; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -aarch64-sve-vector-bits-min=256 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256 ; RUN: llc -aarch64-sve-vector-bits-min=512 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512 ; RUN: llc -aarch64-sve-vector-bits-min=2048 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512 target triple = "aarch64-unknown-linux-gnu" ; ; extractelement ; ; Don't use SVE for 64-bit vectors. define half @extractelement_v4f16(<4 x half> %op1) vscale_range(2,0) #0 { ; CHECK-LABEL: extractelement_v4f16: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: mov h0, v0.h[3] ; CHECK-NEXT: ret %r = extractelement <4 x half> %op1, i64 3 ret half %r } ; Don't use SVE for 128-bit vectors. define half @extractelement_v8f16(<8 x half> %op1) vscale_range(2,0) #0 { ; CHECK-LABEL: extractelement_v8f16: ; CHECK: // %bb.0: ; CHECK-NEXT: mov h0, v0.h[7] ; CHECK-NEXT: ret %r = extractelement <8 x half> %op1, i64 7 ret half %r } define half @extractelement_v16f16(<16 x half>* %a) vscale_range(2,0) #0 { ; CHECK-LABEL: extractelement_v16f16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h, vl16 ; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0] ; CHECK-NEXT: mov z0.h, z0.h[15] ; CHECK-NEXT: // kill: def $h0 killed $h0 killed $z0 ; CHECK-NEXT: ret %op1 = load <16 x half>, <16 x half>* %a %r = extractelement <16 x half> %op1, i64 15 ret half %r } define half @extractelement_v32f16(<32 x half>* %a) #0 { ; VBITS_GE_256-LABEL: extractelement_v32f16: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: mov x8, #16 ; VBITS_GE_256-NEXT: ptrue p0.h, vl16 ; VBITS_GE_256-NEXT: ld1h { z0.h }, p0/z, [x0, x8, lsl #1] ; VBITS_GE_256-NEXT: mov z0.h, z0.h[15] ; VBITS_GE_256-NEXT: // kill: def $h0 killed $h0 killed $z0 ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: extractelement_v32f16: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: ptrue p0.h, vl32 ; VBITS_GE_512-NEXT: ld1h { z0.h }, p0/z, [x0] ; VBITS_GE_512-NEXT: mov z0.h, z0.h[31] ; VBITS_GE_512-NEXT: // kill: def $h0 killed $h0 killed $z0 ; VBITS_GE_512-NEXT: ret %op1 = load <32 x half>, <32 x half>* %a %r = extractelement <32 x half> %op1, i64 31 ret half %r } define half @extractelement_v64f16(<64 x half>* %a) vscale_range(8,0) #0 { ; CHECK-LABEL: extractelement_v64f16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h, vl64 ; CHECK-NEXT: mov w8, #63 ; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0] ; CHECK-NEXT: whilels p0.h, xzr, x8 ; CHECK-NEXT: lastb h0, p0, z0.h ; CHECK-NEXT: ret %op1 = load <64 x half>, <64 x half>* %a %r = extractelement <64 x half> %op1, i64 63 ret half %r } define half @extractelement_v128f16(<128 x half>* %a) vscale_range(16,0) #0 { ; CHECK-LABEL: extractelement_v128f16: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.h, vl128 ; CHECK-NEXT: mov w8, #127 ; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0] ; CHECK-NEXT: whilels p0.h, xzr, x8 ; CHECK-NEXT: lastb h0, p0, z0.h ; CHECK-NEXT: ret %op1 = load <128 x half>, <128 x half>* %a %r = extractelement <128 x half> %op1, i64 127 ret half %r } ; Don't use SVE for 64-bit vectors. define float @extractelement_v2f32(<2 x float> %op1) vscale_range(2,0) #0 { ; CHECK-LABEL: extractelement_v2f32: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 ; CHECK-NEXT: mov s0, v0.s[1] ; CHECK-NEXT: ret %r = extractelement <2 x float> %op1, i64 1 ret float %r } ; Don't use SVE for 128-bit vectors. define float @extractelement_v4f32(<4 x float> %op1) vscale_range(2,0) #0 { ; CHECK-LABEL: extractelement_v4f32: ; CHECK: // %bb.0: ; CHECK-NEXT: mov s0, v0.s[3] ; CHECK-NEXT: ret %r = extractelement <4 x float> %op1, i64 3 ret float %r } define float @extractelement_v8f32(<8 x float>* %a) vscale_range(2,0) #0 { ; CHECK-LABEL: extractelement_v8f32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s, vl8 ; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0] ; CHECK-NEXT: mov z0.s, z0.s[7] ; CHECK-NEXT: // kill: def $s0 killed $s0 killed $z0 ; CHECK-NEXT: ret %op1 = load <8 x float>, <8 x float>* %a %r = extractelement <8 x float> %op1, i64 7 ret float %r } define float @extractelement_v16f32(<16 x float>* %a) #0 { ; VBITS_GE_256-LABEL: extractelement_v16f32: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: mov x8, #8 ; VBITS_GE_256-NEXT: ptrue p0.s, vl8 ; VBITS_GE_256-NEXT: ld1w { z0.s }, p0/z, [x0, x8, lsl #2] ; VBITS_GE_256-NEXT: mov z0.s, z0.s[7] ; VBITS_GE_256-NEXT: // kill: def $s0 killed $s0 killed $z0 ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: extractelement_v16f32: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: ptrue p0.s, vl16 ; VBITS_GE_512-NEXT: ld1w { z0.s }, p0/z, [x0] ; VBITS_GE_512-NEXT: mov z0.s, z0.s[15] ; VBITS_GE_512-NEXT: // kill: def $s0 killed $s0 killed $z0 ; VBITS_GE_512-NEXT: ret %op1 = load <16 x float>, <16 x float>* %a %r = extractelement <16 x float> %op1, i64 15 ret float %r } define float @extractelement_v32f32(<32 x float>* %a) vscale_range(8,0) #0 { ; CHECK-LABEL: extractelement_v32f32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s, vl32 ; CHECK-NEXT: mov w8, #31 ; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0] ; CHECK-NEXT: whilels p0.s, xzr, x8 ; CHECK-NEXT: lastb s0, p0, z0.s ; CHECK-NEXT: ret %op1 = load <32 x float>, <32 x float>* %a %r = extractelement <32 x float> %op1, i64 31 ret float %r } define float @extractelement_v64f32(<64 x float>* %a) vscale_range(16,0) #0 { ; CHECK-LABEL: extractelement_v64f32: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.s, vl64 ; CHECK-NEXT: mov w8, #63 ; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0] ; CHECK-NEXT: whilels p0.s, xzr, x8 ; CHECK-NEXT: lastb s0, p0, z0.s ; CHECK-NEXT: ret %op1 = load <64 x float>, <64 x float>* %a %r = extractelement <64 x float> %op1, i64 63 ret float %r } ; Don't use SVE for 64-bit vectors. define double @extractelement_v1f64(<1 x double> %op1) vscale_range(2,0) #0 { ; CHECK-LABEL: extractelement_v1f64: ; CHECK: // %bb.0: ; CHECK-NEXT: ret %r = extractelement <1 x double> %op1, i64 0 ret double %r } ; Don't use SVE for 128-bit vectors. define double @extractelement_v2f64(<2 x double> %op1) vscale_range(2,0) #0 { ; CHECK-LABEL: extractelement_v2f64: ; CHECK: // %bb.0: ; CHECK-NEXT: mov d0, v0.d[1] ; CHECK-NEXT: ret %r = extractelement <2 x double> %op1, i64 1 ret double %r } define double @extractelement_v4f64(<4 x double>* %a) vscale_range(2,0) #0 { ; CHECK-LABEL: extractelement_v4f64: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d, vl4 ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0] ; CHECK-NEXT: mov z0.d, z0.d[3] ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $z0 ; CHECK-NEXT: ret %op1 = load <4 x double>, <4 x double>* %a %r = extractelement <4 x double> %op1, i64 3 ret double %r } define double @extractelement_v8f64(<8 x double>* %a) #0 { ; VBITS_GE_256-LABEL: extractelement_v8f64: ; VBITS_GE_256: // %bb.0: ; VBITS_GE_256-NEXT: mov x8, #4 ; VBITS_GE_256-NEXT: ptrue p0.d, vl4 ; VBITS_GE_256-NEXT: ld1d { z0.d }, p0/z, [x0, x8, lsl #3] ; VBITS_GE_256-NEXT: mov z0.d, z0.d[3] ; VBITS_GE_256-NEXT: // kill: def $d0 killed $d0 killed $z0 ; VBITS_GE_256-NEXT: ret ; ; VBITS_GE_512-LABEL: extractelement_v8f64: ; VBITS_GE_512: // %bb.0: ; VBITS_GE_512-NEXT: ptrue p0.d, vl8 ; VBITS_GE_512-NEXT: ld1d { z0.d }, p0/z, [x0] ; VBITS_GE_512-NEXT: mov z0.d, z0.d[7] ; VBITS_GE_512-NEXT: // kill: def $d0 killed $d0 killed $z0 ; VBITS_GE_512-NEXT: ret %op1 = load <8 x double>, <8 x double>* %a %r = extractelement <8 x double> %op1, i64 7 ret double %r } define double @extractelement_v16f64(<16 x double>* %a) vscale_range(8,0) #0 { ; CHECK-LABEL: extractelement_v16f64: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d, vl16 ; CHECK-NEXT: mov w8, #15 ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0] ; CHECK-NEXT: whilels p0.d, xzr, x8 ; CHECK-NEXT: lastb d0, p0, z0.d ; CHECK-NEXT: ret %op1 = load <16 x double>, <16 x double>* %a %r = extractelement <16 x double> %op1, i64 15 ret double %r } define double @extractelement_v32f64(<32 x double>* %a) vscale_range(16,0) #0 { ; CHECK-LABEL: extractelement_v32f64: ; CHECK: // %bb.0: ; CHECK-NEXT: ptrue p0.d, vl32 ; CHECK-NEXT: mov w8, #31 ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0] ; CHECK-NEXT: whilels p0.d, xzr, x8 ; CHECK-NEXT: lastb d0, p0, z0.d ; CHECK-NEXT: ret %op1 = load <32 x double>, <32 x double>* %a %r = extractelement <32 x double> %op1, i64 31 ret double %r } attributes #0 = { "target-features"="+sve" }