Compiler projects using llvm
# RUN: yaml2obj %s -o %t
# RUN: llvm-objcopy --strip-all --keep-file-symbols %t %t2
# RUN: llvm-readobj --symbols %t2 | FileCheck %s --check-prefix=STRIPALL
# RUN: llvm-objcopy --keep-file-symbols --strip-symbol foo %t %t2
# RUN: llvm-readobj --symbols %t2 | FileCheck %s --check-prefix=STRIP

# RUN: llvm-strip --keep-file-symbols %t -o %t3
# RUN: llvm-readobj --symbols %t3 | FileCheck %s --check-prefix=STRIPALL
# RUN: llvm-strip --keep-file-symbols --strip-symbol foo %t -o %t4
# RUN: llvm-readobj --symbols %t4 | FileCheck %s --check-prefix=STRIP

# RUN: llvm-objcopy --keep-file-symbols --strip-debug %t %t5
# RUN: llvm-readobj --symbols %t5 | FileCheck %s --check-prefix=STRIPDEBUG
# RUN: llvm-objcopy --keep-file-symbols --strip-unneeded %t %t6
# RUN: llvm-readobj --symbols %t6 | FileCheck %s --check-prefix=STRIPDEBUG

# RUN: llvm-strip --keep-file-symbols --strip-debug %t -o %t7
# RUN: llvm-readobj --symbols %t7 | FileCheck %s --check-prefix=STRIPDEBUG
# RUN: llvm-strip --keep-file-symbols --strip-unneeded %t -o %t8
# RUN: llvm-readobj --symbols %t8 | FileCheck %s --check-prefix=STRIPDEBUG

!ELF
FileHeader:
  Class:           ELFCLASS64
  Data:            ELFDATA2LSB
  Type:            ET_REL
  Machine:         EM_X86_64
Sections:
  - Name:            .debugfoo
    Type:            SHT_PROGBITS
    Content:         "00000000"
  - Name:            .text
    Type:            SHT_PROGBITS
    Flags:           [ SHF_ALLOC, SHF_EXECINSTR ]
    Address:         0x1000
    AddressAlign:    0x0000000000000010
    Size:            64
Symbols:
  - Name:     foo
    Type:     STT_FILE
    Section:  .text
  - Name:     bar
    Type:     STT_FUNC
    Section:  .text
    Binding:  STB_GLOBAL
  - Name:     debugfoo
    Section:  .debugfoo
    Binding:  STB_GLOBAL

#STRIPALL: Symbols [
#STRIPALL-NEXT:  Symbol {
#STRIPALL-NEXT:    Name:
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#STRIPALL-NEXT:  Symbol {
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#STRIP-NEXT:    Name: bar
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#STRIP-NEXT:    Section: .text
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#STRIP-NEXT:  Symbol {
#STRIP-NEXT:    Name: debugfoo
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#STRIP-NEXT:  }
#STRIP-NEXT:]

#STRIPDEBUG: Symbols [
#STRIPDEBUG-NEXT:  Symbol {
#STRIPDEBUG-NEXT:    Name:
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#STRIPDEBUG-NEXT:  Symbol {
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#STRIPDEBUG-NEXT:]