; RUN: opt < %s -passes='print<branch-prob>' -disable-output 2>&1 | FileCheck %s declare void @bar() cold ; Both 'l1' and 'r1' has one edge leading to 'cold' and another one to ; 'unreachable' blocks. Check that 'cold' paths are preferred. Also ensure both ; paths from 'entry' block are equal. define void @test1(i32 %0) { ;CHECK: edge entry -> l1 probability is 0x40000000 / 0x80000000 = 50.00% ;CHECK: edge entry -> r1 probability is 0x40000000 / 0x80000000 = 50.00% ;CHECK: edge l1 -> cold probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge] ;CHECK: edge l1 -> unreached probability is 0x00000000 / 0x80000000 = 0.00% ;CHECK: edge r1 -> unreached probability is 0x00000000 / 0x80000000 = 0.00% ;CHECK: edge r1 -> cold probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge] entry: br i1 undef, label %l1, label %r1 l1: br i1 undef, label %cold, label %unreached r1: br i1 undef, label %unreached, label %cold unreached: unreachable cold: call void @bar() ret void } ; Both edges of 'l1' leads to 'cold' blocks while one edge of 'r1' leads to ; 'unreachable' block. Check that 'l1' has 50/50 while 'r1' has 0/100 ; distributuion. Also ensure both paths from 'entry' block are equal. define void @test2(i32 %0) { ;CHECK: edge entry -> l1 probability is 0x40000000 / 0x80000000 = 50.00% ;CHECK: edge entry -> r1 probability is 0x40000000 / 0x80000000 = 50.00% ;CHECK: edge l1 -> cold probability is 0x40000000 / 0x80000000 = 50.00% ;CHECK: edge l1 -> cold2 probability is 0x40000000 / 0x80000000 = 50.00% ;CHECK: edge r1 -> unreached probability is 0x00000000 / 0x80000000 = 0.00% ;CHECK: edge r1 -> cold probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge] entry: br i1 undef, label %l1, label %r1 l1: br i1 undef, label %cold, label %cold2 r1: br i1 undef, label %unreached, label %cold unreached: unreachable cold: call void @bar() ret void cold2: call void @bar() ret void } ; Both edges of 'r1' leads to 'unreachable' blocks while one edge of 'l1' leads to ; 'cold' block. Ensure that path leading to 'cold' block is preferred. define void @test3(i32 %0) { ;CHECK: edge entry -> l1 probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge] ;CHECK: edge entry -> r1 probability is 0x00000000 / 0x80000000 = 0.00% ;CHECK: edge l1 -> cold probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge] ;CHECK: edge l1 -> unreached probability is 0x00000000 / 0x80000000 = 0.00% ;CHECK: edge r1 -> unreached probability is 0x40000000 / 0x80000000 = 50.00% ;CHECK: edge r1 -> unreached2 probability is 0x40000000 / 0x80000000 = 50.00% entry: br i1 undef, label %l1, label %r1 l1: br i1 undef, label %cold, label %unreached r1: br i1 undef, label %unreached, label %unreached2 unreached: unreachable unreached2: unreachable cold: call void @bar() ret void } ; Left edge of 'entry' leads to 'cold' block while right edge is 'normal' continuation. ; Check that we able to propagate 'cold' weight to 'entry' block. Also ensure ; both edges from 'l1' are equally likely. define void @test4(i32 %0) { ;CHECK: edge entry -> l1 probability is 0x078780e3 / 0x80000000 = 5.88% ;CHECK: edge entry -> r1 probability is 0x78787f1d / 0x80000000 = 94.12% [HOT edge] ;CHECK: edge l1 -> l2 probability is 0x40000000 / 0x80000000 = 50.00% ;CHECK: edge l1 -> r2 probability is 0x40000000 / 0x80000000 = 50.00% ;CHECK: edge l2 -> to.cold probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge] ;CHECK: edge r2 -> to.cold probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge] ;CHECK: edge to.cold -> cold probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge] entry: br i1 undef, label %l1, label %r1 l1: br i1 undef, label %l2, label %r2 l2: br label %to.cold r2: br label %to.cold to.cold: br label %cold r1: ret void cold: call void @bar() ret void } ; Check that most likely path from 'entry' to 'l2' through 'r1' is preferred. define void @test5(i32 %0) { ;CHECK: edge entry -> cold probability is 0x078780e3 / 0x80000000 = 5.88% ;CHECK: edge entry -> r1 probability is 0x78787f1d / 0x80000000 = 94.12% [HOT edge] ;CHECK: edge cold -> l2 probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge] ;CHECK: edge r1 -> l2 probability is 0x80000000 / 0x80000000 = 100.00% [HOT edge] ;CHECK: edge r1 -> unreached probability is 0x00000000 / 0x80000000 = 0.00% entry: br i1 undef, label %cold, label %r1 cold: call void @bar() br label %l2 r1: br i1 undef, label %l2, label %unreached l2: ret void unreached: unreachable }