXT: ret <4 x i32> [[RD]] ; %c0 = extractelement <4 x i32> %c, i32 0 %c1 = extractelement <4 x i32> %c, i32 1 %c2 = extractelement <4 x i32> %c, i32 2 %c3 = extractelement <4 x i32> %c, i32 3 %ra = insertelement <4 x i32> poison, i32 %c0, i32 0 %rb = insertelement <4 x i32> %ra, i32 %c1, i32 1 %rc = insertelement <4 x i32> %rb, i32 %c2, i32 2 %rd = insertelement <4 x i32> %rc, i32 %c3, i32 3 ret <4 x i32> %rd } define <2 x float> @simple_select_v2(<2 x float> %a, <2 x float> %b, <2 x i32> %c) #0 { ; CHECK-LABEL: @simple_select_v2( ; CHECK-NEXT: [[TMP1:%.*]] = icmp ne <2 x i32> [[C:%.*]], zeroinitializer ; CHECK-NEXT: [[TMP2:%.*]] = select <2 x i1> [[TMP1]], <2 x float> [[A:%.*]], <2 x float> [[B:%.*]] ; CHECK-NEXT: ret <2 x float> [[TMP2]] ; %c0 = extractelement <2 x i32> %c, i32 0 %c1 = extractelement <2 x i32> %c, i32 1 %a0 = extractelement <2 x float> %a, i32 0 %a1 = extractelement <2 x float> %a, i32 1 %b0 = extractelement <2 x float> %b, i32 0 %b1 = extractelement <2 x float> %b, i32 1 %cmp0 = icmp ne i32 %c0, 0 %cmp1 = icmp ne i32 %c1, 0 %s0 = select i1 %cmp0, float %a0, float %b0 %s1 = select i1 %cmp1, float %a1, float %b1 %ra = insertelement <2 x float> poison, float %s0, i32 0 %rb = insertelement <2 x float> %ra, float %s1, i32 1 ret <2 x float> %rb } ; Make sure when we construct partial vectors, we don't keep ; re-visiting the insertelement chains starting with undef ; (low cost threshold needed to force this to happen) define <4 x float> @simple_select_partial_vector(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { ; CHECK-LABEL: @simple_select_partial_vector( ; CHECK-NEXT: [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0 ; CHECK-NEXT: [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1 ; CHECK-NEXT: [[A0:%.*]] = extractelement <4 x float> [[A:%.*]], i32 0 ; CHECK-NEXT: [[A1:%.*]] = extractelement <4 x float> [[A]], i32 1 ; CHECK-NEXT: [[B0:%.*]] = extractelement <4 x float> [[B:%.*]], i32 0 ; CHECK-NEXT: [[B1:%.*]] = extractelement <4 x float> [[B]], i32 1 ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x i32> poison, i32 [[C0]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x i32> [[TMP1]], i32 [[C1]], i32 1 ; CHECK-NEXT: [[TMP3:%.*]] = icmp ne <2 x i32> [[TMP2]], zeroinitializer ; CHECK-NEXT: [[TMP4:%.*]] = insertelement <2 x float> poison, float [[A0]], i32 0 ; CHECK-NEXT: [[TMP5:%.*]] = insertelement <2 x float> [[TMP4]], float [[A1]], i32 1 ; CHECK-NEXT: [[TMP6:%.*]] = insertelement <2 x float> poison, float [[B0]], i32 0 ; CHECK-NEXT: [[TMP7:%.*]] = insertelement <2 x float> [[TMP6]], float [[B1]], i32 1 ; CHECK-NEXT: [[TMP8:%.*]] = select <2 x i1> [[TMP3]], <2 x float> [[TMP5]], <2 x float> [[TMP7]] ; CHECK-NEXT: [[TMP9:%.*]] = extractelement <2 x float> [[TMP8]], i32 0 ; CHECK-NEXT: [[RA:%.*]] = insertelement <4 x float> poison, float [[TMP9]], i32 0 ; CHECK-NEXT: [[TMP10:%.*]] = extractelement <2 x float> [[TMP8]], i32 1 ; CHECK-NEXT: [[RB:%.*]] = insertelement <4 x float> [[RA]], float [[TMP10]], i32 1 ; CHECK-NEXT: ret <4 x float> [[RB]] ; %c0 = extractelement <4 x i32> %c, i32 0 %c1 = extractelement <4 x i32> %c, i32 1 %a0 = extractelement <4 x float> %a, i32 0 %a1 = extractelement <4 x float> %a, i32 1 %b0 = extractelement <4 x float> %b, i32 0 %b1 = extractelement <4 x float> %b, i32 1 %1 = insertelement <2 x i32> poison, i32 %c0, i32 0 %2 = insertelement <2 x i32> %1, i32 %c1, i32 1 %3 = icmp ne <2 x i32> %2, zeroinitializer %4 = insertelement <2 x float> poison, float %a0, i32 0 %5 = insertelement <2 x float> %4, float %a1, i32 1 %6 = insertelement <2 x float> poison, float %b0, i32 0 %7 = insertelement <2 x float> %6, float %b1, i32 1 %8 = select <2 x i1> %3, <2 x float> %5, <2 x float> %7 %9 = extractelement <2 x float> %8, i32 0 %ra = insertelement <4 x float> poison, float %9, i32 0 %10 = extractelement <2 x float> %8, i32 1 %rb = insertelement <4 x float> %ra, float %10, i32 1 ret <4 x float> %rb } ; Make sure that vectorization happens even if insertelements operations ; must be rescheduled. The case here is from compiling Julia. define <4 x float> @reschedule_extract(<4 x float> %a, <4 x float> %b) { ; THRESHOLD-LABEL: @reschedule_extract( ; THRESHOLD-NEXT: [[TMP1:%.*]] = fadd <4 x float> [[A:%.*]], [[B:%.*]] ; THRESHOLD-NEXT: ret <4 x float> [[TMP1]] ; ; NOTHRESHOLD-LABEL: @reschedule_extract( ; NOTHRESHOLD-NEXT: [[TMP1:%.*]] = fadd <4 x float> [[A:%.*]], [[B:%.*]] ; NOTHRESHOLD-NEXT: ret <4 x float> [[TMP1]] ; ; MINTREESIZE-LABEL: @reschedule_extract( ; MINTREESIZE-NEXT: [[TMP1:%.*]] = extractelement <4 x float> [[B:%.*]], i32 3 ; MINTREESIZE-NEXT: [[TMP2:%.*]] = extractelement <4 x float> [[A:%.*]], i32 3 ; MINTREESIZE-NEXT: [[TMP3:%.*]] = insertelement <2 x float> poison, float [[TMP2]], i32 0 ; MINTREESIZE-NEXT: [[TMP4:%.*]] = insertelement <2 x float> [[TMP3]], float [[TMP1]], i32 1 ; MINTREESIZE-NEXT: [[TMP5:%.*]] = fadd <4 x float> [[A]], [[B]] ; MINTREESIZE-NEXT: ret <4 x float> [[TMP5]] ; %a0 = extractelement <4 x float> %a, i32 0 %b0 = extractelement <4 x float> %b, i32 0 %c0 = fadd float %a0, %b0 %v0 = insertelement <4 x float> poison, float %c0, i32 0 %a1 = extractelement <4 x float> %a, i32 1 %b1 = extractelement <4 x float> %b, i32 1 %c1 = fadd float %a1, %b1 %v1 = insertelement <4 x float> %v0, float %c1, i32 1 %a2 = extractelement <4 x float> %a, i32 2 %b2 = extractelement <4 x float> %b, i32 2 %c2 = fadd float %a2, %b2 %v2 = insertelement <4 x float> %v1, float %c2, i32 2 %a3 = extractelement <4 x float> %a, i32 3 %b3 = extractelement <4 x float> %b, i32 3 %c3 = fadd float %a3, %b3 %v3 = insertelement <4 x float> %v2, float %c3, i32 3 ret <4 x float> %v3 } ; Check that cost model for vectorization takes credit for ; instructions that are erased. define <4 x float> @take_credit(<4 x float> %a, <4 x float> %b) { ; THRESHOLD-LABEL: @take_credit( ; THRESHOLD-NEXT: [[TMP1:%.*]] = fadd <4 x float> [[A:%.*]], [[B:%.*]] ; THRESHOLD-NEXT: ret <4 x float> [[TMP1]] ; ; NOTHRESHOLD-LABEL: @take_credit( ; NOTHRESHOLD-NEXT: [[TMP1:%.*]] = fadd <4 x float> [[A:%.*]], [[B:%.*]] ; NOTHRESHOLD-NEXT: ret <4 x float> [[TMP1]] ; ; MINTREESIZE-LABEL: @take_credit( ; MINTREESIZE-NEXT: [[TMP1:%.*]] = extractelement <4 x float> [[B:%.*]], i32 3 ; MINTREESIZE-NEXT: [[TMP2:%.*]] = extractelement <4 x float> [[A:%.*]], i32 3 ; MINTREESIZE-NEXT: [[TMP3:%.*]] = insertelement <2 x float> poison, float [[TMP2]], i32 0 ; MINTREESIZE-NEXT: [[TMP4:%.*]] = insertelement <2 x float> [[TMP3]], float [[TMP1]], i32 1 ; MINTREESIZE-NEXT: [[TMP5:%.*]] = fadd <4 x float> [[A]], [[B]] ; MINTREESIZE-NEXT: ret <4 x float> [[TMP5]] ; %a0 = extractelement <4 x float> %a, i32 0 %b0 = extractelement <4 x float> %b, i32 0 %c0 = fadd float %a0, %b0 %a1 = extractelement <4 x float> %a, i32 1 %b1 = extractelement <4 x float> %b, i32 1 %c1 = fadd float %a1, %b1 %a2 = extractelement <4 x float> %a, i32 2 %b2 = extractelement <4 x float> %b, i32 2 %c2 = fadd float %a2, %b2 %a3 = extractelement <4 x float> %a, i32 3 %b3 = extractelement <4 x float> %b, i32 3 %c3 = fadd float %a3, %b3 %v0 = insertelement <4 x float> poison, float %c0, i32 0 %v1 = insertelement <4 x float> %v0, float %c1, i32 1 %v2 = insertelement <4 x float> %v1, float %c2, i32 2 %v3 = insertelement <4 x float> %v2, float %c3, i32 3 ret <4 x float> %v3 } ; Make sure we handle multiple trees that feed one build vector correctly. define <4 x double> @multi_tree(double %w, double %x, double %y, double %z) { ; CHECK-LABEL: @multi_tree( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x double> poison, double [[Z:%.*]], i32 0 ; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x double> [[TMP1]], double [[Y:%.*]], i32 1 ; CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x double> [[TMP2]], double [[X:%.*]], i32 2 ; CHECK-NEXT: [[TMP4:%.*]] = insertelement <4 x double> [[TMP3]], double [[W:%.*]], i32 3 ; CHECK-NEXT: [[TMP5:%.*]] = fadd <4 x double> [[TMP4]], <double 3.000000e+00, double 2.000000e+00, double 1.000000e+00, double 0.000000e+00> ; CHECK-NEXT: [[TMP6:%.*]] = fmul <4 x double> [[TMP5]], <double 1.000000e+00, double 1.000000e+00, double 1.000000e+00, double 1.000000e+00> ; CHECK-NEXT: ret <4 x double> [[TMP6]] ; %t0 = fadd double %w , 0.000000e+00 %t1 = fadd double %x , 1.000000e+00 %t2 = fadd double %y , 2.000000e+00 %t3 = fadd double %z , 3.000000e+00 %t4 = fmul double %t0, 1.000000e+00 %i1 = insertelement <4 x double> poison, double %t4, i32 3 %t5 = fmul double %t1, 1.000000e+00 %i2 = insertelement <4 x double> %i1, double %t5, i32 2 %t6 = fmul double %t2, 1.000000e+00 %i3 = insertelement <4 x double> %i2, double %t6, i32 1 %t7 = fmul double %t3, 1.000000e+00 %i4 = insertelement <4 x double> %i3, double %t7, i32 0 ret <4 x double> %i4 } define <8 x float> @_vadd256(<8 x float> %a, <8 x float> %b) local_unnamed_addr #0 { ; THRESHOLD-LABEL: @_vadd256( ; THRESHOLD-NEXT: [[TMP1:%.*]] = fadd <8 x float> [[A:%.*]], [[B:%.*]] ; THRESHOLD-NEXT: ret <8 x float> [[TMP1]] ; ; NOTHRESHOLD-LABEL: @_vadd256( ; NOTHRESHOLD-NEXT: [[TMP1:%.*]] = fadd <8 x float> [[A:%.*]], [[B:%.*]] ; NOTHRESHOLD-NEXT: ret <8 x float> [[TMP1]] ; ; MINTREESIZE-LABEL: @_vadd256( ; MINTREESIZE-NEXT: [[TMP1:%.*]] = extractelement <8 x float> [[B:%.*]], i32 7 ; MINTREESIZE-NEXT: [[TMP2:%.*]] = extractelement <8 x float> [[A:%.*]], i32 7 ; MINTREESIZE-NEXT: [[TMP3:%.*]] = insertelement <2 x float> poison, float [[TMP2]], i32 0 ; MINTREESIZE-NEXT: [[TMP4:%.*]] = insertelement <2 x float> [[TMP3]], float [[TMP1]], i32 1 ; MINTREESIZE-NEXT: [[TMP5:%.*]] = fadd <8 x float> [[A]], [[B]] ; MINTREESIZE-NEXT: ret <8 x float> [[TMP5]] ; %vecext = extractelement <8 x float> %a, i32 0 %vecext1 = extractelement <8 x float> %b, i32 0 %add = fadd float %vecext, %vecext1 %vecext2 = extractelement <8 x float> %a, i32 1 %vecext3 = extractelement <8 x float> %b, i32 1 %add4 = fadd float %vecext2, %vecext3 %vecext5 = extractelement <8 x float> %a, i32 2 %vecext6 = extractelement <8 x float> %b, i32 2 %add7 = fadd float %vecext5, %vecext6 %vecext8 = extractelement <8 x float> %a, i32 3 %vecext9 = extractelement <8 x float> %b, i32 3 %add10 = fadd float %vecext8, %vecext9 %vecext11 = extractelement <8 x float> %a, i32 4 %vecext12 = extractelement <8 x float> %b, i32 4 %add13 = fadd float %vecext11, %vecext12 %vecext14 = extractelement <8 x float> %a, i32 5 %vecext15 = extractelement <8 x float> %b, i32 5 %add16 = fadd float %vecext14, %vecext15 %vecext17 = extractelement <8 x float> %a, i32 6 %vecext18 = extractelement <8 x float> %b, i32 6 %add19 = fadd float %vecext17, %vecext18 %vecext20 = extractelement <8 x float> %a, i32 7 %vecext21 = extractelement <8 x float> %b, i32 7 %add22 = fadd float %vecext20, %vecext21 %vecinit.i = insertelement <8 x float> poison, float %add, i32 0 %vecinit1.i = insertelement <8 x float> %vecinit.i, float %add4, i32 1 %vecinit2.i = insertelement <8 x float> %vecinit1.i, float %add7, i32 2 %vecinit3.i = insertelement <8 x float> %vecinit2.i, float %add10, i32 3 %vecinit4.i = insertelement <8 x float> %vecinit3.i, float %add13, i32 4 %vecinit5.i = insertelement <8 x float> %vecinit4.i, float %add16, i32 5 %vecinit6.i = insertelement <8 x float> %vecinit5.i, float %add19, i32 6 %vecinit7.i = insertelement <8 x float> %vecinit6.i, float %add22, i32 7 ret <8 x float> %vecinit7.i } attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "frame-pointer"="all" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" }