Compiler projects using llvm
// RUN: %exploded_graph_rewriter %s | FileCheck %s

// CHECK: <b>Store: </b>
// CHECK-SAME: <font color="gray">(0x2)</font>
// CHECK-SAME: <table border="0">
// CHECK-SAME:   <tr>
// CHECK-SAME:     <td align="left">
// CHECK-SAME:       x
// CHECK-SAME:     </td>
// CHECK-SAME:     <td align="left">
// CHECK-SAME:       0
// CHECK-SAME:     </td>
// CHECK-SAME:     <td align="left">
// CHECK-SAME:       (<i>Default</i>)
// CHECK-SAME:     </td>
// CHECK-SAME:     <td align="left">
// CHECK-SAME:       Undefined
// CHECK-SAME:     </td>
// CHECK-SAME:   </tr>
// CHECK-SAME: </table>
Node0x1 [shape=record,label=
 "{
    { "state_id": 2,
      "program_points": [
        {
          "kind": "BlockEntrance", "block_id": 1,
          "terminator": null, "term_kind": null,
          "tag": null, "node_id": 1,
          "has_report": 0, "is_sink": 0
        }
      ],
      "program_state": {
        "environment": null,
        "constraints": null,
        "dynamic_types": null,
        "constructing_objects": null,
        "index_of_element": null,
        "checker_messages": null,
        "store": {
          "pointer": "0x2",
          "items": [
            {
              "cluster": "x",
              "pointer": "0x3",
              "items": [
                {
                  "kind": "Default",
                  "offset": 0,
                  "value": "Undefined"
                }
              ]
            }
          ]
        }
      }
    }
\l}"];