Compiler projects using llvm
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -slp-vectorizer -instcombine -S -mtriple=x86_64-- -mcpu=corei7 < %s | FileCheck %s

define void @test1(float %a, float %b, float %c, float %d, i32* nocapture %p) {
; CHECK-LABEL: @test1(
; CHECK-NEXT:  entry:
; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i64 0
; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <4 x float> [[TMP0]], float [[B:%.*]], i64 1
; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <4 x float> [[TMP1]], float [[C:%.*]], i64 2
; CHECK-NEXT:    [[TMP3:%.*]] = insertelement <4 x float> [[TMP2]], float [[D:%.*]], i64 3
; CHECK-NEXT:    [[TMP4:%.*]] = fptosi <4 x float> [[TMP3]] to <4 x i32>
; CHECK-NEXT:    [[TMP5:%.*]] = bitcast i32* [[P:%.*]] to <4 x i32>*
; CHECK-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* [[TMP5]], align 4, !tbaa [[TBAA0:![0-9]+]]
; CHECK-NEXT:    ret void
;
entry:
  %conv = fptosi float %a to i32
  %conv1 = fptosi float %b to i32
  %conv3 = fptosi float %c to i32
  %conv5 = fptosi float %d to i32
  %incdec.ptr = getelementptr inbounds i32, i32* %p, i64 1
  store i32 %conv, i32* %p, align 4, !tbaa !2
  %incdec.ptr8 = getelementptr inbounds i32, i32* %p, i64 2
  store i32 %conv1, i32* %incdec.ptr, align 4, !tbaa !2
  %incdec.ptr10 = getelementptr inbounds i32, i32* %p, i64 3
  store i32 %conv3, i32* %incdec.ptr8, align 4, !tbaa !2
  store i32 %conv5, i32* %incdec.ptr10, align 4, !tbaa !2
  ret void
}

define void @test1_vec(float %a, float %b, float %c, float %d, <4 x i32>* nocapture %p) {
; CHECK-LABEL: @test1_vec(
; CHECK-NEXT:  entry:
; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i64 0
; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <4 x float> [[TMP0]], float [[B:%.*]], i64 1
; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <4 x float> [[TMP1]], float [[C:%.*]], i64 2
; CHECK-NEXT:    [[TMP3:%.*]] = insertelement <4 x float> [[TMP2]], float [[D:%.*]], i64 3
; CHECK-NEXT:    [[TMP4:%.*]] = fptosi <4 x float> [[TMP3]] to <4 x i32>
; CHECK-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* [[P:%.*]], align 16, !tbaa [[TBAA0]]
; CHECK-NEXT:    ret void
;
entry:
  %conv = fptosi float %a to i32
  %vecinit = insertelement <4 x i32> undef, i32 %conv, i32 0
  %conv1 = fptosi float %b to i32
  %vecinit2 = insertelement <4 x i32> %vecinit, i32 %conv1, i32 1
  %conv3 = fptosi float %c to i32
  %vecinit4 = insertelement <4 x i32> %vecinit2, i32 %conv3, i32 2
  %conv5 = fptosi float %d to i32
  %vecinit6 = insertelement <4 x i32> %vecinit4, i32 %conv5, i32 3
  store <4 x i32> %vecinit6, <4 x i32>* %p, align 16, !tbaa !2
  ret void
}

define void @test2(i32 %a, i32 %b, i32 %c, i32 %d, i32* nocapture %p) {
; CHECK-LABEL: @test2(
; CHECK-NEXT:  entry:
; CHECK-NEXT:    [[TMP0:%.*]] = insertelement <4 x i32> poison, i32 [[A:%.*]], i64 0
; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <4 x i32> [[TMP0]], i32 [[B:%.*]], i64 1
; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <4 x i32> [[TMP1]], i32 [[C:%.*]], i64 2
; CHECK-NEXT:    [[TMP3:%.*]] = insertelement <4 x i32> [[TMP2]], i32 [[D:%.*]], i64 3
; CHECK-NEXT:    [[TMP4:%.*]] = add nsw <4 x i32> [[TMP3]], <i32 1, i32 1, i32 1, i32 1>
; CHECK-NEXT:    [[TMP5:%.*]] = bitcast i32* [[P:%.*]] to <4 x i32>*
; CHECK-NEXT:    store <4 x i32> [[TMP4]], <4 x i32>* [[TMP5]], align 4, !tbaa [[TBAA0]]
; CHECK-NEXT:    ret void
;
entry:
  %add = add nsw i32 %a, 1
  %add1 = add nsw i32 %b, 1
  %add3 = add nsw i32 %c, 1
  %add5 = add nsw i32 %d, 1
  %incdec.ptr = getelementptr inbounds i32, i32* %p, i64 1
  store i32 %add, i32* %p, align 4, !tbaa !2
  %incdec.ptr8 = getelementptr inbounds i32, i32* %p, i64 2
  store i32 %add1, i32* %incdec.ptr, align 4, !tbaa !2
  %incdec.ptr10 = getelementptr inbounds i32, i32* %p, i64 3
  store i32 %add3, i32* %incdec.ptr8, align 4, !tbaa !2
  store i32 %add5, i32* %incdec.ptr10, align 4, !tbaa !2
  ret void
}

define void @test2_vec(i32 %0, i32 %1, i32 %2, i32 %3, <4 x i32>* nocapture %4) {
; CHECK-LABEL: @test2_vec(
; CHECK-NEXT:    [[TMP6:%.*]] = insertelement <4 x i32> poison, i32 [[TMP0:%.*]], i64 0
; CHECK-NEXT:    [[TMP7:%.*]] = insertelement <4 x i32> [[TMP6]], i32 [[TMP1:%.*]], i64 1
; CHECK-NEXT:    [[TMP8:%.*]] = insertelement <4 x i32> [[TMP7]], i32 [[TMP2:%.*]], i64 2
; CHECK-NEXT:    [[TMP9:%.*]] = insertelement <4 x i32> [[TMP8]], i32 [[TMP3:%.*]], i64 3
; CHECK-NEXT:    [[TMP10:%.*]] = add nsw <4 x i32> [[TMP9]], <i32 1, i32 1, i32 1, i32 1>
; CHECK-NEXT:    store <4 x i32> [[TMP10]], <4 x i32>* [[TMP4:%.*]], align 16, !tbaa [[TBAA0]]
; CHECK-NEXT:    ret void
;
  %6 = add nsw i32 %0, 1
  %7 = insertelement <4 x i32> undef, i32 %6, i32 0
  %8 = add nsw i32 %1, 1
  %9 = insertelement <4 x i32> %7, i32 %8, i32 1
  %10 = add nsw i32 %2, 1
  %11 = insertelement <4 x i32> %9, i32 %10, i32 2
  %12 = add nsw i32 %3, 1
  %13 = insertelement <4 x i32> %11, i32 %12, i32 3
  store <4 x i32> %13, <4 x i32>* %4, align 16, !tbaa !2
  ret void
}

!2 = !{!3, !3, i64 0}
!3 = !{!"int", !4, i64 0}
!4 = !{!"omnipotent char", !5, i64 0}
!5 = !{!"Simple C++ TBAA"}