; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc < %s -mtriple=x86_64-win32 | FileCheck %s -check-prefix=WIN64 ; RUN: llc < %s -mtriple=x86_64-mingw32 | FileCheck %s -check-prefix=WIN64 define i64 @double_to_i128(double %d) nounwind { ; WIN64-LABEL: double_to_i128: ; WIN64: # %bb.0: ; WIN64-NEXT: subq $40, %rsp ; WIN64-NEXT: callq __fixdfti ; WIN64-NEXT: movq %xmm0, %rax ; WIN64-NEXT: addq $40, %rsp ; WIN64-NEXT: retq %1 = fptosi double %d to i128 %2 = trunc i128 %1 to i64 ret i64 %2 } define i64 @double_to_ui128(double %d) nounwind { ; WIN64-LABEL: double_to_ui128: ; WIN64: # %bb.0: ; WIN64-NEXT: subq $40, %rsp ; WIN64-NEXT: callq __fixunsdfti ; WIN64-NEXT: movq %xmm0, %rax ; WIN64-NEXT: addq $40, %rsp ; WIN64-NEXT: retq %1 = fptoui double %d to i128 %2 = trunc i128 %1 to i64 ret i64 %2 } define i64 @float_to_i128(float %d) nounwind { ; WIN64-LABEL: float_to_i128: ; WIN64: # %bb.0: ; WIN64-NEXT: subq $40, %rsp ; WIN64-NEXT: callq __fixsfti ; WIN64-NEXT: movq %xmm0, %rax ; WIN64-NEXT: addq $40, %rsp ; WIN64-NEXT: retq %1 = fptosi float %d to i128 %2 = trunc i128 %1 to i64 ret i64 %2 } define i64 @float_to_ui128(float %d) nounwind { ; WIN64-LABEL: float_to_ui128: ; WIN64: # %bb.0: ; WIN64-NEXT: subq $40, %rsp ; WIN64-NEXT: callq __fixunssfti ; WIN64-NEXT: movq %xmm0, %rax ; WIN64-NEXT: addq $40, %rsp ; WIN64-NEXT: retq %1 = fptoui float %d to i128 %2 = trunc i128 %1 to i64 ret i64 %2 } define i64 @longdouble_to_i128(ptr nocapture readonly %0) nounwind { ; WIN64-LABEL: longdouble_to_i128: ; WIN64: # %bb.0: ; WIN64-NEXT: subq $56, %rsp ; WIN64-NEXT: fldt (%rcx) ; WIN64-NEXT: fstpt {{[0-9]+}}(%rsp) ; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx ; WIN64-NEXT: callq __fixxfti ; WIN64-NEXT: movq %xmm0, %rax ; WIN64-NEXT: addq $56, %rsp ; WIN64-NEXT: retq %2 = load x86_fp80, ptr %0, align 16 %3 = fptosi x86_fp80 %2 to i128 %4 = trunc i128 %3 to i64 ret i64 %4 } define i64 @longdouble_to_ui128(ptr nocapture readonly %0) nounwind { ; WIN64-LABEL: longdouble_to_ui128: ; WIN64: # %bb.0: ; WIN64-NEXT: subq $56, %rsp ; WIN64-NEXT: fldt (%rcx) ; WIN64-NEXT: fstpt {{[0-9]+}}(%rsp) ; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx ; WIN64-NEXT: callq __fixunsxfti ; WIN64-NEXT: movq %xmm0, %rax ; WIN64-NEXT: addq $56, %rsp ; WIN64-NEXT: retq %2 = load x86_fp80, ptr %0, align 16 %3 = fptoui x86_fp80 %2 to i128 %4 = trunc i128 %3 to i64 ret i64 %4 } define double @i128_to_double(ptr nocapture readonly %0) nounwind { ; WIN64-LABEL: i128_to_double: ; WIN64: # %bb.0: ; WIN64-NEXT: subq $56, %rsp ; WIN64-NEXT: movaps (%rcx), %xmm0 ; WIN64-NEXT: movaps %xmm0, {{[0-9]+}}(%rsp) ; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx ; WIN64-NEXT: callq __floattidf ; WIN64-NEXT: addq $56, %rsp ; WIN64-NEXT: retq %2 = load i128, ptr %0, align 16 %3 = sitofp i128 %2 to double ret double %3 } define double @ui128_to_double(ptr nocapture readonly %0) nounwind { ; WIN64-LABEL: ui128_to_double: ; WIN64: # %bb.0: ; WIN64-NEXT: subq $56, %rsp ; WIN64-NEXT: movaps (%rcx), %xmm0 ; WIN64-NEXT: movaps %xmm0, {{[0-9]+}}(%rsp) ; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx ; WIN64-NEXT: callq __floatuntidf ; WIN64-NEXT: addq $56, %rsp ; WIN64-NEXT: retq %2 = load i128, ptr %0, align 16 %3 = uitofp i128 %2 to double ret double %3 } define float @i128_to_float(ptr nocapture readonly %0) nounwind { ; WIN64-LABEL: i128_to_float: ; WIN64: # %bb.0: ; WIN64-NEXT: subq $56, %rsp ; WIN64-NEXT: movaps (%rcx), %xmm0 ; WIN64-NEXT: movaps %xmm0, {{[0-9]+}}(%rsp) ; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx ; WIN64-NEXT: callq __floattisf ; WIN64-NEXT: addq $56, %rsp ; WIN64-NEXT: retq %2 = load i128, ptr %0, align 16 %3 = sitofp i128 %2 to float ret float %3 } define float @ui128_to_float(ptr nocapture readonly %0) nounwind { ; WIN64-LABEL: ui128_to_float: ; WIN64: # %bb.0: ; WIN64-NEXT: subq $56, %rsp ; WIN64-NEXT: movaps (%rcx), %xmm0 ; WIN64-NEXT: movaps %xmm0, {{[0-9]+}}(%rsp) ; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx ; WIN64-NEXT: callq __floatuntisf ; WIN64-NEXT: addq $56, %rsp ; WIN64-NEXT: retq %2 = load i128, ptr %0, align 16 %3 = uitofp i128 %2 to float ret float %3 } define void @i128_to_longdouble(ptr noalias nocapture sret(x86_fp80) align 16 %agg.result, ptr nocapture readonly %0) nounwind { ; WIN64-LABEL: i128_to_longdouble: ; WIN64: # %bb.0: ; WIN64-NEXT: pushq %rsi ; WIN64-NEXT: subq $64, %rsp ; WIN64-NEXT: movq %rcx, %rsi ; WIN64-NEXT: movaps (%rdx), %xmm0 ; WIN64-NEXT: movaps %xmm0, {{[0-9]+}}(%rsp) ; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx ; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rdx ; WIN64-NEXT: callq __floattixf ; WIN64-NEXT: fldt {{[0-9]+}}(%rsp) ; WIN64-NEXT: fstpt (%rsi) ; WIN64-NEXT: movq %rsi, %rax ; WIN64-NEXT: addq $64, %rsp ; WIN64-NEXT: popq %rsi ; WIN64-NEXT: retq %2 = load i128, ptr %0, align 16 %3 = sitofp i128 %2 to x86_fp80 store x86_fp80 %3, ptr %agg.result, align 16 ret void } define void @ui128_to_longdouble(ptr noalias nocapture sret(x86_fp80) align 16 %agg.result, ptr nocapture readonly %0) nounwind { ; WIN64-LABEL: ui128_to_longdouble: ; WIN64: # %bb.0: ; WIN64-NEXT: pushq %rsi ; WIN64-NEXT: subq $64, %rsp ; WIN64-NEXT: movq %rcx, %rsi ; WIN64-NEXT: movaps (%rdx), %xmm0 ; WIN64-NEXT: movaps %xmm0, {{[0-9]+}}(%rsp) ; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rcx ; WIN64-NEXT: leaq {{[0-9]+}}(%rsp), %rdx ; WIN64-NEXT: callq __floatuntixf ; WIN64-NEXT: fldt {{[0-9]+}}(%rsp) ; WIN64-NEXT: fstpt (%rsi) ; WIN64-NEXT: movq %rsi, %rax ; WIN64-NEXT: addq $64, %rsp ; WIN64-NEXT: popq %rsi ; WIN64-NEXT: retq %2 = load i128, ptr %0, align 16 %3 = uitofp i128 %2 to x86_fp80 store x86_fp80 %3, ptr %agg.result, align 16 ret void }