; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=riscv32 -mattr=+v -riscv-v-vector-bits-min=128 -riscv-v-fixed-length-vector-lmul-max=2 -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,LMULMAX2 ; RUN: llc -mtriple=riscv64 -mattr=+v -riscv-v-vector-bits-min=128 -riscv-v-fixed-length-vector-lmul-max=2 -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,LMULMAX2 ; RUN: llc -mtriple=riscv32 -mattr=+v -riscv-v-vector-bits-min=128 -riscv-v-fixed-length-vector-lmul-max=1 -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,LMULMAX1-RV32 ; RUN: llc -mtriple=riscv64 -mattr=+v -riscv-v-vector-bits-min=128 -riscv-v-fixed-length-vector-lmul-max=1 -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,LMULMAX1-RV64 define void @splat_ones_v1i1(<1 x i1>* %x) { ; CHECK-LABEL: splat_ones_v1i1: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 1, e8, mf8, ta, mu ; CHECK-NEXT: vmset.m v0 ; CHECK-NEXT: vmv.v.i v8, 0 ; CHECK-NEXT: vmerge.vim v8, v8, 1, v0 ; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, mu ; CHECK-NEXT: vmv.v.i v9, 0 ; CHECK-NEXT: vsetivli zero, 1, e8, mf2, tu, mu ; CHECK-NEXT: vslideup.vi v9, v8, 0 ; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, mu ; CHECK-NEXT: vmsne.vi v8, v9, 0 ; CHECK-NEXT: vsm.v v8, (a0) ; CHECK-NEXT: ret store <1 x i1> <i1 1>, <1 x i1>* %x ret void } define void @splat_zeros_v2i1(<2 x i1>* %x) { ; CHECK-LABEL: splat_zeros_v2i1: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 2, e8, mf8, ta, mu ; CHECK-NEXT: vmclr.m v0 ; CHECK-NEXT: vmv.v.i v8, 0 ; CHECK-NEXT: vmerge.vim v8, v8, 1, v0 ; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, mu ; CHECK-NEXT: vmv.v.i v9, 0 ; CHECK-NEXT: vsetivli zero, 2, e8, mf2, tu, mu ; CHECK-NEXT: vslideup.vi v9, v8, 0 ; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, mu ; CHECK-NEXT: vmsne.vi v8, v9, 0 ; CHECK-NEXT: vsm.v v8, (a0) ; CHECK-NEXT: ret store <2 x i1> zeroinitializer, <2 x i1>* %x ret void } define void @splat_v1i1(<1 x i1>* %x, i1 %y) { ; CHECK-LABEL: splat_v1i1: ; CHECK: # %bb.0: ; CHECK-NEXT: andi a1, a1, 1 ; CHECK-NEXT: vsetivli zero, 1, e8, mf8, ta, mu ; CHECK-NEXT: vmv.v.x v8, a1 ; CHECK-NEXT: vmsne.vi v0, v8, 0 ; CHECK-NEXT: vmv.v.i v8, 0 ; CHECK-NEXT: vmerge.vim v8, v8, 1, v0 ; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, mu ; CHECK-NEXT: vmv.v.i v9, 0 ; CHECK-NEXT: vsetivli zero, 1, e8, mf2, tu, mu ; CHECK-NEXT: vslideup.vi v9, v8, 0 ; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, mu ; CHECK-NEXT: vmsne.vi v8, v9, 0 ; CHECK-NEXT: vsm.v v8, (a0) ; CHECK-NEXT: ret %a = insertelement <1 x i1> poison, i1 %y, i32 0 %b = shufflevector <1 x i1> %a, <1 x i1> poison, <1 x i32> zeroinitializer store <1 x i1> %b, <1 x i1>* %x ret void } define void @splat_v1i1_icmp(<1 x i1>* %x, i32 signext %y, i32 signext %z) { ; CHECK-LABEL: splat_v1i1_icmp: ; CHECK: # %bb.0: ; CHECK-NEXT: xor a1, a1, a2 ; CHECK-NEXT: seqz a1, a1 ; CHECK-NEXT: vsetivli zero, 1, e8, mf8, ta, mu ; CHECK-NEXT: vmv.v.x v8, a1 ; CHECK-NEXT: vmsne.vi v0, v8, 0 ; CHECK-NEXT: vmv.v.i v8, 0 ; CHECK-NEXT: vmerge.vim v8, v8, 1, v0 ; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, mu ; CHECK-NEXT: vmv.v.i v9, 0 ; CHECK-NEXT: vsetivli zero, 1, e8, mf2, tu, mu ; CHECK-NEXT: vslideup.vi v9, v8, 0 ; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, mu ; CHECK-NEXT: vmsne.vi v8, v9, 0 ; CHECK-NEXT: vsm.v v8, (a0) ; CHECK-NEXT: ret %c = icmp eq i32 %y, %z %a = insertelement <1 x i1> poison, i1 %c, i32 0 %b = shufflevector <1 x i1> %a, <1 x i1> poison, <1 x i32> zeroinitializer store <1 x i1> %b, <1 x i1>* %x ret void } define void @splat_ones_v4i1(<4 x i1>* %x) { ; CHECK-LABEL: splat_ones_v4i1: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 4, e8, mf4, ta, mu ; CHECK-NEXT: vmset.m v0 ; CHECK-NEXT: vmv.v.i v8, 0 ; CHECK-NEXT: vmerge.vim v8, v8, 1, v0 ; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, mu ; CHECK-NEXT: vmv.v.i v9, 0 ; CHECK-NEXT: vsetivli zero, 4, e8, mf2, tu, mu ; CHECK-NEXT: vslideup.vi v9, v8, 0 ; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, mu ; CHECK-NEXT: vmsne.vi v8, v9, 0 ; CHECK-NEXT: vsm.v v8, (a0) ; CHECK-NEXT: ret store <4 x i1> <i1 1, i1 1, i1 1, i1 1>, <4 x i1>* %x ret void } define void @splat_v4i1(<4 x i1>* %x, i1 %y) { ; CHECK-LABEL: splat_v4i1: ; CHECK: # %bb.0: ; CHECK-NEXT: andi a1, a1, 1 ; CHECK-NEXT: vsetivli zero, 4, e8, mf4, ta, mu ; CHECK-NEXT: vmv.v.x v8, a1 ; CHECK-NEXT: vmsne.vi v0, v8, 0 ; CHECK-NEXT: vmv.v.i v8, 0 ; CHECK-NEXT: vmerge.vim v8, v8, 1, v0 ; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, mu ; CHECK-NEXT: vmv.v.i v9, 0 ; CHECK-NEXT: vsetivli zero, 4, e8, mf2, tu, mu ; CHECK-NEXT: vslideup.vi v9, v8, 0 ; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, mu ; CHECK-NEXT: vmsne.vi v8, v9, 0 ; CHECK-NEXT: vsm.v v8, (a0) ; CHECK-NEXT: ret %a = insertelement <4 x i1> poison, i1 %y, i32 0 %b = shufflevector <4 x i1> %a, <4 x i1> poison, <4 x i32> zeroinitializer store <4 x i1> %b, <4 x i1>* %x ret void } define void @splat_zeros_v8i1(<8 x i1>* %x) { ; CHECK-LABEL: splat_zeros_v8i1: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, mu ; CHECK-NEXT: vmclr.m v8 ; CHECK-NEXT: vsm.v v8, (a0) ; CHECK-NEXT: ret store <8 x i1> zeroinitializer, <8 x i1>* %x ret void } define void @splat_v8i1(<8 x i1>* %x, i1 %y) { ; CHECK-LABEL: splat_v8i1: ; CHECK: # %bb.0: ; CHECK-NEXT: andi a1, a1, 1 ; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, mu ; CHECK-NEXT: vmv.v.x v8, a1 ; CHECK-NEXT: vmsne.vi v8, v8, 0 ; CHECK-NEXT: vsm.v v8, (a0) ; CHECK-NEXT: ret %a = insertelement <8 x i1> poison, i1 %y, i32 0 %b = shufflevector <8 x i1> %a, <8 x i1> poison, <8 x i32> zeroinitializer store <8 x i1> %b, <8 x i1>* %x ret void } define void @splat_ones_v16i1(<16 x i1>* %x) { ; CHECK-LABEL: splat_ones_v16i1: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 16, e8, m1, ta, mu ; CHECK-NEXT: vmset.m v8 ; CHECK-NEXT: vsm.v v8, (a0) ; CHECK-NEXT: ret store <16 x i1> <i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1>, <16 x i1>* %x ret void } define void @splat_v16i1(<16 x i1>* %x, i1 %y) { ; CHECK-LABEL: splat_v16i1: ; CHECK: # %bb.0: ; CHECK-NEXT: andi a1, a1, 1 ; CHECK-NEXT: vsetivli zero, 16, e8, m1, ta, mu ; CHECK-NEXT: vmv.v.x v8, a1 ; CHECK-NEXT: vmsne.vi v8, v8, 0 ; CHECK-NEXT: vsm.v v8, (a0) ; CHECK-NEXT: ret %a = insertelement <16 x i1> poison, i1 %y, i32 0 %b = shufflevector <16 x i1> %a, <16 x i1> poison, <16 x i32> zeroinitializer store <16 x i1> %b, <16 x i1>* %x ret void } define void @splat_zeros_v32i1(<32 x i1>* %x) { ; LMULMAX2-LABEL: splat_zeros_v32i1: ; LMULMAX2: # %bb.0: ; LMULMAX2-NEXT: li a1, 32 ; LMULMAX2-NEXT: vsetvli zero, a1, e8, m2, ta, mu ; LMULMAX2-NEXT: vmclr.m v8 ; LMULMAX2-NEXT: vsm.v v8, (a0) ; LMULMAX2-NEXT: ret ; ; LMULMAX1-RV32-LABEL: splat_zeros_v32i1: ; LMULMAX1-RV32: # %bb.0: ; LMULMAX1-RV32-NEXT: vsetivli zero, 16, e8, m1, ta, mu ; LMULMAX1-RV32-NEXT: vmclr.m v8 ; LMULMAX1-RV32-NEXT: vsm.v v8, (a0) ; LMULMAX1-RV32-NEXT: addi a0, a0, 2 ; LMULMAX1-RV32-NEXT: vsm.v v8, (a0) ; LMULMAX1-RV32-NEXT: ret ; ; LMULMAX1-RV64-LABEL: splat_zeros_v32i1: ; LMULMAX1-RV64: # %bb.0: ; LMULMAX1-RV64-NEXT: vsetivli zero, 16, e8, m1, ta, mu ; LMULMAX1-RV64-NEXT: vmclr.m v8 ; LMULMAX1-RV64-NEXT: vsm.v v8, (a0) ; LMULMAX1-RV64-NEXT: addi a0, a0, 2 ; LMULMAX1-RV64-NEXT: vsm.v v8, (a0) ; LMULMAX1-RV64-NEXT: ret store <32 x i1> zeroinitializer, <32 x i1>* %x ret void } define void @splat_v32i1(<32 x i1>* %x, i1 %y) { ; LMULMAX2-LABEL: splat_v32i1: ; LMULMAX2: # %bb.0: ; LMULMAX2-NEXT: andi a1, a1, 1 ; LMULMAX2-NEXT: li a2, 32 ; LMULMAX2-NEXT: vsetvli zero, a2, e8, m2, ta, mu ; LMULMAX2-NEXT: vmv.v.x v8, a1 ; LMULMAX2-NEXT: vmsne.vi v10, v8, 0 ; LMULMAX2-NEXT: vsm.v v10, (a0) ; LMULMAX2-NEXT: ret ; ; LMULMAX1-RV32-LABEL: splat_v32i1: ; LMULMAX1-RV32: # %bb.0: ; LMULMAX1-RV32-NEXT: andi a1, a1, 1 ; LMULMAX1-RV32-NEXT: vsetivli zero, 16, e8, m1, ta, mu ; LMULMAX1-RV32-NEXT: vmv.v.x v8, a1 ; LMULMAX1-RV32-NEXT: vmsne.vi v8, v8, 0 ; LMULMAX1-RV32-NEXT: addi a1, a0, 2 ; LMULMAX1-RV32-NEXT: vsm.v v8, (a1) ; LMULMAX1-RV32-NEXT: vsm.v v8, (a0) ; LMULMAX1-RV32-NEXT: ret ; ; LMULMAX1-RV64-LABEL: splat_v32i1: ; LMULMAX1-RV64: # %bb.0: ; LMULMAX1-RV64-NEXT: andi a1, a1, 1 ; LMULMAX1-RV64-NEXT: vsetivli zero, 16, e8, m1, ta, mu ; LMULMAX1-RV64-NEXT: vmv.v.x v8, a1 ; LMULMAX1-RV64-NEXT: vmsne.vi v8, v8, 0 ; LMULMAX1-RV64-NEXT: addi a1, a0, 2 ; LMULMAX1-RV64-NEXT: vsm.v v8, (a1) ; LMULMAX1-RV64-NEXT: vsm.v v8, (a0) ; LMULMAX1-RV64-NEXT: ret %a = insertelement <32 x i1> poison, i1 %y, i32 0 %b = shufflevector <32 x i1> %a, <32 x i1> poison, <32 x i32> zeroinitializer store <32 x i1> %b, <32 x i1>* %x ret void } define void @splat_ones_v64i1(<64 x i1>* %x) { ; LMULMAX2-LABEL: splat_ones_v64i1: ; LMULMAX2: # %bb.0: ; LMULMAX2-NEXT: addi a1, a0, 4 ; LMULMAX2-NEXT: li a2, 32 ; LMULMAX2-NEXT: vsetvli zero, a2, e8, m2, ta, mu ; LMULMAX2-NEXT: vmset.m v8 ; LMULMAX2-NEXT: vsm.v v8, (a1) ; LMULMAX2-NEXT: vsm.v v8, (a0) ; LMULMAX2-NEXT: ret ; ; LMULMAX1-RV32-LABEL: splat_ones_v64i1: ; LMULMAX1-RV32: # %bb.0: ; LMULMAX1-RV32-NEXT: vsetivli zero, 16, e8, m1, ta, mu ; LMULMAX1-RV32-NEXT: vmset.m v8 ; LMULMAX1-RV32-NEXT: vsm.v v8, (a0) ; LMULMAX1-RV32-NEXT: addi a1, a0, 6 ; LMULMAX1-RV32-NEXT: vsm.v v8, (a1) ; LMULMAX1-RV32-NEXT: addi a1, a0, 4 ; LMULMAX1-RV32-NEXT: vsm.v v8, (a1) ; LMULMAX1-RV32-NEXT: addi a0, a0, 2 ; LMULMAX1-RV32-NEXT: vsm.v v8, (a0) ; LMULMAX1-RV32-NEXT: ret ; ; LMULMAX1-RV64-LABEL: splat_ones_v64i1: ; LMULMAX1-RV64: # %bb.0: ; LMULMAX1-RV64-NEXT: vsetivli zero, 16, e8, m1, ta, mu ; LMULMAX1-RV64-NEXT: vmset.m v8 ; LMULMAX1-RV64-NEXT: vsm.v v8, (a0) ; LMULMAX1-RV64-NEXT: addi a1, a0, 6 ; LMULMAX1-RV64-NEXT: vsm.v v8, (a1) ; LMULMAX1-RV64-NEXT: addi a1, a0, 4 ; LMULMAX1-RV64-NEXT: vsm.v v8, (a1) ; LMULMAX1-RV64-NEXT: addi a0, a0, 2 ; LMULMAX1-RV64-NEXT: vsm.v v8, (a0) ; LMULMAX1-RV64-NEXT: ret store <64 x i1> <i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1>, <64 x i1>* %x ret void } define void @splat_v64i1(<64 x i1>* %x, i1 %y) { ; LMULMAX2-LABEL: splat_v64i1: ; LMULMAX2: # %bb.0: ; LMULMAX2-NEXT: andi a1, a1, 1 ; LMULMAX2-NEXT: li a2, 32 ; LMULMAX2-NEXT: vsetvli zero, a2, e8, m2, ta, mu ; LMULMAX2-NEXT: vmv.v.x v8, a1 ; LMULMAX2-NEXT: vmsne.vi v10, v8, 0 ; LMULMAX2-NEXT: addi a1, a0, 4 ; LMULMAX2-NEXT: vsm.v v10, (a1) ; LMULMAX2-NEXT: vsm.v v10, (a0) ; LMULMAX2-NEXT: ret ; ; LMULMAX1-RV32-LABEL: splat_v64i1: ; LMULMAX1-RV32: # %bb.0: ; LMULMAX1-RV32-NEXT: andi a1, a1, 1 ; LMULMAX1-RV32-NEXT: vsetivli zero, 16, e8, m1, ta, mu ; LMULMAX1-RV32-NEXT: vmv.v.x v8, a1 ; LMULMAX1-RV32-NEXT: vmsne.vi v8, v8, 0 ; LMULMAX1-RV32-NEXT: addi a1, a0, 6 ; LMULMAX1-RV32-NEXT: vsm.v v8, (a1) ; LMULMAX1-RV32-NEXT: addi a1, a0, 4 ; LMULMAX1-RV32-NEXT: vsm.v v8, (a1) ; LMULMAX1-RV32-NEXT: addi a1, a0, 2 ; LMULMAX1-RV32-NEXT: vsm.v v8, (a1) ; LMULMAX1-RV32-NEXT: vsm.v v8, (a0) ; LMULMAX1-RV32-NEXT: ret ; ; LMULMAX1-RV64-LABEL: splat_v64i1: ; LMULMAX1-RV64: # %bb.0: ; LMULMAX1-RV64-NEXT: andi a1, a1, 1 ; LMULMAX1-RV64-NEXT: vsetivli zero, 16, e8, m1, ta, mu ; LMULMAX1-RV64-NEXT: vmv.v.x v8, a1 ; LMULMAX1-RV64-NEXT: vmsne.vi v8, v8, 0 ; LMULMAX1-RV64-NEXT: addi a1, a0, 6 ; LMULMAX1-RV64-NEXT: vsm.v v8, (a1) ; LMULMAX1-RV64-NEXT: addi a1, a0, 4 ; LMULMAX1-RV64-NEXT: vsm.v v8, (a1) ; LMULMAX1-RV64-NEXT: addi a1, a0, 2 ; LMULMAX1-RV64-NEXT: vsm.v v8, (a1) ; LMULMAX1-RV64-NEXT: vsm.v v8, (a0) ; LMULMAX1-RV64-NEXT: ret %a = insertelement <64 x i1> poison, i1 %y, i32 0 %b = shufflevector <64 x i1> %a, <64 x i1> poison, <64 x i32> zeroinitializer store <64 x i1> %b, <64 x i1>* %x ret void }