Compiler projects using llvm
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp -verify-machineinstrs %s -o - | FileCheck %s

define void @vaddq(i32* %x, i32* %y, i32 %n) {
; CHECK-LABEL: vaddq:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB0_1: @ %for.body.preheader
; CHECK-NEXT:    movs r3, #10
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB0_2: @ %for.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0], #16
; CHECK-NEXT:    vadd.i32 q0, q0, r3
; CHECK-NEXT:    vstrw.32 q0, [r1], #16
; CHECK-NEXT:    letp lr, .LBB0_2
; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %n, 0
  br i1 %cmp11, label %for.body, label %for.cond.cleanup

for.cond.cleanup:                                 ; preds = %for.body, %entry
  ret void

for.body:                                         ; preds = %entry, %for.body
  %x.addr.014 = phi i32* [ %add.ptr, %for.body ], [ %x, %entry ]
  %y.addr.013 = phi i32* [ %add.ptr1, %for.body ], [ %y, %entry ]
  %i.012 = phi i32 [ %sub, %for.body ], [ %n, %entry ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %i.012)
  %1 = bitcast i32* %x.addr.014 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %add.ptr = getelementptr inbounds i32, i32* %x.addr.014, i32 4
  %3 = add <4 x i32> %2, <i32 10, i32 10, i32 10, i32 10>
  %4 = bitcast i32* %y.addr.013 to <4 x i32>*
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %4, i32 4, <4 x i1> %0)
  %add.ptr1 = getelementptr inbounds i32, i32* %y.addr.013, i32 4
  %sub = add nsw i32 %i.012, -4
  %cmp = icmp sgt i32 %i.012, 4
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

define void @vadd(i32* %s1, i32 %c0, i32 %N) {
; CHECK-LABEL: vadd:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB1_1: @ %while.body.lr.ph
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB1_2: @ %while.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0]
; CHECK-NEXT:    vadd.i32 q0, q0, r1
; CHECK-NEXT:    vstrw.32 q0, [r0], #16
; CHECK-NEXT:    letp lr, .LBB1_2
; CHECK-NEXT:  @ %bb.3: @ %while.end
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %N, 0
  br i1 %cmp11, label %while.body.lr.ph, label %while.end

while.body.lr.ph:                                 ; preds = %entry
  %.splatinsert = insertelement <4 x i32> undef, i32 %c0, i32 0
  %.splat = shufflevector <4 x i32> %.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
  br label %while.body

while.body:                                       ; preds = %while.body.lr.ph, %while.body
  %s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
  %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
  %1 = bitcast i32* %s1.addr.013 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %3 = tail call <4 x i32> @llvm.arm.mve.add.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> %.splat, <4 x i1> %0, <4 x i32> %2)
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0)
  %add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4
  %sub = add nsw i32 %N.addr.012, -4
  %cmp = icmp sgt i32 %N.addr.012, 4
  br i1 %cmp, label %while.body, label %while.end

while.end:                                        ; preds = %while.body, %entry
  ret void
}

define void @vsubq(i32* %x, i32* %y, i32 %n) {
; CHECK-LABEL: vsubq:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB2_1: @ %for.body.preheader
; CHECK-NEXT:    movs r3, #10
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB2_2: @ %for.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0], #16
; CHECK-NEXT:    vsub.i32 q0, q0, r3
; CHECK-NEXT:    vstrw.32 q0, [r1], #16
; CHECK-NEXT:    letp lr, .LBB2_2
; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %n, 0
  br i1 %cmp11, label %for.body, label %for.cond.cleanup

for.cond.cleanup:                                 ; preds = %for.body, %entry
  ret void

for.body:                                         ; preds = %entry, %for.body
  %x.addr.014 = phi i32* [ %add.ptr, %for.body ], [ %x, %entry ]
  %y.addr.013 = phi i32* [ %add.ptr1, %for.body ], [ %y, %entry ]
  %i.012 = phi i32 [ %sub, %for.body ], [ %n, %entry ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %i.012)
  %1 = bitcast i32* %x.addr.014 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %add.ptr = getelementptr inbounds i32, i32* %x.addr.014, i32 4
  %3 = sub <4 x i32> %2, <i32 10, i32 10, i32 10, i32 10>
  %4 = bitcast i32* %y.addr.013 to <4 x i32>*
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %4, i32 4, <4 x i1> %0)
  %add.ptr1 = getelementptr inbounds i32, i32* %y.addr.013, i32 4
  %sub = add nsw i32 %i.012, -4
  %cmp = icmp sgt i32 %i.012, 4
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

define void @vsub(i32* %s1, i32 %N) {
; CHECK-LABEL: vsub:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r1, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB3_1: @ %while.body.preheader
; CHECK-NEXT:    movs r2, #10
; CHECK-NEXT:    dlstp.32 lr, r1
; CHECK-NEXT:  .LBB3_2: @ %while.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0]
; CHECK-NEXT:    vsub.i32 q0, q0, r2
; CHECK-NEXT:    vstrw.32 q0, [r0], #16
; CHECK-NEXT:    letp lr, .LBB3_2
; CHECK-NEXT:  @ %bb.3: @ %while.end
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %N, 0
  br i1 %cmp11, label %while.body.lr.ph, label %while.end

while.body.lr.ph:                                 ; preds = %entry
  br label %while.body

while.body:                                       ; preds = %while.body.lr.ph, %while.body
  %s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
  %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
  %1 = bitcast i32* %s1.addr.013 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %3 = tail call <4 x i32> @llvm.arm.mve.sub.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> <i32 10, i32 10, i32 10, i32 10>, <4 x i1> %0, <4 x i32> %2)
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0)
  %add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4
  %sub = add nsw i32 %N.addr.012, -4
  %cmp = icmp sgt i32 %N.addr.012, 4
  br i1 %cmp, label %while.body, label %while.end

while.end:                                        ; preds = %while.body, %entry
  ret void
}

define void @vmulq(i32* %x, i32* %y, i32 %n) {
; CHECK-LABEL: vmulq:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB4_1: @ %for.body.preheader
; CHECK-NEXT:    movs r3, #10
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB4_2: @ %for.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0], #16
; CHECK-NEXT:    vmul.i32 q0, q0, r3
; CHECK-NEXT:    vstrw.32 q0, [r1], #16
; CHECK-NEXT:    letp lr, .LBB4_2
; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %n, 0
  br i1 %cmp11, label %for.body, label %for.cond.cleanup

for.cond.cleanup:                                 ; preds = %for.body, %entry
  ret void

for.body:                                         ; preds = %entry, %for.body
  %x.addr.014 = phi i32* [ %add.ptr, %for.body ], [ %x, %entry ]
  %y.addr.013 = phi i32* [ %add.ptr1, %for.body ], [ %y, %entry ]
  %i.012 = phi i32 [ %sub, %for.body ], [ %n, %entry ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %i.012)
  %1 = bitcast i32* %x.addr.014 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %add.ptr = getelementptr inbounds i32, i32* %x.addr.014, i32 4
  %3 = mul <4 x i32> %2, <i32 10, i32 10, i32 10, i32 10>
  %4 = bitcast i32* %y.addr.013 to <4 x i32>*
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %4, i32 4, <4 x i1> %0)
  %add.ptr1 = getelementptr inbounds i32, i32* %y.addr.013, i32 4
  %sub = add nsw i32 %i.012, -4
  %cmp = icmp sgt i32 %i.012, 4
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

define void @vmul(i32* %s1, i32 %N) {
; CHECK-LABEL: vmul:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r1, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB5_1: @ %while.body.preheader
; CHECK-NEXT:    movs r2, #10
; CHECK-NEXT:    dlstp.32 lr, r1
; CHECK-NEXT:  .LBB5_2: @ %while.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0]
; CHECK-NEXT:    vmul.i32 q0, q0, r2
; CHECK-NEXT:    vstrw.32 q0, [r0], #16
; CHECK-NEXT:    letp lr, .LBB5_2
; CHECK-NEXT:  @ %bb.3: @ %while.end
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %N, 0
  br i1 %cmp11, label %while.body.lr.ph, label %while.end

while.body.lr.ph:                                 ; preds = %entry
  br label %while.body

while.body:                                       ; preds = %while.body.lr.ph, %while.body
  %s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
  %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
  %1 = bitcast i32* %s1.addr.013 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %3 = tail call <4 x i32> @llvm.arm.mve.mul.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> <i32 10, i32 10, i32 10, i32 10>, <4 x i1> %0, <4 x i32> %2)
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0)
  %add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4
  %sub = add nsw i32 %N.addr.012, -4
  %cmp = icmp sgt i32 %N.addr.012, 4
  br i1 %cmp, label %while.body, label %while.end

while.end:                                        ; preds = %while.body, %entry
  ret void
}

define void @vqaddq(i32* %x, i32* %y, i32 %n) {
; CHECK-LABEL: vqaddq:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB6_1: @ %for.body.preheader
; CHECK-NEXT:    movs r3, #10
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB6_2: @ %for.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0], #16
; CHECK-NEXT:    vqadd.s32 q0, q0, r3
; CHECK-NEXT:    vstrw.32 q0, [r1], #16
; CHECK-NEXT:    letp lr, .LBB6_2
; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %n, 0
  br i1 %cmp11, label %for.body, label %for.cond.cleanup

for.cond.cleanup:                                 ; preds = %for.body, %entry
  ret void

for.body:                                         ; preds = %entry, %for.body
  %x.addr.014 = phi i32* [ %add.ptr, %for.body ], [ %x, %entry ]
  %y.addr.013 = phi i32* [ %add.ptr1, %for.body ], [ %y, %entry ]
  %i.012 = phi i32 [ %sub, %for.body ], [ %n, %entry ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %i.012)
  %1 = bitcast i32* %x.addr.014 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %add.ptr = getelementptr inbounds i32, i32* %x.addr.014, i32 4
  %3 = tail call <4 x i32> @llvm.sadd.sat.v4i32(<4 x i32> %2, <4 x i32> <i32 10, i32 10, i32 10, i32 10>)
  %4 = bitcast i32* %y.addr.013 to <4 x i32>*
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %4, i32 4, <4 x i1> %0)
  %add.ptr1 = getelementptr inbounds i32, i32* %y.addr.013, i32 4
  %sub = add nsw i32 %i.012, -4
  %cmp = icmp sgt i32 %i.012, 4
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

define void @vqaddqu(i32* %x, i32* %y, i32 %n) {
; CHECK-LABEL: vqaddqu:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB7_1: @ %for.body.preheader
; CHECK-NEXT:    movs r3, #10
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB7_2: @ %for.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0], #16
; CHECK-NEXT:    vqadd.u32 q0, q0, r3
; CHECK-NEXT:    vstrw.32 q0, [r1], #16
; CHECK-NEXT:    letp lr, .LBB7_2
; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %n, 0
  br i1 %cmp11, label %for.body, label %for.cond.cleanup

for.cond.cleanup:                                 ; preds = %for.body, %entry
  ret void

for.body:                                         ; preds = %entry, %for.body
  %x.addr.014 = phi i32* [ %add.ptr, %for.body ], [ %x, %entry ]
  %y.addr.013 = phi i32* [ %add.ptr1, %for.body ], [ %y, %entry ]
  %i.012 = phi i32 [ %sub, %for.body ], [ %n, %entry ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %i.012)
  %1 = bitcast i32* %x.addr.014 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %add.ptr = getelementptr inbounds i32, i32* %x.addr.014, i32 4
  %3 = tail call <4 x i32> @llvm.uadd.sat.v4i32(<4 x i32> %2, <4 x i32> <i32 10, i32 10, i32 10, i32 10>)
  %4 = bitcast i32* %y.addr.013 to <4 x i32>*
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %4, i32 4, <4 x i1> %0)
  %add.ptr1 = getelementptr inbounds i32, i32* %y.addr.013, i32 4
  %sub = add nsw i32 %i.012, -4
  %cmp = icmp sgt i32 %i.012, 4
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

define void @vqadd(i32* %s1, i32 %N) {
; CHECK-LABEL: vqadd:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r1, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB8_1: @ %while.body.preheader
; CHECK-NEXT:    movs r2, #10
; CHECK-NEXT:    dlstp.32 lr, r1
; CHECK-NEXT:  .LBB8_2: @ %while.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0]
; CHECK-NEXT:    vqadd.s32 q0, q0, r2
; CHECK-NEXT:    vstrw.32 q0, [r0], #16
; CHECK-NEXT:    letp lr, .LBB8_2
; CHECK-NEXT:  @ %bb.3: @ %while.end
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %N, 0
  br i1 %cmp11, label %while.body.lr.ph, label %while.end

while.body.lr.ph:                                 ; preds = %entry
  br label %while.body

while.body:                                       ; preds = %while.body.lr.ph, %while.body
  %s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
  %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
  %1 = bitcast i32* %s1.addr.013 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %3 = tail call <4 x i32> @llvm.arm.mve.qadd.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> <i32 10, i32 10, i32 10, i32 10>, i32 0, <4 x i1> %0, <4 x i32> %2)
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0)
  %add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4
  %sub = add nsw i32 %N.addr.012, -4
  %cmp = icmp sgt i32 %N.addr.012, 4
  br i1 %cmp, label %while.body, label %while.end

while.end:                                        ; preds = %while.body, %entry
  ret void
}

define void @vqsubq(i32* %x, i32* %y, i32 %n) {
; CHECK-LABEL: vqsubq:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB9_1: @ %for.body.preheader
; CHECK-NEXT:    movs r3, #10
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB9_2: @ %for.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0], #16
; CHECK-NEXT:    vqsub.s32 q0, q0, r3
; CHECK-NEXT:    vstrw.32 q0, [r1], #16
; CHECK-NEXT:    letp lr, .LBB9_2
; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %n, 0
  br i1 %cmp11, label %for.body, label %for.cond.cleanup

for.cond.cleanup:                                 ; preds = %for.body, %entry
  ret void

for.body:                                         ; preds = %entry, %for.body
  %x.addr.014 = phi i32* [ %add.ptr, %for.body ], [ %x, %entry ]
  %y.addr.013 = phi i32* [ %add.ptr1, %for.body ], [ %y, %entry ]
  %i.012 = phi i32 [ %sub, %for.body ], [ %n, %entry ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %i.012)
  %1 = bitcast i32* %x.addr.014 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %add.ptr = getelementptr inbounds i32, i32* %x.addr.014, i32 4
  %3 = tail call <4 x i32> @llvm.ssub.sat.v4i32(<4 x i32> %2, <4 x i32> <i32 10, i32 10, i32 10, i32 10>)
  %4 = bitcast i32* %y.addr.013 to <4 x i32>*
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %4, i32 4, <4 x i1> %0)
  %add.ptr1 = getelementptr inbounds i32, i32* %y.addr.013, i32 4
  %sub = add nsw i32 %i.012, -4
  %cmp = icmp sgt i32 %i.012, 4
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

define void @vqsubqu(i32* %x, i32* %y, i32 %n) {
; CHECK-LABEL: vqsubqu:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB10_1: @ %for.body.preheader
; CHECK-NEXT:    movs r3, #10
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB10_2: @ %for.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0], #16
; CHECK-NEXT:    vqsub.u32 q0, q0, r3
; CHECK-NEXT:    vstrw.32 q0, [r1], #16
; CHECK-NEXT:    letp lr, .LBB10_2
; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %n, 0
  br i1 %cmp11, label %for.body, label %for.cond.cleanup

for.cond.cleanup:                                 ; preds = %for.body, %entry
  ret void

for.body:                                         ; preds = %entry, %for.body
  %x.addr.014 = phi i32* [ %add.ptr, %for.body ], [ %x, %entry ]
  %y.addr.013 = phi i32* [ %add.ptr1, %for.body ], [ %y, %entry ]
  %i.012 = phi i32 [ %sub, %for.body ], [ %n, %entry ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %i.012)
  %1 = bitcast i32* %x.addr.014 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %add.ptr = getelementptr inbounds i32, i32* %x.addr.014, i32 4
  %3 = tail call <4 x i32> @llvm.usub.sat.v4i32(<4 x i32> %2, <4 x i32> <i32 10, i32 10, i32 10, i32 10>)
  %4 = bitcast i32* %y.addr.013 to <4 x i32>*
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %4, i32 4, <4 x i1> %0)
  %add.ptr1 = getelementptr inbounds i32, i32* %y.addr.013, i32 4
  %sub = add nsw i32 %i.012, -4
  %cmp = icmp sgt i32 %i.012, 4
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

define void @vqsub(i32* %s1, i32 %N) {
; CHECK-LABEL: vqsub:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r1, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB11_1: @ %while.body.preheader
; CHECK-NEXT:    movs r2, #10
; CHECK-NEXT:    dlstp.32 lr, r1
; CHECK-NEXT:  .LBB11_2: @ %while.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0]
; CHECK-NEXT:    vqsub.s32 q0, q0, r2
; CHECK-NEXT:    vstrw.32 q0, [r0], #16
; CHECK-NEXT:    letp lr, .LBB11_2
; CHECK-NEXT:  @ %bb.3: @ %while.end
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %N, 0
  br i1 %cmp11, label %while.body.lr.ph, label %while.end

while.body.lr.ph:                                 ; preds = %entry
  br label %while.body

while.body:                                       ; preds = %while.body.lr.ph, %while.body
  %s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
  %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
  %1 = bitcast i32* %s1.addr.013 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %3 = tail call <4 x i32> @llvm.arm.mve.qsub.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> <i32 10, i32 10, i32 10, i32 10>, i32 0, <4 x i1> %0, <4 x i32> %2)
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0)
  %add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4
  %sub = add nsw i32 %N.addr.012, -4
  %cmp = icmp sgt i32 %N.addr.012, 4
  br i1 %cmp, label %while.body, label %while.end

while.end:                                        ; preds = %while.body, %entry
  ret void
}

define void @vhaddq(i32* %x, i32* %y, i32 %n) {
; CHECK-LABEL: vhaddq:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB12_1: @ %for.body.preheader
; CHECK-NEXT:    movs r3, #10
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB12_2: @ %for.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0], #16
; CHECK-NEXT:    vhadd.s32 q0, q0, r3
; CHECK-NEXT:    vstrw.32 q0, [r1], #16
; CHECK-NEXT:    letp lr, .LBB12_2
; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %n, 0
  br i1 %cmp11, label %for.body, label %for.cond.cleanup

for.cond.cleanup:                                 ; preds = %for.body, %entry
  ret void

for.body:                                         ; preds = %entry, %for.body
  %x.addr.014 = phi i32* [ %add.ptr, %for.body ], [ %x, %entry ]
  %y.addr.013 = phi i32* [ %add.ptr1, %for.body ], [ %y, %entry ]
  %i.012 = phi i32 [ %sub, %for.body ], [ %n, %entry ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %i.012)
  %1 = bitcast i32* %x.addr.014 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %add.ptr = getelementptr inbounds i32, i32* %x.addr.014, i32 4
  %3 = tail call <4 x i32> @llvm.arm.mve.vhadd.v4i32(<4 x i32> %2, <4 x i32> <i32 10, i32 10, i32 10, i32 10>, i32 0)
  %4 = bitcast i32* %y.addr.013 to <4 x i32>*
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %4, i32 4, <4 x i1> %0)
  %add.ptr1 = getelementptr inbounds i32, i32* %y.addr.013, i32 4
  %sub = add nsw i32 %i.012, -4
  %cmp = icmp sgt i32 %i.012, 4
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

define void @vhadd(i32* %s1, i32 %N) {
; CHECK-LABEL: vhadd:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r1, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB13_1: @ %while.body.preheader
; CHECK-NEXT:    movs r2, #10
; CHECK-NEXT:    dlstp.32 lr, r1
; CHECK-NEXT:  .LBB13_2: @ %while.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0]
; CHECK-NEXT:    vhadd.s32 q0, q0, r2
; CHECK-NEXT:    vstrw.32 q0, [r0], #16
; CHECK-NEXT:    letp lr, .LBB13_2
; CHECK-NEXT:  @ %bb.3: @ %while.end
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %N, 0
  br i1 %cmp11, label %while.body.lr.ph, label %while.end

while.body.lr.ph:                                 ; preds = %entry
  br label %while.body

while.body:                                       ; preds = %while.body.lr.ph, %while.body
  %s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
  %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
  %1 = bitcast i32* %s1.addr.013 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %3 = tail call <4 x i32> @llvm.arm.mve.hadd.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> <i32 10, i32 10, i32 10, i32 10>, i32 0, <4 x i1> %0, <4 x i32> %2)
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0)
  %add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4
  %sub = add nsw i32 %N.addr.012, -4
  %cmp = icmp sgt i32 %N.addr.012, 4
  br i1 %cmp, label %while.body, label %while.end

while.end:                                        ; preds = %while.body, %entry
  ret void
}

define void @vhsubq(i32* %x, i32* %y, i32 %n) {
; CHECK-LABEL: vhsubq:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB14_1: @ %for.body.preheader
; CHECK-NEXT:    movs r3, #10
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB14_2: @ %for.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0], #16
; CHECK-NEXT:    vhsub.s32 q0, q0, r3
; CHECK-NEXT:    vstrw.32 q0, [r1], #16
; CHECK-NEXT:    letp lr, .LBB14_2
; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %n, 0
  br i1 %cmp11, label %for.body, label %for.cond.cleanup

for.cond.cleanup:                                 ; preds = %for.body, %entry
  ret void

for.body:                                         ; preds = %entry, %for.body
  %x.addr.014 = phi i32* [ %add.ptr, %for.body ], [ %x, %entry ]
  %y.addr.013 = phi i32* [ %add.ptr1, %for.body ], [ %y, %entry ]
  %i.012 = phi i32 [ %sub, %for.body ], [ %n, %entry ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %i.012)
  %1 = bitcast i32* %x.addr.014 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %add.ptr = getelementptr inbounds i32, i32* %x.addr.014, i32 4
  %3 = tail call <4 x i32> @llvm.arm.mve.vhsub.v4i32(<4 x i32> %2, <4 x i32> <i32 10, i32 10, i32 10, i32 10>, i32 0)
  %4 = bitcast i32* %y.addr.013 to <4 x i32>*
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %4, i32 4, <4 x i1> %0)
  %add.ptr1 = getelementptr inbounds i32, i32* %y.addr.013, i32 4
  %sub = add nsw i32 %i.012, -4
  %cmp = icmp sgt i32 %i.012, 4
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

define void @vhsub(i32* %s1, i32 %N) {
; CHECK-LABEL: vhsub:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r1, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB15_1: @ %while.body.preheader
; CHECK-NEXT:    movs r2, #10
; CHECK-NEXT:    dlstp.32 lr, r1
; CHECK-NEXT:  .LBB15_2: @ %while.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0]
; CHECK-NEXT:    vhsub.s32 q0, q0, r2
; CHECK-NEXT:    vstrw.32 q0, [r0], #16
; CHECK-NEXT:    letp lr, .LBB15_2
; CHECK-NEXT:  @ %bb.3: @ %while.end
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %N, 0
  br i1 %cmp11, label %while.body.lr.ph, label %while.end

while.body.lr.ph:                                 ; preds = %entry
  br label %while.body

while.body:                                       ; preds = %while.body.lr.ph, %while.body
  %s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
  %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
  %1 = bitcast i32* %s1.addr.013 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %3 = tail call <4 x i32> @llvm.arm.mve.hsub.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> <i32 10, i32 10, i32 10, i32 10>, i32 0, <4 x i1> %0, <4 x i32> %2)
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0)
  %add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4
  %sub = add nsw i32 %N.addr.012, -4
  %cmp = icmp sgt i32 %N.addr.012, 4
  br i1 %cmp, label %while.body, label %while.end

while.end:                                        ; preds = %while.body, %entry
  ret void
}

define void @vqdmullbq(i32* %x, i32* %y, i32 %n) {
; CHECK-LABEL: vqdmullbq:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB16_1: @ %for.body.preheader
; CHECK-NEXT:    movs r3, #10
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB16_2: @ %for.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0], #16
; CHECK-NEXT:    vqdmullb.s32 q1, q0, r3
; CHECK-NEXT:    vstrw.32 q1, [r1], #16
; CHECK-NEXT:    letp lr, .LBB16_2
; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %n, 0
  br i1 %cmp11, label %for.body, label %for.cond.cleanup

for.cond.cleanup:                                 ; preds = %for.body, %entry
  ret void

for.body:                                         ; preds = %entry, %for.body
  %x.addr.014 = phi i32* [ %add.ptr, %for.body ], [ %x, %entry ]
  %y.addr.013 = phi i32* [ %add.ptr1, %for.body ], [ %y, %entry ]
  %i.012 = phi i32 [ %sub, %for.body ], [ %n, %entry ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %i.012)
  %1 = bitcast i32* %x.addr.014 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %add.ptr = getelementptr inbounds i32, i32* %x.addr.014, i32 4
  %3 = tail call <2 x i64> @llvm.arm.mve.vqdmull.v2i64.v4i32(<4 x i32> %2, <4 x i32> <i32 10, i32 10, i32 10, i32 10>, i32 0)
  %4 = bitcast <2 x i64> %3 to <4 x i32>
  %5 = bitcast i32* %y.addr.013 to <4 x i32>*
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %4, <4 x i32>* %5, i32 4, <4 x i1> %0)
  %add.ptr1 = getelementptr inbounds i32, i32* %y.addr.013, i32 4
  %sub = add nsw i32 %i.012, -4
  %cmp = icmp sgt i32 %i.012, 4
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}


define void @vqdmull(i32* %s1, i32 %N) {
; CHECK-LABEL: vqdmull:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r1, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB17_1: @ %while.body.preheader
; CHECK-NEXT:    movs r2, #10
; CHECK-NEXT:    dlstp.32 lr, r1
; CHECK-NEXT:  .LBB17_2: @ %while.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrh.s32 q0, [r0]
; CHECK-NEXT:    vqdmullb.s16 q0, q0, r2
; CHECK-NEXT:    vstrw.32 q0, [r0], #16
; CHECK-NEXT:    letp lr, .LBB17_2
; CHECK-NEXT:  @ %bb.3: @ %while.end
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %N, 0
  br i1 %cmp11, label %while.body.lr.ph, label %while.end

while.body.lr.ph:                                 ; preds = %entry
  br label %while.body

while.body:                                       ; preds = %while.body.lr.ph, %while.body
  %s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
  %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
  %1 = bitcast i32* %s1.addr.013 to <4 x i16>*
  %2 = tail call <4 x i16> @llvm.masked.load.v4i16.p0v4i16(<4 x i16>* %1, i32 2, <4 x i1> %0, <4 x i16> zeroinitializer)
  %3 = sext <4 x i16> %2 to <4 x i32>
  %4 = bitcast <4 x i32> %3 to <8 x i16>
  %5 = tail call <4 x i32> @llvm.arm.mve.vqdmull.predicated.v4i32.v8i16.v4i1(<8 x i16> %4, <8 x i16> <i16 10, i16 10, i16 10, i16 10, i16 10, i16 10, i16 10, i16 10>, i32 0, <4 x i1> %0, <4 x i32> %3)
  %6 = bitcast i32* %s1.addr.013 to <4 x i32>*
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %5, <4 x i32>* %6, i32 4, <4 x i1> %0)
  %add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4
  %sub = add nsw i32 %N.addr.012, -4
  %cmp = icmp sgt i32 %N.addr.012, 4
  br i1 %cmp, label %while.body, label %while.end

while.end:                                        ; preds = %while.body, %entry
  ret void
}

define void @vqdmulhq(i32* %x, i32* %y, i32 %n) {
; CHECK-LABEL: vqdmulhq:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB18_1: @ %for.body.preheader
; CHECK-NEXT:    movs r3, #10
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB18_2: @ %for.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0], #16
; CHECK-NEXT:    vqdmulh.s32 q0, q0, r3
; CHECK-NEXT:    vstrw.32 q0, [r1], #16
; CHECK-NEXT:    letp lr, .LBB18_2
; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %n, 0
  br i1 %cmp11, label %for.body, label %for.cond.cleanup

for.cond.cleanup:                                 ; preds = %for.body, %entry
  ret void

for.body:                                         ; preds = %entry, %for.body
  %x.addr.014 = phi i32* [ %add.ptr, %for.body ], [ %x, %entry ]
  %y.addr.013 = phi i32* [ %add.ptr1, %for.body ], [ %y, %entry ]
  %i.012 = phi i32 [ %sub, %for.body ], [ %n, %entry ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %i.012)
  %1 = bitcast i32* %x.addr.014 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %add.ptr = getelementptr inbounds i32, i32* %x.addr.014, i32 4
  %3 = tail call <4 x i32> @llvm.arm.mve.vqdmulh.v4i32(<4 x i32> %2, <4 x i32> <i32 10, i32 10, i32 10, i32 10>)
  %4 = bitcast i32* %y.addr.013 to <4 x i32>*
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %4, i32 4, <4 x i1> %0)
  %add.ptr1 = getelementptr inbounds i32, i32* %y.addr.013, i32 4
  %sub = add nsw i32 %i.012, -4
  %cmp = icmp sgt i32 %i.012, 4
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

define void @vqdmulh(i32* %s1, i32 %N) {
; CHECK-LABEL: vqdmulh:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r1, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB19_1: @ %while.body.preheader
; CHECK-NEXT:    movs r2, #10
; CHECK-NEXT:    dlstp.32 lr, r1
; CHECK-NEXT:  .LBB19_2: @ %while.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0]
; CHECK-NEXT:    vqdmulh.s32 q0, q0, r2
; CHECK-NEXT:    vstrw.32 q0, [r0], #16
; CHECK-NEXT:    letp lr, .LBB19_2
; CHECK-NEXT:  @ %bb.3: @ %while.end
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %N, 0
  br i1 %cmp11, label %while.body.lr.ph, label %while.end

while.body.lr.ph:                                 ; preds = %entry
  br label %while.body

while.body:                                       ; preds = %while.body.lr.ph, %while.body
  %s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
  %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
  %1 = bitcast i32* %s1.addr.013 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %3 = tail call <4 x i32> @llvm.arm.mve.qdmulh.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> <i32 10, i32 10, i32 10, i32 10>, <4 x i1> %0, <4 x i32> %2)
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0)
  %add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4
  %sub = add nsw i32 %N.addr.012, -4
  %cmp = icmp sgt i32 %N.addr.012, 4
  br i1 %cmp, label %while.body, label %while.end

while.end:                                        ; preds = %while.body, %entry
  ret void
}

define void @vqrdmulhq(i32* %x, i32* %y, i32 %n) {
; CHECK-LABEL: vqrdmulhq:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB20_1: @ %for.body.preheader
; CHECK-NEXT:    movs r3, #10
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB20_2: @ %for.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0], #16
; CHECK-NEXT:    vqrdmulh.s32 q0, q0, r3
; CHECK-NEXT:    vstrw.32 q0, [r1], #16
; CHECK-NEXT:    letp lr, .LBB20_2
; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %n, 0
  br i1 %cmp11, label %for.body, label %for.cond.cleanup

for.cond.cleanup:                                 ; preds = %for.body, %entry
  ret void

for.body:                                         ; preds = %entry, %for.body
  %x.addr.014 = phi i32* [ %add.ptr, %for.body ], [ %x, %entry ]
  %y.addr.013 = phi i32* [ %add.ptr1, %for.body ], [ %y, %entry ]
  %i.012 = phi i32 [ %sub, %for.body ], [ %n, %entry ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %i.012)
  %1 = bitcast i32* %x.addr.014 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %add.ptr = getelementptr inbounds i32, i32* %x.addr.014, i32 4
  %3 = tail call <4 x i32> @llvm.arm.mve.vqrdmulh.v4i32(<4 x i32> %2, <4 x i32> <i32 10, i32 10, i32 10, i32 10>)
  %4 = bitcast i32* %y.addr.013 to <4 x i32>*
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %4, i32 4, <4 x i1> %0)
  %add.ptr1 = getelementptr inbounds i32, i32* %y.addr.013, i32 4
  %sub = add nsw i32 %i.012, -4
  %cmp = icmp sgt i32 %i.012, 4
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

define void @vqrdmulh(i32* %s1, i32 %N) {
; CHECK-LABEL: vqrdmulh:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r1, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB21_1: @ %while.body.preheader
; CHECK-NEXT:    movs r2, #10
; CHECK-NEXT:    dlstp.32 lr, r1
; CHECK-NEXT:  .LBB21_2: @ %while.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0]
; CHECK-NEXT:    vqrdmulh.s32 q0, q0, r2
; CHECK-NEXT:    vstrw.32 q0, [r0], #16
; CHECK-NEXT:    letp lr, .LBB21_2
; CHECK-NEXT:  @ %bb.3: @ %while.end
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %N, 0
  br i1 %cmp11, label %while.body.lr.ph, label %while.end

while.body.lr.ph:                                 ; preds = %entry
  br label %while.body

while.body:                                       ; preds = %while.body.lr.ph, %while.body
  %s1.addr.013 = phi i32* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
  %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
  %1 = bitcast i32* %s1.addr.013 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %3 = tail call <4 x i32> @llvm.arm.mve.qrdmulh.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> <i32 10, i32 10, i32 10, i32 10>, <4 x i1> %0, <4 x i32> %2)
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %3, <4 x i32>* %1, i32 4, <4 x i1> %0)
  %add.ptr = getelementptr inbounds i32, i32* %s1.addr.013, i32 4
  %sub = add nsw i32 %N.addr.012, -4
  %cmp = icmp sgt i32 %N.addr.012, 4
  br i1 %cmp, label %while.body, label %while.end

while.end:                                        ; preds = %while.body, %entry
  ret void
}

define void @vmlaq(i32* %x, i32* %y, i32 %n) {
; CHECK-LABEL: vmlaq:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB22_1: @ %for.body.preheader
; CHECK-NEXT:    movs r3, #10
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB22_2: @ %for.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r1]
; CHECK-NEXT:    vldrw.u32 q1, [r0], #16
; CHECK-NEXT:    vmla.u32 q1, q0, r3
; CHECK-NEXT:    vstrw.32 q1, [r1], #16
; CHECK-NEXT:    letp lr, .LBB22_2
; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp14 = icmp sgt i32 %n, 0
  br i1 %cmp14, label %for.body, label %for.cond.cleanup

for.cond.cleanup:                                 ; preds = %for.body, %entry
  ret void

for.body:                                         ; preds = %entry, %for.body
  %x.addr.017 = phi i32* [ %add.ptr, %for.body ], [ %x, %entry ]
  %y.addr.016 = phi i32* [ %add.ptr1, %for.body ], [ %y, %entry ]
  %i.015 = phi i32 [ %sub, %for.body ], [ %n, %entry ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %i.015)
  %1 = bitcast i32* %x.addr.017 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %add.ptr = getelementptr inbounds i32, i32* %x.addr.017, i32 4
  %3 = bitcast i32* %y.addr.016 to <4 x i32>*
  %4 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %3, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %5 = mul <4 x i32> %4, <i32 10, i32 10, i32 10, i32 10>
  %6 = add <4 x i32> %5, %2
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %6, <4 x i32>* %3, i32 4, <4 x i1> %0)
  %add.ptr1 = getelementptr inbounds i32, i32* %y.addr.016, i32 4
  %sub = add nsw i32 %i.015, -4
  %cmp = icmp sgt i32 %i.015, 4
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

define void @vmlaqp(i32* %x, i32* %y, i32 %n) {
; CHECK-LABEL: vmlaqp:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB23_1: @ %for.body.preheader
; CHECK-NEXT:    movs r3, #10
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB23_2: @ %for.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r1]
; CHECK-NEXT:    vldrw.u32 q1, [r0], #16
; CHECK-NEXT:    vmla.u32 q1, q0, r3
; CHECK-NEXT:    vstrw.32 q1, [r1], #16
; CHECK-NEXT:    letp lr, .LBB23_2
; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp15 = icmp sgt i32 %n, 0
  br i1 %cmp15, label %for.body, label %for.cond.cleanup

for.cond.cleanup:                                 ; preds = %for.body, %entry
  ret void

for.body:                                         ; preds = %entry, %for.body
  %x.addr.018 = phi i32* [ %add.ptr, %for.body ], [ %x, %entry ]
  %y.addr.017 = phi i32* [ %add.ptr1, %for.body ], [ %y, %entry ]
  %i.016 = phi i32 [ %sub, %for.body ], [ %n, %entry ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %i.016)
  %1 = bitcast i32* %x.addr.018 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %add.ptr = getelementptr inbounds i32, i32* %x.addr.018, i32 4
  %3 = bitcast i32* %y.addr.017 to <4 x i32>*
  %4 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %3, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %5 = tail call <4 x i32> @llvm.arm.mve.vmla.n.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> %4, i32 10, <4 x i1> %0)
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %5, <4 x i32>* %3, i32 4, <4 x i1> %0)
  %add.ptr1 = getelementptr inbounds i32, i32* %y.addr.017, i32 4
  %sub = add nsw i32 %i.016, -4
  %cmp = icmp sgt i32 %i.016, 4
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

define void @vmlasq(i32* %x, i32* %y, i32 %n) {
; CHECK-LABEL: vmlasq:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB24_1: @ %for.body.preheader
; CHECK-NEXT:    movs r3, #10
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB24_2: @ %for.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0], #16
; CHECK-NEXT:    vldrw.u32 q1, [r1]
; CHECK-NEXT:    vmlas.u32 q1, q0, r3
; CHECK-NEXT:    vstrw.32 q1, [r1], #16
; CHECK-NEXT:    letp lr, .LBB24_2
; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp14 = icmp sgt i32 %n, 0
  br i1 %cmp14, label %for.body, label %for.cond.cleanup

for.cond.cleanup:                                 ; preds = %for.body, %entry
  ret void

for.body:                                         ; preds = %entry, %for.body
  %x.addr.017 = phi i32* [ %add.ptr, %for.body ], [ %x, %entry ]
  %y.addr.016 = phi i32* [ %add.ptr1, %for.body ], [ %y, %entry ]
  %i.015 = phi i32 [ %sub, %for.body ], [ %n, %entry ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %i.015)
  %1 = bitcast i32* %x.addr.017 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %add.ptr = getelementptr inbounds i32, i32* %x.addr.017, i32 4
  %3 = bitcast i32* %y.addr.016 to <4 x i32>*
  %4 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %3, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %5 = mul <4 x i32> %4, %2
  %6 = add <4 x i32> %5, <i32 10, i32 10, i32 10, i32 10>
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %6, <4 x i32>* %3, i32 4, <4 x i1> %0)
  %add.ptr1 = getelementptr inbounds i32, i32* %y.addr.016, i32 4
  %sub = add nsw i32 %i.015, -4
  %cmp = icmp sgt i32 %i.015, 4
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

define void @vmlasqp(i32* %x, i32* %y, i32 %n) {
; CHECK-LABEL: vmlasqp:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB25_1: @ %for.body.preheader
; CHECK-NEXT:    movs r3, #10
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB25_2: @ %for.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r1]
; CHECK-NEXT:    vldrw.u32 q1, [r0], #16
; CHECK-NEXT:    vmlas.u32 q1, q0, r3
; CHECK-NEXT:    vstrw.32 q1, [r1], #16
; CHECK-NEXT:    letp lr, .LBB25_2
; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp15 = icmp sgt i32 %n, 0
  br i1 %cmp15, label %for.body, label %for.cond.cleanup

for.cond.cleanup:                                 ; preds = %for.body, %entry
  ret void

for.body:                                         ; preds = %entry, %for.body
  %x.addr.018 = phi i32* [ %add.ptr, %for.body ], [ %x, %entry ]
  %y.addr.017 = phi i32* [ %add.ptr1, %for.body ], [ %y, %entry ]
  %i.016 = phi i32 [ %sub, %for.body ], [ %n, %entry ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %i.016)
  %1 = bitcast i32* %x.addr.018 to <4 x i32>*
  %2 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %1, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %add.ptr = getelementptr inbounds i32, i32* %x.addr.018, i32 4
  %3 = bitcast i32* %y.addr.017 to <4 x i32>*
  %4 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %3, i32 4, <4 x i1> %0, <4 x i32> zeroinitializer)
  %5 = tail call <4 x i32> @llvm.arm.mve.vmlas.n.predicated.v4i32.v4i1(<4 x i32> %2, <4 x i32> %4, i32 10, <4 x i1> %0)
  tail call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> %5, <4 x i32>* %3, i32 4, <4 x i1> %0)
  %add.ptr1 = getelementptr inbounds i32, i32* %y.addr.017, i32 4
  %sub = add nsw i32 %i.016, -4
  %cmp = icmp sgt i32 %i.016, 4
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

define void @vaddqf(float* %x, float* %y, i32 %n) {
; CHECK-LABEL: vaddqf:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB26_1: @ %for.body.preheader
; CHECK-NEXT:    vmov.f32 q0, #1.000000e+01
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB26_2: @ %for.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q1, [r0], #16
; CHECK-NEXT:    vadd.f32 q1, q1, q0
; CHECK-NEXT:    vstrw.32 q1, [r1], #16
; CHECK-NEXT:    letp lr, .LBB26_2
; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %n, 0
  br i1 %cmp11, label %for.body, label %for.cond.cleanup

for.cond.cleanup:                                 ; preds = %for.body, %entry
  ret void

for.body:                                         ; preds = %entry, %for.body
  %x.addr.014 = phi float* [ %add.ptr, %for.body ], [ %x, %entry ]
  %y.addr.013 = phi float* [ %add.ptr1, %for.body ], [ %y, %entry ]
  %i.012 = phi i32 [ %sub, %for.body ], [ %n, %entry ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %i.012)
  %1 = bitcast float* %x.addr.014 to <4 x float>*
  %2 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %1, i32 4, <4 x i1> %0, <4 x float> zeroinitializer)
  %add.ptr = getelementptr inbounds float, float* %x.addr.014, i32 4
  %3 = fadd fast <4 x float> %2, <float 10.0, float 10.0, float 10.0, float 10.0>
  %4 = bitcast float* %y.addr.013 to <4 x float>*
  tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %3, <4 x float>* %4, i32 4, <4 x i1> %0)
  %add.ptr1 = getelementptr inbounds float, float* %y.addr.013, i32 4
  %sub = add nsw i32 %i.012, -4
  %cmp = icmp sgt i32 %i.012, 4
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

define void @vaddf(float* %s1, i32 %N) {
; CHECK-LABEL: vaddf:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r1, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB27_1: @ %while.body.preheader
; CHECK-NEXT:    movs r2, #0
; CHECK-NEXT:    movt r2, #16672
; CHECK-NEXT:    dlstp.32 lr, r1
; CHECK-NEXT:  .LBB27_2: @ %while.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0]
; CHECK-NEXT:    vadd.f32 q0, q0, r2
; CHECK-NEXT:    vstrw.32 q0, [r0], #16
; CHECK-NEXT:    letp lr, .LBB27_2
; CHECK-NEXT:  @ %bb.3: @ %while.end
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %N, 0
  br i1 %cmp11, label %while.body.lr.ph, label %while.end

while.body.lr.ph:                                 ; preds = %entry
  br label %while.body

while.body:                                       ; preds = %while.body.lr.ph, %while.body
  %s1.addr.013 = phi float* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
  %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
  %1 = bitcast float* %s1.addr.013 to <4 x float>*
  %2 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %1, i32 4, <4 x i1> %0, <4 x float> zeroinitializer)
  %3 = tail call fast <4 x float> @llvm.arm.mve.add.predicated.v4f32.v4i1(<4 x float> %2, <4 x float> <float 10.0, float 10.0, float 10.0, float 10.0>, <4 x i1> %0, <4 x float> %2)
  tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %3, <4 x float>* %1, i32 4, <4 x i1> %0)
  %add.ptr = getelementptr inbounds float, float* %s1.addr.013, i32 4
  %sub = add nsw i32 %N.addr.012, -4
  %cmp = icmp sgt i32 %N.addr.012, 4
  br i1 %cmp, label %while.body, label %while.end

while.end:                                        ; preds = %while.body, %entry
  ret void
}

define void @vsubqf(float* %x, float* %y, i32 %n) {
; CHECK-LABEL: vsubqf:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB28_1: @ %for.body.preheader
; CHECK-NEXT:    vmov.f32 q0, #-1.000000e+01
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB28_2: @ %for.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q1, [r0], #16
; CHECK-NEXT:    vadd.f32 q1, q1, q0
; CHECK-NEXT:    vstrw.32 q1, [r1], #16
; CHECK-NEXT:    letp lr, .LBB28_2
; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %n, 0
  br i1 %cmp11, label %for.body, label %for.cond.cleanup

for.cond.cleanup:                                 ; preds = %for.body, %entry
  ret void

for.body:                                         ; preds = %entry, %for.body
  %x.addr.014 = phi float* [ %add.ptr, %for.body ], [ %x, %entry ]
  %y.addr.013 = phi float* [ %add.ptr1, %for.body ], [ %y, %entry ]
  %i.012 = phi i32 [ %sub, %for.body ], [ %n, %entry ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %i.012)
  %1 = bitcast float* %x.addr.014 to <4 x float>*
  %2 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %1, i32 4, <4 x i1> %0, <4 x float> zeroinitializer)
  %add.ptr = getelementptr inbounds float, float* %x.addr.014, i32 4
  %3 = fsub fast <4 x float> %2, <float 10.0, float 10.0, float 10.0, float 10.0>
  %4 = bitcast float* %y.addr.013 to <4 x float>*
  tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %3, <4 x float>* %4, i32 4, <4 x i1> %0)
  %add.ptr1 = getelementptr inbounds float, float* %y.addr.013, i32 4
  %sub = add nsw i32 %i.012, -4
  %cmp = icmp sgt i32 %i.012, 4
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

define void @vsubf(float* %s1, i32 %N) {
; CHECK-LABEL: vsubf:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r1, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB29_1: @ %while.body.preheader
; CHECK-NEXT:    movs r2, #0
; CHECK-NEXT:    movt r2, #16672
; CHECK-NEXT:    dlstp.32 lr, r1
; CHECK-NEXT:  .LBB29_2: @ %while.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0]
; CHECK-NEXT:    vsub.f32 q0, q0, r2
; CHECK-NEXT:    vstrw.32 q0, [r0], #16
; CHECK-NEXT:    letp lr, .LBB29_2
; CHECK-NEXT:  @ %bb.3: @ %while.end
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %N, 0
  br i1 %cmp11, label %while.body.lr.ph, label %while.end

while.body.lr.ph:                                 ; preds = %entry
  br label %while.body

while.body:                                       ; preds = %while.body.lr.ph, %while.body
  %s1.addr.013 = phi float* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
  %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
  %1 = bitcast float* %s1.addr.013 to <4 x float>*
  %2 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %1, i32 4, <4 x i1> %0, <4 x float> zeroinitializer)
  %3 = tail call fast <4 x float> @llvm.arm.mve.sub.predicated.v4f32.v4i1(<4 x float> %2, <4 x float> <float 10.0, float 10.0, float 10.0, float 10.0>, <4 x i1> %0, <4 x float> %2)
  tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %3, <4 x float>* %1, i32 4, <4 x i1> %0)
  %add.ptr = getelementptr inbounds float, float* %s1.addr.013, i32 4
  %sub = add nsw i32 %N.addr.012, -4
  %cmp = icmp sgt i32 %N.addr.012, 4
  br i1 %cmp, label %while.body, label %while.end

while.end:                                        ; preds = %while.body, %entry
  ret void
}

define void @vmulqf(float* %x, float* %y, i32 %n) {
; CHECK-LABEL: vmulqf:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB30_1: @ %for.body.preheader
; CHECK-NEXT:    vmov.f32 q0, #1.000000e+01
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB30_2: @ %for.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q1, [r0], #16
; CHECK-NEXT:    vmul.f32 q1, q1, q0
; CHECK-NEXT:    vstrw.32 q1, [r1], #16
; CHECK-NEXT:    letp lr, .LBB30_2
; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %n, 0
  br i1 %cmp11, label %for.body, label %for.cond.cleanup

for.cond.cleanup:                                 ; preds = %for.body, %entry
  ret void

for.body:                                         ; preds = %entry, %for.body
  %x.addr.014 = phi float* [ %add.ptr, %for.body ], [ %x, %entry ]
  %y.addr.013 = phi float* [ %add.ptr1, %for.body ], [ %y, %entry ]
  %i.012 = phi i32 [ %sub, %for.body ], [ %n, %entry ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %i.012)
  %1 = bitcast float* %x.addr.014 to <4 x float>*
  %2 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %1, i32 4, <4 x i1> %0, <4 x float> zeroinitializer)
  %add.ptr = getelementptr inbounds float, float* %x.addr.014, i32 4
  %3 = fmul fast <4 x float> %2, <float 10.0, float 10.0, float 10.0, float 10.0>
  %4 = bitcast float* %y.addr.013 to <4 x float>*
  tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %3, <4 x float>* %4, i32 4, <4 x i1> %0)
  %add.ptr1 = getelementptr inbounds float, float* %y.addr.013, i32 4
  %sub = add nsw i32 %i.012, -4
  %cmp = icmp sgt i32 %i.012, 4
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

define void @vmulf(float* %s1, i32 %N) {
; CHECK-LABEL: vmulf:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r1, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB31_1: @ %while.body.preheader
; CHECK-NEXT:    movs r2, #0
; CHECK-NEXT:    movt r2, #16672
; CHECK-NEXT:    dlstp.32 lr, r1
; CHECK-NEXT:  .LBB31_2: @ %while.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q0, [r0]
; CHECK-NEXT:    vmul.f32 q0, q0, r2
; CHECK-NEXT:    vstrw.32 q0, [r0], #16
; CHECK-NEXT:    letp lr, .LBB31_2
; CHECK-NEXT:  @ %bb.3: @ %while.end
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp11 = icmp sgt i32 %N, 0
  br i1 %cmp11, label %while.body.lr.ph, label %while.end

while.body.lr.ph:                                 ; preds = %entry
  br label %while.body

while.body:                                       ; preds = %while.body.lr.ph, %while.body
  %s1.addr.013 = phi float* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
  %N.addr.012 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.012)
  %1 = bitcast float* %s1.addr.013 to <4 x float>*
  %2 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %1, i32 4, <4 x i1> %0, <4 x float> zeroinitializer)
  %3 = tail call fast <4 x float> @llvm.arm.mve.mul.predicated.v4f32.v4i1(<4 x float> %2, <4 x float> <float 10.0, float 10.0, float 10.0, float 10.0>, <4 x i1> %0, <4 x float> %2)
  tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %3, <4 x float>* %1, i32 4, <4 x i1> %0)
  %add.ptr = getelementptr inbounds float, float* %s1.addr.013, i32 4
  %sub = add nsw i32 %N.addr.012, -4
  %cmp = icmp sgt i32 %N.addr.012, 4
  br i1 %cmp, label %while.body, label %while.end

while.end:                                        ; preds = %while.body, %entry
  ret void
}

define void @vfmaq(float* %x, float* %y, i32 %n) {
; CHECK-LABEL: vfmaq:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB32_1: @ %for.body.preheader
; CHECK-NEXT:    vmov.f32 q0, #1.000000e+01
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB32_2: @ %for.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q1, [r1]
; CHECK-NEXT:    vldrw.u32 q2, [r0], #16
; CHECK-NEXT:    vfma.f32 q2, q1, q0
; CHECK-NEXT:    vstrw.32 q2, [r1], #16
; CHECK-NEXT:    letp lr, .LBB32_2
; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp14 = icmp sgt i32 %n, 0
  br i1 %cmp14, label %for.body, label %for.cond.cleanup

for.cond.cleanup:                                 ; preds = %for.body, %entry
  ret void

for.body:                                         ; preds = %entry, %for.body
  %x.addr.017 = phi float* [ %add.ptr, %for.body ], [ %x, %entry ]
  %y.addr.016 = phi float* [ %add.ptr1, %for.body ], [ %y, %entry ]
  %i.015 = phi i32 [ %sub, %for.body ], [ %n, %entry ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %i.015)
  %1 = bitcast float* %x.addr.017 to <4 x float>*
  %2 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %1, i32 4, <4 x i1> %0, <4 x float> zeroinitializer)
  %add.ptr = getelementptr inbounds float, float* %x.addr.017, i32 4
  %3 = bitcast float* %y.addr.016 to <4 x float>*
  %4 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %3, i32 4, <4 x i1> %0, <4 x float> zeroinitializer)
  %5 = tail call fast <4 x float> @llvm.fma.v4f32(<4 x float> %4, <4 x float> <float 10.0, float 10.0, float 10.0, float 10.0>, <4 x float> %2)
  tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %5, <4 x float>* %3, i32 4, <4 x i1> %0)
  %add.ptr1 = getelementptr inbounds float, float* %y.addr.016, i32 4
  %sub = add nsw i32 %i.015, -4
  %cmp = icmp sgt i32 %i.015, 4
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

define void @vfma(float* %s1, float* %s2, i32 %N) {
; CHECK-LABEL: vfma:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB33_1: @ %while.body.lr.ph
; CHECK-NEXT:    vmov.f32 q0, #1.000000e+01
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB33_2: @ %while.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vldrw.u32 q1, [r1]
; CHECK-NEXT:    vldrw.u32 q2, [r0]
; CHECK-NEXT:    vfma.f32 q2, q1, q0
; CHECK-NEXT:    vstrw.32 q2, [r0], #16
; CHECK-NEXT:    letp lr, .LBB33_2
; CHECK-NEXT:  @ %bb.3: @ %while.end
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp12 = icmp sgt i32 %N, 0
  br i1 %cmp12, label %while.body.lr.ph, label %while.end

while.body.lr.ph:                                 ; preds = %entry
  %0 = bitcast float* %s2 to <4 x float>*
  br label %while.body

while.body:                                       ; preds = %while.body.lr.ph, %while.body
  %s1.addr.014 = phi float* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
  %N.addr.013 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
  %1 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.013)
  %2 = bitcast float* %s1.addr.014 to <4 x float>*
  %3 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %2, i32 4, <4 x i1> %1, <4 x float> zeroinitializer)
  %4 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %0, i32 4, <4 x i1> %1, <4 x float> zeroinitializer)
  %5 = tail call fast <4 x float> @llvm.arm.mve.fma.predicated.v4f32.v4i1(<4 x float> %4, <4 x float> <float 10.0, float 10.0, float 10.0, float 10.0>, <4 x float> %3, <4 x i1> %1)
  tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %5, <4 x float>* %2, i32 4, <4 x i1> %1)
  %add.ptr = getelementptr inbounds float, float* %s1.addr.014, i32 4
  %sub = add nsw i32 %N.addr.013, -4
  %cmp = icmp sgt i32 %N.addr.013, 4
  br i1 %cmp, label %while.body, label %while.end

while.end:                                        ; preds = %while.body, %entry
  ret void
}

define void @vfmasq(float* %x, float* %y, i32 %n) {
; CHECK-LABEL: vfmasq:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB34_1: @ %for.body.preheader
; CHECK-NEXT:    vmov.f32 q0, #1.000000e+01
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB34_2: @ %for.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vmov q3, q0
; CHECK-NEXT:    vldrw.u32 q1, [r1]
; CHECK-NEXT:    vldrw.u32 q2, [r0], #16
; CHECK-NEXT:    vfma.f32 q3, q2, q1
; CHECK-NEXT:    vstrw.32 q3, [r1], #16
; CHECK-NEXT:    letp lr, .LBB34_2
; CHECK-NEXT:  @ %bb.3: @ %for.cond.cleanup
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp14 = icmp sgt i32 %n, 0
  br i1 %cmp14, label %for.body, label %for.cond.cleanup

for.cond.cleanup:                                 ; preds = %for.body, %entry
  ret void

for.body:                                         ; preds = %entry, %for.body
  %x.addr.017 = phi float* [ %add.ptr, %for.body ], [ %x, %entry ]
  %y.addr.016 = phi float* [ %add.ptr1, %for.body ], [ %y, %entry ]
  %i.015 = phi i32 [ %sub, %for.body ], [ %n, %entry ]
  %0 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %i.015)
  %1 = bitcast float* %x.addr.017 to <4 x float>*
  %2 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %1, i32 4, <4 x i1> %0, <4 x float> zeroinitializer)
  %add.ptr = getelementptr inbounds float, float* %x.addr.017, i32 4
  %3 = bitcast float* %y.addr.016 to <4 x float>*
  %4 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %3, i32 4, <4 x i1> %0, <4 x float> zeroinitializer)
  %5 = tail call fast <4 x float> @llvm.fma.v4f32(<4 x float> %2, <4 x float> %4, <4 x float> <float 10.0, float 10.0, float 10.0, float 10.0>)
  tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %5, <4 x float>* %3, i32 4, <4 x i1> %0)
  %add.ptr1 = getelementptr inbounds float, float* %y.addr.016, i32 4
  %sub = add nsw i32 %i.015, -4
  %cmp = icmp sgt i32 %i.015, 4
  br i1 %cmp, label %for.body, label %for.cond.cleanup
}

define void @vfmas(float* %s1, float* %s2, i32 %N) {
; CHECK-LABEL: vfmas:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r7, lr}
; CHECK-NEXT:    push {r7, lr}
; CHECK-NEXT:    cmp r2, #1
; CHECK-NEXT:    it lt
; CHECK-NEXT:    poplt {r7, pc}
; CHECK-NEXT:  .LBB35_1: @ %while.body.lr.ph
; CHECK-NEXT:    vmov.f32 q0, #1.000000e+01
; CHECK-NEXT:    dlstp.32 lr, r2
; CHECK-NEXT:  .LBB35_2: @ %while.body
; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
; CHECK-NEXT:    vmov q3, q0
; CHECK-NEXT:    vldrw.u32 q1, [r1]
; CHECK-NEXT:    vldrw.u32 q2, [r0]
; CHECK-NEXT:    vfma.f32 q3, q2, q1
; CHECK-NEXT:    vstrw.32 q3, [r0], #16
; CHECK-NEXT:    letp lr, .LBB35_2
; CHECK-NEXT:  @ %bb.3: @ %while.end
; CHECK-NEXT:    pop {r7, pc}
entry:
  %cmp12 = icmp sgt i32 %N, 0
  br i1 %cmp12, label %while.body.lr.ph, label %while.end

while.body.lr.ph:                                 ; preds = %entry
  %0 = bitcast float* %s2 to <4 x float>*
  br label %while.body

while.body:                                       ; preds = %while.body.lr.ph, %while.body
  %s1.addr.014 = phi float* [ %s1, %while.body.lr.ph ], [ %add.ptr, %while.body ]
  %N.addr.013 = phi i32 [ %N, %while.body.lr.ph ], [ %sub, %while.body ]
  %1 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %N.addr.013)
  %2 = bitcast float* %s1.addr.014 to <4 x float>*
  %3 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %2, i32 4, <4 x i1> %1, <4 x float> zeroinitializer)
  %4 = tail call fast <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>* %0, i32 4, <4 x i1> %1, <4 x float> zeroinitializer)
  %5 = tail call fast <4 x float> @llvm.arm.mve.fma.predicated.v4f32.v4i1(<4 x float> %3, <4 x float> %4, <4 x float> <float 10.0, float 10.0, float 10.0, float 10.0>, <4 x i1> %1)
  tail call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> %5, <4 x float>* %2, i32 4, <4 x i1> %1)
  %add.ptr = getelementptr inbounds float, float* %s1.addr.014, i32 4
  %sub = add nsw i32 %N.addr.013, -4
  %cmp = icmp sgt i32 %N.addr.013, 4
  br i1 %cmp, label %while.body, label %while.end

while.end:                                        ; preds = %while.body, %entry
  ret void
}

define void @rgbconvert(i32* noalias %pwSourceBase, i16 signext %iSourceStride, i16* noalias %phwTargetBase, i16 signext %iTargetStride, i16 %iHeight, i16 %iWidth) {
; CHECK-LABEL: rgbconvert:
; CHECK:       @ %bb.0: @ %entry
; CHECK-NEXT:    .save {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; CHECK-NEXT:    push.w {r4, r5, r6, r7, r8, r9, r10, r11, lr}
; CHECK-NEXT:    .pad #4
; CHECK-NEXT:    sub sp, #4
; CHECK-NEXT:    .vsave {d8, d9, d10, d11}
; CHECK-NEXT:    vpush {d8, d9, d10, d11}
; CHECK-NEXT:    .pad #8
; CHECK-NEXT:    sub sp, #8
; CHECK-NEXT:    str r3, [sp, #4] @ 4-byte Spill
; CHECK-NEXT:    ldrsh.w r3, [sp, #80]
; CHECK-NEXT:    cmp r3, #1
; CHECK-NEXT:    blt .LBB36_5
; CHECK-NEXT:  @ %bb.1: @ %for.body.lr.ph
; CHECK-NEXT:    mov r9, r2
; CHECK-NEXT:    ldr r2, [sp, #84]
; CHECK-NEXT:    mov.w r10, #0
; CHECK-NEXT:    mov.w r11, #8388608
; CHECK-NEXT:    mov.w r4, #67108864
; CHECK-NEXT:    sxth.w r12, r2
; CHECK-NEXT:    vmov.i32 q0, #0xf800
; CHECK-NEXT:    vmov.i32 q1, #0x1f
; CHECK-NEXT:    mov.w r2, #2016
; CHECK-NEXT:    mov.w r7, #268435456
; CHECK-NEXT:    vdup.32 q2, r2
; CHECK-NEXT:  .LBB36_2: @ %for.body
; CHECK-NEXT:    @ =>This Loop Header: Depth=1
; CHECK-NEXT:    @ Child Loop BB36_3 Depth 2
; CHECK-NEXT:    mov r2, r9
; CHECK-NEXT:    mov r5, r0
; CHECK-NEXT:    dlstp.32 lr, r12
; CHECK-NEXT:  .LBB36_3: @ %do.body
; CHECK-NEXT:    @ Parent Loop BB36_2 Depth=1
; CHECK-NEXT:    @ => This Inner Loop Header: Depth=2
; CHECK-NEXT:    vldrw.u32 q3, [r5], #16
; CHECK-NEXT:    vqdmulh.s32 q4, q3, r4
; CHECK-NEXT:    vqdmulh.s32 q5, q3, r7
; CHECK-NEXT:    vqdmulh.s32 q3, q3, r11
; CHECK-NEXT:    vand q4, q4, q2
; CHECK-NEXT:    vand q5, q5, q1
; CHECK-NEXT:    vand q3, q3, q0
; CHECK-NEXT:    vorr q4, q4, q5
; CHECK-NEXT:    vorr q3, q4, q3
; CHECK-NEXT:    vstrh.32 q3, [r2], #8
; CHECK-NEXT:    letp lr, .LBB36_3
; CHECK-NEXT:  @ %bb.4: @ %do.end
; CHECK-NEXT:    @ in Loop: Header=BB36_2 Depth=1
; CHECK-NEXT:    ldr r2, [sp, #4] @ 4-byte Reload
; CHECK-NEXT:    add.w r10, r10, #1
; CHECK-NEXT:    add.w r0, r0, r1, lsl #2
; CHECK-NEXT:    cmp r10, r3
; CHECK-NEXT:    add.w r9, r9, r2, lsl #1
; CHECK-NEXT:    bne .LBB36_2
; CHECK-NEXT:  .LBB36_5: @ %for.cond.cleanup
; CHECK-NEXT:    add sp, #8
; CHECK-NEXT:    vpop {d8, d9, d10, d11}
; CHECK-NEXT:    add sp, #4
; CHECK-NEXT:    pop.w {r4, r5, r6, r7, r8, r9, r10, r11, pc}
entry:
  %conv = sext i16 %iHeight to i32
  %conv9 = sext i16 %iSourceStride to i32
  %conv11 = sext i16 %iTargetStride to i32
  %cmp37 = icmp sgt i16 %iHeight, 0
  br i1 %cmp37, label %for.body.lr.ph, label %for.cond.cleanup

for.body.lr.ph:                                   ; preds = %entry
  %conv2 = sext i16 %iWidth to i32
  br label %for.body

for.cond.cleanup:                                 ; preds = %do.end, %entry
  ret void

for.body:                                         ; preds = %for.body.lr.ph, %do.end
  %pwSourceBase.addr.040 = phi i32* [ %pwSourceBase, %for.body.lr.ph ], [ %add.ptr10, %do.end ]
  %phwTargetBase.addr.039 = phi i16* [ %phwTargetBase, %for.body.lr.ph ], [ %add.ptr12, %do.end ]
  %y.038 = phi i32 [ 0, %for.body.lr.ph ], [ %inc, %do.end ]
  br label %do.body

do.body:                                          ; preds = %do.body, %for.body
  %pTarget.0 = phi i16* [ %phwTargetBase.addr.039, %for.body ], [ %add.ptr6, %do.body ]
  %pSource.0 = phi i32* [ %pwSourceBase.addr.040, %for.body ], [ %add.ptr, %do.body ]
  %blkCnt.0 = phi i32 [ %conv2, %for.body ], [ %sub, %do.body ]
  %l2 = tail call <4 x i1> @llvm.arm.mve.vctp32(i32 %blkCnt.0)
  %l3 = bitcast i32* %pSource.0 to <4 x i32>*
  %l4 = tail call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* %l3, i32 4, <4 x i1> %l2, <4 x i32> zeroinitializer)
  %l5 = tail call <4 x i32> @llvm.arm.mve.qdmulh.predicated.v4i32.v4i1(<4 x i32> %l4, <4 x i32> <i32 268435456, i32 268435456, i32 268435456, i32 268435456>, <4 x i1> %l2, <4 x i32> undef)
  %and = and <4 x i32> %l5, <i32 31, i32 31, i32 31, i32 31>
  %l6 = tail call <4 x i32> @llvm.arm.mve.qdmulh.predicated.v4i32.v4i1(<4 x i32> %l4, <4 x i32> <i32 67108864, i32 67108864, i32 67108864, i32 67108864>, <4 x i1> %l2, <4 x i32> undef)
  %and3 = and <4 x i32> %l6, <i32 2016, i32 2016, i32 2016, i32 2016>
  %l7 = tail call <4 x i32> @llvm.arm.mve.qdmulh.predicated.v4i32.v4i1(<4 x i32> %l4, <4 x i32> <i32 8388608, i32 8388608, i32 8388608, i32 8388608>, <4 x i1> %l2, <4 x i32> undef)
  %and4 = and <4 x i32> %l7, <i32 63488, i32 63488, i32 63488, i32 63488>
  %or = or <4 x i32> %and3, %and
  %or5 = or <4 x i32> %or, %and4
  %l8 = trunc <4 x i32> %or5 to <4 x i16>
  %l9 = bitcast i16* %pTarget.0 to <4 x i16>*
  tail call void @llvm.masked.store.v4i16.p0v4i16(<4 x i16> %l8, <4 x i16>* %l9, i32 2, <4 x i1> %l2)
  %add.ptr = getelementptr inbounds i32, i32* %pSource.0, i32 4
  %add.ptr6 = getelementptr inbounds i16, i16* %pTarget.0, i32 4
  %sub = add nsw i32 %blkCnt.0, -4
  %cmp7 = icmp sgt i32 %blkCnt.0, 4
  br i1 %cmp7, label %do.body, label %do.end

do.end:                                           ; preds = %do.body
  %add.ptr10 = getelementptr inbounds i32, i32* %pwSourceBase.addr.040, i32 %conv9
  %add.ptr12 = getelementptr inbounds i16, i16* %phwTargetBase.addr.039, i32 %conv11
  %inc = add nuw nsw i32 %y.038, 1
  %exitcond.not = icmp eq i32 %inc, %conv
  br i1 %exitcond.not, label %for.cond.cleanup, label %for.body
}

declare <4 x i1> @llvm.arm.mve.vctp32(i32)
declare <4 x i16> @llvm.masked.load.v4i16.p0v4i16(<4 x i16>*, i32 immarg, <4 x i1>, <4 x i16>)
declare <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>*, i32 immarg, <4 x i1>, <4 x i32>)
declare <4 x float> @llvm.masked.load.v4f32.p0v4f32(<4 x float>*, i32 immarg, <4 x i1>, <4 x float>)
declare void @llvm.masked.store.v4i32.p0v4i32(<4 x i32>, <4 x i32>*, i32 immarg, <4 x i1>)
declare void @llvm.masked.store.v4f32.p0v4f32(<4 x float>, <4 x float>*, i32 immarg, <4 x i1>)
declare void @llvm.masked.store.v4i16.p0v4i16(<4 x i16>, <4 x i16>*, i32 immarg, <4 x i1>) #3

declare <4 x i32> @llvm.arm.mve.add.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, <4 x i1>, <4 x i32>)
declare <4 x i32> @llvm.arm.mve.sub.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, <4 x i1>, <4 x i32>)
declare <4 x i32> @llvm.arm.mve.mul.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, <4 x i1>, <4 x i32>)
declare <4 x i32> @llvm.arm.mve.qadd.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, i32, <4 x i1>, <4 x i32>)
declare <4 x i32> @llvm.sadd.sat.v4i32(<4 x i32>, <4 x i32>)
declare <4 x i32> @llvm.uadd.sat.v4i32(<4 x i32>, <4 x i32>)
declare <4 x i32> @llvm.arm.mve.qsub.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, i32, <4 x i1>, <4 x i32>)
declare <4 x i32> @llvm.ssub.sat.v4i32(<4 x i32>, <4 x i32>)
declare <4 x i32> @llvm.usub.sat.v4i32(<4 x i32>, <4 x i32>)
declare <4 x i32> @llvm.arm.mve.hadd.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, i32, <4 x i1>, <4 x i32>)
declare <4 x i32> @llvm.arm.mve.vhadd.v4i32(<4 x i32>, <4 x i32>, i32)
declare <4 x i32> @llvm.arm.mve.hsub.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, i32, <4 x i1>, <4 x i32>)
declare <4 x i32> @llvm.arm.mve.vhsub.v4i32(<4 x i32>, <4 x i32>, i32)
declare <2 x i64> @llvm.arm.mve.vqdmull.v2i64.v4i32(<4 x i32>, <4 x i32>, i32) #1
declare <4 x i32> @llvm.arm.mve.vqdmull.predicated.v4i32.v8i16.v4i1(<8 x i16>, <8 x i16>, i32, <4 x i1>, <4 x i32>)
declare <4 x i32> @llvm.arm.mve.qdmulh.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, <4 x i1>, <4 x i32>)
declare <4 x i32> @llvm.arm.mve.vqdmulh.v4i32(<4 x i32>, <4 x i32>)
declare <4 x i32> @llvm.arm.mve.qrdmulh.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, <4 x i1>, <4 x i32>)
declare <4 x i32> @llvm.arm.mve.vqrdmulh.v4i32(<4 x i32>, <4 x i32>)
declare <4 x i32> @llvm.arm.mve.vmla.n.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, i32, <4 x i1>)
declare <4 x i32> @llvm.arm.mve.vmlas.n.predicated.v4i32.v4i1(<4 x i32>, <4 x i32>, i32, <4 x i1>)
declare <4 x float> @llvm.arm.mve.add.predicated.v4f32.v4i1(<4 x float>, <4 x float>, <4 x i1>, <4 x float>)
declare <4 x float> @llvm.arm.mve.sub.predicated.v4f32.v4i1(<4 x float>, <4 x float>, <4 x i1>, <4 x float>)
declare <4 x float> @llvm.arm.mve.mul.predicated.v4f32.v4i1(<4 x float>, <4 x float>, <4 x i1>, <4 x float>)
declare <4 x float> @llvm.arm.mve.fma.predicated.v4f32.v4i1(<4 x float>, <4 x float>, <4 x float>, <4 x i1>)
declare <4 x float> @llvm.fma.v4f32(<4 x float>, <4 x float>, <4 x float>)