; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=riscv32 -target-abi=ilp32d -mattr=+v,+zfh,+experimental-zvfh,+f,+d -riscv-v-vector-bits-min=128 -riscv-v-fixed-length-vector-lmul-max=8 -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,LMULMAX8 ; RUN: llc -mtriple=riscv64 -target-abi=lp64d -mattr=+v,+zfh,+experimental-zvfh,+f,+d -riscv-v-vector-bits-min=128 -riscv-v-fixed-length-vector-lmul-max=8 -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,LMULMAX8 ; RUN: llc -mtriple=riscv32 -target-abi=ilp32d -mattr=+v,+zfh,+experimental-zvfh,+f,+d -riscv-v-vector-bits-min=128 -riscv-v-fixed-length-vector-lmul-max=1 -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,LMULMAX1 ; RUN: llc -mtriple=riscv64 -target-abi=lp64d -mattr=+v,+zfh,+experimental-zvfh,+f,+d -riscv-v-vector-bits-min=128 -riscv-v-fixed-length-vector-lmul-max=1 -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,LMULMAX1 define void @gather_const_v8f16(<8 x half>* %x) { ; CHECK-LABEL: gather_const_v8f16: ; CHECK: # %bb.0: ; CHECK-NEXT: addi a1, a0, 10 ; CHECK-NEXT: vsetivli zero, 8, e16, m1, ta, mu ; CHECK-NEXT: vlse16.v v8, (a1), zero ; CHECK-NEXT: vse16.v v8, (a0) ; CHECK-NEXT: ret %a = load <8 x half>, <8 x half>* %x %b = extractelement <8 x half> %a, i32 5 %c = insertelement <8 x half> poison, half %b, i32 0 %d = shufflevector <8 x half> %c, <8 x half> poison, <8 x i32> zeroinitializer store <8 x half> %d, <8 x half>* %x ret void } define void @gather_const_v4f32(<4 x float>* %x) { ; CHECK-LABEL: gather_const_v4f32: ; CHECK: # %bb.0: ; CHECK-NEXT: addi a1, a0, 8 ; CHECK-NEXT: vsetivli zero, 4, e32, m1, ta, mu ; CHECK-NEXT: vlse32.v v8, (a1), zero ; CHECK-NEXT: vse32.v v8, (a0) ; CHECK-NEXT: ret %a = load <4 x float>, <4 x float>* %x %b = extractelement <4 x float> %a, i32 2 %c = insertelement <4 x float> poison, float %b, i32 0 %d = shufflevector <4 x float> %c, <4 x float> poison, <4 x i32> zeroinitializer store <4 x float> %d, <4 x float>* %x ret void } define void @gather_const_v2f64(<2 x double>* %x) { ; CHECK-LABEL: gather_const_v2f64: ; CHECK: # %bb.0: ; CHECK-NEXT: vsetivli zero, 2, e64, m1, ta, mu ; CHECK-NEXT: vlse64.v v8, (a0), zero ; CHECK-NEXT: vse64.v v8, (a0) ; CHECK-NEXT: ret %a = load <2 x double>, <2 x double>* %x %b = extractelement <2 x double> %a, i32 0 %c = insertelement <2 x double> poison, double %b, i32 0 %d = shufflevector <2 x double> %c, <2 x double> poison, <2 x i32> zeroinitializer store <2 x double> %d, <2 x double>* %x ret void } define void @gather_const_v64f16(<64 x half>* %x) { ; LMULMAX8-LABEL: gather_const_v64f16: ; LMULMAX8: # %bb.0: ; LMULMAX8-NEXT: li a1, 64 ; LMULMAX8-NEXT: addi a2, a0, 94 ; LMULMAX8-NEXT: vsetvli zero, a1, e16, m8, ta, mu ; LMULMAX8-NEXT: vlse16.v v8, (a2), zero ; LMULMAX8-NEXT: vse16.v v8, (a0) ; LMULMAX8-NEXT: ret ; ; LMULMAX1-LABEL: gather_const_v64f16: ; LMULMAX1: # %bb.0: ; LMULMAX1-NEXT: addi a1, a0, 80 ; LMULMAX1-NEXT: addi a2, a0, 16 ; LMULMAX1-NEXT: addi a3, a0, 48 ; LMULMAX1-NEXT: addi a4, a0, 32 ; LMULMAX1-NEXT: addi a5, a0, 94 ; LMULMAX1-NEXT: vsetivli zero, 8, e16, m1, ta, mu ; LMULMAX1-NEXT: vlse16.v v8, (a5), zero ; LMULMAX1-NEXT: addi a5, a0, 64 ; LMULMAX1-NEXT: addi a6, a0, 112 ; LMULMAX1-NEXT: addi a7, a0, 96 ; LMULMAX1-NEXT: vse16.v v8, (a7) ; LMULMAX1-NEXT: vse16.v v8, (a6) ; LMULMAX1-NEXT: vse16.v v8, (a5) ; LMULMAX1-NEXT: vse16.v v8, (a1) ; LMULMAX1-NEXT: vse16.v v8, (a4) ; LMULMAX1-NEXT: vse16.v v8, (a3) ; LMULMAX1-NEXT: vse16.v v8, (a0) ; LMULMAX1-NEXT: vse16.v v8, (a2) ; LMULMAX1-NEXT: ret %a = load <64 x half>, <64 x half>* %x %b = extractelement <64 x half> %a, i32 47 %c = insertelement <64 x half> poison, half %b, i32 0 %d = shufflevector <64 x half> %c, <64 x half> poison, <64 x i32> zeroinitializer store <64 x half> %d, <64 x half>* %x ret void } define void @gather_const_v32f32(<32 x float>* %x) { ; LMULMAX8-LABEL: gather_const_v32f32: ; LMULMAX8: # %bb.0: ; LMULMAX8-NEXT: li a1, 32 ; LMULMAX8-NEXT: addi a2, a0, 68 ; LMULMAX8-NEXT: vsetvli zero, a1, e32, m8, ta, mu ; LMULMAX8-NEXT: vlse32.v v8, (a2), zero ; LMULMAX8-NEXT: vse32.v v8, (a0) ; LMULMAX8-NEXT: ret ; ; LMULMAX1-LABEL: gather_const_v32f32: ; LMULMAX1: # %bb.0: ; LMULMAX1-NEXT: addi a1, a0, 64 ; LMULMAX1-NEXT: addi a2, a0, 16 ; LMULMAX1-NEXT: addi a3, a0, 48 ; LMULMAX1-NEXT: addi a4, a0, 32 ; LMULMAX1-NEXT: addi a5, a0, 68 ; LMULMAX1-NEXT: vsetivli zero, 4, e32, m1, ta, mu ; LMULMAX1-NEXT: vlse32.v v8, (a5), zero ; LMULMAX1-NEXT: addi a5, a0, 80 ; LMULMAX1-NEXT: addi a6, a0, 112 ; LMULMAX1-NEXT: addi a7, a0, 96 ; LMULMAX1-NEXT: vse32.v v8, (a7) ; LMULMAX1-NEXT: vse32.v v8, (a6) ; LMULMAX1-NEXT: vse32.v v8, (a1) ; LMULMAX1-NEXT: vse32.v v8, (a5) ; LMULMAX1-NEXT: vse32.v v8, (a4) ; LMULMAX1-NEXT: vse32.v v8, (a3) ; LMULMAX1-NEXT: vse32.v v8, (a0) ; LMULMAX1-NEXT: vse32.v v8, (a2) ; LMULMAX1-NEXT: ret %a = load <32 x float>, <32 x float>* %x %b = extractelement <32 x float> %a, i32 17 %c = insertelement <32 x float> poison, float %b, i32 0 %d = shufflevector <32 x float> %c, <32 x float> poison, <32 x i32> zeroinitializer store <32 x float> %d, <32 x float>* %x ret void } define void @gather_const_v16f64(<16 x double>* %x) { ; LMULMAX8-LABEL: gather_const_v16f64: ; LMULMAX8: # %bb.0: ; LMULMAX8-NEXT: addi a1, a0, 80 ; LMULMAX8-NEXT: vsetivli zero, 16, e64, m8, ta, mu ; LMULMAX8-NEXT: vlse64.v v8, (a1), zero ; LMULMAX8-NEXT: vse64.v v8, (a0) ; LMULMAX8-NEXT: ret ; ; LMULMAX1-LABEL: gather_const_v16f64: ; LMULMAX1: # %bb.0: ; LMULMAX1-NEXT: addi a1, a0, 80 ; LMULMAX1-NEXT: addi a2, a0, 16 ; LMULMAX1-NEXT: addi a3, a0, 48 ; LMULMAX1-NEXT: addi a4, a0, 32 ; LMULMAX1-NEXT: vsetivli zero, 2, e64, m1, ta, mu ; LMULMAX1-NEXT: vlse64.v v8, (a1), zero ; LMULMAX1-NEXT: addi a5, a0, 64 ; LMULMAX1-NEXT: addi a6, a0, 112 ; LMULMAX1-NEXT: addi a7, a0, 96 ; LMULMAX1-NEXT: vse64.v v8, (a7) ; LMULMAX1-NEXT: vse64.v v8, (a6) ; LMULMAX1-NEXT: vse64.v v8, (a5) ; LMULMAX1-NEXT: vse64.v v8, (a1) ; LMULMAX1-NEXT: vse64.v v8, (a4) ; LMULMAX1-NEXT: vse64.v v8, (a3) ; LMULMAX1-NEXT: vse64.v v8, (a0) ; LMULMAX1-NEXT: vse64.v v8, (a2) ; LMULMAX1-NEXT: ret %a = load <16 x double>, <16 x double>* %x %b = extractelement <16 x double> %a, i32 10 %c = insertelement <16 x double> poison, double %b, i32 0 %d = shufflevector <16 x double> %c, <16 x double> poison, <16 x i32> zeroinitializer store <16 x double> %d, <16 x double>* %x ret void }