; RUN: opt < %s -inline -S | FileCheck %s ; RUN: opt < %s -passes='cgscc(inline)' -S | FileCheck %s @a = global i32 4 @_ZTIi = external global i8* ; CHECK-LABEL: callSimpleFunction ; CHECK: call i32 @simpleFunction define i32 @callSimpleFunction(i32 %idx, i32 %limit) { entry: %cmp = icmp sge i32 %idx, %limit br i1 %cmp, label %if.then, label %if.end if.then: %s = call i32 @simpleFunction(i32 %idx) store i32 %s, i32* @a unreachable if.end: ret i32 %idx } ; CHECK-LABEL: callSmallFunction ; CHECK-NOT: call i32 @smallFunction define i32 @callSmallFunction(i32 %idx, i32 %limit) { entry: %cmp = icmp sge i32 %idx, %limit br i1 %cmp, label %if.then, label %if.end if.then: %s = call i32 @smallFunction(i32 %idx) store i32 %s, i32* @a unreachable if.end: ret i32 %idx } ; CHECK-LABEL: throwSimpleException ; CHECK: invoke i32 @simpleFunction define i32 @throwSimpleException(i32 %idx, i32 %limit) #0 personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*) { entry: %cmp = icmp sge i32 %idx, %limit br i1 %cmp, label %if.then, label %if.end if.then: ; preds = %entry %exception = call i8* @__cxa_allocate_exception(i64 1) #0 invoke i32 @simpleFunction(i32 %idx) to label %invoke.cont unwind label %lpad invoke.cont: ; preds = %if.then call void @__cxa_throw(i8* %exception, i8* bitcast (i8** @_ZTIi to i8*), i8* null) #1 unreachable lpad: ; preds = %if.then %ll = landingpad { i8*, i32 } cleanup ret i32 %idx if.end: ; preds = %entry ret i32 %idx } ; CHECK-LABEL: throwSmallException ; CHECK-NOT: invoke i32 @smallFunction define i32 @throwSmallException(i32 %idx, i32 %limit) #0 personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*) { entry: %cmp = icmp sge i32 %idx, %limit br i1 %cmp, label %if.then, label %if.end if.then: ; preds = %entry %exception = call i8* @__cxa_allocate_exception(i64 1) #0 invoke i32 @smallFunction(i32 %idx) to label %invoke.cont unwind label %lpad invoke.cont: ; preds = %if.then call void @__cxa_throw(i8* %exception, i8* bitcast (i8** @_ZTIi to i8*), i8* null) #1 unreachable lpad: ; preds = %if.then %ll = landingpad { i8*, i32 } cleanup ret i32 %idx if.end: ; preds = %entry ret i32 %idx } define i32 @simpleFunction(i32 %a) #0 { entry: %a1 = load volatile i32, i32* @a %x1 = add i32 %a1, %a1 %a2 = load volatile i32, i32* @a %x2 = add i32 %x1, %a2 %a3 = load volatile i32, i32* @a %x3 = add i32 %x2, %a3 %a4 = load volatile i32, i32* @a %x4 = add i32 %x3, %a4 %a5 = load volatile i32, i32* @a %x5 = add i32 %x4, %a5 %a6 = load volatile i32, i32* @a %x6 = add i32 %x5, %a6 %a7 = load volatile i32, i32* @a %x7 = add i32 %x6, %a6 %a8 = load volatile i32, i32* @a %x8 = add i32 %x7, %a8 %a9 = load volatile i32, i32* @a %x9 = add i32 %x8, %a9 %a10 = load volatile i32, i32* @a %x10 = add i32 %x9, %a10 %a11 = load volatile i32, i32* @a %x11 = add i32 %x10, %a11 %a12 = load volatile i32, i32* @a %x12 = add i32 %x11, %a12 %add = add i32 %x12, %a ret i32 %add } define i32 @smallFunction(i32 %a) { entry: %r = load volatile i32, i32* @a ret i32 %r } attributes #0 = { nounwind } attributes #1 = { noreturn } declare i8* @__cxa_allocate_exception(i64) declare i32 @__gxx_personality_v0(...) declare void @__cxa_throw(i8*, i8*, i8*)