; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: opt -S -loop-reduce < %s | FileCheck %s --check-prefix=IR ; RUN: llc -mtriple=aarch64-linux-gnu -mattr=+sve < %s | FileCheck %s --check-prefix=ASM ; Note: To update this test, please run utils/update_test_checks.py and utils/update_llc_test_checks.py separately on opt/llc run line. target datalayout = "e-m:e-i8:8:32-i16:16:32-i64:64-i128:128-n32:64-S128" target triple = "aarch64-linux-gnu" ; These tests check that the IR coming out of LSR does not cast input/output pointer from i16* to i8* type. ; And scaled-index addressing mode is leveraged in the generated assembly, i.e. ld1h { z1.h }, p0/z, [x0, x8, lsl #1]. define void @ld_st_nxv8i16(i16* %in, i16* %out) { ; IR-LABEL: @ld_st_nxv8i16( ; IR-NEXT: entry: ; IR-NEXT: br label [[LOOP_PH:%.*]] ; IR: loop.ph: ; IR-NEXT: [[P_VEC_SPLATINSERT:%.*]] = insertelement <vscale x 8 x i16> undef, i16 3, i32 0 ; IR-NEXT: [[P_VEC_SPLAT:%.*]] = shufflevector <vscale x 8 x i16> [[P_VEC_SPLATINSERT]], <vscale x 8 x i16> undef, <vscale x 8 x i32> zeroinitializer ; IR-NEXT: [[VSCALE:%.*]] = call i64 @llvm.vscale.i64() ; IR-NEXT: [[SCALED_VF:%.*]] = shl i64 [[VSCALE]], 3 ; IR-NEXT: br label [[LOOP:%.*]] ; IR: loop: ; IR-NEXT: [[INDVAR:%.*]] = phi i64 [ 0, [[LOOP_PH]] ], [ [[INDVAR_NEXT:%.*]], [[LOOP]] ] ; IR-NEXT: [[SCEVGEP2:%.*]] = getelementptr i16, i16* [[IN:%.*]], i64 [[INDVAR]] ; IR-NEXT: [[SCEVGEP23:%.*]] = bitcast i16* [[SCEVGEP2]] to <vscale x 8 x i16>* ; IR-NEXT: [[SCEVGEP:%.*]] = getelementptr i16, i16* [[OUT:%.*]], i64 [[INDVAR]] ; IR-NEXT: [[SCEVGEP1:%.*]] = bitcast i16* [[SCEVGEP]] to <vscale x 8 x i16>* ; IR-NEXT: [[VAL:%.*]] = load <vscale x 8 x i16>, <vscale x 8 x i16>* [[SCEVGEP23]], align 16 ; IR-NEXT: [[ADDP_VEC:%.*]] = add <vscale x 8 x i16> [[VAL]], [[P_VEC_SPLAT]] ; IR-NEXT: store <vscale x 8 x i16> [[ADDP_VEC]], <vscale x 8 x i16>* [[SCEVGEP1]], align 16 ; IR-NEXT: [[INDVAR_NEXT]] = add nsw i64 [[INDVAR]], [[SCALED_VF]] ; IR-NEXT: [[EXIT_COND:%.*]] = icmp eq i64 [[INDVAR_NEXT]], 1024 ; IR-NEXT: br i1 [[EXIT_COND]], label [[LOOP_EXIT:%.*]], label [[LOOP]] ; IR: loop.exit: ; IR-NEXT: br label [[EXIT:%.*]] ; IR: exit: ; IR-NEXT: ret void ; ; ASM-LABEL: ld_st_nxv8i16: ; ASM: // %bb.0: // %entry ; ASM-NEXT: mov x8, xzr ; ASM-NEXT: mov z0.h, #3 // =0x3 ; ASM-NEXT: cnth x9 ; ASM-NEXT: ptrue p0.h ; ASM-NEXT: .LBB0_1: // %loop ; ASM-NEXT: // =>This Inner Loop Header: Depth=1 ; ASM-NEXT: ld1h { z1.h }, p0/z, [x0, x8, lsl #1] ; ASM-NEXT: add z1.h, z1.h, z0.h ; ASM-NEXT: st1h { z1.h }, p0, [x1, x8, lsl #1] ; ASM-NEXT: add x8, x8, x9 ; ASM-NEXT: cmp x8, #1024 ; ASM-NEXT: b.ne .LBB0_1 ; ASM-NEXT: // %bb.2: // %exit ; ASM-NEXT: ret entry: br label %loop.ph loop.ph: %p_vec.splatinsert = insertelement <vscale x 8 x i16> undef, i16 3, i32 0 %p_vec.splat = shufflevector <vscale x 8 x i16> %p_vec.splatinsert, <vscale x 8 x i16> undef, <vscale x 8 x i32> zeroinitializer %vscale = call i64 @llvm.vscale.i64() %scaled_vf = shl i64 %vscale, 3 br label %loop loop: ; preds = %loop, %loop.ph %indvar = phi i64 [ 0, %loop.ph ], [ %indvar.next, %loop ] %ptr.in = getelementptr inbounds i16, i16* %in, i64 %indvar %ptr.out = getelementptr inbounds i16, i16* %out, i64 %indvar %in.ptrcast = bitcast i16* %ptr.in to <vscale x 8 x i16>* %out.ptrcast = bitcast i16* %ptr.out to <vscale x 8 x i16>* %val = load <vscale x 8 x i16>, <vscale x 8 x i16>* %in.ptrcast, align 16 %addp_vec = add <vscale x 8 x i16> %val, %p_vec.splat store <vscale x 8 x i16> %addp_vec, <vscale x 8 x i16>* %out.ptrcast, align 16 %indvar.next = add nsw i64 %indvar, %scaled_vf %exit.cond = icmp eq i64 %indvar.next, 1024 br i1 %exit.cond, label %loop.exit, label %loop loop.exit: ; preds = %loop br label %exit exit: ret void } define void @masked_ld_st_nxv8i16(i16* %in, i16* %out, i64 %n) { ; IR-LABEL: @masked_ld_st_nxv8i16( ; IR-NEXT: entry: ; IR-NEXT: br label [[LOOP_PH:%.*]] ; IR: loop.ph: ; IR-NEXT: [[P_VEC_SPLATINSERT:%.*]] = insertelement <vscale x 8 x i16> undef, i16 3, i32 0 ; IR-NEXT: [[P_VEC_SPLAT:%.*]] = shufflevector <vscale x 8 x i16> [[P_VEC_SPLATINSERT]], <vscale x 8 x i16> undef, <vscale x 8 x i32> zeroinitializer ; IR-NEXT: [[PTRUE_VEC_SPLATINSERT:%.*]] = insertelement <vscale x 8 x i1> undef, i1 true, i32 0 ; IR-NEXT: [[PTRUE_VEC_SPLAT:%.*]] = shufflevector <vscale x 8 x i1> [[PTRUE_VEC_SPLATINSERT]], <vscale x 8 x i1> undef, <vscale x 8 x i32> zeroinitializer ; IR-NEXT: [[VSCALE:%.*]] = call i64 @llvm.vscale.i64() ; IR-NEXT: [[SCALED_VF:%.*]] = shl i64 [[VSCALE]], 3 ; IR-NEXT: br label [[LOOP:%.*]] ; IR: loop: ; IR-NEXT: [[INDVAR:%.*]] = phi i64 [ 0, [[LOOP_PH]] ], [ [[INDVAR_NEXT:%.*]], [[LOOP]] ] ; IR-NEXT: [[SCEVGEP2:%.*]] = getelementptr i16, i16* [[IN:%.*]], i64 [[INDVAR]] ; IR-NEXT: [[SCEVGEP23:%.*]] = bitcast i16* [[SCEVGEP2]] to <vscale x 8 x i16>* ; IR-NEXT: [[SCEVGEP:%.*]] = getelementptr i16, i16* [[OUT:%.*]], i64 [[INDVAR]] ; IR-NEXT: [[SCEVGEP1:%.*]] = bitcast i16* [[SCEVGEP]] to <vscale x 8 x i16>* ; IR-NEXT: [[VAL:%.*]] = call <vscale x 8 x i16> @llvm.masked.load.nxv8i16.p0nxv8i16(<vscale x 8 x i16>* [[SCEVGEP23]], i32 4, <vscale x 8 x i1> [[PTRUE_VEC_SPLAT]], <vscale x 8 x i16> undef) ; IR-NEXT: [[ADDP_VEC:%.*]] = add <vscale x 8 x i16> [[VAL]], [[P_VEC_SPLAT]] ; IR-NEXT: call void @llvm.masked.store.nxv8i16.p0nxv8i16(<vscale x 8 x i16> [[ADDP_VEC]], <vscale x 8 x i16>* [[SCEVGEP1]], i32 4, <vscale x 8 x i1> [[PTRUE_VEC_SPLAT]]) ; IR-NEXT: [[INDVAR_NEXT]] = add nsw i64 [[INDVAR]], [[SCALED_VF]] ; IR-NEXT: [[EXIT_COND:%.*]] = icmp eq i64 [[N:%.*]], [[INDVAR_NEXT]] ; IR-NEXT: br i1 [[EXIT_COND]], label [[LOOP_EXIT:%.*]], label [[LOOP]] ; IR: loop.exit: ; IR-NEXT: br label [[EXIT:%.*]] ; IR: exit: ; IR-NEXT: ret void ; ; ASM-LABEL: masked_ld_st_nxv8i16: ; ASM: // %bb.0: // %entry ; ASM-NEXT: mov x8, xzr ; ASM-NEXT: mov z0.h, #3 // =0x3 ; ASM-NEXT: ptrue p0.h ; ASM-NEXT: cnth x9 ; ASM-NEXT: .LBB1_1: // %loop ; ASM-NEXT: // =>This Inner Loop Header: Depth=1 ; ASM-NEXT: ld1h { z1.h }, p0/z, [x0, x8, lsl #1] ; ASM-NEXT: add z1.h, z1.h, z0.h ; ASM-NEXT: st1h { z1.h }, p0, [x1, x8, lsl #1] ; ASM-NEXT: add x8, x8, x9 ; ASM-NEXT: cmp x2, x8 ; ASM-NEXT: b.ne .LBB1_1 ; ASM-NEXT: // %bb.2: // %exit ; ASM-NEXT: ret entry: br label %loop.ph loop.ph: %p_vec.splatinsert = insertelement <vscale x 8 x i16> undef, i16 3, i32 0 %p_vec.splat = shufflevector <vscale x 8 x i16> %p_vec.splatinsert, <vscale x 8 x i16> undef, <vscale x 8 x i32> zeroinitializer %ptrue_vec.splatinsert = insertelement <vscale x 8 x i1> undef, i1 true, i32 0 %ptrue_vec.splat = shufflevector <vscale x 8 x i1> %ptrue_vec.splatinsert, <vscale x 8 x i1> undef, <vscale x 8 x i32> zeroinitializer %vscale = call i64 @llvm.vscale.i64() %scaled_vf = shl i64 %vscale, 3 br label %loop loop: ; preds = %loop, %loop.ph %indvar = phi i64 [ 0, %loop.ph ], [ %indvar.next, %loop ] %ptr.in = getelementptr inbounds i16, i16* %in, i64 %indvar %ptr.out = getelementptr inbounds i16, i16* %out, i64 %indvar %in.ptrcast = bitcast i16* %ptr.in to <vscale x 8 x i16>* %out.ptrcast = bitcast i16* %ptr.out to <vscale x 8 x i16>* %val = call <vscale x 8 x i16> @llvm.masked.load.nxv8i16.p0nxv8i16(<vscale x 8 x i16>* %in.ptrcast, i32 4, <vscale x 8 x i1> %ptrue_vec.splat, <vscale x 8 x i16> undef) %addp_vec = add <vscale x 8 x i16> %val, %p_vec.splat call void @llvm.masked.store.nxv8i16.p0nxv8i16(<vscale x 8 x i16> %addp_vec, <vscale x 8 x i16>* %out.ptrcast, i32 4, <vscale x 8 x i1> %ptrue_vec.splat) %indvar.next = add nsw i64 %indvar, %scaled_vf %exit.cond = icmp eq i64 %indvar.next, %n br i1 %exit.cond, label %loop.exit, label %loop loop.exit: ; preds = %loop br label %exit exit: ret void } declare i64 @llvm.vscale.i64() declare <vscale x 8 x i16> @llvm.masked.load.nxv8i16.p0nxv8i16(<vscale x 8 x i16>*, i32 immarg, <vscale x 8 x i1>, <vscale x 8 x i16>) declare void @llvm.masked.store.nxv8i16.p0nxv8i16(<vscale x 8 x i16>, <vscale x 8 x i16>*, i32 immarg, <vscale x 8 x i1>)