; RUN: llc -march=amdgcn -mcpu=hawaii -verify-machineinstrs < %s | FileCheck -enable-var-scope -check-prefixes=GCN,MUBUF %s ; RUN: llc -march=amdgcn -mcpu=gfx900 -verify-machineinstrs < %s | FileCheck -enable-var-scope -check-prefixes=GCN,MUBUF %s ; RUN: llc -march=amdgcn -mcpu=gfx900 -verify-machineinstrs -mattr=+enable-flat-scratch < %s | FileCheck -enable-var-scope -check-prefixes=GCN,FLATSCR %s ; GCN-LABEL: {{^}}callee_no_stack: ; GCN: ; %bb.0: ; GCN-NEXT: s_waitcnt ; GCN-NEXT: s_setpc_b64 define void @callee_no_stack() #0 { ret void } ; GCN-LABEL: {{^}}callee_no_stack_no_fp_elim_all: ; GCN: ; %bb.0: ; GCN-NEXT: s_waitcnt ; MUBUF-NEXT: s_mov_b32 [[FP_COPY:s4]], s33 ; FLATSCR-NEXT: s_mov_b32 [[FP_COPY:s0]], s33 ; GCN-NEXT: s_mov_b32 s33, s32 ; GCN-NEXT: s_mov_b32 s33, [[FP_COPY]] ; GCN-NEXT: s_setpc_b64 define void @callee_no_stack_no_fp_elim_all() #1 { ret void } ; GCN-LABEL: {{^}}callee_no_stack_no_fp_elim_nonleaf: ; GCN: ; %bb.0: ; GCN-NEXT: s_waitcnt ; GCN-NEXT: s_setpc_b64 define void @callee_no_stack_no_fp_elim_nonleaf() #2 { ret void } ; GCN-LABEL: {{^}}callee_with_stack: ; GCN: ; %bb.0: ; GCN-NEXT: s_waitcnt ; GCN-NEXT: v_mov_b32_e32 v0, 0{{$}} ; MUBUF-NEXT: buffer_store_dword v0, off, s[0:3], s32{{$}} ; FLATSCR-NEXT: scratch_store_dword off, v0, s32 ; GCN-NEXT: s_waitcnt ; GCN-NEXT: s_setpc_b64 define void @callee_with_stack() #0 { %alloca = alloca i32, addrspace(5) store volatile i32 0, i32 addrspace(5)* %alloca ret void } ; Can use free call clobbered register to preserve original FP value. ; GCN-LABEL: {{^}}callee_with_stack_no_fp_elim_all: ; GCN: ; %bb.0: ; GCN-NEXT: s_waitcnt ; MUBUF-NEXT: s_mov_b32 [[FP_COPY:s4]], s33 ; FLATSCR-NEXT: s_mov_b32 [[FP_COPY:s0]], s33 ; GCN-NEXT: s_mov_b32 s33, s32 ; MUBUF-NEXT: s_addk_i32 s32, 0x200 ; FLATSCR-NEXT: s_add_i32 s32, s32, 8 ; GCN-NEXT: v_mov_b32_e32 v0, 0{{$}} ; MUBUF-NEXT: buffer_store_dword v0, off, s[0:3], s33{{$}} ; FLATSCR-NEXT: scratch_store_dword off, v0, s33{{$}} ; GCN-NEXT: s_waitcnt vmcnt(0) ; MUBUF-NEXT: s_addk_i32 s32, 0xfe00 ; FLATSCR-NEXT: s_add_i32 s32, s32, -8 ; GCN-NEXT: s_mov_b32 s33, [[FP_COPY]] ; GCN-NEXT: s_setpc_b64 define void @callee_with_stack_no_fp_elim_all() #1 { %alloca = alloca i32, addrspace(5) store volatile i32 0, i32 addrspace(5)* %alloca ret void } ; GCN-LABEL: {{^}}callee_with_stack_no_fp_elim_non_leaf: ; GCN: ; %bb.0: ; GCN-NEXT: s_waitcnt ; GCN-NEXT: v_mov_b32_e32 v0, 0{{$}} ; MUBUF-NEXT: buffer_store_dword v0, off, s[0:3], s32{{$}} ; FLATSCR-NEXT: scratch_store_dword off, v0, s32{{$}} ; GCN-NEXT: s_waitcnt ; GCN-NEXT: s_setpc_b64 define void @callee_with_stack_no_fp_elim_non_leaf() #2 { %alloca = alloca i32, addrspace(5) store volatile i32 0, i32 addrspace(5)* %alloca ret void } ; GCN-LABEL: {{^}}callee_with_stack_and_call: ; GCN: ; %bb.0: ; GCN-NEXT: s_waitcnt ; GCN: s_or_saveexec_b64 [[COPY_EXEC0:s\[[0-9]+:[0-9]+\]]], -1{{$}} ; MUBUF-NEXT: buffer_store_dword [[CSR_VGPR:v[0-9]+]], off, s[0:3], s32 offset:4 ; 4-byte Folded Spill ; FLATSCR-NEXT: scratch_store_dword off, [[CSR_VGPR:v[0-9]+]], s32 offset:4 ; 4-byte Folded Spill ; GCN-NEXT: s_mov_b64 exec, [[COPY_EXEC0]] ; GCN: v_writelane_b32 [[CSR_VGPR]], s33, 2 ; GCN-DAG: s_mov_b32 s33, s32 ; MUBUF-DAG: s_addk_i32 s32, 0x400{{$}} ; FLATSCR-DAG: s_add_i32 s32, s32, 16{{$}} ; GCN-DAG: v_mov_b32_e32 [[ZERO:v[0-9]+]], 0{{$}} ; GCN-DAG: v_writelane_b32 [[CSR_VGPR]], s30, ; GCN-DAG: v_writelane_b32 [[CSR_VGPR]], s31, ; MUBUF-DAG: buffer_store_dword [[ZERO]], off, s[0:3], s33{{$}} ; FLATSCR-DAG: scratch_store_dword off, [[ZERO]], s33{{$}} ; GCN: s_swappc_b64 ; GCN-DAG: v_readlane_b32 s30, [[CSR_VGPR]] ; GCN-DAG: v_readlane_b32 s31, [[CSR_VGPR]] ; MUBUF: s_addk_i32 s32, 0xfc00{{$}} ; FLATSCR: s_add_i32 s32, s32, -16{{$}} ; GCN-NEXT: v_readlane_b32 s33, [[CSR_VGPR]], 2 ; GCN-NEXT: s_or_saveexec_b64 [[COPY_EXEC1:s\[[0-9]+:[0-9]+\]]], -1{{$}} ; MUBUF-NEXT: buffer_load_dword [[CSR_VGPR]], off, s[0:3], s32 offset:4 ; 4-byte Folded Reload ; FLATSCR-NEXT: scratch_load_dword [[CSR_VGPR]], off, s32 offset:4 ; 4-byte Folded Reload ; GCN-NEXT: s_mov_b64 exec, [[COPY_EXEC1]] ; GCN-NEXT: s_waitcnt vmcnt(0) ; GCN-NEXT: s_setpc_b64 s[30:31] define void @callee_with_stack_and_call() #0 { %alloca = alloca i32, addrspace(5) store volatile i32 0, i32 addrspace(5)* %alloca call void @external_void_func_void() ret void } ; Should be able to copy incoming stack pointer directly to inner ; call's stack pointer argument. ; There is stack usage only because of the need to evict a VGPR for ; spilling CSR SGPRs. ; GCN-LABEL: {{^}}callee_no_stack_with_call: ; GCN: s_waitcnt ; GCN-NEXT: s_or_saveexec_b64 [[COPY_EXEC0:s\[[0-9]+:[0-9]+\]]], -1{{$}} ; MUBUF-NEXT: buffer_store_dword [[CSR_VGPR:v[0-9]+]], off, s[0:3], s32 ; 4-byte Folded Spill ; FLATSCR-NEXT: scratch_store_dword off, [[CSR_VGPR:v[0-9]+]], s32 ; 4-byte Folded Spill ; GCN-NEXT: s_mov_b64 exec, [[COPY_EXEC0]] ; MUBUF-DAG: s_addk_i32 s32, 0x400 ; FLATSCR-DAG: s_add_i32 s32, s32, 16 ; GCN-DAG: v_writelane_b32 [[CSR_VGPR]], s33, [[FP_SPILL_LANE:[0-9]+]] ; GCN-DAG: v_writelane_b32 [[CSR_VGPR]], s30, 0 ; GCN-DAG: v_writelane_b32 [[CSR_VGPR]], s31, 1 ; GCN: s_swappc_b64 ; GCN-DAG: v_readlane_b32 s30, [[CSR_VGPR]], 0 ; GCN-DAG: v_readlane_b32 s31, [[CSR_VGPR]], 1 ; MUBUF: s_addk_i32 s32, 0xfc00 ; FLATSCR: s_add_i32 s32, s32, -16 ; GCN-NEXT: v_readlane_b32 s33, [[CSR_VGPR]], [[FP_SPILL_LANE]] ; GCN-NEXT: s_or_saveexec_b64 [[COPY_EXEC1:s\[[0-9]+:[0-9]+\]]], -1{{$}} ; MUBUF-NEXT: buffer_load_dword [[CSR_VGPR]], off, s[0:3], s32 ; 4-byte Folded Reload ; FLATSCR-NEXT: scratch_load_dword [[CSR_VGPR]], off, s32 ; 4-byte Folded Reload ; GCN-NEXT: s_mov_b64 exec, [[COPY_EXEC1]] ; GCN-NEXT: s_waitcnt vmcnt(0) ; GCN-NEXT: s_setpc_b64 s[30:31] define void @callee_no_stack_with_call() #0 { call void @external_void_func_void() ret void } declare hidden void @external_void_func_void() #0 ; Make sure if a CSR vgpr is used for SGPR spilling, it is saved and ; restored. No FP is required. ; ; GCN-LABEL: {{^}}callee_func_sgpr_spill_no_calls: ; GCN: s_or_saveexec_b64 [[COPY_EXEC0:s\[[0-9]+:[0-9]+\]]], -1{{$}} ; MUBUF-NEXT: buffer_store_dword [[CSR_VGPR:v[0-9]+]], off, s[0:3], s32 ; 4-byte Folded Spill ; FLATSCR-NEXT: scratch_store_dword off, [[CSR_VGPR:v[0-9]+]], s32 ; 4-byte Folded Spill ; GCN-NEXT: s_mov_b64 exec, [[COPY_EXEC0]] ; GCN: v_writelane_b32 [[CSR_VGPR]], s ; GCN: v_writelane_b32 [[CSR_VGPR]], s ; GCN: ;;#ASMSTART ; GCN: v_readlane_b32 s{{[0-9]+}}, [[CSR_VGPR]] ; GCN: v_readlane_b32 s{{[0-9]+}}, [[CSR_VGPR]] ; GCN: s_or_saveexec_b64 [[COPY_EXEC1:s\[[0-9]+:[0-9]+\]]], -1{{$}} ; MUBUF-NEXT: buffer_load_dword [[CSR_VGPR]], off, s[0:3], s32 ; 4-byte Folded Reload ; FLATSCR-NEXT: scratch_load_dword [[CSR_VGPR]], off, s32 ; 4-byte Folded Reload ; GCN-NEXT: s_mov_b64 exec, [[COPY_EXEC1]] ; GCN-NEXT: s_waitcnt ; GCN-NEXT: s_setpc_b64 define void @callee_func_sgpr_spill_no_calls(i32 %in) #0 { call void asm sideeffect "", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7}"() #0 call void asm sideeffect "", "~{v8},~{v9},~{v10},~{v11},~{v12},~{v13},~{v14},~{v15}"() #0 call void asm sideeffect "", "~{v16},~{v17},~{v18},~{v19},~{v20},~{v21},~{v22},~{v23}"() #0 call void asm sideeffect "", "~{v24},~{v25},~{v26},~{v27},~{v28},~{v29},~{v30},~{v31}"() #0 call void asm sideeffect "", "~{v32},~{v33},~{v34},~{v35},~{v36},~{v37},~{v38},~{v39}"() #0 %wide.sgpr0 = call <16 x i32> asm sideeffect "; def $0", "=s" () #0 %wide.sgpr1 = call <16 x i32> asm sideeffect "; def $0", "=s" () #0 %wide.sgpr2 = call <16 x i32> asm sideeffect "; def $0", "=s" () #0 %wide.sgpr5 = call <16 x i32> asm sideeffect "; def $0", "=s" () #0 %wide.sgpr3 = call <8 x i32> asm sideeffect "; def $0", "=s" () #0 %wide.sgpr4 = call <2 x i32> asm sideeffect "; def $0", "=s" () #0 call void asm sideeffect "; use $0", "s"(<16 x i32> %wide.sgpr0) #0 call void asm sideeffect "; use $0", "s"(<16 x i32> %wide.sgpr1) #0 call void asm sideeffect "; use $0", "s"(<16 x i32> %wide.sgpr2) #0 call void asm sideeffect "; use $0", "s"(<8 x i32> %wide.sgpr3) #0 call void asm sideeffect "; use $0", "s"(<2 x i32> %wide.sgpr4) #0 call void asm sideeffect "; use $0", "s"(<16 x i32> %wide.sgpr5) #0 ret void } ; Has no spilled CSR VGPRs used for SGPR spilling, so no need to ; enable all lanes and restore. ; GCN-LABEL: {{^}}spill_only_csr_sgpr: ; GCN: s_waitcnt ; GCN-NEXT: s_or_saveexec_b64 ; MUBUF-NEXT: buffer_store_dword v0, off, s[0:3], s32 ; 4-byte Folded Spill ; FLATSCR-NEXT: scratch_store_dword off, v0, s32 ; 4-byte Folded Spill ; GCN-NEXT: s_mov_b64 exec, ; GCN-NEXT: v_writelane_b32 v0, s42, 0 ; GCN-NEXT: ;;#ASMSTART ; GCN-NEXT: ; clobber s42 ; GCN-NEXT: ;;#ASMEND ; GCN-NEXT: v_readlane_b32 s42, v0, 0 ; GCN-NEXT: s_or_saveexec_b64 ; MUBUF-NEXT: buffer_load_dword v0, off, s[0:3], s32 ; 4-byte Folded Reload ; FLATSCR-NEXT: scratch_load_dword v0, off, s32 ; 4-byte Folded Reload ; GCN-NEXT: s_mov_b64 exec, ; GCN-NEXT: s_waitcnt vmcnt(0) ; GCN-NEXT: s_setpc_b64 define void @spill_only_csr_sgpr() { call void asm sideeffect "; clobber s42", "~{s42}"() ret void } ; TODO: Can the SP inc/deec be remvoed? ; GCN-LABEL: {{^}}callee_with_stack_no_fp_elim_csr_vgpr: ; GCN: s_waitcnt ; GCN-NEXT:s_mov_b32 [[FP_COPY:s[0-9]+]], s33 ; GCN-NEXT: s_mov_b32 s33, s32 ; GCN: v_mov_b32_e32 [[ZERO:v[0-9]+]], 0 ; MUBUF-DAG: buffer_store_dword v41, off, s[0:3], s33 ; 4-byte Folded Spill ; FLATSCR-DAG: scratch_store_dword off, v41, s33 ; 4-byte Folded Spill ; MUBUF-DAG: buffer_store_dword [[ZERO]], off, s[0:3], s33 offset:4 ; FLATSCR-DAG: scratch_store_dword off, [[ZERO]], s33 offset:4 ; GCN: ;;#ASMSTART ; GCN-NEXT: ; clobber v41 ; GCN-NEXT: ;;#ASMEND ; MUBUF: buffer_load_dword v41, off, s[0:3], s33 ; 4-byte Folded Reload ; FLATSCR: scratch_load_dword v41, off, s33 ; 4-byte Folded Reload ; MUBUF: s_addk_i32 s32, 0x300 ; MUBUF-NEXT: s_addk_i32 s32, 0xfd00 ; MUBUF-NEXT: s_mov_b32 s33, s4 ; FLATSCR: s_add_i32 s32, s32, 12 ; FLATSCR-NEXT: s_add_i32 s32, s32, -12 ; FLATSCR-NEXT: s_mov_b32 s33, s0 ; GCN-NEXT: s_waitcnt vmcnt(0) ; GCN-NEXT: s_setpc_b64 define void @callee_with_stack_no_fp_elim_csr_vgpr() #1 { %alloca = alloca i32, addrspace(5) store volatile i32 0, i32 addrspace(5)* %alloca call void asm sideeffect "; clobber v41", "~{v41}"() ret void } ; Use a copy to a free SGPR instead of introducing a second CSR VGPR. ; GCN-LABEL: {{^}}last_lane_vgpr_for_fp_csr: ; GCN: s_waitcnt ; GCN-NEXT: s_or_saveexec_b64 [[COPY_EXEC0:s\[[0-9]+:[0-9]+\]]], -1{{$}} ; MUBUF-NEXT: buffer_store_dword [[CSR_VGPR:v[0-9]+]], off, s[0:3], s32 offset:8 ; 4-byte Folded Spill ; FLATSCR-NEXT: scratch_store_dword off, [[CSR_VGPR:v[0-9]+]], s32 offset:8 ; 4-byte Folded Spill ; GCN-NEXT: s_mov_b64 exec, [[COPY_EXEC0]] ; GCN-NEXT: v_writelane_b32 v0, s33, 63 ; GCN-COUNT-60: v_writelane_b32 v0 ; GCN: s_mov_b32 s33, s32 ; GCN: v_writelane_b32 v0 ; MUBUF: buffer_store_dword v41, off, s[0:3], s33 ; 4-byte Folded Spill ; FLATSCR: scratch_store_dword off, v41, s33 ; 4-byte Folded Spill ; GCN: v_writelane_b32 v0 ; MUBUF: buffer_store_dword v{{[0-9]+}}, off, s[0:3], s33 offset:4 ; FLATSCR: scratch_store_dword off, v{{[0-9]+}}, s33 offset:4 ; GCN: ;;#ASMSTART ; GCN: v_writelane_b32 v0 ; MUBUF: s_addk_i32 s32, 0x400 ; MUBUF: s_addk_i32 s32, 0xfc00 ; FLATSCR: s_add_i32 s32, s32, 16 ; FLATSCR: s_add_i32 s32, s32, -16 ; GCN-NEXT: v_readlane_b32 s33, v0, 63 ; GCN-NEXT: s_or_saveexec_b64 [[COPY_EXEC1:s\[[0-9]+:[0-9]+\]]], -1{{$}} ; MUBUF-NEXT: buffer_load_dword [[CSR_VGPR]], off, s[0:3], s32 offset:8 ; 4-byte Folded Reload ; FLATSCR-NEXT: scratch_load_dword [[CSR_VGPR]], off, s32 offset:8 ; 4-byte Folded Reload ; GCN-NEXT: s_mov_b64 exec, [[COPY_EXEC1]] ; GCN-NEXT: s_waitcnt vmcnt(0) ; GCN-NEXT: s_setpc_b64 define void @last_lane_vgpr_for_fp_csr() #1 { %alloca = alloca i32, addrspace(5) store volatile i32 0, i32 addrspace(5)* %alloca call void asm sideeffect "; clobber v41", "~{v41}"() call void asm sideeffect "", "~{s40},~{s41},~{s42},~{s43},~{s44},~{s45},~{s46},~{s47},~{s48},~{s49} ,~{s50},~{s51},~{s52},~{s53},~{s54},~{s55},~{s56},~{s57},~{s58},~{s59} ,~{s60},~{s61},~{s62},~{s63},~{s64},~{s65},~{s66},~{s67},~{s68},~{s69} ,~{s70},~{s71},~{s72},~{s73},~{s74},~{s75},~{s76},~{s77},~{s78},~{s79} ,~{s80},~{s81},~{s82},~{s83},~{s84},~{s85},~{s86},~{s87},~{s88},~{s89} ,~{s90},~{s91},~{s92},~{s93},~{s94},~{s95},~{s96},~{s97},~{s98},~{s99} ,~{s100},~{s101},~{s102}"() #1 ret void } ; Use a copy to a free SGPR instead of introducing a second CSR VGPR. ; GCN-LABEL: {{^}}no_new_vgpr_for_fp_csr: ; GCN: s_waitcnt ; GCN-NEXT: s_or_saveexec_b64 [[COPY_EXEC0:s\[[0-9]+:[0-9]+\]]], -1{{$}} ; MUBUF-NEXT: buffer_store_dword [[CSR_VGPR:v[0-9]+]], off, s[0:3], s32 offset:8 ; 4-byte Folded Spill ; FLATSCR-NEXT: scratch_store_dword off, [[CSR_VGPR:v[0-9]+]], s32 offset:8 ; 4-byte Folded Spill ; GCN-NEXT: s_mov_b64 exec, [[COPY_EXEC0]] ; GCN-COUNT-61: v_writelane_b32 v0, ; FLATSCR: s_mov_b32 [[FP_COPY:s[0-9]+]], s33 ; FLATSCR-NEXT: s_mov_b32 s33, s32 ; MUBUF: s_mov_b32 [[FP_COPY:s[0-9]+]], s33 ; MUBUF-NEXT: s_mov_b32 s33, s32 ; MUBUF: buffer_store_dword v41, off, s[0:3], s33 ; 4-byte Folded Spill ; FLATSCR: scratch_store_dword off, v41, s33 ; 4-byte Folded Spill ; GCN: v_writelane_b32 v0, ; MUBUF: buffer_store_dword ; FLATSCR: scratch_store_dword ; GCN: ;;#ASMSTART ; GCN: v_writelane_b32 v0, ; MUBUF: buffer_load_dword v41, off, s[0:3], s33 ; 4-byte Folded Reload ; FLATSCR: scratch_load_dword v41, off, s33 ; 4-byte Folded Reload ; MUBUF: s_addk_i32 s32, 0x400 ; FLATSCR: s_add_i32 s32, s32, 16 ; GCN-COUNT-64: v_readlane_b32 s{{[0-9]+}}, v0 ; MUBUF-NEXT: s_addk_i32 s32, 0xfc00 ; FLATSCR-NEXT: s_add_i32 s32, s32, -16 ; GCN-NEXT: s_mov_b32 s33, [[FP_COPY]] ; GCN-NEXT: s_or_saveexec_b64 [[COPY_EXEC1:s\[[0-9]+:[0-9]+\]]], -1{{$}} ; MUBUF-NEXT: buffer_load_dword [[CSR_VGPR]], off, s[0:3], s32 offset:8 ; 4-byte Folded Reload ; FLATSCR-NEXT: scratch_load_dword [[CSR_VGPR]], off, s32 offset:8 ; 4-byte Folded Reload ; GCN-NEXT: s_mov_b64 exec, [[COPY_EXEC1]] ; GCN-NEXT: s_waitcnt vmcnt(0) ; GCN-NEXT: s_setpc_b64 define void @no_new_vgpr_for_fp_csr() #1 { %alloca = alloca i32, addrspace(5) store volatile i32 0, i32 addrspace(5)* %alloca call void asm sideeffect "; clobber v41", "~{v41}"() call void asm sideeffect "", "~{s39},~{s40},~{s41},~{s42},~{s43},~{s44},~{s45},~{s46},~{s47},~{s48},~{s49} ,~{s50},~{s51},~{s52},~{s53},~{s54},~{s55},~{s56},~{s57},~{s58},~{s59} ,~{s60},~{s61},~{s62},~{s63},~{s64},~{s65},~{s66},~{s67},~{s68},~{s69} ,~{s70},~{s71},~{s72},~{s73},~{s74},~{s75},~{s76},~{s77},~{s78},~{s79} ,~{s80},~{s81},~{s82},~{s83},~{s84},~{s85},~{s86},~{s87},~{s88},~{s89} ,~{s90},~{s91},~{s92},~{s93},~{s94},~{s95},~{s96},~{s97},~{s98},~{s99} ,~{s100},~{s101},~{s102}"() #1 ret void } ; GCN-LABEL: {{^}}realign_stack_no_fp_elim: ; GCN: s_waitcnt ; MUBUF-NEXT: s_mov_b32 [[FP_COPY:s4]], s33 ; FLATSCR-NEXT: s_mov_b32 [[FP_COPY:s0]], s33 ; MUBUF-NEXT: s_add_i32 s33, s32, 0x7ffc0 ; FLATSCR-NEXT: s_add_i32 s33, s32, 0x1fff ; MUBUF-NEXT: s_and_b32 s33, s33, 0xfff80000 ; FLATSCR-NEXT: s_and_b32 s33, s33, 0xffffe000 ; MUBUF-NEXT: s_add_i32 s32, s32, 0x180000 ; FLATSCR-NEXT: s_addk_i32 s32, 0x6000 ; GCN-NEXT: v_mov_b32_e32 [[ZERO:v[0-9]+]], 0 ; MUBUF-NEXT: v_mov_b32_e32 [[OFFSET:v[0-9]+]], 0x2000{{$}} ; MUBUF-NEXT: buffer_store_dword [[ZERO]], [[OFFSET]], s[0:3], s33 offen{{$}} ; FLATSCR-NEXT: s_add_i32 vcc_hi, s33, 0x2000 ; FLATSCR-NEXT: scratch_store_dword off, [[ZERO]], vcc_hi ; GCN-NEXT: s_waitcnt vmcnt(0) ; MUBUF-NEXT: s_add_i32 s32, s32, 0xffe80000 ; FLATSCR-NEXT: s_addk_i32 s32, 0xa000 ; GCN-NEXT: s_mov_b32 s33, [[FP_COPY]] ; GCN-NEXT: s_setpc_b64 define void @realign_stack_no_fp_elim() #1 { %alloca = alloca i32, align 8192, addrspace(5) store volatile i32 0, i32 addrspace(5)* %alloca ret void } ; GCN-LABEL: {{^}}no_unused_non_csr_sgpr_for_fp: ; GCN: s_waitcnt ; GCN-NEXT: s_or_saveexec_b64 [[COPY_EXEC0:s\[[0-9]+:[0-9]+\]]], -1{{$}} ; MUBUF-NEXT: buffer_store_dword [[CSR_VGPR:v[0-9]+]], off, s[0:3], s32 offset:4 ; 4-byte Folded Spill ; FLATSCR-NEXT: scratch_store_dword off, [[CSR_VGPR:v[0-9]+]], s32 offset:4 ; 4-byte Folded Spill ; GCN-NEXT: s_mov_b64 exec, [[COPY_EXEC0]] ; GCN-NEXT: v_writelane_b32 [[CSR_VGPR]], s33, 2 ; GCN-NEXT: s_mov_b32 s33, s32 ; GCN: v_writelane_b32 [[CSR_VGPR]], s30, 0 ; GCN: v_mov_b32_e32 [[ZERO:v[0-9]+]], 0 ; MUBUF: s_addk_i32 s32, 0x300 ; FLATSCR: s_add_i32 s32, s32, 12 ; GCN: v_writelane_b32 [[CSR_VGPR]], s31, 1 ; MUBUF: buffer_store_dword [[ZERO]], off, s[0:3], s33{{$}} ; FLATSCR: scratch_store_dword off, [[ZERO]], s33{{$}} ; GCN-NEXT: s_waitcnt vmcnt(0) ; GCN: ;;#ASMSTART ; GCN: v_readlane_b32 s31, [[CSR_VGPR]], 1 ; GCN: v_readlane_b32 s30, [[CSR_VGPR]], 0 ; MUBUF: s_addk_i32 s32, 0xfd00 ; FLATSCR: s_add_i32 s32, s32, -12 ; GCN-NEXT: v_readlane_b32 s33, [[CSR_VGPR]], 2 ; GCN-NEXT: s_or_saveexec_b64 [[COPY_EXEC1:s\[[0-9]+:[0-9]+\]]], -1{{$}} ; MUBUF-NEXT: buffer_load_dword [[CSR_VGPR]], off, s[0:3], s32 offset:4 ; 4-byte Folded Reload ; FLATSCR-NEXT: scratch_load_dword [[CSR_VGPR]], off, s32 offset:4 ; 4-byte Folded Reload ; GCN-NEXT: s_mov_b64 exec, [[COPY_EXEC1]] ; GCN-NEXT: s_waitcnt vmcnt(0) ; GCN-NEXT: s_setpc_b64 s[30:31] define void @no_unused_non_csr_sgpr_for_fp() #1 { %alloca = alloca i32, addrspace(5) store volatile i32 0, i32 addrspace(5)* %alloca ; Use all clobberable registers, so FP has to spill to a VGPR. call void asm sideeffect "", "~{s0},~{s1},~{s2},~{s3},~{s4},~{s5},~{s6},~{s7},~{s8},~{s9} ,~{s10},~{s11},~{s12},~{s13},~{s14},~{s15},~{s16},~{s17},~{s18},~{s19} ,~{s20},~{s21},~{s22},~{s23},~{s24},~{s25},~{s26},~{s27},~{s28},~{s29} ,~{s30},~{s31}"() #0 ret void } ; Need a new CSR VGPR to satisfy the FP spill. ; GCN-LABEL: {{^}}no_unused_non_csr_sgpr_for_fp_no_scratch_vgpr: ; GCN: s_waitcnt ; GCN-NEXT: s_or_saveexec_b64 [[COPY_EXEC0:s\[[0-9]+:[0-9]+\]]], -1{{$}} ; MUBUF-NEXT: buffer_store_dword [[CSR_VGPR:v[0-9]+]], off, s[0:3], s32 offset:4 ; 4-byte Folded Spill ; FLATSCR-NEXT: scratch_store_dword off, [[CSR_VGPR:v[0-9]+]], s32 offset:4 ; 4-byte Folded Spill ; GCN-NEXT: s_mov_b64 exec, [[COPY_EXEC0]] ; GCN-NEXT: v_writelane_b32 [[CSR_VGPR]], s33, 2 ; GCN-NEXT: s_mov_b32 s33, s32 ; MUBUF: s_addk_i32 s32, 0x300{{$}} ; FLATSCR: s_add_i32 s32, s32, 12{{$}} ; MUBUF-DAG: buffer_store_dword ; FLATSCR-DAG: scratch_store_dword ; GCN: ;;#ASMSTART ; MUBUF: s_addk_i32 s32, 0xfd00{{$}} ; FLATSCR: s_add_i32 s32, s32, -12{{$}} ; GCN-NEXT: v_readlane_b32 s33, [[CSR_VGPR]], 2 ; GCN-NEXT: s_or_saveexec_b64 [[COPY_EXEC1:s\[[0-9]+:[0-9]+\]]], -1{{$}} ; MUBUF-NEXT: buffer_load_dword [[CSR_VGPR]], off, s[0:3], s32 offset:4 ; 4-byte Folded Reload ; FLATSCR-NEXT: scratch_load_dword [[CSR_VGPR]], off, s32 offset:4 ; 4-byte Folded Reload ; GCN-NEXT: s_mov_b64 exec, [[COPY_EXEC1]] ; GCN-NEXT: s_waitcnt vmcnt(0) ; GCN-NEXT: s_setpc_b64 s[30:31] define void @no_unused_non_csr_sgpr_for_fp_no_scratch_vgpr() #1 { %alloca = alloca i32, addrspace(5) store volatile i32 0, i32 addrspace(5)* %alloca ; Use all clobberable registers, so FP has to spill to a VGPR. call void asm sideeffect "", "~{s0},~{s1},~{s2},~{s3},~{s4},~{s5},~{s6},~{s7},~{s8},~{s9} ,~{s10},~{s11},~{s12},~{s13},~{s14},~{s15},~{s16},~{s17},~{s18},~{s19} ,~{s20},~{s21},~{s22},~{s23},~{s24},~{s25},~{s26},~{s27},~{s28},~{s29} ,~{s30},~{s31}"() #0 call void asm sideeffect "; clobber nonpreserved initial VGPRs", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7},~{v8},~{v9} ,~{v10},~{v11},~{v12},~{v13},~{v14},~{v15},~{v16},~{v17},~{v18},~{v19} ,~{v20},~{v21},~{v22},~{v23},~{v24},~{v25},~{v26},~{v27},~{v28},~{v29} ,~{v30},~{v31},~{v32},~{v33},~{v34},~{v35},~{v36},~{v37},~{v38},~{v39}"() #1 ret void } ; The byval argument exceeds the MUBUF constant offset, so a scratch ; register is needed to access the CSR VGPR slot. ; GCN-LABEL: {{^}}scratch_reg_needed_mubuf_offset: ; GCN: s_waitcnt ; GCN-NEXT: s_or_saveexec_b64 [[COPY_EXEC0:s\[[0-9]+:[0-9]+\]]], -1{{$}} ; MUBUF-NEXT: s_add_i32 [[SCRATCH_SGPR:s[0-9]+]], s32, 0x40100 ; MUBUF-NEXT: buffer_store_dword [[CSR_VGPR:v[0-9]+]], off, s[0:3], [[SCRATCH_SGPR]] ; 4-byte Folded Spill ; FLATSCR-NEXT: s_add_i32 [[SCRATCH_SGPR:s[0-9]+]], s32, 0x1004 ; FLATSCR-NEXT: scratch_store_dword off, [[CSR_VGPR:v[0-9]+]], [[SCRATCH_SGPR]] ; 4-byte Folded Spill ; GCN-NEXT: s_mov_b64 exec, [[COPY_EXEC0]] ; GCN-NEXT: v_writelane_b32 [[CSR_VGPR]], s33, 2 ; GCN-DAG: s_mov_b32 s33, s32 ; MUBUF-DAG: s_add_i32 s32, s32, 0x40300{{$}} ; FLATSCR-DAG: s_addk_i32 s32, 0x100c{{$}} ; MUBUF-DAG: buffer_store_dword ; FLATSCR-DAG: scratch_store_dword ; GCN: ;;#ASMSTART ; MUBUF: s_add_i32 s32, s32, 0xfffbfd00{{$}} ; FLATSCR: s_addk_i32 s32, 0xeff4{{$}} ; GCN-NEXT: v_readlane_b32 s33, [[CSR_VGPR]], 2 ; GCN-NEXT: s_or_saveexec_b64 [[COPY_EXEC1:s\[[0-9]+:[0-9]+\]]], -1{{$}} ; MUBUF-NEXT: s_add_i32 [[SCRATCH_SGPR:s[0-9]+]], s32, 0x40100 ; MUBUF-NEXT: buffer_load_dword [[CSR_VGPR]], off, s[0:3], [[SCRATCH_SGPR]] ; 4-byte Folded Reload ; FLATSCR-NEXT: s_add_i32 [[SCRATCH_SGPR:s[0-9]+]], s32, 0x1004 ; FLATSCR-NEXT: scratch_load_dword [[CSR_VGPR]], off, [[SCRATCH_SGPR]] ; 4-byte Folded Reload ; GCN-NEXT: s_mov_b64 exec, [[COPY_EXEC1]] ; GCN-NEXT: s_waitcnt vmcnt(0) ; GCN-NEXT: s_setpc_b64 s[30:31] define void @scratch_reg_needed_mubuf_offset([4096 x i8] addrspace(5)* byval([4096 x i8]) align 4 %arg) #1 { %alloca = alloca i32, addrspace(5) store volatile i32 0, i32 addrspace(5)* %alloca ; Use all clobberable registers, so FP has to spill to a VGPR. call void asm sideeffect "; clobber nonpreserved SGPRs", "~{s0},~{s1},~{s2},~{s3},~{s4},~{s5},~{s6},~{s7},~{s8},~{s9} ,~{s10},~{s11},~{s12},~{s13},~{s14},~{s15},~{s16},~{s17},~{s18},~{s19} ,~{s20},~{s21},~{s22},~{s23},~{s24},~{s25},~{s26},~{s27},~{s28},~{s29} ,~{s30},~{s31}"() #0 ; Use all clobberable VGPRs, so a CSR spill is needed for the VGPR call void asm sideeffect "; clobber nonpreserved VGPRs", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7},~{v8},~{v9} ,~{v10},~{v11},~{v12},~{v13},~{v14},~{v15},~{v16},~{v17},~{v18},~{v19} ,~{v20},~{v21},~{v22},~{v23},~{v24},~{v25},~{v26},~{v27},~{v28},~{v29} ,~{v30},~{v31},~{v32},~{v33},~{v34},~{v35},~{v36},~{v37},~{v38},~{v39}"() #1 ret void } ; GCN-LABEL: {{^}}local_empty_func: ; GCN: s_waitcnt ; GCN-NEXT: s_setpc_b64 define internal void @local_empty_func() #0 { ret void } ; An FP is needed, despite not needing any spills ; TODO: Ccould see callee does not use stack and omit FP. ; GCN-LABEL: {{^}}ipra_call_with_stack: ; GCN: v_writelane_b32 v0, s33, 2 ; GCN: s_mov_b32 s33, s32 ; MUBUF: s_addk_i32 s32, 0x400 ; FLATSCR: s_add_i32 s32, s32, 16 ; MUBUF: buffer_store_dword v{{[0-9]+}}, off, s[0:3], s33{{$}} ; FLATSCR: scratch_store_dword off, v{{[0-9]+}}, s33{{$}} ; GCN: s_swappc_b64 ; MUBUF: s_addk_i32 s32, 0xfc00 ; FLATSCR: s_add_i32 s32, s32, -16 ; GCN: v_readlane_b32 s33, v0, 2 define void @ipra_call_with_stack() #0 { %alloca = alloca i32, addrspace(5) store volatile i32 0, i32 addrspace(5)* %alloca call void @local_empty_func() ret void } ; With no free registers, we must spill the FP to memory. ; GCN-LABEL: {{^}}callee_need_to_spill_fp_to_memory: ; MUBUF: v_mov_b32_e32 [[TMP_VGPR1:v[0-9]+]], s33 ; MUBUF: buffer_store_dword [[TMP_VGPR1]], off, s[0:3], s32 ; 4-byte Folded Spill ; FLATSCR: s_mov_b32 s0, s33 ; GCN: s_mov_b32 s33, s32 ; MUBUF: buffer_load_dword [[TMP_VGPR2:v[0-9]+]], off, s[0:3], s32 ; 4-byte Folded Reload ; FLATSCR: s_mov_b32 s33, s0 ; MUBUF: s_waitcnt vmcnt(0) ; MUBUF: v_readfirstlane_b32 s33, [[TMP_VGPR2]] ; GCN: s_setpc_b64 ; MUBUF: ScratchSize: 8 ; FLATSCR: ScratchSize: 0 define void @callee_need_to_spill_fp_to_memory() #3 { call void asm sideeffect "; clobber nonpreserved SGPRs", "~{s4},~{s5},~{s6},~{s7},~{s8},~{s9} ,~{s10},~{s11},~{s12},~{s13},~{s14},~{s15},~{s16},~{s17},~{s18},~{s19} ,~{s20},~{s21},~{s22},~{s23},~{s24},~{s25},~{s26},~{s27},~{s28},~{s29} ,~{vcc}"() call void asm sideeffect "; clobber all VGPRs", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7},~{v8},~{v9} ,~{v10},~{v11},~{v12},~{v13},~{v14},~{v15},~{v16},~{v17},~{v18},~{v19} ,~{v20},~{v21},~{v22},~{v23},~{v24},~{v25},~{v26},~{v27},~{v28},~{v29} ,~{v30},~{v31},~{v32},~{v33},~{v34},~{v35},~{v36},~{v37},~{v38},~{v39}"() ret void } ; If we have a reserved VGPR that can be used for SGPR spills, we may still ; need to spill the FP to memory if there are no free lanes in the reserved ; VGPR. ; GCN-LABEL: {{^}}callee_need_to_spill_fp_to_memory_full_reserved_vgpr: ; MUBUF: s_or_saveexec_b64 [[COPY_EXEC1:s\[[0-9]+:[0-9]+\]]], -1{{$}} ; MUBUF: s_mov_b64 exec, [[COPY_EXEC1]] ; MUBUF: v_mov_b32_e32 [[TMP_VGPR1:v[0-9]+]], s33 ; MUBUF: buffer_store_dword [[TMP_VGPR1]], off, s[0:3], s32 offset:[[OFF:[0-9]+]] ; GCN-NOT: v_writelane_b32 v40, s33 ; MUBUF: s_mov_b32 s33, s32 ; FLATSCR: s_mov_b32 s33, s0 ; GCN-NOT: v_readlane_b32 s33, v40 ; MUBUF: buffer_load_dword [[TMP_VGPR2:v[0-9]+]], off, s[0:3], s32 offset:[[OFF]] ; MUBUF: v_readfirstlane_b32 s33, [[TMP_VGPR2]] ; MUBUF: s_or_saveexec_b64 [[COPY_EXEC2:s\[[0-9]+:[0-9]+\]]], -1{{$}} ; MUBUF: s_mov_b64 exec, [[COPY_EXEC2]] ; GCN: s_setpc_b64 define void @callee_need_to_spill_fp_to_memory_full_reserved_vgpr() #3 { call void asm sideeffect "; clobber nonpreserved SGPRs and 64 CSRs", "~{s4},~{s5},~{s6},~{s7},~{s8},~{s9} ,~{s10},~{s11},~{s12},~{s13},~{s14},~{s15},~{s16},~{s17},~{s18},~{s19} ,~{s20},~{s21},~{s22},~{s23},~{s24},~{s25},~{s26},~{s27},~{s28},~{s29} ,~{s40},~{s41},~{s42},~{s43},~{s44},~{s45},~{s46},~{s47},~{s48},~{s49} ,~{s50},~{s51},~{s52},~{s53},~{s54},~{s55},~{s56},~{s57},~{s58},~{s59} ,~{s60},~{s61},~{s62},~{s63},~{s64},~{s65},~{s66},~{s67},~{s68},~{s69} ,~{s70},~{s71},~{s72},~{s73},~{s74},~{s75},~{s76},~{s77},~{s78},~{s79} ,~{s80},~{s81},~{s82},~{s83},~{s84},~{s85},~{s86},~{s87},~{s88},~{s89} ,~{s90},~{s91},~{s92},~{s93},~{s94},~{s95},~{s96},~{s97},~{s98},~{s99} ,~{s100},~{s101},~{s102},~{s39},~{vcc}"() call void asm sideeffect "; clobber all VGPRs except CSR v40", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7},~{v8},~{v9} ,~{v10},~{v11},~{v12},~{v13},~{v14},~{v15},~{v16},~{v17},~{v18},~{v19} ,~{v20},~{v21},~{v22},~{v23},~{v24},~{v25},~{v26},~{v27},~{v28},~{v29} ,~{v30},~{v31},~{v32},~{v33},~{v34},~{v35},~{v36},~{v37},~{v38}"() ret void } ; When flat-scratch is enabled, we save the FP to s0. At the same time, ; the exec register is saved to s0 when saving CSR in the function prolog. ; Make sure that the FP save happens after restoring exec from the same ; register. ; GCN-LABEL: {{^}}callee_need_to_spill_fp_to_reg: ; GCN-NOT: v_writelane_b32 v40, s33 ; FLATSCR: s_or_saveexec_b64 s[0:1], -1 ; FLATSCR: s_mov_b64 exec, s[0:1] ; FLATSCR: s_mov_b32 s0, s33 ; FLATSCR: s_mov_b32 s33, s32 ; FLATSCR: s_mov_b32 s33, s0 ; FLATSCR: s_or_saveexec_b64 s[0:1], -1 ; GCN-NOT: v_readlane_b32 s33, v40 ; GCN: s_setpc_b64 define void @callee_need_to_spill_fp_to_reg() #1 { call void asm sideeffect "; clobber nonpreserved SGPRs and 64 CSRs", "~{s4},~{s5},~{s6},~{s7},~{s8},~{s9} ,~{s10},~{s11},~{s12},~{s13},~{s14},~{s15},~{s16},~{s17},~{s18},~{s19} ,~{s20},~{s21},~{s22},~{s23},~{s24},~{s25},~{s26},~{s27},~{s28},~{s29} ,~{s40},~{s41},~{s42},~{s43},~{s44},~{s45},~{s46},~{s47},~{s48},~{s49} ,~{s50},~{s51},~{s52},~{s53},~{s54},~{s55},~{s56},~{s57},~{s58},~{s59} ,~{s60},~{s61},~{s62},~{s63},~{s64},~{s65},~{s66},~{s67},~{s68},~{s69} ,~{s70},~{s71},~{s72},~{s73},~{s74},~{s75},~{s76},~{s77},~{s78},~{s79} ,~{s80},~{s81},~{s82},~{s83},~{s84},~{s85},~{s86},~{s87},~{s88},~{s89} ,~{s90},~{s91},~{s92},~{s93},~{s94},~{s95},~{s96},~{s97},~{s98},~{s99} ,~{s100},~{s101},~{s102},~{s39},~{vcc}"() call void asm sideeffect "; clobber all VGPRs except CSR v40", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7},~{v8},~{v9} ,~{v10},~{v11},~{v12},~{v13},~{v14},~{v15},~{v16},~{v17},~{v18},~{v19} ,~{v20},~{v21},~{v22},~{v23},~{v24},~{v25},~{v26},~{v27},~{v28},~{v29} ,~{v30},~{v31},~{v32},~{v33},~{v34},~{v35},~{v36},~{v37},~{v38},~{v39}"() ret void } ; If the size of the offset exceeds the MUBUF offset field we need another ; scratch VGPR to hold the offset. ; GCN-LABEL: {{^}}spill_fp_to_memory_scratch_reg_needed_mubuf_offset ; MUBUF: s_or_saveexec_b64 s[4:5], -1 ; MUBUF-NEXT: s_add_i32 [[SCRATCH_SGPR:s[0-9]+]], s32, 0x40100 ; MUBUF-NEXT: buffer_store_dword v39, off, s[0:3], [[SCRATCH_SGPR]] ; 4-byte Folded Spill ; MUBUF: v_mov_b32_e32 v0, s33 ; GCN-NOT: v_mov_b32_e32 v0, 0x100c ; MUBUF-NEXT: s_add_i32 [[SCRATCH_SGPR:s[0-9]+]], s32, 0x40200 ; MUBUF: buffer_store_dword v0, off, s[0:3], [[SCRATCH_SGPR]] ; 4-byte Folded Spill ; FLATSCR: v_mov_b32_e32 v0, 0 ; FLATSCR: s_add_i32 [[SOFF:s[0-9]+]], s33, 0x1000 ; FLATSCR: scratch_store_dword off, v0, [[SOFF]] define void @spill_fp_to_memory_scratch_reg_needed_mubuf_offset([4096 x i8] addrspace(5)* byval([4096 x i8]) align 4 %arg) #3 { %alloca = alloca i32, addrspace(5) store volatile i32 0, i32 addrspace(5)* %alloca call void asm sideeffect "; clobber nonpreserved SGPRs and 64 CSRs", "~{s4},~{s5},~{s6},~{s7},~{s8},~{s9} ,~{s10},~{s11},~{s12},~{s13},~{s14},~{s15},~{s16},~{s17},~{s18},~{s19} ,~{s20},~{s21},~{s22},~{s23},~{s24},~{s25},~{s26},~{s27},~{s28},~{s29} ,~{s40},~{s41},~{s42},~{s43},~{s44},~{s45},~{s46},~{s47},~{s48},~{s49} ,~{s50},~{s51},~{s52},~{s53},~{s54},~{s55},~{s56},~{s57},~{s58},~{s59} ,~{s60},~{s61},~{s62},~{s63},~{s64},~{s65},~{s66},~{s67},~{s68},~{s69} ,~{s70},~{s71},~{s72},~{s73},~{s74},~{s75},~{s76},~{s77},~{s78},~{s79} ,~{s80},~{s81},~{s82},~{s83},~{s84},~{s85},~{s86},~{s87},~{s88},~{s89} ,~{s90},~{s91},~{s92},~{s93},~{s94},~{s95},~{s96},~{s97},~{s98},~{s99} ,~{s100},~{s101},~{s102},~{s39},~{vcc}"() call void asm sideeffect "; clobber all VGPRs except CSR v40", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7},~{v8},~{v9} ,~{v10},~{v11},~{v12},~{v13},~{v14},~{v15},~{v16},~{v17},~{v18},~{v19} ,~{v20},~{v21},~{v22},~{v23},~{v24},~{v25},~{v26},~{v27},~{v28},~{v29} ,~{v30},~{v31},~{v32},~{v33},~{v34},~{v35},~{v36},~{v37},~{v38}"() ret void } attributes #0 = { nounwind } attributes #1 = { nounwind "frame-pointer"="all" } attributes #2 = { nounwind "frame-pointer"="non-leaf" } attributes #3 = { nounwind "frame-pointer"="all" "amdgpu-waves-per-eu"="6,6" }