; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=aarch64-linux-gnu -mattr=+sve,+bf16 < %s | FileCheck %s --check-prefixes=CHECK ; Should codegen to a nop, since idx is zero. define <2 x i64> @extract_v2i64_nxv2i64(<vscale x 2 x i64> %vec) nounwind { ; CHECK-LABEL: extract_v2i64_nxv2i64: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $q0 killed $q0 killed $z0 ; CHECK-NEXT: ret %retval = call <2 x i64> @llvm.vector.extract.v2i64.nxv2i64(<vscale x 2 x i64> %vec, i64 0) ret <2 x i64> %retval } ; Goes through memory currently; idx != 0. define <2 x i64> @extract_v2i64_nxv2i64_idx2(<vscale x 2 x i64> %vec) nounwind { ; CHECK-LABEL: extract_v2i64_nxv2i64_idx2: ; CHECK: // %bb.0: ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: addvl sp, sp, #-1 ; CHECK-NEXT: cntd x8 ; CHECK-NEXT: mov w9, #2 ; CHECK-NEXT: sub x8, x8, #2 ; CHECK-NEXT: ptrue p0.d ; CHECK-NEXT: cmp x8, #2 ; CHECK-NEXT: st1d { z0.d }, p0, [sp] ; CHECK-NEXT: csel x8, x8, x9, lo ; CHECK-NEXT: mov x9, sp ; CHECK-NEXT: lsl x8, x8, #3 ; CHECK-NEXT: ldr q0, [x9, x8] ; CHECK-NEXT: addvl sp, sp, #1 ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret %retval = call <2 x i64> @llvm.vector.extract.v2i64.nxv2i64(<vscale x 2 x i64> %vec, i64 2) ret <2 x i64> %retval } ; Should codegen to a nop, since idx is zero. define <4 x i32> @extract_v4i32_nxv4i32(<vscale x 4 x i32> %vec) nounwind { ; CHECK-LABEL: extract_v4i32_nxv4i32: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $q0 killed $q0 killed $z0 ; CHECK-NEXT: ret %retval = call <4 x i32> @llvm.vector.extract.v4i32.nxv4i32(<vscale x 4 x i32> %vec, i64 0) ret <4 x i32> %retval } ; Goes through memory currently; idx != 0. define <4 x i32> @extract_v4i32_nxv4i32_idx4(<vscale x 4 x i32> %vec) nounwind { ; CHECK-LABEL: extract_v4i32_nxv4i32_idx4: ; CHECK: // %bb.0: ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: addvl sp, sp, #-1 ; CHECK-NEXT: cntw x8 ; CHECK-NEXT: mov w9, #4 ; CHECK-NEXT: sub x8, x8, #4 ; CHECK-NEXT: ptrue p0.s ; CHECK-NEXT: cmp x8, #4 ; CHECK-NEXT: st1w { z0.s }, p0, [sp] ; CHECK-NEXT: csel x8, x8, x9, lo ; CHECK-NEXT: mov x9, sp ; CHECK-NEXT: lsl x8, x8, #2 ; CHECK-NEXT: ldr q0, [x9, x8] ; CHECK-NEXT: addvl sp, sp, #1 ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret %retval = call <4 x i32> @llvm.vector.extract.v4i32.nxv4i32(<vscale x 4 x i32> %vec, i64 4) ret <4 x i32> %retval } ; Should codegen to uzps, since idx is zero and type is illegal. define <4 x i32> @extract_v4i32_nxv2i32(<vscale x 2 x i32> %vec) nounwind #1 { ; CHECK-LABEL: extract_v4i32_nxv2i32: ; CHECK: // %bb.0: ; CHECK-NEXT: uzp1 z0.s, z0.s, z0.s ; CHECK-NEXT: // kill: def $q0 killed $q0 killed $z0 ; CHECK-NEXT: ret %retval = call <4 x i32> @llvm.vector.extract.v4i32.nxv2i32(<vscale x 2 x i32> %vec, i64 0) ret <4 x i32> %retval } ; Goes through memory currently; idx != 0. define <4 x i32> @extract_v4i32_nxv2i32_idx4(<vscale x 2 x i32> %vec) nounwind #1 { ; CHECK-LABEL: extract_v4i32_nxv2i32_idx4: ; CHECK: // %bb.0: ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: addvl sp, sp, #-1 ; CHECK-NEXT: cntd x8 ; CHECK-NEXT: mov w9, #4 ; CHECK-NEXT: subs x8, x8, #4 ; CHECK-NEXT: ptrue p0.d ; CHECK-NEXT: csel x8, xzr, x8, lo ; CHECK-NEXT: st1d { z0.d }, p0, [sp] ; CHECK-NEXT: cmp x8, #4 ; CHECK-NEXT: ptrue p0.d, vl4 ; CHECK-NEXT: csel x8, x8, x9, lo ; CHECK-NEXT: mov x9, sp ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x9, x8, lsl #3] ; CHECK-NEXT: uzp1 z0.s, z0.s, z0.s ; CHECK-NEXT: // kill: def $q0 killed $q0 killed $z0 ; CHECK-NEXT: addvl sp, sp, #1 ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret %retval = call <4 x i32> @llvm.vector.extract.v4i32.nxv2i32(<vscale x 2 x i32> %vec, i64 4) ret <4 x i32> %retval } ; Should codegen to a nop, since idx is zero. define <8 x i16> @extract_v8i16_nxv8i16(<vscale x 8 x i16> %vec) nounwind { ; CHECK-LABEL: extract_v8i16_nxv8i16: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $q0 killed $q0 killed $z0 ; CHECK-NEXT: ret %retval = call <8 x i16> @llvm.vector.extract.v8i16.nxv8i16(<vscale x 8 x i16> %vec, i64 0) ret <8 x i16> %retval } ; Goes through memory currently; idx != 0. define <8 x i16> @extract_v8i16_nxv8i16_idx8(<vscale x 8 x i16> %vec) nounwind { ; CHECK-LABEL: extract_v8i16_nxv8i16_idx8: ; CHECK: // %bb.0: ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: addvl sp, sp, #-1 ; CHECK-NEXT: cnth x8 ; CHECK-NEXT: mov w9, #8 ; CHECK-NEXT: sub x8, x8, #8 ; CHECK-NEXT: ptrue p0.h ; CHECK-NEXT: cmp x8, #8 ; CHECK-NEXT: st1h { z0.h }, p0, [sp] ; CHECK-NEXT: csel x8, x8, x9, lo ; CHECK-NEXT: mov x9, sp ; CHECK-NEXT: lsl x8, x8, #1 ; CHECK-NEXT: ldr q0, [x9, x8] ; CHECK-NEXT: addvl sp, sp, #1 ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret %retval = call <8 x i16> @llvm.vector.extract.v8i16.nxv8i16(<vscale x 8 x i16> %vec, i64 8) ret <8 x i16> %retval } ; Should codegen to uzps, since idx is zero and type is illegal. define <8 x i16> @extract_v8i16_nxv4i16(<vscale x 4 x i16> %vec) nounwind #1 { ; CHECK-LABEL: extract_v8i16_nxv4i16: ; CHECK: // %bb.0: ; CHECK-NEXT: uzp1 z0.h, z0.h, z0.h ; CHECK-NEXT: // kill: def $q0 killed $q0 killed $z0 ; CHECK-NEXT: ret %retval = call <8 x i16> @llvm.vector.extract.v8i16.nxv4i16(<vscale x 4 x i16> %vec, i64 0) ret <8 x i16> %retval } ; Goes through memory currently; idx != 0. define <8 x i16> @extract_v8i16_nxv4i16_idx8(<vscale x 4 x i16> %vec) nounwind #1 { ; CHECK-LABEL: extract_v8i16_nxv4i16_idx8: ; CHECK: // %bb.0: ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: addvl sp, sp, #-1 ; CHECK-NEXT: cntw x8 ; CHECK-NEXT: mov w9, #8 ; CHECK-NEXT: subs x8, x8, #8 ; CHECK-NEXT: ptrue p0.s ; CHECK-NEXT: csel x8, xzr, x8, lo ; CHECK-NEXT: st1w { z0.s }, p0, [sp] ; CHECK-NEXT: cmp x8, #8 ; CHECK-NEXT: ptrue p0.s, vl8 ; CHECK-NEXT: csel x8, x8, x9, lo ; CHECK-NEXT: mov x9, sp ; CHECK-NEXT: ld1w { z0.s }, p0/z, [x9, x8, lsl #2] ; CHECK-NEXT: uzp1 z0.h, z0.h, z0.h ; CHECK-NEXT: // kill: def $q0 killed $q0 killed $z0 ; CHECK-NEXT: addvl sp, sp, #1 ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret %retval = call <8 x i16> @llvm.vector.extract.v8i16.nxv4i16(<vscale x 4 x i16> %vec, i64 8) ret <8 x i16> %retval } ; Should codegen to uzps, since idx is zero and type is illegal. define <8 x i16> @extract_v8i16_nxv2i16(<vscale x 2 x i16> %vec) nounwind #1 { ; CHECK-LABEL: extract_v8i16_nxv2i16: ; CHECK: // %bb.0: ; CHECK-NEXT: uzp1 z0.s, z0.s, z0.s ; CHECK-NEXT: uzp1 z0.h, z0.h, z0.h ; CHECK-NEXT: // kill: def $q0 killed $q0 killed $z0 ; CHECK-NEXT: ret %retval = call <8 x i16> @llvm.vector.extract.v8i16.nxv2i16(<vscale x 2 x i16> %vec, i64 0) ret <8 x i16> %retval } ; Goes through memory currently; idx != 0. define <8 x i16> @extract_v8i16_nxv2i16_idx8(<vscale x 2 x i16> %vec) nounwind #1 { ; CHECK-LABEL: extract_v8i16_nxv2i16_idx8: ; CHECK: // %bb.0: ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: addvl sp, sp, #-1 ; CHECK-NEXT: cntd x8 ; CHECK-NEXT: mov w9, #8 ; CHECK-NEXT: subs x8, x8, #8 ; CHECK-NEXT: ptrue p0.d ; CHECK-NEXT: csel x8, xzr, x8, lo ; CHECK-NEXT: st1d { z0.d }, p0, [sp] ; CHECK-NEXT: cmp x8, #8 ; CHECK-NEXT: ptrue p0.d, vl8 ; CHECK-NEXT: csel x8, x8, x9, lo ; CHECK-NEXT: mov x9, sp ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x9, x8, lsl #3] ; CHECK-NEXT: uzp1 z0.s, z0.s, z0.s ; CHECK-NEXT: uzp1 z0.h, z0.h, z0.h ; CHECK-NEXT: // kill: def $q0 killed $q0 killed $z0 ; CHECK-NEXT: addvl sp, sp, #1 ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret %retval = call <8 x i16> @llvm.vector.extract.v8i16.nxv2i16(<vscale x 2 x i16> %vec, i64 8) ret <8 x i16> %retval } ; Should codegen to a nop, since idx is zero. define <16 x i8> @extract_v16i8_nxv16i8(<vscale x 16 x i8> %vec) nounwind { ; CHECK-LABEL: extract_v16i8_nxv16i8: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $q0 killed $q0 killed $z0 ; CHECK-NEXT: ret %retval = call <16 x i8> @llvm.vector.extract.v16i8.nxv16i8(<vscale x 16 x i8> %vec, i64 0) ret <16 x i8> %retval } ; Goes through memory currently; idx != 0. define <16 x i8> @extract_v16i8_nxv16i8_idx16(<vscale x 16 x i8> %vec) nounwind { ; CHECK-LABEL: extract_v16i8_nxv16i8_idx16: ; CHECK: // %bb.0: ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: addvl sp, sp, #-1 ; CHECK-NEXT: mov x8, #-16 ; CHECK-NEXT: mov w9, #16 ; CHECK-NEXT: ptrue p0.b ; CHECK-NEXT: st1b { z0.b }, p0, [sp] ; CHECK-NEXT: addvl x8, x8, #1 ; CHECK-NEXT: cmp x8, #16 ; CHECK-NEXT: csel x8, x8, x9, lo ; CHECK-NEXT: mov x9, sp ; CHECK-NEXT: ldr q0, [x9, x8] ; CHECK-NEXT: addvl sp, sp, #1 ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret %retval = call <16 x i8> @llvm.vector.extract.v16i8.nxv16i8(<vscale x 16 x i8> %vec, i64 16) ret <16 x i8> %retval } ; Should codegen to uzps, since idx is zero and type is illegal. define <16 x i8> @extract_v16i8_nxv8i8(<vscale x 8 x i8> %vec) nounwind #1 { ; CHECK-LABEL: extract_v16i8_nxv8i8: ; CHECK: // %bb.0: ; CHECK-NEXT: uzp1 z0.b, z0.b, z0.b ; CHECK-NEXT: // kill: def $q0 killed $q0 killed $z0 ; CHECK-NEXT: ret %retval = call <16 x i8> @llvm.vector.extract.v16i8.nxv8i8(<vscale x 8 x i8> %vec, i64 0) ret <16 x i8> %retval } ; Goes through memory currently; idx != 0. define <16 x i8> @extract_v16i8_nxv8i8_idx16(<vscale x 8 x i8> %vec) nounwind #1 { ; CHECK-LABEL: extract_v16i8_nxv8i8_idx16: ; CHECK: // %bb.0: ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: addvl sp, sp, #-1 ; CHECK-NEXT: cnth x8 ; CHECK-NEXT: mov w9, #16 ; CHECK-NEXT: subs x8, x8, #16 ; CHECK-NEXT: ptrue p0.h ; CHECK-NEXT: csel x8, xzr, x8, lo ; CHECK-NEXT: st1h { z0.h }, p0, [sp] ; CHECK-NEXT: cmp x8, #16 ; CHECK-NEXT: ptrue p0.h, vl16 ; CHECK-NEXT: csel x8, x8, x9, lo ; CHECK-NEXT: mov x9, sp ; CHECK-NEXT: ld1h { z0.h }, p0/z, [x9, x8, lsl #1] ; CHECK-NEXT: uzp1 z0.b, z0.b, z0.b ; CHECK-NEXT: // kill: def $q0 killed $q0 killed $z0 ; CHECK-NEXT: addvl sp, sp, #1 ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret %retval = call <16 x i8> @llvm.vector.extract.v16i8.nxv8i8(<vscale x 8 x i8> %vec, i64 16) ret <16 x i8> %retval } ; Should codegen to uzps, since idx is zero and type is illegal. define <16 x i8> @extract_v16i8_nxv4i8(<vscale x 4 x i8> %vec) nounwind #1 { ; CHECK-LABEL: extract_v16i8_nxv4i8: ; CHECK: // %bb.0: ; CHECK-NEXT: uzp1 z0.h, z0.h, z0.h ; CHECK-NEXT: uzp1 z0.b, z0.b, z0.b ; CHECK-NEXT: // kill: def $q0 killed $q0 killed $z0 ; CHECK-NEXT: ret %retval = call <16 x i8> @llvm.vector.extract.v16i8.nxv4i8(<vscale x 4 x i8> %vec, i64 0) ret <16 x i8> %retval } ; Goes through memory currently; idx != 0. define <16 x i8> @extract_v16i8_nxv4i8_idx16(<vscale x 4 x i8> %vec) nounwind #1 { ; CHECK-LABEL: extract_v16i8_nxv4i8_idx16: ; CHECK: // %bb.0: ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: addvl sp, sp, #-1 ; CHECK-NEXT: cntw x8 ; CHECK-NEXT: mov w9, #16 ; CHECK-NEXT: subs x8, x8, #16 ; CHECK-NEXT: ptrue p0.s ; CHECK-NEXT: csel x8, xzr, x8, lo ; CHECK-NEXT: st1w { z0.s }, p0, [sp] ; CHECK-NEXT: cmp x8, #16 ; CHECK-NEXT: ptrue p0.s, vl16 ; CHECK-NEXT: csel x8, x8, x9, lo ; CHECK-NEXT: mov x9, sp ; CHECK-NEXT: ld1w { z0.s }, p0/z, [x9, x8, lsl #2] ; CHECK-NEXT: uzp1 z0.h, z0.h, z0.h ; CHECK-NEXT: uzp1 z0.b, z0.b, z0.b ; CHECK-NEXT: // kill: def $q0 killed $q0 killed $z0 ; CHECK-NEXT: addvl sp, sp, #1 ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret %retval = call <16 x i8> @llvm.vector.extract.v16i8.nxv4i8(<vscale x 4 x i8> %vec, i64 16) ret <16 x i8> %retval } ; Should codegen to uzps, since idx is zero and type is illegal. define <16 x i8> @extract_v16i8_nxv2i8(<vscale x 2 x i8> %vec) nounwind #1 { ; CHECK-LABEL: extract_v16i8_nxv2i8: ; CHECK: // %bb.0: ; CHECK-NEXT: uzp1 z0.s, z0.s, z0.s ; CHECK-NEXT: uzp1 z0.h, z0.h, z0.h ; CHECK-NEXT: uzp1 z0.b, z0.b, z0.b ; CHECK-NEXT: // kill: def $q0 killed $q0 killed $z0 ; CHECK-NEXT: ret %retval = call <16 x i8> @llvm.vector.extract.v16i8.nxv2i8(<vscale x 2 x i8> %vec, i64 0) ret <16 x i8> %retval } ; Goes through memory currently; idx != 0. define <16 x i8> @extract_v16i8_nxv2i8_idx16(<vscale x 2 x i8> %vec) nounwind #1 { ; CHECK-LABEL: extract_v16i8_nxv2i8_idx16: ; CHECK: // %bb.0: ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: addvl sp, sp, #-1 ; CHECK-NEXT: cntd x8 ; CHECK-NEXT: mov w9, #16 ; CHECK-NEXT: subs x8, x8, #16 ; CHECK-NEXT: ptrue p0.d ; CHECK-NEXT: csel x8, xzr, x8, lo ; CHECK-NEXT: st1d { z0.d }, p0, [sp] ; CHECK-NEXT: cmp x8, #16 ; CHECK-NEXT: csel x8, x8, x9, lo ; CHECK-NEXT: mov x9, sp ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x9, x8, lsl #3] ; CHECK-NEXT: uzp1 z0.s, z0.s, z0.s ; CHECK-NEXT: uzp1 z0.h, z0.h, z0.h ; CHECK-NEXT: uzp1 z0.b, z0.b, z0.b ; CHECK-NEXT: // kill: def $q0 killed $q0 killed $z0 ; CHECK-NEXT: addvl sp, sp, #1 ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret %retval = call <16 x i8> @llvm.vector.extract.v16i8.nxv2i8(<vscale x 2 x i8> %vec, i64 16) ret <16 x i8> %retval } ; Predicates define <2 x i1> @extract_v2i1_nxv2i1(<vscale x 2 x i1> %inmask) { ; CHECK-LABEL: extract_v2i1_nxv2i1: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z0.d, p0/z, #1 // =0x1 ; CHECK-NEXT: fmov x0, d0 ; CHECK-NEXT: mov x8, v0.d[1] ; CHECK-NEXT: fmov s0, w0 ; CHECK-NEXT: mov v0.s[1], w8 ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-NEXT: ret %mask = call <2 x i1> @llvm.vector.extract.v2i1.nxv2i1(<vscale x 2 x i1> %inmask, i64 0) ret <2 x i1> %mask } define <4 x i1> @extract_v4i1_nxv4i1(<vscale x 4 x i1> %inmask) { ; CHECK-LABEL: extract_v4i1_nxv4i1: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z1.s, p0/z, #1 // =0x1 ; CHECK-NEXT: mov w8, v1.s[1] ; CHECK-NEXT: mov w9, v1.s[2] ; CHECK-NEXT: mov v0.16b, v1.16b ; CHECK-NEXT: mov v0.h[1], w8 ; CHECK-NEXT: mov w8, v1.s[3] ; CHECK-NEXT: mov v0.h[2], w9 ; CHECK-NEXT: mov v0.h[3], w8 ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-NEXT: ret %mask = call <4 x i1> @llvm.vector.extract.v4i1.nxv4i1(<vscale x 4 x i1> %inmask, i64 0) ret <4 x i1> %mask } define <8 x i1> @extract_v8i1_nxv8i1(<vscale x 8 x i1> %inmask) { ; CHECK-LABEL: extract_v8i1_nxv8i1: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z1.h, p0/z, #1 // =0x1 ; CHECK-NEXT: umov w8, v1.h[1] ; CHECK-NEXT: umov w9, v1.h[2] ; CHECK-NEXT: mov v0.16b, v1.16b ; CHECK-NEXT: mov v0.b[1], w8 ; CHECK-NEXT: umov w8, v1.h[3] ; CHECK-NEXT: mov v0.b[2], w9 ; CHECK-NEXT: umov w9, v1.h[4] ; CHECK-NEXT: mov v0.b[3], w8 ; CHECK-NEXT: umov w8, v1.h[5] ; CHECK-NEXT: mov v0.b[4], w9 ; CHECK-NEXT: umov w9, v1.h[6] ; CHECK-NEXT: mov v0.b[5], w8 ; CHECK-NEXT: umov w8, v1.h[7] ; CHECK-NEXT: mov v0.b[6], w9 ; CHECK-NEXT: mov v0.b[7], w8 ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 ; CHECK-NEXT: ret %mask = call <8 x i1> @llvm.vector.extract.v8i1.nxv8i1(<vscale x 8 x i1> %inmask, i64 0) ret <8 x i1> %mask } define <16 x i1> @extract_v16i1_nxv16i1(<vscale x 16 x i1> %inmask) { ; CHECK-LABEL: extract_v16i1_nxv16i1: ; CHECK: // %bb.0: ; CHECK-NEXT: mov z1.b, p0/z, #1 // =0x1 ; CHECK-NEXT: umov w8, v1.b[1] ; CHECK-NEXT: umov w9, v1.b[2] ; CHECK-NEXT: mov v0.16b, v1.16b ; CHECK-NEXT: mov v0.b[1], w8 ; CHECK-NEXT: umov w8, v1.b[3] ; CHECK-NEXT: mov v0.b[2], w9 ; CHECK-NEXT: umov w9, v1.b[4] ; CHECK-NEXT: mov v0.b[3], w8 ; CHECK-NEXT: umov w8, v1.b[5] ; CHECK-NEXT: mov v0.b[4], w9 ; CHECK-NEXT: umov w9, v1.b[6] ; CHECK-NEXT: mov v0.b[5], w8 ; CHECK-NEXT: umov w8, v1.b[7] ; CHECK-NEXT: mov v0.b[6], w9 ; CHECK-NEXT: umov w9, v1.b[8] ; CHECK-NEXT: mov v0.b[7], w8 ; CHECK-NEXT: umov w8, v1.b[9] ; CHECK-NEXT: mov v0.b[8], w9 ; CHECK-NEXT: umov w9, v1.b[10] ; CHECK-NEXT: mov v0.b[9], w8 ; CHECK-NEXT: umov w8, v1.b[11] ; CHECK-NEXT: mov v0.b[10], w9 ; CHECK-NEXT: umov w9, v1.b[12] ; CHECK-NEXT: mov v0.b[11], w8 ; CHECK-NEXT: umov w8, v1.b[13] ; CHECK-NEXT: mov v0.b[12], w9 ; CHECK-NEXT: umov w9, v1.b[14] ; CHECK-NEXT: mov v0.b[13], w8 ; CHECK-NEXT: umov w8, v1.b[15] ; CHECK-NEXT: mov v0.b[14], w9 ; CHECK-NEXT: mov v0.b[15], w8 ; CHECK-NEXT: ret %mask = call <16 x i1> @llvm.vector.extract.v16i1.nxv16i1(<vscale x 16 x i1> %inmask, i64 0) ret <16 x i1> %mask } ; Fixed length clamping define <2 x i64> @extract_fixed_v2i64_nxv2i64(<vscale x 2 x i64> %vec) nounwind #0 { ; CHECK-LABEL: extract_fixed_v2i64_nxv2i64: ; CHECK: // %bb.0: ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: addvl sp, sp, #-1 ; CHECK-NEXT: cntd x8 ; CHECK-NEXT: mov w9, #2 ; CHECK-NEXT: sub x8, x8, #2 ; CHECK-NEXT: ptrue p0.d ; CHECK-NEXT: cmp x8, #2 ; CHECK-NEXT: st1d { z0.d }, p0, [sp] ; CHECK-NEXT: csel x8, x8, x9, lo ; CHECK-NEXT: mov x9, sp ; CHECK-NEXT: lsl x8, x8, #3 ; CHECK-NEXT: ldr q0, [x9, x8] ; CHECK-NEXT: addvl sp, sp, #1 ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret %retval = call <2 x i64> @llvm.vector.extract.v2i64.nxv2i64(<vscale x 2 x i64> %vec, i64 2) ret <2 x i64> %retval } define <4 x i64> @extract_fixed_v4i64_nxv2i64(<vscale x 2 x i64> %vec) nounwind #0 { ; CHECK-LABEL: extract_fixed_v4i64_nxv2i64: ; CHECK: // %bb.0: ; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill ; CHECK-NEXT: addvl sp, sp, #-1 ; CHECK-NEXT: cntd x9 ; CHECK-NEXT: mov w10, #4 ; CHECK-NEXT: subs x9, x9, #4 ; CHECK-NEXT: ptrue p0.d ; CHECK-NEXT: csel x9, xzr, x9, lo ; CHECK-NEXT: st1d { z0.d }, p0, [sp] ; CHECK-NEXT: cmp x9, #4 ; CHECK-NEXT: csel x9, x9, x10, lo ; CHECK-NEXT: mov x10, sp ; CHECK-NEXT: ld1d { z0.d }, p0/z, [x10, x9, lsl #3] ; CHECK-NEXT: st1d { z0.d }, p0, [x8] ; CHECK-NEXT: addvl sp, sp, #1 ; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload ; CHECK-NEXT: ret %retval = call <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64> %vec, i64 4) ret <4 x i64> %retval } ; Check that extract from load via bitcast-gep-of-scalar-ptr does not crash. define <4 x i32> @typesize_regression_test_v4i32(i32* %addr, i64 %idx) { ; CHECK-LABEL: typesize_regression_test_v4i32: ; CHECK: // %bb.0: // %entry ; CHECK-NEXT: ptrue p0.s ; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0, x1, lsl #2] ; CHECK-NEXT: // kill: def $q0 killed $q0 killed $z0 ; CHECK-NEXT: ret entry: %ptr = getelementptr inbounds i32, i32* %addr, i64 %idx %bc = bitcast i32* %ptr to <vscale x 4 x i32>* %ld = load <vscale x 4 x i32>, <vscale x 4 x i32>* %bc, align 16 %out = call <4 x i32> @llvm.vector.extract.v4i32.nxv4i32(<vscale x 4 x i32> %ld, i64 0) ret <4 x i32> %out } ; ; Extract fixed-width vector from a scalable vector splat. ; define <2 x float> @extract_v2f32_nxv4f32_splat(float %f) { ; CHECK-LABEL: extract_v2f32_nxv4f32_splat: ; CHECK: // %bb.0: ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 ; CHECK-NEXT: dup v0.2s, v0.s[0] ; CHECK-NEXT: ret %ins = insertelement <vscale x 4 x float> poison, float %f, i32 0 %splat = shufflevector <vscale x 4 x float> %ins, <vscale x 4 x float> poison, <vscale x 4 x i32> zeroinitializer %ext = call <2 x float> @llvm.vector.extract.v2f32.nxv4f32(<vscale x 4 x float> %splat, i64 0) ret <2 x float> %ext } define <2 x float> @extract_v2f32_nxv4f32_splat_const() { ; CHECK-LABEL: extract_v2f32_nxv4f32_splat_const: ; CHECK: // %bb.0: ; CHECK-NEXT: fmov v0.2s, #1.00000000 ; CHECK-NEXT: ret %ins = insertelement <vscale x 4 x float> poison, float 1.0, i32 0 %splat = shufflevector <vscale x 4 x float> %ins, <vscale x 4 x float> poison, <vscale x 4 x i32> zeroinitializer %ext = call <2 x float> @llvm.vector.extract.v2f32.nxv4f32(<vscale x 4 x float> %splat, i64 0) ret <2 x float> %ext } define <4 x i32> @extract_v4i32_nxv8i32_splat_const() { ; CHECK-LABEL: extract_v4i32_nxv8i32_splat_const: ; CHECK: // %bb.0: ; CHECK-NEXT: movi v0.4s, #1 ; CHECK-NEXT: ret %ins = insertelement <vscale x 8 x i32> poison, i32 1, i32 0 %splat = shufflevector <vscale x 8 x i32> %ins, <vscale x 8 x i32> poison, <vscale x 8 x i32> zeroinitializer %ext = call <4 x i32> @llvm.vector.extract.v4i32.nxv8i32(<vscale x 8 x i32> %splat, i64 0) ret <4 x i32> %ext } attributes #0 = { vscale_range(2,2) } attributes #1 = { vscale_range(8,8) } declare <2 x i64> @llvm.vector.extract.v2i64.nxv2i64(<vscale x 2 x i64>, i64) declare <4 x i32> @llvm.vector.extract.v4i32.nxv4i32(<vscale x 4 x i32>, i64) declare <4 x i32> @llvm.vector.extract.v4i32.nxv2i32(<vscale x 2 x i32>, i64) declare <8 x i16> @llvm.vector.extract.v8i16.nxv8i16(<vscale x 8 x i16>, i64) declare <8 x i16> @llvm.vector.extract.v8i16.nxv4i16(<vscale x 4 x i16>, i64) declare <8 x i16> @llvm.vector.extract.v8i16.nxv2i16(<vscale x 2 x i16>, i64) declare <16 x i8> @llvm.vector.extract.v16i8.nxv16i8(<vscale x 16 x i8>, i64) declare <16 x i8> @llvm.vector.extract.v16i8.nxv8i8(<vscale x 8 x i8>, i64) declare <16 x i8> @llvm.vector.extract.v16i8.nxv4i8(<vscale x 4 x i8>, i64) declare <16 x i8> @llvm.vector.extract.v16i8.nxv2i8(<vscale x 2 x i8>, i64) declare <2 x i1> @llvm.vector.extract.v2i1.nxv2i1(<vscale x 2 x i1>, i64) declare <4 x i1> @llvm.vector.extract.v4i1.nxv4i1(<vscale x 4 x i1>, i64) declare <8 x i1> @llvm.vector.extract.v8i1.nxv8i1(<vscale x 8 x i1>, i64) declare <16 x i1> @llvm.vector.extract.v16i1.nxv16i1(<vscale x 16 x i1>, i64) declare <4 x i64> @llvm.vector.extract.v4i64.nxv2i64(<vscale x 2 x i64>, i64) declare <2 x float> @llvm.vector.extract.v2f32.nxv4f32(<vscale x 4 x float>, i64) declare <4 x i32> @llvm.vector.extract.v4i32.nxv8i32(<vscale x 8 x i32>, i64)