Compiler projects using llvm
; RUN: llc < %s -mtriple=x86_64-- -mcpu=corei7-avx -mattr=+avx
; Various missing patterns causing crashes.
; rdar://10538793

define void @t1() nounwind {
entry:
  br label %loop.cond

loop.cond:                                        ; preds = %t1.exit, %entry
  br i1 false, label %return, label %loop

loop:                                             ; preds = %loop.cond
  br i1 undef, label %0, label %t1.exit

; <label>:0                                       ; preds = %loop
  %1 = load <16 x i32>, ptr addrspace(1) undef, align 64
  %2 = shufflevector <16 x i32> <i32 0, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>, <16 x i32> %1, <16 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 16, i32 0, i32 0>
  store <16 x i32> %2, ptr addrspace(1) undef, align 64
  br label %t1.exit

t1.exit:                                 ; preds = %0, %loop
  br label %loop.cond

return:                                           ; preds = %loop.cond
  ret void
}

define void @t2() nounwind {
  br i1 undef, label %1, label %4

; <label>:1                                       ; preds = %0
  %2 = load <16 x i32>, ptr addrspace(1) undef, align 64
  %3 = shufflevector <16 x i32> <i32 0, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>, <16 x i32> %2, <16 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 20, i32 0, i32 0, i32 0, i32 0>
  store <16 x i32> %3, ptr addrspace(1) undef, align 64
  br label %4

; <label>:4                                       ; preds = %1, %0
  ret void
}

define void @t3() nounwind {
entry:
  br label %loop.cond

loop.cond:                                        ; preds = %t2.exit, %entry
  br i1 false, label %return, label %loop

loop:                                             ; preds = %loop.cond
  br i1 undef, label %0, label %t2.exit

; <label>:0                                       ; preds = %loop
  %1 = shufflevector <16 x i32> <i32 0, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>, <16 x i32> undef, <16 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 25, i32 0>
  %2 = load <16 x i32>, ptr addrspace(1) undef, align 64
  %3 = shufflevector <16 x i32> <i32 0, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>, <16 x i32> %2, <16 x i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 28, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
  store <16 x i32> %3, ptr addrspace(1) undef, align 64
  br label %t2.exit

t2.exit:                                 ; preds = %0, %loop
  br label %loop.cond

return:                                           ; preds = %loop.cond
  ret void
}

define <3 x i64> @t4() nounwind {
entry:
  %0 = load <2 x i64>, ptr addrspace(1) undef, align 16
  %1 = extractelement <2 x i64> %0, i32 0
  %2 = insertelement <3 x i64> <i64 undef, i64 0, i64 0>, i64 %1, i32 0
  ret <3 x i64> %2
}

define void @t5() nounwind {
entry:
  %0 = shufflevector <2 x i64> zeroinitializer, <2 x i64> undef, <8 x i32> <i32 0, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
  %1 = shufflevector <8 x i64> <i64 0, i64 0, i64 0, i64 undef, i64 undef, i64 0, i64 0, i64 0>, <8 x i64> %0, <8 x i32> <i32 0, i32 1, i32 2, i32 9, i32 8, i32 5, i32 6, i32 7>
  store <8 x i64> %1, ptr addrspace(1) undef, align 64

  ret void
}