; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -O3 -verify-machineinstrs -disable-peephole -mtriple=x86_64-unknown-unknown -mattr=+avx,+f16c < %s | FileCheck %s target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" target triple = "x86_64-unknown-unknown" ; Stack reload folding tests. ; ; By including a nop call with sideeffects we can force a partial register spill of the ; relevant registers and check that the reload is correctly folded into the instruction. define <2 x double> @stack_fold_addpd(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_addpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vaddpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fadd <2 x double> %a0, %a1 ret <2 x double> %2 } define <4 x double> @stack_fold_addpd_ymm(<4 x double> %a0, <4 x double> %a1) { ; CHECK-LABEL: stack_fold_addpd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vaddpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fadd <4 x double> %a0, %a1 ret <4 x double> %2 } define <4 x float> @stack_fold_addps(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_addps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vaddps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fadd <4 x float> %a0, %a1 ret <4 x float> %2 } define <8 x float> @stack_fold_addps_ymm(<8 x float> %a0, <8 x float> %a1) { ; CHECK-LABEL: stack_fold_addps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vaddps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fadd <8 x float> %a0, %a1 ret <8 x float> %2 } define double @stack_fold_addsd(double %a0, double %a1) { ; CHECK-LABEL: stack_fold_addsd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vaddsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fadd double %a0, %a1 ret double %2 } define <2 x double> @stack_fold_addsd_int(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_addsd_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vaddsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = extractelement <2 x double> %a0, i32 0 %3 = extractelement <2 x double> %a1, i32 0 %4 = fadd double %2, %3 %5 = insertelement <2 x double> %a0, double %4, i32 0 ret <2 x double> %5 } declare <2 x double> @llvm.x86.sse2.add.sd(<2 x double>, <2 x double>) nounwind readnone define float @stack_fold_addss(float %a0, float %a1) { ; CHECK-LABEL: stack_fold_addss: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vaddss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fadd float %a0, %a1 ret float %2 } define <4 x float> @stack_fold_addss_int(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_addss_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vaddss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = extractelement <4 x float> %a0, i32 0 %3 = extractelement <4 x float> %a1, i32 0 %4 = fadd float %2, %3 %5 = insertelement <4 x float> %a0, float %4, i32 0 ret <4 x float> %5 } declare <4 x float> @llvm.x86.sse.add.ss(<4 x float>, <4 x float>) nounwind readnone define <2 x double> @stack_fold_addsubpd(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_addsubpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vaddsubpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse3.addsub.pd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse3.addsub.pd(<2 x double>, <2 x double>) nounwind readnone define <4 x double> @stack_fold_addsubpd_ymm(<4 x double> %a0, <4 x double> %a1) { ; CHECK-LABEL: stack_fold_addsubpd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vaddsubpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.addsub.pd.256(<4 x double> %a0, <4 x double> %a1) ret <4 x double> %2 } declare <4 x double> @llvm.x86.avx.addsub.pd.256(<4 x double>, <4 x double>) nounwind readnone define <4 x float> @stack_fold_addsubps(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_addsubps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vaddsubps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse3.addsub.ps(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse3.addsub.ps(<4 x float>, <4 x float>) nounwind readnone define <8 x float> @stack_fold_addsubps_ymm(<8 x float> %a0, <8 x float> %a1) { ; CHECK-LABEL: stack_fold_addsubps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vaddsubps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.addsub.ps.256(<8 x float> %a0, <8 x float> %a1) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.addsub.ps.256(<8 x float>, <8 x float>) nounwind readnone define <2 x double> @stack_fold_andnpd(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_andnpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vandnpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %xmm1, %xmm0, %xmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <2 x double> %a0 to <2 x i64> %3 = bitcast <2 x double> %a1 to <2 x i64> %4 = xor <2 x i64> %2, <i64 -1, i64 -1> %5 = and <2 x i64> %4, %3 %6 = bitcast <2 x i64> %5 to <2 x double> ; fadd forces execution domain %7 = fadd <2 x double> %6, <double 0x0, double 0x0> ret <2 x double> %7 } define <4 x double> @stack_fold_andnpd_ymm(<4 x double> %a0, <4 x double> %a1) { ; CHECK-LABEL: stack_fold_andnpd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vandnpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %ymm1, %ymm0, %ymm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <4 x double> %a0 to <4 x i64> %3 = bitcast <4 x double> %a1 to <4 x i64> %4 = xor <4 x i64> %2, <i64 -1, i64 -1, i64 -1, i64 -1> %5 = and <4 x i64> %4, %3 %6 = bitcast <4 x i64> %5 to <4 x double> ; fadd forces execution domain %7 = fadd <4 x double> %6, <double 0x0, double 0x0, double 0x0, double 0x0> ret <4 x double> %7 } define <4 x float> @stack_fold_andnps(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_andnps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vandnps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddps %xmm1, %xmm0, %xmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <4 x float> %a0 to <2 x i64> %3 = bitcast <4 x float> %a1 to <2 x i64> %4 = xor <2 x i64> %2, <i64 -1, i64 -1> %5 = and <2 x i64> %4, %3 %6 = bitcast <2 x i64> %5 to <4 x float> ; fadd forces execution domain %7 = fadd <4 x float> %6, <float 0x0, float 0x0, float 0x0, float 0x0> ret <4 x float> %7 } define <8 x float> @stack_fold_andnps_ymm(<8 x float> %a0, <8 x float> %a1) { ; CHECK-LABEL: stack_fold_andnps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vandnps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddps %ymm1, %ymm0, %ymm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <8 x float> %a0 to <4 x i64> %3 = bitcast <8 x float> %a1 to <4 x i64> %4 = xor <4 x i64> %2, <i64 -1, i64 -1, i64 -1, i64 -1> %5 = and <4 x i64> %4, %3 %6 = bitcast <4 x i64> %5 to <8 x float> ; fadd forces execution domain %7 = fadd <8 x float> %6, <float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0> ret <8 x float> %7 } define <2 x double> @stack_fold_andpd(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_andpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vandpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %xmm1, %xmm0, %xmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <2 x double> %a0 to <2 x i64> %3 = bitcast <2 x double> %a1 to <2 x i64> %4 = and <2 x i64> %2, %3 %5 = bitcast <2 x i64> %4 to <2 x double> ; fadd forces execution domain %6 = fadd <2 x double> %5, <double 0x0, double 0x0> ret <2 x double> %6 } define <4 x double> @stack_fold_andpd_ymm(<4 x double> %a0, <4 x double> %a1) { ; CHECK-LABEL: stack_fold_andpd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vandpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %ymm1, %ymm0, %ymm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <4 x double> %a0 to <4 x i64> %3 = bitcast <4 x double> %a1 to <4 x i64> %4 = and <4 x i64> %2, %3 %5 = bitcast <4 x i64> %4 to <4 x double> ; fadd forces execution domain %6 = fadd <4 x double> %5, <double 0x0, double 0x0, double 0x0, double 0x0> ret <4 x double> %6 } define <4 x float> @stack_fold_andps(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_andps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vandps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddps %xmm1, %xmm0, %xmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <4 x float> %a0 to <2 x i64> %3 = bitcast <4 x float> %a1 to <2 x i64> %4 = and <2 x i64> %2, %3 %5 = bitcast <2 x i64> %4 to <4 x float> ; fadd forces execution domain %6 = fadd <4 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0> ret <4 x float> %6 } define <8 x float> @stack_fold_andps_ymm(<8 x float> %a0, <8 x float> %a1) { ; CHECK-LABEL: stack_fold_andps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vandps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddps %ymm1, %ymm0, %ymm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <8 x float> %a0 to <4 x i64> %3 = bitcast <8 x float> %a1 to <4 x i64> %4 = and <4 x i64> %2, %3 %5 = bitcast <4 x i64> %4 to <8 x float> ; fadd forces execution domain %6 = fadd <8 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0> ret <8 x float> %6 } define <2 x double> @stack_fold_blendpd(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_blendpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vblendpd $2, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: # xmm0 = xmm0[0],mem[1] ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %xmm1, %xmm0, %xmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = select <2 x i1> <i1 1, i1 0>, <2 x double> %a0, <2 x double> %a1 ; fadd forces execution domain %3 = fadd <2 x double> %2, <double 0x0, double 0x0> ret <2 x double> %3 } define <4 x double> @stack_fold_blendpd_ymm(<4 x double> %a0, <4 x double> %a1) { ; CHECK-LABEL: stack_fold_blendpd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vblendpd $6, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: # ymm0 = ymm0[0],mem[1,2],ymm0[3] ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %ymm1, %ymm0, %ymm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = select <4 x i1> <i1 1, i1 0, i1 0, i1 1>, <4 x double> %a0, <4 x double> %a1 ; fadd forces execution domain %3 = fadd <4 x double> %2, <double 0x0, double 0x0, double 0x0, double 0x0> ret <4 x double> %3} define <4 x float> @stack_fold_blendps(<4 x float> %a0, <4 x float> %a1) { %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = select <4 x i1> <i1 1, i1 0, i1 0, i1 1>, <4 x float> %a0, <4 x float> %a1 ; fadd forces execution domain %3 = fadd <4 x float> %2, <float 0x0, float 0x0, float 0x0, float 0x0> ret <4 x float> %3 } define <8 x float> @stack_fold_blendps_ymm(<8 x float> %a0, <8 x float> %a1) { ; CHECK-LABEL: stack_fold_blendps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vblendps $102, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: # ymm0 = ymm0[0],mem[1,2],ymm0[3,4],mem[5,6],ymm0[7] ; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddps %ymm1, %ymm0, %ymm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = select <8 x i1> <i1 1, i1 0, i1 0, i1 1, i1 1, i1 0, i1 0, i1 1>, <8 x float> %a0, <8 x float> %a1 ; fadd forces execution domain %3 = fadd <8 x float> %2, <float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0> ret <8 x float> %3 } define <2 x double> @stack_fold_blendvpd(<2 x double> %a0, <2 x double> %a1, <2 x double> %c) { ; CHECK-LABEL: stack_fold_blendvpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm2, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vblendvpd %xmm0, {{[-0-9]+}}(%r{{[sb]}}p), %xmm1, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse41.blendvpd(<2 x double> %a1, <2 x double> %c, <2 x double> %a0) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse41.blendvpd(<2 x double>, <2 x double>, <2 x double>) nounwind readnone define <4 x double> @stack_fold_blendvpd_ymm(<4 x double> %a0, <4 x double> %a1, <4 x double> %c) { ; CHECK-LABEL: stack_fold_blendvpd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm2, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vblendvpd %ymm0, {{[-0-9]+}}(%r{{[sb]}}p), %ymm1, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double> %a1, <4 x double> %c, <4 x double> %a0) ret <4 x double> %2 } declare <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double>, <4 x double>, <4 x double>) nounwind readnone define <4 x float> @stack_fold_blendvps(<4 x float> %a0, <4 x float> %a1, <4 x float> %c) { ; CHECK-LABEL: stack_fold_blendvps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm2, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vblendvps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p), %xmm1, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse41.blendvps(<4 x float> %a1, <4 x float> %c, <4 x float> %a0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse41.blendvps(<4 x float>, <4 x float>, <4 x float>) nounwind readnone define <8 x float> @stack_fold_blendvps_ymm(<8 x float> %a0, <8 x float> %a1, <8 x float> %c) { ; CHECK-LABEL: stack_fold_blendvps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm2, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vblendvps %ymm0, {{[-0-9]+}}(%r{{[sb]}}p), %ymm1, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float> %a1, <8 x float> %c, <8 x float> %a0) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float>, <8 x float>, <8 x float>) nounwind readnone define <2 x double> @stack_fold_cmppd(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_cmppd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcmpeqpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.cmp.pd(<2 x double> %a0, <2 x double> %a1, i8 0) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.cmp.pd(<2 x double>, <2 x double>, i8) nounwind readnone define <4 x double> @stack_fold_cmppd_ymm(<4 x double> %a0, <4 x double> %a1) { ; CHECK-LABEL: stack_fold_cmppd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcmpeqpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.cmp.pd.256(<4 x double> %a0, <4 x double> %a1, i8 0) ret <4 x double> %2 } declare <4 x double> @llvm.x86.avx.cmp.pd.256(<4 x double>, <4 x double>, i8) nounwind readnone define <4 x float> @stack_fold_cmpps(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_cmpps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcmpeqps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.cmp.ps(<4 x float> %a0, <4 x float> %a1, i8 0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.cmp.ps(<4 x float>, <4 x float>, i8) nounwind readnone define <8 x float> @stack_fold_cmpps_ymm(<8 x float> %a0, <8 x float> %a1) { ; CHECK-LABEL: stack_fold_cmpps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcmpeqps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.cmp.ps.256(<8 x float> %a0, <8 x float> %a1, i8 0) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.cmp.ps.256(<8 x float>, <8 x float>, i8) nounwind readnone define i32 @stack_fold_cmpsd(double %a0, double %a1) { ; CHECK-LABEL: stack_fold_cmpsd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcmpeqsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload ; CHECK-NEXT: vmovq %xmm0, %rax ; CHECK-NEXT: andl $1, %eax ; CHECK-NEXT: # kill: def $eax killed $eax killed $rax ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp oeq double %a0, %a1 %3 = zext i1 %2 to i32 ret i32 %3 } define <2 x double> @stack_fold_cmpsd_int(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_cmpsd_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcmpeqsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.cmp.sd(<2 x double> %a0, <2 x double> %a1, i8 0) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.cmp.sd(<2 x double>, <2 x double>, i8) nounwind readnone define i32 @stack_fold_cmpss(float %a0, float %a1) { ; CHECK-LABEL: stack_fold_cmpss: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcmpeqss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload ; CHECK-NEXT: vmovd %xmm0, %eax ; CHECK-NEXT: andl $1, %eax ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp oeq float %a0, %a1 %3 = zext i1 %2 to i32 ret i32 %3 } define <4 x float> @stack_fold_cmpss_int(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_cmpss_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcmpeqss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.cmp.ss(<4 x float> %a0, <4 x float> %a1, i8 0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.cmp.ss(<4 x float>, <4 x float>, i8) nounwind readnone ; TODO stack_fold_comisd define i32 @stack_fold_comisd_int(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_comisd_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcomisd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: setnp %al ; CHECK-NEXT: sete %cl ; CHECK-NEXT: andb %al, %cl ; CHECK-NEXT: movzbl %cl, %eax ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse2.comieq.sd(<2 x double> %a0, <2 x double> %a1) ret i32 %2 } declare i32 @llvm.x86.sse2.comieq.sd(<2 x double>, <2 x double>) nounwind readnone ; TODO stack_fold_comiss define i32 @stack_fold_comiss_int(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_comiss_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcomiss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: setnp %al ; CHECK-NEXT: sete %cl ; CHECK-NEXT: andb %al, %cl ; CHECK-NEXT: movzbl %cl, %eax ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse.comieq.ss(<4 x float> %a0, <4 x float> %a1) ret i32 %2 } declare i32 @llvm.x86.sse.comieq.ss(<4 x float>, <4 x float>) nounwind readnone define <2 x double> @stack_fold_cvtdq2pd(<4 x i32> %a0) { ; CHECK-LABEL: stack_fold_cvtdq2pd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtdq2pd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x i32> %a0, <4 x i32> undef, <2 x i32> <i32 0, i32 1> %3 = sitofp <2 x i32> %2 to <2 x double> ret <2 x double> %3 } define <2 x double> @stack_fold_cvtdq2pd_int(<4 x i32> %a0) { ; CHECK-LABEL: stack_fold_cvtdq2pd_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtdq2pd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x i32> %a0, <4 x i32> %a0, <2 x i32> <i32 0, i32 1> %cvt = sitofp <2 x i32> %2 to <2 x double> ret <2 x double> %cvt } define <4 x double> @stack_fold_cvtdq2pd_ymm(<4 x i32> %a0) { ; CHECK-LABEL: stack_fold_cvtdq2pd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtdq2pd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = sitofp <4 x i32> %a0 to <4 x double> ret <4 x double> %2 } define <4 x double> @stack_fold_cvtdq2pd_ymm_int(<4 x i32> %a0) { ; CHECK-LABEL: stack_fold_cvtdq2pd_ymm_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtdq2pd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %cvt = sitofp <4 x i32> %a0 to <4 x double> ret <4 x double> %cvt } define <4 x float> @stack_fold_cvtdq2ps(<4 x i32> %a0) { ; CHECK-LABEL: stack_fold_cvtdq2ps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtdq2ps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = sitofp <4 x i32> %a0 to <4 x float> ret <4 x float> %2 } define <8 x float> @stack_fold_cvtdq2ps_ymm(<8 x i32> %a0) { ; CHECK-LABEL: stack_fold_cvtdq2ps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtdq2ps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = sitofp <8 x i32> %a0 to <8 x float> ret <8 x float> %2 } define <4 x i32> @stack_fold_cvtpd2dq(<2 x double> %a0) { ; CHECK-LABEL: stack_fold_cvtpd2dq: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtpd2dqx {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x i32> @llvm.x86.sse2.cvtpd2dq(<2 x double> %a0) ret <4 x i32> %2 } declare <4 x i32> @llvm.x86.sse2.cvtpd2dq(<2 x double>) nounwind readnone define <4 x i32> @stack_fold_cvtpd2dq_ymm(<4 x double> %a0) { ; CHECK-LABEL: stack_fold_cvtpd2dq_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtpd2dqy {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 32-byte Folded Reload ; CHECK-NEXT: vzeroupper ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x i32> @llvm.x86.avx.cvt.pd2dq.256(<4 x double> %a0) ret <4 x i32> %2 } declare <4 x i32> @llvm.x86.avx.cvt.pd2dq.256(<4 x double>) nounwind readnone define <2 x float> @stack_fold_cvtpd2ps(<2 x double> %a0) { ; CHECK-LABEL: stack_fold_cvtpd2ps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtpd2psx {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptrunc <2 x double> %a0 to <2 x float> ret <2 x float> %2 } define <4 x float> @stack_fold_cvtpd2ps_ymm(<4 x double> %a0) { ; CHECK-LABEL: stack_fold_cvtpd2ps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtpd2psy {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 32-byte Folded Reload ; CHECK-NEXT: vzeroupper ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptrunc <4 x double> %a0 to <4 x float> ret <4 x float> %2 } define <4 x float> @stack_fold_cvtph2ps(<8 x i16> %a0) { ; CHECK-LABEL: stack_fold_cvtph2ps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtph2ps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.vcvtph2ps.128(<8 x i16> %a0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.vcvtph2ps.128(<8 x i16>) nounwind readonly define <8 x float> @stack_fold_cvtph2ps_ymm(<8 x i16> %a0) { ; CHECK-LABEL: stack_fold_cvtph2ps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtph2ps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.vcvtph2ps.256(<8 x i16> %a0) ret <8 x float> %2 } declare <8 x float> @llvm.x86.vcvtph2ps.256(<8 x i16>) nounwind readonly define <4 x i32> @stack_fold_cvtps2dq(<4 x float> %a0) { ; CHECK-LABEL: stack_fold_cvtps2dq: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtps2dq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x i32> @llvm.x86.sse2.cvtps2dq(<4 x float> %a0) ret <4 x i32> %2 } declare <4 x i32> @llvm.x86.sse2.cvtps2dq(<4 x float>) nounwind readnone define <8 x i32> @stack_fold_cvtps2dq_ymm(<8 x float> %a0) { ; CHECK-LABEL: stack_fold_cvtps2dq_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtps2dq {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x i32> @llvm.x86.avx.cvt.ps2dq.256(<8 x float> %a0) ret <8 x i32> %2 } declare <8 x i32> @llvm.x86.avx.cvt.ps2dq.256(<8 x float>) nounwind readnone define <2 x double> @stack_fold_cvtps2pd(<4 x float> %a0) { ; CHECK-LABEL: stack_fold_cvtps2pd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtps2pd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x float> %a0, <4 x float> undef, <2 x i32> <i32 0, i32 1> %3 = fpext <2 x float> %2 to <2 x double> ret <2 x double> %3 } define <2 x double> @stack_fold_cvtps2pd_int(<4 x float> %a0) { ; CHECK-LABEL: stack_fold_cvtps2pd_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtps2pd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x float> %a0, <4 x float> %a0, <2 x i32> <i32 0, i32 1> %cvtps2pd = fpext <2 x float> %2 to <2 x double> ret <2 x double> %cvtps2pd } define <4 x double> @stack_fold_cvtps2pd_ymm(<4 x float> %a0) { ; CHECK-LABEL: stack_fold_cvtps2pd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtps2pd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fpext <4 x float> %a0 to <4 x double> ret <4 x double> %2 } define <4 x double> @stack_fold_cvtps2pd_ymm_int(<4 x float> %a0) { ; CHECK-LABEL: stack_fold_cvtps2pd_ymm_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtps2pd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %cvtps2pd = fpext <4 x float> %a0 to <4 x double> ret <4 x double> %cvtps2pd } define <8 x i16> @stack_fold_cvtps2ph_ymm(<8 x float> %a0) { ; CHECK-LABEL: stack_fold_cvtps2ph_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vcvtps2ph $0, %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Folded Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload ; CHECK-NEXT: vzeroupper ; CHECK-NEXT: retq %1 = call <8 x i16> @llvm.x86.vcvtps2ph.256(<8 x float> %a0, i32 0) %2 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() ret <8 x i16> %1 } declare <8 x i16> @llvm.x86.vcvtps2ph.256(<8 x float>, i32) nounwind readonly ; TODO stack_fold_cvtsd2si define i32 @stack_fold_cvtsd2si_int(<2 x double> %a0) { ; CHECK-LABEL: stack_fold_cvtsd2si_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtsd2si {{[-0-9]+}}(%r{{[sb]}}p), %eax # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse2.cvtsd2si(<2 x double> %a0) ret i32 %2 } declare i32 @llvm.x86.sse2.cvtsd2si(<2 x double>) nounwind readnone ; TODO stack_fold_cvtsd2si64 define i64 @stack_fold_cvtsd2si64_int(<2 x double> %a0) { ; CHECK-LABEL: stack_fold_cvtsd2si64_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtsd2si {{[-0-9]+}}(%r{{[sb]}}p), %rax # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i64 @llvm.x86.sse2.cvtsd2si64(<2 x double> %a0) ret i64 %2 } declare i64 @llvm.x86.sse2.cvtsd2si64(<2 x double>) nounwind readnone define double @stack_fold_cvtsi2sd(i32 %a0) { ; CHECK-LABEL: stack_fold_cvtsi2sd: ; CHECK: # %bb.0: ; CHECK-NEXT: pushq %rbp ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: pushq %r15 ; CHECK-NEXT: .cfi_def_cfa_offset 24 ; CHECK-NEXT: pushq %r14 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: pushq %r13 ; CHECK-NEXT: .cfi_def_cfa_offset 40 ; CHECK-NEXT: pushq %r12 ; CHECK-NEXT: .cfi_def_cfa_offset 48 ; CHECK-NEXT: pushq %rbx ; CHECK-NEXT: .cfi_def_cfa_offset 56 ; CHECK-NEXT: .cfi_offset %rbx, -56 ; CHECK-NEXT: .cfi_offset %r12, -48 ; CHECK-NEXT: .cfi_offset %r13, -40 ; CHECK-NEXT: .cfi_offset %r14, -32 ; CHECK-NEXT: .cfi_offset %r15, -24 ; CHECK-NEXT: .cfi_offset %rbp, -16 ; CHECK-NEXT: movl %edi, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtsi2sdl {{[-0-9]+}}(%r{{[sb]}}p), %xmm1, %xmm0 # 4-byte Folded Reload ; CHECK-NEXT: popq %rbx ; CHECK-NEXT: .cfi_def_cfa_offset 48 ; CHECK-NEXT: popq %r12 ; CHECK-NEXT: .cfi_def_cfa_offset 40 ; CHECK-NEXT: popq %r13 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: popq %r14 ; CHECK-NEXT: .cfi_def_cfa_offset 24 ; CHECK-NEXT: popq %r15 ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: popq %rbp ; CHECK-NEXT: .cfi_def_cfa_offset 8 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = sitofp i32 %a0 to double ret double %2 } define <2 x double> @stack_fold_cvtsi2sd_int(i32 %a0) { ; CHECK-LABEL: stack_fold_cvtsi2sd_int: ; CHECK: # %bb.0: ; CHECK-NEXT: pushq %rbp ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: pushq %r15 ; CHECK-NEXT: .cfi_def_cfa_offset 24 ; CHECK-NEXT: pushq %r14 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: pushq %r13 ; CHECK-NEXT: .cfi_def_cfa_offset 40 ; CHECK-NEXT: pushq %r12 ; CHECK-NEXT: .cfi_def_cfa_offset 48 ; CHECK-NEXT: pushq %rbx ; CHECK-NEXT: .cfi_def_cfa_offset 56 ; CHECK-NEXT: .cfi_offset %rbx, -56 ; CHECK-NEXT: .cfi_offset %r12, -48 ; CHECK-NEXT: .cfi_offset %r13, -40 ; CHECK-NEXT: .cfi_offset %r14, -32 ; CHECK-NEXT: .cfi_offset %r15, -24 ; CHECK-NEXT: .cfi_offset %rbp, -16 ; CHECK-NEXT: movl %edi, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtsi2sdl {{[-0-9]+}}(%r{{[sb]}}p), %xmm1, %xmm0 # 4-byte Folded Reload ; CHECK-NEXT: vmovq {{.*#+}} xmm0 = xmm0[0],zero ; CHECK-NEXT: popq %rbx ; CHECK-NEXT: .cfi_def_cfa_offset 48 ; CHECK-NEXT: popq %r12 ; CHECK-NEXT: .cfi_def_cfa_offset 40 ; CHECK-NEXT: popq %r13 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: popq %r14 ; CHECK-NEXT: .cfi_def_cfa_offset 24 ; CHECK-NEXT: popq %r15 ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: popq %rbp ; CHECK-NEXT: .cfi_def_cfa_offset 8 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = sitofp i32 %a0 to double %3 = insertelement <2 x double> zeroinitializer, double %2, i64 0 ret <2 x double> %3 } define double @stack_fold_cvtsi642sd(i64 %a0) { ; CHECK-LABEL: stack_fold_cvtsi642sd: ; CHECK: # %bb.0: ; CHECK-NEXT: pushq %rbp ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: pushq %r15 ; CHECK-NEXT: .cfi_def_cfa_offset 24 ; CHECK-NEXT: pushq %r14 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: pushq %r13 ; CHECK-NEXT: .cfi_def_cfa_offset 40 ; CHECK-NEXT: pushq %r12 ; CHECK-NEXT: .cfi_def_cfa_offset 48 ; CHECK-NEXT: pushq %rbx ; CHECK-NEXT: .cfi_def_cfa_offset 56 ; CHECK-NEXT: .cfi_offset %rbx, -56 ; CHECK-NEXT: .cfi_offset %r12, -48 ; CHECK-NEXT: .cfi_offset %r13, -40 ; CHECK-NEXT: .cfi_offset %r14, -32 ; CHECK-NEXT: .cfi_offset %r15, -24 ; CHECK-NEXT: .cfi_offset %rbp, -16 ; CHECK-NEXT: movq %rdi, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtsi2sdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm1, %xmm0 # 8-byte Folded Reload ; CHECK-NEXT: popq %rbx ; CHECK-NEXT: .cfi_def_cfa_offset 48 ; CHECK-NEXT: popq %r12 ; CHECK-NEXT: .cfi_def_cfa_offset 40 ; CHECK-NEXT: popq %r13 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: popq %r14 ; CHECK-NEXT: .cfi_def_cfa_offset 24 ; CHECK-NEXT: popq %r15 ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: popq %rbp ; CHECK-NEXT: .cfi_def_cfa_offset 8 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = sitofp i64 %a0 to double ret double %2 } define <2 x double> @stack_fold_cvtsi642sd_int(i64 %a0) { ; CHECK-LABEL: stack_fold_cvtsi642sd_int: ; CHECK: # %bb.0: ; CHECK-NEXT: pushq %rbp ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: pushq %r15 ; CHECK-NEXT: .cfi_def_cfa_offset 24 ; CHECK-NEXT: pushq %r14 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: pushq %r13 ; CHECK-NEXT: .cfi_def_cfa_offset 40 ; CHECK-NEXT: pushq %r12 ; CHECK-NEXT: .cfi_def_cfa_offset 48 ; CHECK-NEXT: pushq %rbx ; CHECK-NEXT: .cfi_def_cfa_offset 56 ; CHECK-NEXT: .cfi_offset %rbx, -56 ; CHECK-NEXT: .cfi_offset %r12, -48 ; CHECK-NEXT: .cfi_offset %r13, -40 ; CHECK-NEXT: .cfi_offset %r14, -32 ; CHECK-NEXT: .cfi_offset %r15, -24 ; CHECK-NEXT: .cfi_offset %rbp, -16 ; CHECK-NEXT: movq %rdi, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtsi2sdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm1, %xmm0 # 8-byte Folded Reload ; CHECK-NEXT: vmovq {{.*#+}} xmm0 = xmm0[0],zero ; CHECK-NEXT: popq %rbx ; CHECK-NEXT: .cfi_def_cfa_offset 48 ; CHECK-NEXT: popq %r12 ; CHECK-NEXT: .cfi_def_cfa_offset 40 ; CHECK-NEXT: popq %r13 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: popq %r14 ; CHECK-NEXT: .cfi_def_cfa_offset 24 ; CHECK-NEXT: popq %r15 ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: popq %rbp ; CHECK-NEXT: .cfi_def_cfa_offset 8 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = sitofp i64 %a0 to double %3 = insertelement <2 x double> zeroinitializer, double %2, i64 0 ret <2 x double> %3 } define float @stack_fold_cvtsi2ss(i32 %a0) { ; CHECK-LABEL: stack_fold_cvtsi2ss: ; CHECK: # %bb.0: ; CHECK-NEXT: pushq %rbp ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: pushq %r15 ; CHECK-NEXT: .cfi_def_cfa_offset 24 ; CHECK-NEXT: pushq %r14 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: pushq %r13 ; CHECK-NEXT: .cfi_def_cfa_offset 40 ; CHECK-NEXT: pushq %r12 ; CHECK-NEXT: .cfi_def_cfa_offset 48 ; CHECK-NEXT: pushq %rbx ; CHECK-NEXT: .cfi_def_cfa_offset 56 ; CHECK-NEXT: .cfi_offset %rbx, -56 ; CHECK-NEXT: .cfi_offset %r12, -48 ; CHECK-NEXT: .cfi_offset %r13, -40 ; CHECK-NEXT: .cfi_offset %r14, -32 ; CHECK-NEXT: .cfi_offset %r15, -24 ; CHECK-NEXT: .cfi_offset %rbp, -16 ; CHECK-NEXT: movl %edi, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtsi2ssl {{[-0-9]+}}(%r{{[sb]}}p), %xmm1, %xmm0 # 4-byte Folded Reload ; CHECK-NEXT: popq %rbx ; CHECK-NEXT: .cfi_def_cfa_offset 48 ; CHECK-NEXT: popq %r12 ; CHECK-NEXT: .cfi_def_cfa_offset 40 ; CHECK-NEXT: popq %r13 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: popq %r14 ; CHECK-NEXT: .cfi_def_cfa_offset 24 ; CHECK-NEXT: popq %r15 ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: popq %rbp ; CHECK-NEXT: .cfi_def_cfa_offset 8 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = sitofp i32 %a0 to float ret float %2 } define <4 x float> @stack_fold_cvtsi2ss_int(i32 %a0) { ; CHECK-LABEL: stack_fold_cvtsi2ss_int: ; CHECK: # %bb.0: ; CHECK-NEXT: pushq %rbp ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: pushq %r15 ; CHECK-NEXT: .cfi_def_cfa_offset 24 ; CHECK-NEXT: pushq %r14 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: pushq %r13 ; CHECK-NEXT: .cfi_def_cfa_offset 40 ; CHECK-NEXT: pushq %r12 ; CHECK-NEXT: .cfi_def_cfa_offset 48 ; CHECK-NEXT: pushq %rbx ; CHECK-NEXT: .cfi_def_cfa_offset 56 ; CHECK-NEXT: .cfi_offset %rbx, -56 ; CHECK-NEXT: .cfi_offset %r12, -48 ; CHECK-NEXT: .cfi_offset %r13, -40 ; CHECK-NEXT: .cfi_offset %r14, -32 ; CHECK-NEXT: .cfi_offset %r15, -24 ; CHECK-NEXT: .cfi_offset %rbp, -16 ; CHECK-NEXT: movl %edi, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtsi2ssl {{[-0-9]+}}(%r{{[sb]}}p), %xmm1, %xmm0 # 4-byte Folded Reload ; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] ; CHECK-NEXT: popq %rbx ; CHECK-NEXT: .cfi_def_cfa_offset 48 ; CHECK-NEXT: popq %r12 ; CHECK-NEXT: .cfi_def_cfa_offset 40 ; CHECK-NEXT: popq %r13 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: popq %r14 ; CHECK-NEXT: .cfi_def_cfa_offset 24 ; CHECK-NEXT: popq %r15 ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: popq %rbp ; CHECK-NEXT: .cfi_def_cfa_offset 8 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = sitofp i32 %a0 to float %3 = insertelement <4 x float> zeroinitializer, float %2, i64 0 ret <4 x float> %3 } define float @stack_fold_cvtsi642ss(i64 %a0) { ; CHECK-LABEL: stack_fold_cvtsi642ss: ; CHECK: # %bb.0: ; CHECK-NEXT: pushq %rbp ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: pushq %r15 ; CHECK-NEXT: .cfi_def_cfa_offset 24 ; CHECK-NEXT: pushq %r14 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: pushq %r13 ; CHECK-NEXT: .cfi_def_cfa_offset 40 ; CHECK-NEXT: pushq %r12 ; CHECK-NEXT: .cfi_def_cfa_offset 48 ; CHECK-NEXT: pushq %rbx ; CHECK-NEXT: .cfi_def_cfa_offset 56 ; CHECK-NEXT: .cfi_offset %rbx, -56 ; CHECK-NEXT: .cfi_offset %r12, -48 ; CHECK-NEXT: .cfi_offset %r13, -40 ; CHECK-NEXT: .cfi_offset %r14, -32 ; CHECK-NEXT: .cfi_offset %r15, -24 ; CHECK-NEXT: .cfi_offset %rbp, -16 ; CHECK-NEXT: movq %rdi, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtsi2ssq {{[-0-9]+}}(%r{{[sb]}}p), %xmm1, %xmm0 # 8-byte Folded Reload ; CHECK-NEXT: popq %rbx ; CHECK-NEXT: .cfi_def_cfa_offset 48 ; CHECK-NEXT: popq %r12 ; CHECK-NEXT: .cfi_def_cfa_offset 40 ; CHECK-NEXT: popq %r13 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: popq %r14 ; CHECK-NEXT: .cfi_def_cfa_offset 24 ; CHECK-NEXT: popq %r15 ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: popq %rbp ; CHECK-NEXT: .cfi_def_cfa_offset 8 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = sitofp i64 %a0 to float ret float %2 } define <4 x float> @stack_fold_cvtsi642ss_int(i64 %a0) { ; CHECK-LABEL: stack_fold_cvtsi642ss_int: ; CHECK: # %bb.0: ; CHECK-NEXT: pushq %rbp ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: pushq %r15 ; CHECK-NEXT: .cfi_def_cfa_offset 24 ; CHECK-NEXT: pushq %r14 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: pushq %r13 ; CHECK-NEXT: .cfi_def_cfa_offset 40 ; CHECK-NEXT: pushq %r12 ; CHECK-NEXT: .cfi_def_cfa_offset 48 ; CHECK-NEXT: pushq %rbx ; CHECK-NEXT: .cfi_def_cfa_offset 56 ; CHECK-NEXT: .cfi_offset %rbx, -56 ; CHECK-NEXT: .cfi_offset %r12, -48 ; CHECK-NEXT: .cfi_offset %r13, -40 ; CHECK-NEXT: .cfi_offset %r14, -32 ; CHECK-NEXT: .cfi_offset %r15, -24 ; CHECK-NEXT: .cfi_offset %rbp, -16 ; CHECK-NEXT: movq %rdi, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtsi2ssq {{[-0-9]+}}(%r{{[sb]}}p), %xmm1, %xmm0 # 8-byte Folded Reload ; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] ; CHECK-NEXT: popq %rbx ; CHECK-NEXT: .cfi_def_cfa_offset 48 ; CHECK-NEXT: popq %r12 ; CHECK-NEXT: .cfi_def_cfa_offset 40 ; CHECK-NEXT: popq %r13 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: popq %r14 ; CHECK-NEXT: .cfi_def_cfa_offset 24 ; CHECK-NEXT: popq %r15 ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: popq %rbp ; CHECK-NEXT: .cfi_def_cfa_offset 8 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() %2 = sitofp i64 %a0 to float %3 = insertelement <4 x float> zeroinitializer, float %2, i64 0 ret <4 x float> %3 } ; TODO stack_fold_cvtss2si define i32 @stack_fold_cvtss2si_int(<4 x float> %a0) { ; CHECK-LABEL: stack_fold_cvtss2si_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtss2si {{[-0-9]+}}(%r{{[sb]}}p), %eax # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse.cvtss2si(<4 x float> %a0) ret i32 %2 } declare i32 @llvm.x86.sse.cvtss2si(<4 x float>) nounwind readnone ; TODO stack_fold_cvtss2si64 define i64 @stack_fold_cvtss2si64_int(<4 x float> %a0) { ; CHECK-LABEL: stack_fold_cvtss2si64_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvtss2si {{[-0-9]+}}(%r{{[sb]}}p), %rax # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i64 @llvm.x86.sse.cvtss2si64(<4 x float> %a0) ret i64 %2 } declare i64 @llvm.x86.sse.cvtss2si64(<4 x float>) nounwind readnone define <4 x i32> @stack_fold_cvttpd2dq(<2 x double> %a0) { ; CHECK-LABEL: stack_fold_cvttpd2dq: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvttpd2dqx {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x i32> @llvm.x86.sse2.cvttpd2dq(<2 x double> %a0) ret <4 x i32> %2 } declare <4 x i32> @llvm.x86.sse2.cvttpd2dq(<2 x double>) nounwind readnone define <4 x i32> @stack_fold_cvttpd2dq_ymm(<4 x double> %a0) { ; CHECK-LABEL: stack_fold_cvttpd2dq_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvttpd2dqy {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 32-byte Folded Reload ; CHECK-NEXT: vzeroupper ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptosi <4 x double> %a0 to <4 x i32> ret <4 x i32> %2 } define <4 x i32> @stack_fold_cvttps2dq(<4 x float> %a0) { ; CHECK-LABEL: stack_fold_cvttps2dq: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvttps2dq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptosi <4 x float> %a0 to <4 x i32> ret <4 x i32> %2 } define <8 x i32> @stack_fold_cvttps2dq_ymm(<8 x float> %a0) { ; CHECK-LABEL: stack_fold_cvttps2dq_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvttps2dq {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptosi <8 x float> %a0 to <8 x i32> ret <8 x i32> %2 } define i32 @stack_fold_cvttsd2si(double %a0) { ; CHECK-LABEL: stack_fold_cvttsd2si: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovsd %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvttsd2si {{[-0-9]+}}(%r{{[sb]}}p), %eax # 8-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptosi double %a0 to i32 ret i32 %2 } define i32 @stack_fold_cvttsd2si_int(<2 x double> %a0) { ; CHECK-LABEL: stack_fold_cvttsd2si_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvttsd2si {{[-0-9]+}}(%r{{[sb]}}p), %eax # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse2.cvttsd2si(<2 x double> %a0) ret i32 %2 } declare i32 @llvm.x86.sse2.cvttsd2si(<2 x double>) nounwind readnone define i64 @stack_fold_cvttsd2si64(double %a0) { ; CHECK-LABEL: stack_fold_cvttsd2si64: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovsd %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvttsd2si {{[-0-9]+}}(%r{{[sb]}}p), %rax # 8-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptosi double %a0 to i64 ret i64 %2 } define i64 @stack_fold_cvttsd2si64_int(<2 x double> %a0) { ; CHECK-LABEL: stack_fold_cvttsd2si64_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvttsd2si {{[-0-9]+}}(%r{{[sb]}}p), %rax # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i64 @llvm.x86.sse2.cvttsd2si64(<2 x double> %a0) ret i64 %2 } declare i64 @llvm.x86.sse2.cvttsd2si64(<2 x double>) nounwind readnone define i32 @stack_fold_cvttss2si(float %a0) { ; CHECK-LABEL: stack_fold_cvttss2si: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovss %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvttss2si {{[-0-9]+}}(%r{{[sb]}}p), %eax # 4-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptosi float %a0 to i32 ret i32 %2 } define i32 @stack_fold_cvttss2si_int(<4 x float> %a0) { ; CHECK-LABEL: stack_fold_cvttss2si_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvttss2si {{[-0-9]+}}(%r{{[sb]}}p), %eax # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse.cvttss2si(<4 x float> %a0) ret i32 %2 } declare i32 @llvm.x86.sse.cvttss2si(<4 x float>) nounwind readnone define i64 @stack_fold_cvttss2si64(float %a0) { ; CHECK-LABEL: stack_fold_cvttss2si64: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovss %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvttss2si {{[-0-9]+}}(%r{{[sb]}}p), %rax # 4-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fptosi float %a0 to i64 ret i64 %2 } define i64 @stack_fold_cvttss2si64_int(<4 x float> %a0) { ; CHECK-LABEL: stack_fold_cvttss2si64_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vcvttss2si {{[-0-9]+}}(%r{{[sb]}}p), %rax # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i64 @llvm.x86.sse.cvttss2si64(<4 x float> %a0) ret i64 %2 } declare i64 @llvm.x86.sse.cvttss2si64(<4 x float>) nounwind readnone define <2 x double> @stack_fold_divpd(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_divpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vdivpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fdiv <2 x double> %a0, %a1 ret <2 x double> %2 } define <4 x double> @stack_fold_divpd_ymm(<4 x double> %a0, <4 x double> %a1) { ; CHECK-LABEL: stack_fold_divpd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vdivpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fdiv <4 x double> %a0, %a1 ret <4 x double> %2 } define <4 x float> @stack_fold_divps(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_divps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vdivps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fdiv <4 x float> %a0, %a1 ret <4 x float> %2 } define <8 x float> @stack_fold_divps_ymm(<8 x float> %a0, <8 x float> %a1) { ; CHECK-LABEL: stack_fold_divps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vdivps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fdiv <8 x float> %a0, %a1 ret <8 x float> %2 } define double @stack_fold_divsd(double %a0, double %a1) { ; CHECK-LABEL: stack_fold_divsd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vdivsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fdiv double %a0, %a1 ret double %2 } define <2 x double> @stack_fold_divsd_int(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_divsd_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vdivsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = extractelement <2 x double> %a0, i32 0 %3 = extractelement <2 x double> %a1, i32 0 %4 = fdiv double %2, %3 %5 = insertelement <2 x double> %a0, double %4, i32 0 ret <2 x double> %5 } define float @stack_fold_divss(float %a0, float %a1) { ; CHECK-LABEL: stack_fold_divss: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vdivss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fdiv float %a0, %a1 ret float %2 } define <4 x float> @stack_fold_divss_int(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_divss_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vdivss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = extractelement <4 x float> %a0, i32 0 %3 = extractelement <4 x float> %a1, i32 0 %4 = fdiv float %2, %3 %5 = insertelement <4 x float> %a0, float %4, i32 0 ret <4 x float> %5 } define <2 x double> @stack_fold_dppd(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_dppd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vdppd $7, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse41.dppd(<2 x double> %a0, <2 x double> %a1, i8 7) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse41.dppd(<2 x double>, <2 x double>, i8) nounwind readnone define <4 x float> @stack_fold_dpps(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_dpps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vdpps $7, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse41.dpps(<4 x float> %a0, <4 x float> %a1, i8 7) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse41.dpps(<4 x float>, <4 x float>, i8) nounwind readnone define <8 x float> @stack_fold_dpps_ymm(<8 x float> %a0, <8 x float> %a1) { ; CHECK-LABEL: stack_fold_dpps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vdpps $7, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.dp.ps.256(<8 x float> %a0, <8 x float> %a1, i8 7) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.dp.ps.256(<8 x float>, <8 x float>, i8) nounwind readnone define <4 x float> @stack_fold_extractf128(<8 x float> %a0, <8 x float> %a1) { ; CHECK-LABEL: stack_fold_extractf128: ; CHECK: # %bb.0: ; CHECK-NEXT: vextractf128 $1, %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Folded Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload ; CHECK-NEXT: vzeroupper ; CHECK-NEXT: retq %1 = shufflevector <8 x float> %a0, <8 x float> %a1, <4 x i32> <i32 4, i32 5, i32 6, i32 7> %2 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() ret <4 x float> %1 } define i32 @stack_fold_extractps(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_extractps: ; CHECK: # %bb.0: ; CHECK-NEXT: pushq %rbp ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: pushq %r15 ; CHECK-NEXT: .cfi_def_cfa_offset 24 ; CHECK-NEXT: pushq %r14 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: pushq %r13 ; CHECK-NEXT: .cfi_def_cfa_offset 40 ; CHECK-NEXT: pushq %r12 ; CHECK-NEXT: .cfi_def_cfa_offset 48 ; CHECK-NEXT: pushq %rbx ; CHECK-NEXT: .cfi_def_cfa_offset 56 ; CHECK-NEXT: .cfi_offset %rbx, -56 ; CHECK-NEXT: .cfi_offset %r12, -48 ; CHECK-NEXT: .cfi_offset %r13, -40 ; CHECK-NEXT: .cfi_offset %r14, -32 ; CHECK-NEXT: .cfi_offset %r15, -24 ; CHECK-NEXT: .cfi_offset %rbp, -16 ; CHECK-NEXT: vaddps %xmm1, %xmm0, %xmm0 ; CHECK-NEXT: vextractps $1, %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Folded Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: movl {{[-0-9]+}}(%r{{[sb]}}p), %eax # 4-byte Reload ; CHECK-NEXT: popq %rbx ; CHECK-NEXT: .cfi_def_cfa_offset 48 ; CHECK-NEXT: popq %r12 ; CHECK-NEXT: .cfi_def_cfa_offset 40 ; CHECK-NEXT: popq %r13 ; CHECK-NEXT: .cfi_def_cfa_offset 32 ; CHECK-NEXT: popq %r14 ; CHECK-NEXT: .cfi_def_cfa_offset 24 ; CHECK-NEXT: popq %r15 ; CHECK-NEXT: .cfi_def_cfa_offset 16 ; CHECK-NEXT: popq %rbp ; CHECK-NEXT: .cfi_def_cfa_offset 8 ; CHECK-NEXT: retq ; fadd forces execution domain %1 = fadd <4 x float> %a0, %a1 %2 = extractelement <4 x float> %1, i32 1 %3 = bitcast float %2 to i32 %4 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() ret i32 %3 } define <2 x double> @stack_fold_haddpd(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_haddpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vhaddpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse3.hadd.pd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse3.hadd.pd(<2 x double>, <2 x double>) nounwind readnone define <4 x double> @stack_fold_haddpd_ymm(<4 x double> %a0, <4 x double> %a1) { ; CHECK-LABEL: stack_fold_haddpd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vhaddpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.hadd.pd.256(<4 x double> %a0, <4 x double> %a1) ret <4 x double> %2 } declare <4 x double> @llvm.x86.avx.hadd.pd.256(<4 x double>, <4 x double>) nounwind readnone define <4 x float> @stack_fold_haddps(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_haddps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vhaddps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse3.hadd.ps(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse3.hadd.ps(<4 x float>, <4 x float>) nounwind readnone define <8 x float> @stack_fold_haddps_ymm(<8 x float> %a0, <8 x float> %a1) { ; CHECK-LABEL: stack_fold_haddps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vhaddps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float> %a0, <8 x float> %a1) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float>, <8 x float>) nounwind readnone define <2 x double> @stack_fold_hsubpd(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_hsubpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vhsubpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse3.hsub.pd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse3.hsub.pd(<2 x double>, <2 x double>) nounwind readnone define <4 x double> @stack_fold_hsubpd_ymm(<4 x double> %a0, <4 x double> %a1) { ; CHECK-LABEL: stack_fold_hsubpd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vhsubpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.hsub.pd.256(<4 x double> %a0, <4 x double> %a1) ret <4 x double> %2 } declare <4 x double> @llvm.x86.avx.hsub.pd.256(<4 x double>, <4 x double>) nounwind readnone define <4 x float> @stack_fold_hsubps(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_hsubps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vhsubps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse3.hsub.ps(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse3.hsub.ps(<4 x float>, <4 x float>) nounwind readnone define <8 x float> @stack_fold_hsubps_ymm(<8 x float> %a0, <8 x float> %a1) { ; CHECK-LABEL: stack_fold_hsubps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vhsubps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.hsub.ps.256(<8 x float> %a0, <8 x float> %a1) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.hsub.ps.256(<8 x float>, <8 x float>) nounwind readnone define <8 x float> @stack_fold_insertf128(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_insertf128: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: # kill: def $xmm0 killed $xmm0 def $ymm0 ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vinsertf128 $1, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x float> %a0, <4 x float> %a1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> ret <8 x float> %2 } define <4 x float> @stack_fold_insertps(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_insertps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vinsertps $17, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: # xmm0 = zero,mem[0],xmm0[2,3] ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a0, <4 x float> %a1, i8 209) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse41.insertps(<4 x float>, <4 x float>, i8) nounwind readnone define <2 x double> @stack_fold_maxpd(<2 x double> %a0, <2 x double> %a1) #0 { ; CHECK-LABEL: stack_fold_maxpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmaxpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.max.pd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.max.pd(<2 x double>, <2 x double>) nounwind readnone define <2 x double> @stack_fold_maxpd_commutable(<2 x double> %a0, <2 x double> %a1) #1 { ; CHECK-LABEL: stack_fold_maxpd_commutable: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmaxpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.max.pd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } define <4 x double> @stack_fold_maxpd_ymm(<4 x double> %a0, <4 x double> %a1) #0 { ; CHECK-LABEL: stack_fold_maxpd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmaxpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.max.pd.256(<4 x double> %a0, <4 x double> %a1) ret <4 x double> %2 } declare <4 x double> @llvm.x86.avx.max.pd.256(<4 x double>, <4 x double>) nounwind readnone define <4 x double> @stack_fold_maxpd_ymm_commutable(<4 x double> %a0, <4 x double> %a1) #1 { ; CHECK-LABEL: stack_fold_maxpd_ymm_commutable: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmaxpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.max.pd.256(<4 x double> %a0, <4 x double> %a1) ret <4 x double> %2 } define <4 x float> @stack_fold_maxps(<4 x float> %a0, <4 x float> %a1) #0 { ; CHECK-LABEL: stack_fold_maxps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmaxps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.max.ps(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.max.ps(<4 x float>, <4 x float>) nounwind readnone define <4 x float> @stack_fold_maxps_commutable(<4 x float> %a0, <4 x float> %a1) #1 { ; CHECK-LABEL: stack_fold_maxps_commutable: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmaxps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.max.ps(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } define <8 x float> @stack_fold_maxps_ymm(<8 x float> %a0, <8 x float> %a1) #0 { ; CHECK-LABEL: stack_fold_maxps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmaxps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.max.ps.256(<8 x float> %a0, <8 x float> %a1) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.max.ps.256(<8 x float>, <8 x float>) nounwind readnone define <8 x float> @stack_fold_maxps_ymm_commutable(<8 x float> %a0, <8 x float> %a1) #1 { ; CHECK-LABEL: stack_fold_maxps_ymm_commutable: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmaxps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.max.ps.256(<8 x float> %a0, <8 x float> %a1) ret <8 x float> %2 } define double @stack_fold_maxsd(double %a0, double %a1) #0 { ; CHECK-LABEL: stack_fold_maxsd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmaxsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp ogt double %a0, %a1 %3 = select i1 %2, double %a0, double %a1 ret double %3 } define double @stack_fold_maxsd_commutable(double %a0, double %a1) #1 { ; CHECK-LABEL: stack_fold_maxsd_commutable: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmaxsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp ogt double %a0, %a1 %3 = select i1 %2, double %a0, double %a1 ret double %3 } define <2 x double> @stack_fold_maxsd_int(<2 x double> %a0, <2 x double> %a1) #0 { ; CHECK-LABEL: stack_fold_maxsd_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmaxsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.max.sd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.max.sd(<2 x double>, <2 x double>) nounwind readnone define float @stack_fold_maxss(float %a0, float %a1) #0 { ; CHECK-LABEL: stack_fold_maxss: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmaxss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp ogt float %a0, %a1 %3 = select i1 %2, float %a0, float %a1 ret float %3 } define float @stack_fold_maxss_commutable(float %a0, float %a1) #1 { ; CHECK-LABEL: stack_fold_maxss_commutable: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmaxss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp ogt float %a0, %a1 %3 = select i1 %2, float %a0, float %a1 ret float %3 } define <4 x float> @stack_fold_maxss_int(<4 x float> %a0, <4 x float> %a1) #0 { ; CHECK-LABEL: stack_fold_maxss_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmaxss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.max.ss(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.max.ss(<4 x float>, <4 x float>) nounwind readnone define <2 x double> @stack_fold_minpd(<2 x double> %a0, <2 x double> %a1) #0 { ; CHECK-LABEL: stack_fold_minpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vminpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.min.pd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.min.pd(<2 x double>, <2 x double>) nounwind readnone define <2 x double> @stack_fold_minpd_commutable(<2 x double> %a0, <2 x double> %a1) #1 { ; CHECK-LABEL: stack_fold_minpd_commutable: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vminpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.min.pd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } define <4 x double> @stack_fold_minpd_ymm(<4 x double> %a0, <4 x double> %a1) #0 { ; CHECK-LABEL: stack_fold_minpd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vminpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.min.pd.256(<4 x double> %a0, <4 x double> %a1) ret <4 x double> %2 } declare <4 x double> @llvm.x86.avx.min.pd.256(<4 x double>, <4 x double>) nounwind readnone define <4 x double> @stack_fold_minpd_ymm_commutable(<4 x double> %a0, <4 x double> %a1) #1 { ; CHECK-LABEL: stack_fold_minpd_ymm_commutable: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vminpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.min.pd.256(<4 x double> %a0, <4 x double> %a1) ret <4 x double> %2 } define <4 x float> @stack_fold_minps(<4 x float> %a0, <4 x float> %a1) #0 { ; CHECK-LABEL: stack_fold_minps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vminps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.min.ps(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.min.ps(<4 x float>, <4 x float>) nounwind readnone define <4 x float> @stack_fold_minps_commutable(<4 x float> %a0, <4 x float> %a1) #1 { ; CHECK-LABEL: stack_fold_minps_commutable: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vminps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.min.ps(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } define <8 x float> @stack_fold_minps_ymm(<8 x float> %a0, <8 x float> %a1) #0 { ; CHECK-LABEL: stack_fold_minps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vminps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.min.ps.256(<8 x float> %a0, <8 x float> %a1) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.min.ps.256(<8 x float>, <8 x float>) nounwind readnone define <8 x float> @stack_fold_minps_ymm_commutable(<8 x float> %a0, <8 x float> %a1) #1 { ; CHECK-LABEL: stack_fold_minps_ymm_commutable: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vminps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.min.ps.256(<8 x float> %a0, <8 x float> %a1) ret <8 x float> %2 } define double @stack_fold_minsd(double %a0, double %a1) #0 { ; CHECK-LABEL: stack_fold_minsd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vminsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp olt double %a0, %a1 %3 = select i1 %2, double %a0, double %a1 ret double %3 } define double @stack_fold_minsd_commutable(double %a0, double %a1) #1 { ; CHECK-LABEL: stack_fold_minsd_commutable: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vminsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp olt double %a0, %a1 %3 = select i1 %2, double %a0, double %a1 ret double %3 } define <2 x double> @stack_fold_minsd_int(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_minsd_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vminsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse2.min.sd(<2 x double> %a0, <2 x double> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse2.min.sd(<2 x double>, <2 x double>) nounwind readnone define float @stack_fold_minss(float %a0, float %a1) #0 { ; CHECK-LABEL: stack_fold_minss: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vminss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp olt float %a0, %a1 %3 = select i1 %2, float %a0, float %a1 ret float %3 } define float @stack_fold_minss_commutable(float %a0, float %a1) #1 { ; CHECK-LABEL: stack_fold_minss_commutable: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vminss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp olt float %a0, %a1 %3 = select i1 %2, float %a0, float %a1 ret float %3 } define <4 x float> @stack_fold_minss_int(<4 x float> %a0, <4 x float> %a1) #0 { ; CHECK-LABEL: stack_fold_minss_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vminss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.min.ss(<4 x float> %a0, <4 x float> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.min.ss(<4 x float>, <4 x float>) nounwind readnone define <2 x double> @stack_fold_movddup(<2 x double> %a0) { ; CHECK-LABEL: stack_fold_movddup: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovddup {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: # xmm0 = mem[0,0] ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <2 x double> %a0, <2 x double> undef, <2 x i32> <i32 0, i32 0> ret <2 x double> %2 } define <4 x double> @stack_fold_movddup_ymm(<4 x double> %a0) { ; CHECK-LABEL: stack_fold_movddup_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovddup {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: # ymm0 = mem[0,0,2,2] ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x double> %a0, <4 x double> undef, <4 x i32> <i32 0, i32 0, i32 2, i32 2> ret <4 x double> %2 } ; TODO stack_fold_movhpd (load / store) ; TODO stack_fold_movhps (load / store) ; TODO stack_fold_movlpd (load / store) ; TODO stack_fold_movlps (load / store) define <4 x float> @stack_fold_movshdup(<4 x float> %a0) { ; CHECK-LABEL: stack_fold_movshdup: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovshdup {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: # xmm0 = mem[1,1,3,3] ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x float> %a0, <4 x float> undef, <4 x i32> <i32 1, i32 1, i32 3, i32 3> ret <4 x float> %2 } define <8 x float> @stack_fold_movshdup_ymm(<8 x float> %a0) { ; CHECK-LABEL: stack_fold_movshdup_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovshdup {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: # ymm0 = mem[1,1,3,3,5,5,7,7] ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <8 x float> %a0, <8 x float> undef, <8 x i32> <i32 1, i32 1, i32 3, i32 3, i32 5, i32 5, i32 7, i32 7> ret <8 x float> %2 } define <4 x float> @stack_fold_movsldup(<4 x float> %a0) { ; CHECK-LABEL: stack_fold_movsldup: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovsldup {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: # xmm0 = mem[0,0,2,2] ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x float> %a0, <4 x float> undef, <4 x i32> <i32 0, i32 0, i32 2, i32 2> ret <4 x float> %2 } define <8 x float> @stack_fold_movsldup_ymm(<8 x float> %a0) { ; CHECK-LABEL: stack_fold_movsldup_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovsldup {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: # ymm0 = mem[0,0,2,2,4,4,6,6] ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <8 x float> %a0, <8 x float> undef, <8 x i32> <i32 0, i32 0, i32 2, i32 2, i32 4, i32 4, i32 6, i32 6> ret <8 x float> %2 } define <2 x double> @stack_fold_mulpd(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_mulpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmulpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fmul <2 x double> %a0, %a1 ret <2 x double> %2 } define <4 x double> @stack_fold_mulpd_ymm(<4 x double> %a0, <4 x double> %a1) { ; CHECK-LABEL: stack_fold_mulpd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmulpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fmul <4 x double> %a0, %a1 ret <4 x double> %2 } define <4 x float> @stack_fold_mulps(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_mulps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmulps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fmul <4 x float> %a0, %a1 ret <4 x float> %2 } define <8 x float> @stack_fold_mulps_ymm(<8 x float> %a0, <8 x float> %a1) { ; CHECK-LABEL: stack_fold_mulps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmulps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fmul <8 x float> %a0, %a1 ret <8 x float> %2 } define double @stack_fold_mulsd(double %a0, double %a1) { ; CHECK-LABEL: stack_fold_mulsd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmulsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fmul double %a0, %a1 ret double %2 } define <2 x double> @stack_fold_mulsd_int(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_mulsd_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmulsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = extractelement <2 x double> %a0, i32 0 %3 = extractelement <2 x double> %a1, i32 0 %4 = fmul double %2, %3 %5 = insertelement <2 x double> %a0, double %4, i32 0 ret <2 x double> %5 } define float @stack_fold_mulss(float %a0, float %a1) { ; CHECK-LABEL: stack_fold_mulss: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmulss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fmul float %a0, %a1 ret float %2 } define <4 x float> @stack_fold_mulss_int(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_mulss_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmulss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = extractelement <4 x float> %a0, i32 0 %3 = extractelement <4 x float> %a1, i32 0 %4 = fmul float %2, %3 %5 = insertelement <4 x float> %a0, float %4, i32 0 ret <4 x float> %5 } define <2 x double> @stack_fold_orpd(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_orpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vorpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %xmm1, %xmm0, %xmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <2 x double> %a0 to <2 x i64> %3 = bitcast <2 x double> %a1 to <2 x i64> %4 = or <2 x i64> %2, %3 %5 = bitcast <2 x i64> %4 to <2 x double> ; fadd forces execution domain %6 = fadd <2 x double> %5, <double 0x0, double 0x0> ret <2 x double> %6 } define <4 x double> @stack_fold_orpd_ymm(<4 x double> %a0, <4 x double> %a1) { ; CHECK-LABEL: stack_fold_orpd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vorpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %ymm1, %ymm0, %ymm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <4 x double> %a0 to <4 x i64> %3 = bitcast <4 x double> %a1 to <4 x i64> %4 = or <4 x i64> %2, %3 %5 = bitcast <4 x i64> %4 to <4 x double> ; fadd forces execution domain %6 = fadd <4 x double> %5, <double 0x0, double 0x0, double 0x0, double 0x0> ret <4 x double> %6 } define <4 x float> @stack_fold_orps(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_orps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vorps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddps %xmm1, %xmm0, %xmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <4 x float> %a0 to <2 x i64> %3 = bitcast <4 x float> %a1 to <2 x i64> %4 = or <2 x i64> %2, %3 %5 = bitcast <2 x i64> %4 to <4 x float> ; fadd forces execution domain %6 = fadd <4 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0> ret <4 x float> %6 } define <8 x float> @stack_fold_orps_ymm(<8 x float> %a0, <8 x float> %a1) { ; CHECK-LABEL: stack_fold_orps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vorps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddps %ymm1, %ymm0, %ymm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <8 x float> %a0 to <4 x i64> %3 = bitcast <8 x float> %a1 to <4 x i64> %4 = or <4 x i64> %2, %3 %5 = bitcast <4 x i64> %4 to <8 x float> ; fadd forces execution domain %6 = fadd <8 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0> ret <8 x float> %6 } define <8 x float> @stack_fold_perm2f128(<8 x float> %a0, <8 x float> %a1) { ; CHECK-LABEL: stack_fold_perm2f128: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vperm2f128 $33, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: # ymm0 = ymm0[2,3],mem[0,1] ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <8 x float> %a0, <8 x float> %a1, <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11> ret <8 x float> %2 } define <2 x double> @stack_fold_permilpd(<2 x double> %a0) { ; CHECK-LABEL: stack_fold_permilpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vpermilpd $1, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: # xmm0 = mem[1,0] ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <2 x double> %a0, <2 x double> undef, <2 x i32> <i32 1, i32 0> ret <2 x double> %2 } define <4 x double> @stack_fold_permilpd_ymm(<4 x double> %a0) { ; CHECK-LABEL: stack_fold_permilpd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vpermilpd $5, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: # ymm0 = mem[1,0,3,2] ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x double> %a0, <4 x double> undef, <4 x i32> <i32 1, i32 0, i32 3, i32 2> ret <4 x double> %2 } define <2 x double> @stack_fold_permilpdvar(<2 x double> %a0, <2 x i64> %a1) { ; CHECK-LABEL: stack_fold_permilpdvar: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vpermilpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.avx.vpermilvar.pd(<2 x double> %a0, <2 x i64> %a1) ret <2 x double> %2 } declare <2 x double> @llvm.x86.avx.vpermilvar.pd(<2 x double>, <2 x i64>) nounwind readnone define <4 x double> @stack_fold_permilpdvar_ymm(<4 x double> %a0, <4 x i64> %a1) { ; CHECK-LABEL: stack_fold_permilpdvar_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vpermilpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.vpermilvar.pd.256(<4 x double> %a0, <4 x i64> %a1) ret <4 x double> %2 } declare <4 x double> @llvm.x86.avx.vpermilvar.pd.256(<4 x double>, <4 x i64>) nounwind readnone define <4 x float> @stack_fold_permilps(<4 x float> %a0) { ; CHECK-LABEL: stack_fold_permilps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vpermilps $27, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: # xmm0 = mem[3,2,1,0] ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x float> %a0, <4 x float> undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0> ret <4 x float> %2 } define <8 x float> @stack_fold_permilps_ymm(<8 x float> %a0) { ; CHECK-LABEL: stack_fold_permilps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vpermilps $27, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: # ymm0 = mem[3,2,1,0,7,6,5,4] ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <8 x float> %a0, <8 x float> undef, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4> ret <8 x float> %2 } define <4 x float> @stack_fold_permilpsvar(<4 x float> %a0, <4 x i32> %a1) { ; CHECK-LABEL: stack_fold_permilpsvar: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vpermilps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.avx.vpermilvar.ps(<4 x float> %a0, <4 x i32> %a1) ret <4 x float> %2 } declare <4 x float> @llvm.x86.avx.vpermilvar.ps(<4 x float>, <4 x i32>) nounwind readnone define <8 x float> @stack_fold_permilpsvar_ymm(<8 x float> %a0, <8 x i32> %a1) { ; CHECK-LABEL: stack_fold_permilpsvar_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vpermilps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.vpermilvar.ps.256(<8 x float> %a0, <8 x i32> %a1) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.vpermilvar.ps.256(<8 x float>, <8 x i32>) nounwind readnone ; TODO stack_fold_rcpps define <4 x float> @stack_fold_rcpps_int(<4 x float> %a0) { ; CHECK-LABEL: stack_fold_rcpps_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vrcpps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.rcp.ps(<4 x float> %a0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.rcp.ps(<4 x float>) nounwind readnone ; TODO stack_fold_rcpps_ymm define <8 x float> @stack_fold_rcpps_ymm_int(<8 x float> %a0) { ; CHECK-LABEL: stack_fold_rcpps_ymm_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vrcpps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.rcp.ps.256(<8 x float> %a0) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.rcp.ps.256(<8 x float>) nounwind readnone ; TODO stack_fold_rcpss ; TODO stack_fold_rcpss_int define <2 x double> @stack_fold_roundpd(<2 x double> %a0) { ; CHECK-LABEL: stack_fold_roundpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vroundpd $7, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse41.round.pd(<2 x double> %a0, i32 7) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse41.round.pd(<2 x double>, i32) nounwind readnone define <4 x double> @stack_fold_roundpd_ymm(<4 x double> %a0) { ; CHECK-LABEL: stack_fold_roundpd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vroundpd $7, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.x86.avx.round.pd.256(<4 x double> %a0, i32 7) ret <4 x double> %2 } declare <4 x double> @llvm.x86.avx.round.pd.256(<4 x double>, i32) nounwind readnone define <4 x float> @stack_fold_roundps(<4 x float> %a0) { ; CHECK-LABEL: stack_fold_roundps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vroundps $7, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse41.round.ps(<4 x float> %a0, i32 7) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse41.round.ps(<4 x float>, i32) nounwind readnone define <8 x float> @stack_fold_roundps_ymm(<8 x float> %a0) { ; CHECK-LABEL: stack_fold_roundps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vroundps $7, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.round.ps.256(<8 x float> %a0, i32 7) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.round.ps.256(<8 x float>, i32) nounwind readnone define double @stack_fold_roundsd(double %a0) optsize { ; CHECK-LABEL: stack_fold_roundsd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovsd %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vxorps %xmm0, %xmm0, %xmm0 ; CHECK-NEXT: vroundsd $9, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call double @llvm.floor.f64(double %a0) ret double %2 } define double @stack_fold_roundsd_minsize(double %a0) minsize { ; CHECK-LABEL: stack_fold_roundsd_minsize: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovsd %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vroundsd $9, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call double @llvm.floor.f64(double %a0) ret double %2 } declare double @llvm.floor.f64(double) nounwind readnone define <2 x double> @stack_fold_roundsd_int(<2 x double> %a0, <2 x double> %a1) optsize { ; CHECK-LABEL: stack_fold_roundsd_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovapd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload ; CHECK-NEXT: vroundsd $7, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.x86.sse41.round.sd(<2 x double> %a0, <2 x double> %a1, i32 7) ret <2 x double> %2 } declare <2 x double> @llvm.x86.sse41.round.sd(<2 x double>, <2 x double>, i32) nounwind readnone define float @stack_fold_roundss(float %a0) optsize { ; CHECK-LABEL: stack_fold_roundss: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovss %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vxorps %xmm0, %xmm0, %xmm0 ; CHECK-NEXT: vroundss $9, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call float @llvm.floor.f32(float %a0) ret float %2 } declare float @llvm.floor.f32(float) nounwind readnone define <4 x float> @stack_fold_roundss_int(<4 x float> %a0, <4 x float> %a1) optsize { ; CHECK-LABEL: stack_fold_roundss_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload ; CHECK-NEXT: vroundss $7, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse41.round.ss(<4 x float> %a0, <4 x float> %a1, i32 7) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse41.round.ss(<4 x float>, <4 x float>, i32) nounwind readnone ; TODO stack_fold_rsqrtps define <4 x float> @stack_fold_rsqrtps_int(<4 x float> %a0) { ; CHECK-LABEL: stack_fold_rsqrtps_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vrsqrtps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.x86.sse.rsqrt.ps(<4 x float> %a0) ret <4 x float> %2 } declare <4 x float> @llvm.x86.sse.rsqrt.ps(<4 x float>) nounwind readnone ; TODO stack_fold_rsqrtps_ymm define <8 x float> @stack_fold_rsqrtps_ymm_int(<8 x float> %a0) { ; CHECK-LABEL: stack_fold_rsqrtps_ymm_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vrsqrtps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.x86.avx.rsqrt.ps.256(<8 x float> %a0) ret <8 x float> %2 } declare <8 x float> @llvm.x86.avx.rsqrt.ps.256(<8 x float>) nounwind readnone ; TODO stack_fold_rsqrtss ; TODO stack_fold_rsqrtss_int define <2 x double> @stack_fold_shufpd(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_shufpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vshufpd $1, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: # xmm0 = xmm0[1],mem[0] ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %xmm1, %xmm0, %xmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <2 x double> %a0, <2 x double> %a1, <2 x i32> <i32 1, i32 2> ; fadd forces execution domain %3 = fadd <2 x double> %2, <double 0x0, double 0x0> ret <2 x double> %3 } define <4 x double> @stack_fold_shufpd_ymm(<4 x double> %a0, <4 x double> %a1) { ; CHECK-LABEL: stack_fold_shufpd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vshufpd $5, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: # ymm0 = ymm0[1],mem[0],ymm0[3],mem[2] ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %ymm1, %ymm0, %ymm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x double> %a0, <4 x double> %a1, <4 x i32> <i32 1, i32 4, i32 3, i32 6> ; fadd forces execution domain %3 = fadd <4 x double> %2, <double 0x0, double 0x0, double 0x0, double 0x0> ret <4 x double> %3 } define <4 x float> @stack_fold_shufps(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_shufps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vshufps $200, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: # xmm0 = xmm0[0,2],mem[0,3] ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 0, i32 2, i32 4, i32 7> ret <4 x float> %2 } define <8 x float> @stack_fold_shufps_ymm(<8 x float> %a0, <8 x float> %a1) { ; CHECK-LABEL: stack_fold_shufps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vshufps $148, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: # ymm0 = ymm0[0,1],mem[1,2],ymm0[4,5],mem[5,6] ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <8 x float> %a0, <8 x float> %a1, <8 x i32> <i32 0, i32 1, i32 9, i32 10, i32 4, i32 5, i32 13, i32 14> ret <8 x float> %2 } define <2 x double> @stack_fold_sqrtpd(<2 x double> %a0) { ; CHECK-LABEL: stack_fold_sqrtpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vsqrtpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <2 x double> @llvm.sqrt.v2f64(<2 x double> %a0) ret <2 x double> %2 } declare <2 x double> @llvm.sqrt.v2f64(<2 x double>) define <4 x double> @stack_fold_sqrtpd_ymm(<4 x double> %a0) { ; CHECK-LABEL: stack_fold_sqrtpd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vsqrtpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x double> @llvm.sqrt.v4f64(<4 x double> %a0) ret <4 x double> %2 } declare <4 x double> @llvm.sqrt.v4f64(<4 x double>) define <4 x float> @stack_fold_sqrtps(<4 x float> %a0) { ; CHECK-LABEL: stack_fold_sqrtps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vsqrtps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <4 x float> @llvm.sqrt.v4f32(<4 x float> %a0) ret <4 x float> %2 } declare <4 x float> @llvm.sqrt.v4f32(<4 x float>) define <8 x float> @stack_fold_sqrtps_ymm(<8 x float> %a0) { ; CHECK-LABEL: stack_fold_sqrtps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vsqrtps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call <8 x float> @llvm.sqrt.v8f32(<8 x float> %a0) ret <8 x float> %2 } declare <8 x float> @llvm.sqrt.v8f32(<8 x float>) define double @stack_fold_sqrtsd(double %a0) optsize { ; CHECK-LABEL: stack_fold_sqrtsd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovsd %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vxorps %xmm0, %xmm0, %xmm0 ; CHECK-NEXT: vsqrtsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call double @llvm.sqrt.f64(double %a0) ret double %2 } declare double @llvm.sqrt.f64(double) nounwind readnone ; TODO stack_fold_sqrtsd_int define float @stack_fold_sqrtss(float %a0) optsize { ; CHECK-LABEL: stack_fold_sqrtss: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovss %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vxorps %xmm0, %xmm0, %xmm0 ; CHECK-NEXT: vsqrtss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call float @llvm.sqrt.f32(float %a0) ret float %2 } declare float @llvm.sqrt.f32(float) nounwind readnone ; TODO stack_fold_sqrtss_int define <2 x double> @stack_fold_subpd(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_subpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vsubpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fsub <2 x double> %a0, %a1 ret <2 x double> %2 } define <4 x double> @stack_fold_subpd_ymm(<4 x double> %a0, <4 x double> %a1) { ; CHECK-LABEL: stack_fold_subpd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vsubpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fsub <4 x double> %a0, %a1 ret <4 x double> %2 } define <4 x float> @stack_fold_subps(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_subps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vsubps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fsub <4 x float> %a0, %a1 ret <4 x float> %2 } define <8 x float> @stack_fold_subps_ymm(<8 x float> %a0, <8 x float> %a1) { ; CHECK-LABEL: stack_fold_subps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vsubps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fsub <8 x float> %a0, %a1 ret <8 x float> %2 } define double @stack_fold_subsd(double %a0, double %a1) { ; CHECK-LABEL: stack_fold_subsd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vsubsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fsub double %a0, %a1 ret double %2 } define <2 x double> @stack_fold_subsd_int(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_subsd_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vsubsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = extractelement <2 x double> %a0, i32 0 %3 = extractelement <2 x double> %a1, i32 0 %4 = fsub double %2, %3 %5 = insertelement <2 x double> %a0, double %4, i32 0 ret <2 x double> %5 } define float @stack_fold_subss(float %a0, float %a1) { ; CHECK-LABEL: stack_fold_subss: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vsubss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fsub float %a0, %a1 ret float %2 } define <4 x float> @stack_fold_subss_int(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_subss_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vsubss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = extractelement <4 x float> %a0, i32 0 %3 = extractelement <4 x float> %a1, i32 0 %4 = fsub float %2, %3 %5 = insertelement <4 x float> %a0, float %4, i32 0 ret <4 x float> %5 } define i32 @stack_fold_testpd(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_testpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: xorl %eax, %eax ; CHECK-NEXT: vtestpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: setb %al ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.avx.vtestc.pd(<2 x double> %a0, <2 x double> %a1) ret i32 %2 } declare i32 @llvm.x86.avx.vtestc.pd(<2 x double>, <2 x double>) nounwind readnone define i32 @stack_fold_testpd_ymm(<4 x double> %a0, <4 x double> %a1) { ; CHECK-LABEL: stack_fold_testpd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: xorl %eax, %eax ; CHECK-NEXT: vtestpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: setb %al ; CHECK-NEXT: vzeroupper ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.avx.vtestc.pd.256(<4 x double> %a0, <4 x double> %a1) ret i32 %2 } declare i32 @llvm.x86.avx.vtestc.pd.256(<4 x double>, <4 x double>) nounwind readnone define i32 @stack_fold_testps(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_testps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: xorl %eax, %eax ; CHECK-NEXT: vtestps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: setb %al ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.avx.vtestc.ps(<4 x float> %a0, <4 x float> %a1) ret i32 %2 } declare i32 @llvm.x86.avx.vtestc.ps(<4 x float>, <4 x float>) nounwind readnone define i32 @stack_fold_testps_ymm(<8 x float> %a0, <8 x float> %a1) { ; CHECK-LABEL: stack_fold_testps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: xorl %eax, %eax ; CHECK-NEXT: vtestps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: setb %al ; CHECK-NEXT: vzeroupper ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.avx.vtestc.ps.256(<8 x float> %a0, <8 x float> %a1) ret i32 %2 } declare i32 @llvm.x86.avx.vtestc.ps.256(<8 x float>, <8 x float>) nounwind readnone define i32 @stack_fold_ucomisd(double %a0, double %a1) { ; CHECK-LABEL: stack_fold_ucomisd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: xorl %eax, %eax ; CHECK-NEXT: vucomisd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 8-byte Folded Reload ; CHECK-NEXT: sete %al ; CHECK-NEXT: leal -1(%rax,%rax), %eax ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp ueq double %a0, %a1 %3 = select i1 %2, i32 1, i32 -1 ret i32 %3 } define i32 @stack_fold_ucomisd_int(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_ucomisd_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vucomisd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: setnp %al ; CHECK-NEXT: sete %cl ; CHECK-NEXT: andb %al, %cl ; CHECK-NEXT: movzbl %cl, %eax ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse2.ucomieq.sd(<2 x double> %a0, <2 x double> %a1) ret i32 %2 } declare i32 @llvm.x86.sse2.ucomieq.sd(<2 x double>, <2 x double>) nounwind readnone define i32 @stack_fold_ucomiss(float %a0, float %a1) { ; CHECK-LABEL: stack_fold_ucomiss: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: xorl %eax, %eax ; CHECK-NEXT: vucomiss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 4-byte Folded Reload ; CHECK-NEXT: sete %al ; CHECK-NEXT: leal -1(%rax,%rax), %eax ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = fcmp ueq float %a0, %a1 %3 = select i1 %2, i32 1, i32 -1 ret i32 %3 } define i32 @stack_fold_ucomiss_int(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_ucomiss_int: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vucomiss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: setnp %al ; CHECK-NEXT: sete %cl ; CHECK-NEXT: andb %al, %cl ; CHECK-NEXT: movzbl %cl, %eax ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = call i32 @llvm.x86.sse.ucomieq.ss(<4 x float> %a0, <4 x float> %a1) ret i32 %2 } declare i32 @llvm.x86.sse.ucomieq.ss(<4 x float>, <4 x float>) nounwind readnone define <2 x double> @stack_fold_unpckhpd(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_unpckhpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vunpckhpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: # xmm0 = xmm0[1],mem[1] ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %xmm1, %xmm0, %xmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <2 x double> %a0, <2 x double> %a1, <2 x i32> <i32 1, i32 3> ; fadd forces execution domain %3 = fadd <2 x double> %2, <double 0x0, double 0x0> ret <2 x double> %3 } define <4 x double> @stack_fold_unpckhpd_ymm(<4 x double> %a0, <4 x double> %a1) { ; CHECK-LABEL: stack_fold_unpckhpd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vunpckhpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: # ymm0 = ymm0[1],mem[1],ymm0[3],mem[3] ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %ymm1, %ymm0, %ymm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x double> %a0, <4 x double> %a1, <4 x i32> <i32 1, i32 5, i32 3, i32 7> ; fadd forces execution domain %3 = fadd <4 x double> %2, <double 0x0, double 0x0, double 0x0, double 0x0> ret <4 x double> %3 } define <4 x float> @stack_fold_unpckhps(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_unpckhps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vunpckhps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: # xmm0 = xmm0[2],mem[2],xmm0[3],mem[3] ; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddps %xmm1, %xmm0, %xmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 2, i32 6, i32 3, i32 7> ; fadd forces execution domain %3 = fadd <4 x float> %2, <float 0x0, float 0x0, float 0x0, float 0x0> ret <4 x float> %3 } define <8 x float> @stack_fold_unpckhps_ymm(<8 x float> %a0, <8 x float> %a1) { ; CHECK-LABEL: stack_fold_unpckhps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vunpckhps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: # ymm0 = ymm0[2],mem[2],ymm0[3],mem[3],ymm0[6],mem[6],ymm0[7],mem[7] ; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddps %ymm1, %ymm0, %ymm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <8 x float> %a0, <8 x float> %a1, <8 x i32> <i32 2, i32 10, i32 3, i32 11, i32 6, i32 14, i32 7, i32 15> ; fadd forces execution domain %3 = fadd <8 x float> %2, <float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0> ret <8 x float> %3 } define <2 x double> @stack_fold_unpcklpd(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_unpcklpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vunpcklpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: # xmm0 = xmm0[0],mem[0] ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %xmm1, %xmm0, %xmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <2 x double> %a0, <2 x double> %a1, <2 x i32> <i32 0, i32 2> ; fadd forces execution domain %3 = fadd <2 x double> %2, <double 0x0, double 0x0> ret <2 x double> %3 } define <4 x double> @stack_fold_unpcklpd_ymm(<4 x double> %a0, <4 x double> %a1) { ; CHECK-LABEL: stack_fold_unpcklpd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vunpcklpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: # ymm0 = ymm0[0],mem[0],ymm0[2],mem[2] ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %ymm1, %ymm0, %ymm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x double> %a0, <4 x double> %a1, <4 x i32> <i32 0, i32 4, i32 2, i32 6> ; fadd forces execution domain %3 = fadd <4 x double> %2, <double 0x0, double 0x0, double 0x0, double 0x0> ret <4 x double> %3 } define <4 x float> @stack_fold_unpcklps(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_unpcklps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vunpcklps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: # xmm0 = xmm0[0],mem[0],xmm0[1],mem[1] ; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddps %xmm1, %xmm0, %xmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 0, i32 4, i32 1, i32 5> ; fadd forces execution domain %3 = fadd <4 x float> %2, <float 0x0, float 0x0, float 0x0, float 0x0> ret <4 x float> %3 } define <8 x float> @stack_fold_unpcklps_ymm(<8 x float> %a0, <8 x float> %a1) { ; CHECK-LABEL: stack_fold_unpcklps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vunpcklps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: # ymm0 = ymm0[0],mem[0],ymm0[1],mem[1],ymm0[4],mem[4],ymm0[5],mem[5] ; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddps %ymm1, %ymm0, %ymm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = shufflevector <8 x float> %a0, <8 x float> %a1, <8 x i32> <i32 0, i32 8, i32 1, i32 9, i32 4, i32 12, i32 5, i32 13> ; fadd forces execution domain %3 = fadd <8 x float> %2, <float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0> ret <8 x float> %3 } define <2 x double> @stack_fold_xorpd(<2 x double> %a0, <2 x double> %a1) { ; CHECK-LABEL: stack_fold_xorpd: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vxorpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %xmm1, %xmm0, %xmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <2 x double> %a0 to <2 x i64> %3 = bitcast <2 x double> %a1 to <2 x i64> %4 = xor <2 x i64> %2, %3 %5 = bitcast <2 x i64> %4 to <2 x double> ; fadd forces execution domain %6 = fadd <2 x double> %5, <double 0x0, double 0x0> ret <2 x double> %6 } define <4 x double> @stack_fold_xorpd_ymm(<4 x double> %a0, <4 x double> %a1) { ; CHECK-LABEL: stack_fold_xorpd_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vxorpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddpd %ymm1, %ymm0, %ymm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <4 x double> %a0 to <4 x i64> %3 = bitcast <4 x double> %a1 to <4 x i64> %4 = xor <4 x i64> %2, %3 %5 = bitcast <4 x i64> %4 to <4 x double> ; fadd forces execution domain %6 = fadd <4 x double> %5, <double 0x0, double 0x0, double 0x0, double 0x0> ret <4 x double> %6 } define <4 x float> @stack_fold_xorps(<4 x float> %a0, <4 x float> %a1) { ; CHECK-LABEL: stack_fold_xorps: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vxorps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload ; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddps %xmm1, %xmm0, %xmm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <4 x float> %a0 to <2 x i64> %3 = bitcast <4 x float> %a1 to <2 x i64> %4 = xor <2 x i64> %2, %3 %5 = bitcast <2 x i64> %4 to <4 x float> ; fadd forces execution domain %6 = fadd <4 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0> ret <4 x float> %6 } define <8 x float> @stack_fold_xorps_ymm(<8 x float> %a0, <8 x float> %a1) { ; CHECK-LABEL: stack_fold_xorps_ymm: ; CHECK: # %bb.0: ; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill ; CHECK-NEXT: #APP ; CHECK-NEXT: nop ; CHECK-NEXT: #NO_APP ; CHECK-NEXT: vxorps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload ; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; CHECK-NEXT: vaddps %ymm1, %ymm0, %ymm0 ; CHECK-NEXT: retq %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"() %2 = bitcast <8 x float> %a0 to <4 x i64> %3 = bitcast <8 x float> %a1 to <4 x i64> %4 = xor <4 x i64> %2, %3 %5 = bitcast <4 x i64> %4 to <8 x float> ; fadd forces execution domain %6 = fadd <8 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0> ret <8 x float> %6 } attributes #0 = { "unsafe-fp-math"="false" } attributes #1 = { "unsafe-fp-math"="true" }