Compiler projects using llvm
# This is a dummy debug map used for some tests where the contents of the
# map are just an implementation detail. The tests wanting to use that file
# should put all their object files in an explicitely named sub-directory
# of Inputs, and they should be named 1.o, 2.o, ...
# As not finding an object file or symbols isn't a fatal error for dsymutil,
# you can extend this file with as much object files and symbols as needed.

---
triple:          'x86_64-apple-darwin'
objects:
  - filename: 1.o
    symbols:
      - { sym: __Z3foov, objAddr: 0x0, binAddr: 0x10000, size: 0x10 }
  - filename: 2.o
    symbols:
      - { sym: __Z3foov, objAddr: 0x0, binAddr: 0x20000, size: 0x10 }
  - filename: 3.o
    symbols:
      - { sym: __Z3foov, objAddr: 0x0, binAddr: 0x30000, size: 0x10 }
      - { sym: __ZN1S3bazIiEEvT_, objAddr: 0x0, binAddr: 0x30010, size: 0x10 }
  - filename: 4.o
    symbols:
      - { sym: __Z3foov, objAddr: 0x0, binAddr: 0x40000, size: 0x10 }
      - { sym: __ZZ11not_removedvE1b, objAddr: 0x0, binAddr: 0x40010, size: 0x10 }
      - { sym: __ZZ7removedvE1a, objAddr: 0x0, binAddr: 0x40020, size: 0x10 }
...