; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --no_x86_scrub_mem_shuffle ; RUN: llc < %s -disable-peephole -mtriple=i386-apple-darwin -mattr=+sse4.1 -show-mc-encoding | FileCheck %s --check-prefixes=SSE,X86-SSE ; RUN: llc < %s -disable-peephole -mtriple=i386-apple-darwin -mattr=+avx -show-mc-encoding | FileCheck %s --check-prefixes=AVX,AVX1,X86-AVX1 ; RUN: llc < %s -disable-peephole -mtriple=i386-apple-darwin -mattr=+avx512f,+avx512bw,+avx512dq,+avx512vl -show-mc-encoding | FileCheck %s --check-prefixes=AVX,AVX512,X86-AVX512 ; RUN: llc < %s -disable-peephole -mtriple=x86_64-apple-darwin -mattr=+sse4.1 -show-mc-encoding | FileCheck %s --check-prefixes=SSE,X64-SSE ; RUN: llc < %s -disable-peephole -mtriple=x86_64-apple-darwin -mattr=+avx -show-mc-encoding | FileCheck %s --check-prefixes=AVX,X64-AVX,AVX1,X64-AVX1 ; RUN: llc < %s -disable-peephole -mtriple=x86_64-apple-darwin -mattr=+avx512f,+avx512bw,+avx512dq,+avx512vl -show-mc-encoding | FileCheck %s --check-prefixes=AVX,X64-AVX,AVX512,X64-AVX512 @g16 = external global i16 define <4 x i32> @pinsrd_1(i32 %s, <4 x i32> %tmp) nounwind { ; X86-SSE-LABEL: pinsrd_1: ; X86-SSE: ## %bb.0: ; X86-SSE-NEXT: pinsrd $1, {{[0-9]+}}(%esp), %xmm0 ## encoding: [0x66,0x0f,0x3a,0x22,0x44,0x24,0x04,0x01] ; X86-SSE-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX1-LABEL: pinsrd_1: ; X86-AVX1: ## %bb.0: ; X86-AVX1-NEXT: vpinsrd $1, {{[0-9]+}}(%esp), %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x22,0x44,0x24,0x04,0x01] ; X86-AVX1-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX512-LABEL: pinsrd_1: ; X86-AVX512: ## %bb.0: ; X86-AVX512-NEXT: vpinsrd $1, {{[0-9]+}}(%esp), %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x22,0x44,0x24,0x04,0x01] ; X86-AVX512-NEXT: retl ## encoding: [0xc3] ; ; X64-SSE-LABEL: pinsrd_1: ; X64-SSE: ## %bb.0: ; X64-SSE-NEXT: pinsrd $1, %edi, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x22,0xc7,0x01] ; X64-SSE-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX1-LABEL: pinsrd_1: ; X64-AVX1: ## %bb.0: ; X64-AVX1-NEXT: vpinsrd $1, %edi, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x22,0xc7,0x01] ; X64-AVX1-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX512-LABEL: pinsrd_1: ; X64-AVX512: ## %bb.0: ; X64-AVX512-NEXT: vpinsrd $1, %edi, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x22,0xc7,0x01] ; X64-AVX512-NEXT: retq ## encoding: [0xc3] %tmp1 = insertelement <4 x i32> %tmp, i32 %s, i32 1 ret <4 x i32> %tmp1 } define <16 x i8> @pinsrb_1(i8 %s, <16 x i8> %tmp) nounwind { ; X86-SSE-LABEL: pinsrb_1: ; X86-SSE: ## %bb.0: ; X86-SSE-NEXT: pinsrb $1, {{[0-9]+}}(%esp), %xmm0 ## encoding: [0x66,0x0f,0x3a,0x20,0x44,0x24,0x04,0x01] ; X86-SSE-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX1-LABEL: pinsrb_1: ; X86-AVX1: ## %bb.0: ; X86-AVX1-NEXT: vpinsrb $1, {{[0-9]+}}(%esp), %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x20,0x44,0x24,0x04,0x01] ; X86-AVX1-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX512-LABEL: pinsrb_1: ; X86-AVX512: ## %bb.0: ; X86-AVX512-NEXT: vpinsrb $1, {{[0-9]+}}(%esp), %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x20,0x44,0x24,0x04,0x01] ; X86-AVX512-NEXT: retl ## encoding: [0xc3] ; ; X64-SSE-LABEL: pinsrb_1: ; X64-SSE: ## %bb.0: ; X64-SSE-NEXT: pinsrb $1, %edi, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x20,0xc7,0x01] ; X64-SSE-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX1-LABEL: pinsrb_1: ; X64-AVX1: ## %bb.0: ; X64-AVX1-NEXT: vpinsrb $1, %edi, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x20,0xc7,0x01] ; X64-AVX1-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX512-LABEL: pinsrb_1: ; X64-AVX512: ## %bb.0: ; X64-AVX512-NEXT: vpinsrb $1, %edi, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x20,0xc7,0x01] ; X64-AVX512-NEXT: retq ## encoding: [0xc3] %tmp1 = insertelement <16 x i8> %tmp, i8 %s, i32 1 ret <16 x i8> %tmp1 } define <2 x i64> @pmovzxbq_1() nounwind { ; X86-SSE-LABEL: pmovzxbq_1: ; X86-SSE: ## %bb.0: ## %entry ; X86-SSE-NEXT: movl L_g16$non_lazy_ptr, %eax ## encoding: [0xa1,A,A,A,A] ; X86-SSE-NEXT: ## fixup A - offset: 1, value: L_g16$non_lazy_ptr, kind: FK_Data_4 ; X86-SSE-NEXT: pmovzxbq (%eax), %xmm0 ## encoding: [0x66,0x0f,0x38,0x32,0x00] ; X86-SSE-NEXT: ## xmm0 = mem[0],zero,zero,zero,zero,zero,zero,zero,mem[1],zero,zero,zero,zero,zero,zero,zero ; X86-SSE-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX1-LABEL: pmovzxbq_1: ; X86-AVX1: ## %bb.0: ## %entry ; X86-AVX1-NEXT: movl L_g16$non_lazy_ptr, %eax ## encoding: [0xa1,A,A,A,A] ; X86-AVX1-NEXT: ## fixup A - offset: 1, value: L_g16$non_lazy_ptr, kind: FK_Data_4 ; X86-AVX1-NEXT: vpmovzxbq (%eax), %xmm0 ## encoding: [0xc4,0xe2,0x79,0x32,0x00] ; X86-AVX1-NEXT: ## xmm0 = mem[0],zero,zero,zero,zero,zero,zero,zero,mem[1],zero,zero,zero,zero,zero,zero,zero ; X86-AVX1-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX512-LABEL: pmovzxbq_1: ; X86-AVX512: ## %bb.0: ## %entry ; X86-AVX512-NEXT: movl L_g16$non_lazy_ptr, %eax ## encoding: [0xa1,A,A,A,A] ; X86-AVX512-NEXT: ## fixup A - offset: 1, value: L_g16$non_lazy_ptr, kind: FK_Data_4 ; X86-AVX512-NEXT: vpmovzxbq (%eax), %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe2,0x79,0x32,0x00] ; X86-AVX512-NEXT: ## xmm0 = mem[0],zero,zero,zero,zero,zero,zero,zero,mem[1],zero,zero,zero,zero,zero,zero,zero ; X86-AVX512-NEXT: retl ## encoding: [0xc3] ; ; X64-SSE-LABEL: pmovzxbq_1: ; X64-SSE: ## %bb.0: ## %entry ; X64-SSE-NEXT: movq _g16@GOTPCREL(%rip), %rax ## encoding: [0x48,0x8b,0x05,A,A,A,A] ; X64-SSE-NEXT: ## fixup A - offset: 3, value: _g16@GOTPCREL-4, kind: reloc_riprel_4byte_movq_load ; X64-SSE-NEXT: pmovzxbq (%rax), %xmm0 ## encoding: [0x66,0x0f,0x38,0x32,0x00] ; X64-SSE-NEXT: ## xmm0 = mem[0],zero,zero,zero,zero,zero,zero,zero,mem[1],zero,zero,zero,zero,zero,zero,zero ; X64-SSE-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX1-LABEL: pmovzxbq_1: ; X64-AVX1: ## %bb.0: ## %entry ; X64-AVX1-NEXT: movq _g16@GOTPCREL(%rip), %rax ## encoding: [0x48,0x8b,0x05,A,A,A,A] ; X64-AVX1-NEXT: ## fixup A - offset: 3, value: _g16@GOTPCREL-4, kind: reloc_riprel_4byte_movq_load ; X64-AVX1-NEXT: vpmovzxbq (%rax), %xmm0 ## encoding: [0xc4,0xe2,0x79,0x32,0x00] ; X64-AVX1-NEXT: ## xmm0 = mem[0],zero,zero,zero,zero,zero,zero,zero,mem[1],zero,zero,zero,zero,zero,zero,zero ; X64-AVX1-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX512-LABEL: pmovzxbq_1: ; X64-AVX512: ## %bb.0: ## %entry ; X64-AVX512-NEXT: movq _g16@GOTPCREL(%rip), %rax ## encoding: [0x48,0x8b,0x05,A,A,A,A] ; X64-AVX512-NEXT: ## fixup A - offset: 3, value: _g16@GOTPCREL-4, kind: reloc_riprel_4byte_movq_load ; X64-AVX512-NEXT: vpmovzxbq (%rax), %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe2,0x79,0x32,0x00] ; X64-AVX512-NEXT: ## xmm0 = mem[0],zero,zero,zero,zero,zero,zero,zero,mem[1],zero,zero,zero,zero,zero,zero,zero ; X64-AVX512-NEXT: retq ## encoding: [0xc3] entry: %0 = load i16, ptr @g16, align 2 ; <i16> [#uses=1] %1 = insertelement <8 x i16> undef, i16 %0, i32 0 ; <<8 x i16>> [#uses=1] %2 = bitcast <8 x i16> %1 to <16 x i8> ; <<16 x i8>> [#uses=1] %3 = tail call <2 x i64> @llvm.x86.sse41.pmovzxbq(<16 x i8> %2) nounwind readnone ; <<2 x i64>> [#uses=1] ret <2 x i64> %3 } declare <2 x i64> @llvm.x86.sse41.pmovzxbq(<16 x i8>) nounwind readnone define i32 @extractps_1(<4 x float> %v) nounwind { ; SSE-LABEL: extractps_1: ; SSE: ## %bb.0: ; SSE-NEXT: extractps $3, %xmm0, %eax ## encoding: [0x66,0x0f,0x3a,0x17,0xc0,0x03] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: extractps_1: ; AVX1: ## %bb.0: ; AVX1-NEXT: vextractps $3, %xmm0, %eax ## encoding: [0xc4,0xe3,0x79,0x17,0xc0,0x03] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: extractps_1: ; AVX512: ## %bb.0: ; AVX512-NEXT: vextractps $3, %xmm0, %eax ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x17,0xc0,0x03] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %s = extractelement <4 x float> %v, i32 3 %i = bitcast float %s to i32 ret i32 %i } define i32 @extractps_2(<4 x float> %v) nounwind { ; SSE-LABEL: extractps_2: ; SSE: ## %bb.0: ; SSE-NEXT: extractps $3, %xmm0, %eax ## encoding: [0x66,0x0f,0x3a,0x17,0xc0,0x03] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: extractps_2: ; AVX1: ## %bb.0: ; AVX1-NEXT: vextractps $3, %xmm0, %eax ## encoding: [0xc4,0xe3,0x79,0x17,0xc0,0x03] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: extractps_2: ; AVX512: ## %bb.0: ; AVX512-NEXT: vextractps $3, %xmm0, %eax ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x17,0xc0,0x03] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %t = bitcast <4 x float> %v to <4 x i32> %s = extractelement <4 x i32> %t, i32 3 ret i32 %s } ; The non-store form of extractps puts its result into a GPR. ; This makes it suitable for an extract from a <4 x float> that ; is bitcasted to i32, but unsuitable for much of anything else. define float @ext_1(<4 x float> %v) nounwind { ; X86-SSE-LABEL: ext_1: ; X86-SSE: ## %bb.0: ; X86-SSE-NEXT: pushl %eax ## encoding: [0x50] ; X86-SSE-NEXT: shufps $255, %xmm0, %xmm0 ## encoding: [0x0f,0xc6,0xc0,0xff] ; X86-SSE-NEXT: ## xmm0 = xmm0[3,3,3,3] ; X86-SSE-NEXT: addss {{\.?LCPI[0-9]+_[0-9]+}}, %xmm0 ## encoding: [0xf3,0x0f,0x58,0x05,A,A,A,A] ; X86-SSE-NEXT: ## fixup A - offset: 4, value: {{\.?LCPI[0-9]+_[0-9]+}}, kind: FK_Data_4 ; X86-SSE-NEXT: movss %xmm0, (%esp) ## encoding: [0xf3,0x0f,0x11,0x04,0x24] ; X86-SSE-NEXT: flds (%esp) ## encoding: [0xd9,0x04,0x24] ; X86-SSE-NEXT: popl %eax ## encoding: [0x58] ; X86-SSE-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX1-LABEL: ext_1: ; X86-AVX1: ## %bb.0: ; X86-AVX1-NEXT: pushl %eax ## encoding: [0x50] ; X86-AVX1-NEXT: vpermilps $255, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xff] ; X86-AVX1-NEXT: ## xmm0 = xmm0[3,3,3,3] ; X86-AVX1-NEXT: vaddss {{\.?LCPI[0-9]+_[0-9]+}}, %xmm0, %xmm0 ## encoding: [0xc5,0xfa,0x58,0x05,A,A,A,A] ; X86-AVX1-NEXT: ## fixup A - offset: 4, value: {{\.?LCPI[0-9]+_[0-9]+}}, kind: FK_Data_4 ; X86-AVX1-NEXT: vmovss %xmm0, (%esp) ## encoding: [0xc5,0xfa,0x11,0x04,0x24] ; X86-AVX1-NEXT: flds (%esp) ## encoding: [0xd9,0x04,0x24] ; X86-AVX1-NEXT: popl %eax ## encoding: [0x58] ; X86-AVX1-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX512-LABEL: ext_1: ; X86-AVX512: ## %bb.0: ; X86-AVX512-NEXT: pushl %eax ## encoding: [0x50] ; X86-AVX512-NEXT: vpermilps $255, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xff] ; X86-AVX512-NEXT: ## xmm0 = xmm0[3,3,3,3] ; X86-AVX512-NEXT: vaddss {{\.?LCPI[0-9]+_[0-9]+}}, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x58,0x05,A,A,A,A] ; X86-AVX512-NEXT: ## fixup A - offset: 4, value: {{\.?LCPI[0-9]+_[0-9]+}}, kind: FK_Data_4 ; X86-AVX512-NEXT: vmovss %xmm0, (%esp) ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x11,0x04,0x24] ; X86-AVX512-NEXT: flds (%esp) ## encoding: [0xd9,0x04,0x24] ; X86-AVX512-NEXT: popl %eax ## encoding: [0x58] ; X86-AVX512-NEXT: retl ## encoding: [0xc3] ; ; X64-SSE-LABEL: ext_1: ; X64-SSE: ## %bb.0: ; X64-SSE-NEXT: shufps $255, %xmm0, %xmm0 ## encoding: [0x0f,0xc6,0xc0,0xff] ; X64-SSE-NEXT: ## xmm0 = xmm0[3,3,3,3] ; X64-SSE-NEXT: addss {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0 ## encoding: [0xf3,0x0f,0x58,0x05,A,A,A,A] ; X64-SSE-NEXT: ## fixup A - offset: 4, value: {{\.?LCPI[0-9]+_[0-9]+}}-4, kind: reloc_riprel_4byte ; X64-SSE-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX1-LABEL: ext_1: ; X64-AVX1: ## %bb.0: ; X64-AVX1-NEXT: vpermilps $255, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xff] ; X64-AVX1-NEXT: ## xmm0 = xmm0[3,3,3,3] ; X64-AVX1-NEXT: vaddss {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0, %xmm0 ## encoding: [0xc5,0xfa,0x58,0x05,A,A,A,A] ; X64-AVX1-NEXT: ## fixup A - offset: 4, value: {{\.?LCPI[0-9]+_[0-9]+}}-4, kind: reloc_riprel_4byte ; X64-AVX1-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX512-LABEL: ext_1: ; X64-AVX512: ## %bb.0: ; X64-AVX512-NEXT: vpermilps $255, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xff] ; X64-AVX512-NEXT: ## xmm0 = xmm0[3,3,3,3] ; X64-AVX512-NEXT: vaddss {{\.?LCPI[0-9]+_[0-9]+}}(%rip), %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x58,0x05,A,A,A,A] ; X64-AVX512-NEXT: ## fixup A - offset: 4, value: {{\.?LCPI[0-9]+_[0-9]+}}-4, kind: reloc_riprel_4byte ; X64-AVX512-NEXT: retq ## encoding: [0xc3] %s = extractelement <4 x float> %v, i32 3 %t = fadd float %s, 1.0 ret float %t } define float @ext_2(<4 x float> %v) nounwind { ; X86-SSE-LABEL: ext_2: ; X86-SSE: ## %bb.0: ; X86-SSE-NEXT: pushl %eax ## encoding: [0x50] ; X86-SSE-NEXT: shufps $255, %xmm0, %xmm0 ## encoding: [0x0f,0xc6,0xc0,0xff] ; X86-SSE-NEXT: ## xmm0 = xmm0[3,3,3,3] ; X86-SSE-NEXT: movss %xmm0, (%esp) ## encoding: [0xf3,0x0f,0x11,0x04,0x24] ; X86-SSE-NEXT: flds (%esp) ## encoding: [0xd9,0x04,0x24] ; X86-SSE-NEXT: popl %eax ## encoding: [0x58] ; X86-SSE-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX1-LABEL: ext_2: ; X86-AVX1: ## %bb.0: ; X86-AVX1-NEXT: pushl %eax ## encoding: [0x50] ; X86-AVX1-NEXT: vpermilps $255, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xff] ; X86-AVX1-NEXT: ## xmm0 = xmm0[3,3,3,3] ; X86-AVX1-NEXT: vmovss %xmm0, (%esp) ## encoding: [0xc5,0xfa,0x11,0x04,0x24] ; X86-AVX1-NEXT: flds (%esp) ## encoding: [0xd9,0x04,0x24] ; X86-AVX1-NEXT: popl %eax ## encoding: [0x58] ; X86-AVX1-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX512-LABEL: ext_2: ; X86-AVX512: ## %bb.0: ; X86-AVX512-NEXT: pushl %eax ## encoding: [0x50] ; X86-AVX512-NEXT: vpermilps $255, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xff] ; X86-AVX512-NEXT: ## xmm0 = xmm0[3,3,3,3] ; X86-AVX512-NEXT: vmovss %xmm0, (%esp) ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x11,0x04,0x24] ; X86-AVX512-NEXT: flds (%esp) ## encoding: [0xd9,0x04,0x24] ; X86-AVX512-NEXT: popl %eax ## encoding: [0x58] ; X86-AVX512-NEXT: retl ## encoding: [0xc3] ; ; X64-SSE-LABEL: ext_2: ; X64-SSE: ## %bb.0: ; X64-SSE-NEXT: shufps $255, %xmm0, %xmm0 ## encoding: [0x0f,0xc6,0xc0,0xff] ; X64-SSE-NEXT: ## xmm0 = xmm0[3,3,3,3] ; X64-SSE-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX1-LABEL: ext_2: ; X64-AVX1: ## %bb.0: ; X64-AVX1-NEXT: vpermilps $255, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xff] ; X64-AVX1-NEXT: ## xmm0 = xmm0[3,3,3,3] ; X64-AVX1-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX512-LABEL: ext_2: ; X64-AVX512: ## %bb.0: ; X64-AVX512-NEXT: vpermilps $255, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xff] ; X64-AVX512-NEXT: ## xmm0 = xmm0[3,3,3,3] ; X64-AVX512-NEXT: retq ## encoding: [0xc3] %s = extractelement <4 x float> %v, i32 3 ret float %s } define i32 @ext_3(<4 x i32> %v) nounwind { ; SSE-LABEL: ext_3: ; SSE: ## %bb.0: ; SSE-NEXT: extractps $3, %xmm0, %eax ## encoding: [0x66,0x0f,0x3a,0x17,0xc0,0x03] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: ext_3: ; AVX1: ## %bb.0: ; AVX1-NEXT: vextractps $3, %xmm0, %eax ## encoding: [0xc4,0xe3,0x79,0x17,0xc0,0x03] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: ext_3: ; AVX512: ## %bb.0: ; AVX512-NEXT: vextractps $3, %xmm0, %eax ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x17,0xc0,0x03] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %i = extractelement <4 x i32> %v, i32 3 ret i32 %i } define <4 x float> @insertps_1(<4 x float> %t1, <4 x float> %t2) nounwind { ; SSE-LABEL: insertps_1: ; SSE: ## %bb.0: ; SSE-NEXT: insertps $21, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x15] ; SSE-NEXT: ## xmm0 = zero,xmm1[0],zero,xmm0[3] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: insertps_1: ; AVX1: ## %bb.0: ; AVX1-NEXT: vinsertps $21, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x15] ; AVX1-NEXT: ## xmm0 = zero,xmm1[0],zero,xmm0[3] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: insertps_1: ; AVX512: ## %bb.0: ; AVX512-NEXT: vinsertps $21, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x15] ; AVX512-NEXT: ## xmm0 = zero,xmm1[0],zero,xmm0[3] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %tmp1 = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %t1, <4 x float> %t2, i32 21) nounwind readnone ret <4 x float> %tmp1 } declare <4 x float> @llvm.x86.sse41.insertps(<4 x float>, <4 x float>, i32) nounwind readnone ; When optimizing for speed, prefer blendps over insertps even if it means we have to ; generate a separate movss to load the scalar operand. define <4 x float> @blendps_not_insertps_1(<4 x float> %t1, float %t2) nounwind { ; X86-SSE-LABEL: blendps_not_insertps_1: ; X86-SSE: ## %bb.0: ; X86-SSE-NEXT: movss {{[0-9]+}}(%esp), %xmm1 ## encoding: [0xf3,0x0f,0x10,0x4c,0x24,0x04] ; X86-SSE-NEXT: ## xmm1 = mem[0],zero,zero,zero ; X86-SSE-NEXT: blendps $1, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0c,0xc1,0x01] ; X86-SSE-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] ; X86-SSE-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX1-LABEL: blendps_not_insertps_1: ; X86-AVX1: ## %bb.0: ; X86-AVX1-NEXT: vmovss {{[0-9]+}}(%esp), %xmm1 ## encoding: [0xc5,0xfa,0x10,0x4c,0x24,0x04] ; X86-AVX1-NEXT: ## xmm1 = mem[0],zero,zero,zero ; X86-AVX1-NEXT: vblendps $1, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x01] ; X86-AVX1-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] ; X86-AVX1-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX512-LABEL: blendps_not_insertps_1: ; X86-AVX512: ## %bb.0: ; X86-AVX512-NEXT: vmovss {{[0-9]+}}(%esp), %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x10,0x4c,0x24,0x04] ; X86-AVX512-NEXT: ## xmm1 = mem[0],zero,zero,zero ; X86-AVX512-NEXT: vblendps $1, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x01] ; X86-AVX512-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] ; X86-AVX512-NEXT: retl ## encoding: [0xc3] ; ; X64-SSE-LABEL: blendps_not_insertps_1: ; X64-SSE: ## %bb.0: ; X64-SSE-NEXT: blendps $1, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0c,0xc1,0x01] ; X64-SSE-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] ; X64-SSE-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX-LABEL: blendps_not_insertps_1: ; X64-AVX: ## %bb.0: ; X64-AVX-NEXT: vblendps $1, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x01] ; X64-AVX-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] ; X64-AVX-NEXT: retq ## encoding: [0xc3] %tmp1 = insertelement <4 x float> %t1, float %t2, i32 0 ret <4 x float> %tmp1 } ; When optimizing for size, generate an insertps if there's a load fold opportunity. ; The difference between i386 and x86-64 ABIs for the float operand means we should ; generate an insertps for X86 but not for X64! define <4 x float> @insertps_or_blendps(<4 x float> %t1, float %t2) minsize nounwind { ; X86-SSE-LABEL: insertps_or_blendps: ; X86-SSE: ## %bb.0: ; X86-SSE-NEXT: movss {{[0-9]+}}(%esp), %xmm1 ## encoding: [0xf3,0x0f,0x10,0x4c,0x24,0x04] ; X86-SSE-NEXT: ## xmm1 = mem[0],zero,zero,zero ; X86-SSE-NEXT: movss %xmm1, %xmm0 ## encoding: [0xf3,0x0f,0x10,0xc1] ; X86-SSE-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] ; X86-SSE-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX1-LABEL: insertps_or_blendps: ; X86-AVX1: ## %bb.0: ; X86-AVX1-NEXT: vmovss {{[0-9]+}}(%esp), %xmm1 ## encoding: [0xc5,0xfa,0x10,0x4c,0x24,0x04] ; X86-AVX1-NEXT: ## xmm1 = mem[0],zero,zero,zero ; X86-AVX1-NEXT: vmovss %xmm1, %xmm0, %xmm0 ## encoding: [0xc5,0xfa,0x10,0xc1] ; X86-AVX1-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] ; X86-AVX1-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX512-LABEL: insertps_or_blendps: ; X86-AVX512: ## %bb.0: ; X86-AVX512-NEXT: vmovss {{[0-9]+}}(%esp), %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x10,0x4c,0x24,0x04] ; X86-AVX512-NEXT: ## xmm1 = mem[0],zero,zero,zero ; X86-AVX512-NEXT: vmovss %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x10,0xc1] ; X86-AVX512-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] ; X86-AVX512-NEXT: retl ## encoding: [0xc3] ; ; X64-SSE-LABEL: insertps_or_blendps: ; X64-SSE: ## %bb.0: ; X64-SSE-NEXT: movss %xmm1, %xmm0 ## encoding: [0xf3,0x0f,0x10,0xc1] ; X64-SSE-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] ; X64-SSE-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX1-LABEL: insertps_or_blendps: ; X64-AVX1: ## %bb.0: ; X64-AVX1-NEXT: vmovss %xmm1, %xmm0, %xmm0 ## encoding: [0xc5,0xfa,0x10,0xc1] ; X64-AVX1-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] ; X64-AVX1-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX512-LABEL: insertps_or_blendps: ; X64-AVX512: ## %bb.0: ; X64-AVX512-NEXT: vmovss %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x10,0xc1] ; X64-AVX512-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] ; X64-AVX512-NEXT: retq ## encoding: [0xc3] %tmp1 = insertelement <4 x float> %t1, float %t2, i32 0 ret <4 x float> %tmp1 } ; An insert into the low 32-bits of a vector from the low 32-bits of another vector ; is always just a blendps because blendps is never more expensive than insertps. define <4 x float> @blendps_not_insertps_2(<4 x float> %t1, <4 x float> %t2) nounwind { ; SSE-LABEL: blendps_not_insertps_2: ; SSE: ## %bb.0: ; SSE-NEXT: blendps $1, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0c,0xc1,0x01] ; SSE-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX-LABEL: blendps_not_insertps_2: ; AVX: ## %bb.0: ; AVX-NEXT: vblendps $1, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x01] ; AVX-NEXT: ## xmm0 = xmm1[0],xmm0[1,2,3] ; AVX-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %tmp2 = extractelement <4 x float> %t2, i32 0 %tmp1 = insertelement <4 x float> %t1, float %tmp2, i32 0 ret <4 x float> %tmp1 } define i32 @ptestz_1(<2 x i64> %t1, <2 x i64> %t2) nounwind { ; SSE-LABEL: ptestz_1: ; SSE: ## %bb.0: ; SSE-NEXT: xorl %eax, %eax ## encoding: [0x31,0xc0] ; SSE-NEXT: ptest %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x38,0x17,0xc1] ; SSE-NEXT: sete %al ## encoding: [0x0f,0x94,0xc0] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX-LABEL: ptestz_1: ; AVX: ## %bb.0: ; AVX-NEXT: xorl %eax, %eax ## encoding: [0x31,0xc0] ; AVX-NEXT: vptest %xmm1, %xmm0 ## encoding: [0xc4,0xe2,0x79,0x17,0xc1] ; AVX-NEXT: sete %al ## encoding: [0x0f,0x94,0xc0] ; AVX-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %tmp1 = call i32 @llvm.x86.sse41.ptestz(<2 x i64> %t1, <2 x i64> %t2) nounwind readnone ret i32 %tmp1 } define i32 @ptestz_2(<2 x i64> %t1, <2 x i64> %t2) nounwind { ; SSE-LABEL: ptestz_2: ; SSE: ## %bb.0: ; SSE-NEXT: xorl %eax, %eax ## encoding: [0x31,0xc0] ; SSE-NEXT: ptest %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x38,0x17,0xc1] ; SSE-NEXT: setb %al ## encoding: [0x0f,0x92,0xc0] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX-LABEL: ptestz_2: ; AVX: ## %bb.0: ; AVX-NEXT: xorl %eax, %eax ## encoding: [0x31,0xc0] ; AVX-NEXT: vptest %xmm1, %xmm0 ## encoding: [0xc4,0xe2,0x79,0x17,0xc1] ; AVX-NEXT: setb %al ## encoding: [0x0f,0x92,0xc0] ; AVX-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %tmp1 = call i32 @llvm.x86.sse41.ptestc(<2 x i64> %t1, <2 x i64> %t2) nounwind readnone ret i32 %tmp1 } define i32 @ptestz_3(<2 x i64> %t1, <2 x i64> %t2) nounwind { ; SSE-LABEL: ptestz_3: ; SSE: ## %bb.0: ; SSE-NEXT: xorl %eax, %eax ## encoding: [0x31,0xc0] ; SSE-NEXT: ptest %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x38,0x17,0xc1] ; SSE-NEXT: seta %al ## encoding: [0x0f,0x97,0xc0] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX-LABEL: ptestz_3: ; AVX: ## %bb.0: ; AVX-NEXT: xorl %eax, %eax ## encoding: [0x31,0xc0] ; AVX-NEXT: vptest %xmm1, %xmm0 ## encoding: [0xc4,0xe2,0x79,0x17,0xc1] ; AVX-NEXT: seta %al ## encoding: [0x0f,0x97,0xc0] ; AVX-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %tmp1 = call i32 @llvm.x86.sse41.ptestnzc(<2 x i64> %t1, <2 x i64> %t2) nounwind readnone ret i32 %tmp1 } declare i32 @llvm.x86.sse41.ptestz(<2 x i64>, <2 x i64>) nounwind readnone declare i32 @llvm.x86.sse41.ptestc(<2 x i64>, <2 x i64>) nounwind readnone declare i32 @llvm.x86.sse41.ptestnzc(<2 x i64>, <2 x i64>) nounwind readnone ; This used to compile to insertps $0 + insertps $16. insertps $0 is always ; pointless. define <2 x float> @buildvector(<2 x float> %A, <2 x float> %B) nounwind { ; SSE-LABEL: buildvector: ; SSE: ## %bb.0: ## %entry ; SSE-NEXT: movshdup %xmm0, %xmm2 ## encoding: [0xf3,0x0f,0x16,0xd0] ; SSE-NEXT: ## xmm2 = xmm0[1,1,3,3] ; SSE-NEXT: movshdup %xmm1, %xmm3 ## encoding: [0xf3,0x0f,0x16,0xd9] ; SSE-NEXT: ## xmm3 = xmm1[1,1,3,3] ; SSE-NEXT: addss %xmm2, %xmm3 ## encoding: [0xf3,0x0f,0x58,0xda] ; SSE-NEXT: addss %xmm1, %xmm0 ## encoding: [0xf3,0x0f,0x58,0xc1] ; SSE-NEXT: insertps $16, %xmm3, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc3,0x10] ; SSE-NEXT: ## xmm0 = xmm0[0],xmm3[0],xmm0[2,3] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: buildvector: ; AVX1: ## %bb.0: ## %entry ; AVX1-NEXT: vmovshdup %xmm0, %xmm2 ## encoding: [0xc5,0xfa,0x16,0xd0] ; AVX1-NEXT: ## xmm2 = xmm0[1,1,3,3] ; AVX1-NEXT: vmovshdup %xmm1, %xmm3 ## encoding: [0xc5,0xfa,0x16,0xd9] ; AVX1-NEXT: ## xmm3 = xmm1[1,1,3,3] ; AVX1-NEXT: vaddss %xmm3, %xmm2, %xmm2 ## encoding: [0xc5,0xea,0x58,0xd3] ; AVX1-NEXT: vaddss %xmm1, %xmm0, %xmm0 ## encoding: [0xc5,0xfa,0x58,0xc1] ; AVX1-NEXT: vinsertps $16, %xmm2, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc2,0x10] ; AVX1-NEXT: ## xmm0 = xmm0[0],xmm2[0],xmm0[2,3] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: buildvector: ; AVX512: ## %bb.0: ## %entry ; AVX512-NEXT: vmovshdup %xmm0, %xmm2 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x16,0xd0] ; AVX512-NEXT: ## xmm2 = xmm0[1,1,3,3] ; AVX512-NEXT: vmovshdup %xmm1, %xmm3 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x16,0xd9] ; AVX512-NEXT: ## xmm3 = xmm1[1,1,3,3] ; AVX512-NEXT: vaddss %xmm3, %xmm2, %xmm2 ## EVEX TO VEX Compression encoding: [0xc5,0xea,0x58,0xd3] ; AVX512-NEXT: vaddss %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x58,0xc1] ; AVX512-NEXT: vinsertps $16, %xmm2, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc2,0x10] ; AVX512-NEXT: ## xmm0 = xmm0[0],xmm2[0],xmm0[2,3] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] entry: %tmp7 = extractelement <2 x float> %A, i32 0 %tmp5 = extractelement <2 x float> %A, i32 1 %tmp3 = extractelement <2 x float> %B, i32 0 %tmp1 = extractelement <2 x float> %B, i32 1 %add.r = fadd float %tmp7, %tmp3 %add.i = fadd float %tmp5, %tmp1 %tmp11 = insertelement <2 x float> undef, float %add.r, i32 0 %tmp9 = insertelement <2 x float> %tmp11, float %add.i, i32 1 ret <2 x float> %tmp9 } define <4 x float> @insertps_from_shufflevector_1(<4 x float> %a, ptr nocapture readonly %pb) { ; X86-SSE-LABEL: insertps_from_shufflevector_1: ; X86-SSE: ## %bb.0: ## %entry ; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-SSE-NEXT: movaps (%eax), %xmm1 ## encoding: [0x0f,0x28,0x08] ; X86-SSE-NEXT: insertps $48, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x30] ; X86-SSE-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] ; X86-SSE-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX1-LABEL: insertps_from_shufflevector_1: ; X86-AVX1: ## %bb.0: ## %entry ; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-AVX1-NEXT: vmovaps (%eax), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x08] ; X86-AVX1-NEXT: vinsertps $48, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x30] ; X86-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] ; X86-AVX1-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX512-LABEL: insertps_from_shufflevector_1: ; X86-AVX512: ## %bb.0: ## %entry ; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-AVX512-NEXT: vmovaps (%eax), %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xf8,0x28,0x08] ; X86-AVX512-NEXT: vinsertps $48, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x30] ; X86-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] ; X86-AVX512-NEXT: retl ## encoding: [0xc3] ; ; X64-SSE-LABEL: insertps_from_shufflevector_1: ; X64-SSE: ## %bb.0: ## %entry ; X64-SSE-NEXT: movaps (%rdi), %xmm1 ## encoding: [0x0f,0x28,0x0f] ; X64-SSE-NEXT: insertps $48, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x30] ; X64-SSE-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] ; X64-SSE-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX1-LABEL: insertps_from_shufflevector_1: ; X64-AVX1: ## %bb.0: ## %entry ; X64-AVX1-NEXT: vmovaps (%rdi), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x0f] ; X64-AVX1-NEXT: vinsertps $48, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x30] ; X64-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] ; X64-AVX1-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX512-LABEL: insertps_from_shufflevector_1: ; X64-AVX512: ## %bb.0: ## %entry ; X64-AVX512-NEXT: vmovaps (%rdi), %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xf8,0x28,0x0f] ; X64-AVX512-NEXT: vinsertps $48, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x30] ; X64-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] ; X64-AVX512-NEXT: retq ## encoding: [0xc3] entry: %0 = load <4 x float>, ptr %pb, align 16 %vecinit6 = shufflevector <4 x float> %a, <4 x float> %0, <4 x i32> <i32 0, i32 1, i32 2, i32 4> ret <4 x float> %vecinit6 } define <4 x float> @insertps_from_shufflevector_2(<4 x float> %a, <4 x float> %b) { ; SSE-LABEL: insertps_from_shufflevector_2: ; SSE: ## %bb.0: ## %entry ; SSE-NEXT: insertps $96, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x60] ; SSE-NEXT: ## xmm0 = xmm0[0,1],xmm1[1],xmm0[3] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: insertps_from_shufflevector_2: ; AVX1: ## %bb.0: ## %entry ; AVX1-NEXT: vinsertps $96, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x60] ; AVX1-NEXT: ## xmm0 = xmm0[0,1],xmm1[1],xmm0[3] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: insertps_from_shufflevector_2: ; AVX512: ## %bb.0: ## %entry ; AVX512-NEXT: vinsertps $96, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x60] ; AVX512-NEXT: ## xmm0 = xmm0[0,1],xmm1[1],xmm0[3] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] entry: %vecinit6 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 1, i32 5, i32 3> ret <4 x float> %vecinit6 } ; For loading an i32 from memory into an xmm register we use pinsrd ; instead of insertps define <4 x i32> @pinsrd_from_shufflevector_i32(<4 x i32> %a, ptr nocapture readonly %pb) { ; X86-SSE-LABEL: pinsrd_from_shufflevector_i32: ; X86-SSE: ## %bb.0: ## %entry ; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-SSE-NEXT: pshufd $0, (%eax), %xmm1 ## encoding: [0x66,0x0f,0x70,0x08,0x00] ; X86-SSE-NEXT: ## xmm1 = mem[0,0,0,0] ; X86-SSE-NEXT: pblendw $192, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc1,0xc0] ; X86-SSE-NEXT: ## xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7] ; X86-SSE-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX1-LABEL: pinsrd_from_shufflevector_i32: ; X86-AVX1: ## %bb.0: ## %entry ; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-AVX1-NEXT: vbroadcastss (%eax), %xmm1 ## encoding: [0xc4,0xe2,0x79,0x18,0x08] ; X86-AVX1-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] ; X86-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] ; X86-AVX1-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX512-LABEL: pinsrd_from_shufflevector_i32: ; X86-AVX512: ## %bb.0: ## %entry ; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-AVX512-NEXT: vbroadcastss (%eax), %xmm1 ## EVEX TO VEX Compression encoding: [0xc4,0xe2,0x79,0x18,0x08] ; X86-AVX512-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] ; X86-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] ; X86-AVX512-NEXT: retl ## encoding: [0xc3] ; ; X64-SSE-LABEL: pinsrd_from_shufflevector_i32: ; X64-SSE: ## %bb.0: ## %entry ; X64-SSE-NEXT: pshufd $0, (%rdi), %xmm1 ## encoding: [0x66,0x0f,0x70,0x0f,0x00] ; X64-SSE-NEXT: ## xmm1 = mem[0,0,0,0] ; X64-SSE-NEXT: pblendw $192, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc1,0xc0] ; X64-SSE-NEXT: ## xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7] ; X64-SSE-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX1-LABEL: pinsrd_from_shufflevector_i32: ; X64-AVX1: ## %bb.0: ## %entry ; X64-AVX1-NEXT: vbroadcastss (%rdi), %xmm1 ## encoding: [0xc4,0xe2,0x79,0x18,0x0f] ; X64-AVX1-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] ; X64-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] ; X64-AVX1-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX512-LABEL: pinsrd_from_shufflevector_i32: ; X64-AVX512: ## %bb.0: ## %entry ; X64-AVX512-NEXT: vbroadcastss (%rdi), %xmm1 ## EVEX TO VEX Compression encoding: [0xc4,0xe2,0x79,0x18,0x0f] ; X64-AVX512-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] ; X64-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] ; X64-AVX512-NEXT: retq ## encoding: [0xc3] entry: %0 = load <4 x i32>, ptr %pb, align 16 %vecinit6 = shufflevector <4 x i32> %a, <4 x i32> %0, <4 x i32> <i32 0, i32 1, i32 2, i32 4> ret <4 x i32> %vecinit6 } define <4 x i32> @insertps_from_shufflevector_i32_2(<4 x i32> %a, <4 x i32> %b) { ; SSE-LABEL: insertps_from_shufflevector_i32_2: ; SSE: ## %bb.0: ## %entry ; SSE-NEXT: pshufd $238, %xmm1, %xmm1 ## encoding: [0x66,0x0f,0x70,0xc9,0xee] ; SSE-NEXT: ## xmm1 = xmm1[2,3,2,3] ; SSE-NEXT: pblendw $12, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc1,0x0c] ; SSE-NEXT: ## xmm0 = xmm0[0,1],xmm1[2,3],xmm0[4,5,6,7] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: insertps_from_shufflevector_i32_2: ; AVX1: ## %bb.0: ## %entry ; AVX1-NEXT: vpermilps $238, %xmm1, %xmm1 ## encoding: [0xc4,0xe3,0x79,0x04,0xc9,0xee] ; AVX1-NEXT: ## xmm1 = xmm1[2,3,2,3] ; AVX1-NEXT: vblendps $2, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x02] ; AVX1-NEXT: ## xmm0 = xmm0[0],xmm1[1],xmm0[2,3] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: insertps_from_shufflevector_i32_2: ; AVX512: ## %bb.0: ## %entry ; AVX512-NEXT: vpermilps $238, %xmm1, %xmm1 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x04,0xc9,0xee] ; AVX512-NEXT: ## xmm1 = xmm1[2,3,2,3] ; AVX512-NEXT: vblendps $2, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x02] ; AVX512-NEXT: ## xmm0 = xmm0[0],xmm1[1],xmm0[2,3] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] entry: %vecinit6 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 7, i32 2, i32 3> ret <4 x i32> %vecinit6 } define <4 x float> @insertps_from_load_ins_elt_undef(<4 x float> %a, ptr %b) { ; X86-SSE-LABEL: insertps_from_load_ins_elt_undef: ; X86-SSE: ## %bb.0: ; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-SSE-NEXT: insertps $16, (%eax), %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0x00,0x10] ; X86-SSE-NEXT: ## xmm0 = xmm0[0],mem[0],xmm0[2,3] ; X86-SSE-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX1-LABEL: insertps_from_load_ins_elt_undef: ; X86-AVX1: ## %bb.0: ; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-AVX1-NEXT: vinsertps $16, (%eax), %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0x00,0x10] ; X86-AVX1-NEXT: ## xmm0 = xmm0[0],mem[0],xmm0[2,3] ; X86-AVX1-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX512-LABEL: insertps_from_load_ins_elt_undef: ; X86-AVX512: ## %bb.0: ; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-AVX512-NEXT: vinsertps $16, (%eax), %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0x00,0x10] ; X86-AVX512-NEXT: ## xmm0 = xmm0[0],mem[0],xmm0[2,3] ; X86-AVX512-NEXT: retl ## encoding: [0xc3] ; ; X64-SSE-LABEL: insertps_from_load_ins_elt_undef: ; X64-SSE: ## %bb.0: ; X64-SSE-NEXT: insertps $16, (%rdi), %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0x07,0x10] ; X64-SSE-NEXT: ## xmm0 = xmm0[0],mem[0],xmm0[2,3] ; X64-SSE-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX1-LABEL: insertps_from_load_ins_elt_undef: ; X64-AVX1: ## %bb.0: ; X64-AVX1-NEXT: vinsertps $16, (%rdi), %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0x07,0x10] ; X64-AVX1-NEXT: ## xmm0 = xmm0[0],mem[0],xmm0[2,3] ; X64-AVX1-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX512-LABEL: insertps_from_load_ins_elt_undef: ; X64-AVX512: ## %bb.0: ; X64-AVX512-NEXT: vinsertps $16, (%rdi), %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0x07,0x10] ; X64-AVX512-NEXT: ## xmm0 = xmm0[0],mem[0],xmm0[2,3] ; X64-AVX512-NEXT: retq ## encoding: [0xc3] %1 = load float, ptr %b, align 4 %2 = insertelement <4 x float> undef, float %1, i32 0 %result = shufflevector <4 x float> %a, <4 x float> %2, <4 x i32> <i32 0, i32 4, i32 2, i32 3> ret <4 x float> %result } ; TODO: Like on pinsrd_from_shufflevector_i32, remove this mov instr define <4 x i32> @insertps_from_load_ins_elt_undef_i32(<4 x i32> %a, ptr %b) { ; X86-SSE-LABEL: insertps_from_load_ins_elt_undef_i32: ; X86-SSE: ## %bb.0: ; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-SSE-NEXT: pinsrd $2, (%eax), %xmm0 ## encoding: [0x66,0x0f,0x3a,0x22,0x00,0x02] ; X86-SSE-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX1-LABEL: insertps_from_load_ins_elt_undef_i32: ; X86-AVX1: ## %bb.0: ; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-AVX1-NEXT: vpinsrd $2, (%eax), %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x22,0x00,0x02] ; X86-AVX1-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX512-LABEL: insertps_from_load_ins_elt_undef_i32: ; X86-AVX512: ## %bb.0: ; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-AVX512-NEXT: vpinsrd $2, (%eax), %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x22,0x00,0x02] ; X86-AVX512-NEXT: retl ## encoding: [0xc3] ; ; X64-SSE-LABEL: insertps_from_load_ins_elt_undef_i32: ; X64-SSE: ## %bb.0: ; X64-SSE-NEXT: pinsrd $2, (%rdi), %xmm0 ## encoding: [0x66,0x0f,0x3a,0x22,0x07,0x02] ; X64-SSE-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX1-LABEL: insertps_from_load_ins_elt_undef_i32: ; X64-AVX1: ## %bb.0: ; X64-AVX1-NEXT: vpinsrd $2, (%rdi), %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x22,0x07,0x02] ; X64-AVX1-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX512-LABEL: insertps_from_load_ins_elt_undef_i32: ; X64-AVX512: ## %bb.0: ; X64-AVX512-NEXT: vpinsrd $2, (%rdi), %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x22,0x07,0x02] ; X64-AVX512-NEXT: retq ## encoding: [0xc3] %1 = load i32, ptr %b, align 4 %2 = insertelement <4 x i32> undef, i32 %1, i32 0 %result = shufflevector <4 x i32> %a, <4 x i32> %2, <4 x i32> <i32 0, i32 1, i32 4, i32 3> ret <4 x i32> %result } ;;;;;; Shuffles optimizable with a single insertps or blend instruction define <4 x float> @shuf_XYZ0(<4 x float> %x, <4 x float> %a) { ; SSE-LABEL: shuf_XYZ0: ; SSE: ## %bb.0: ; SSE-NEXT: xorps %xmm1, %xmm1 ## encoding: [0x0f,0x57,0xc9] ; SSE-NEXT: blendps $8, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0c,0xc1,0x08] ; SSE-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: shuf_XYZ0: ; AVX1: ## %bb.0: ; AVX1-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x57,0xc9] ; AVX1-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] ; AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: shuf_XYZ0: ; AVX512: ## %bb.0: ; AVX512-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xf0,0x57,0xc9] ; AVX512-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] ; AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %x, i32 1 %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1 %vecext3 = extractelement <4 x float> %x, i32 2 %vecinit4 = insertelement <4 x float> %vecinit2, float %vecext3, i32 2 %vecinit5 = insertelement <4 x float> %vecinit4, float 0.0, i32 3 ret <4 x float> %vecinit5 } define <4 x float> @shuf_XY00(<4 x float> %x, <4 x float> %a) { ; SSE-LABEL: shuf_XY00: ; SSE: ## %bb.0: ; SSE-NEXT: movq %xmm0, %xmm0 ## encoding: [0xf3,0x0f,0x7e,0xc0] ; SSE-NEXT: ## xmm0 = xmm0[0],zero ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: shuf_XY00: ; AVX1: ## %bb.0: ; AVX1-NEXT: vmovq %xmm0, %xmm0 ## encoding: [0xc5,0xfa,0x7e,0xc0] ; AVX1-NEXT: ## xmm0 = xmm0[0],zero ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: shuf_XY00: ; AVX512: ## %bb.0: ; AVX512-NEXT: vmovq %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x7e,0xc0] ; AVX512-NEXT: ## xmm0 = xmm0[0],zero ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %x, i32 1 %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1 %vecinit3 = insertelement <4 x float> %vecinit2, float 0.0, i32 2 %vecinit4 = insertelement <4 x float> %vecinit3, float 0.0, i32 3 ret <4 x float> %vecinit4 } define <4 x float> @shuf_XYY0(<4 x float> %x, <4 x float> %a) { ; SSE-LABEL: shuf_XYY0: ; SSE: ## %bb.0: ; SSE-NEXT: insertps $104, %xmm0, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc0,0x68] ; SSE-NEXT: ## xmm0 = xmm0[0,1,1],zero ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: shuf_XYY0: ; AVX1: ## %bb.0: ; AVX1-NEXT: vinsertps $104, %xmm0, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc0,0x68] ; AVX1-NEXT: ## xmm0 = xmm0[0,1,1],zero ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: shuf_XYY0: ; AVX512: ## %bb.0: ; AVX512-NEXT: vinsertps $104, %xmm0, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc0,0x68] ; AVX512-NEXT: ## xmm0 = xmm0[0,1,1],zero ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %x, i32 1 %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1 %vecinit4 = insertelement <4 x float> %vecinit2, float %vecext1, i32 2 %vecinit5 = insertelement <4 x float> %vecinit4, float 0.0, i32 3 ret <4 x float> %vecinit5 } define <4 x float> @shuf_XYW0(<4 x float> %x, <4 x float> %a) { ; SSE-LABEL: shuf_XYW0: ; SSE: ## %bb.0: ; SSE-NEXT: insertps $232, %xmm0, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc0,0xe8] ; SSE-NEXT: ## xmm0 = xmm0[0,1,3],zero ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: shuf_XYW0: ; AVX1: ## %bb.0: ; AVX1-NEXT: vinsertps $232, %xmm0, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc0,0xe8] ; AVX1-NEXT: ## xmm0 = xmm0[0,1,3],zero ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: shuf_XYW0: ; AVX512: ## %bb.0: ; AVX512-NEXT: vinsertps $232, %xmm0, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc0,0xe8] ; AVX512-NEXT: ## xmm0 = xmm0[0,1,3],zero ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %x, i32 1 %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1 %vecext2 = extractelement <4 x float> %x, i32 3 %vecinit3 = insertelement <4 x float> %vecinit2, float %vecext2, i32 2 %vecinit4 = insertelement <4 x float> %vecinit3, float 0.0, i32 3 ret <4 x float> %vecinit4 } define <4 x float> @shuf_W00W(<4 x float> %x, <4 x float> %a) { ; SSE-LABEL: shuf_W00W: ; SSE: ## %bb.0: ; SSE-NEXT: insertps $198, %xmm0, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc0,0xc6] ; SSE-NEXT: ## xmm0 = xmm0[3],zero,zero,xmm0[3] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: shuf_W00W: ; AVX1: ## %bb.0: ; AVX1-NEXT: vinsertps $198, %xmm0, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc0,0xc6] ; AVX1-NEXT: ## xmm0 = xmm0[3],zero,zero,xmm0[3] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: shuf_W00W: ; AVX512: ## %bb.0: ; AVX512-NEXT: vinsertps $198, %xmm0, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc0,0xc6] ; AVX512-NEXT: ## xmm0 = xmm0[3],zero,zero,xmm0[3] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %x, i32 3 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecinit2 = insertelement <4 x float> %vecinit, float 0.0, i32 1 %vecinit3 = insertelement <4 x float> %vecinit2, float 0.0, i32 2 %vecinit4 = insertelement <4 x float> %vecinit3, float %vecext, i32 3 ret <4 x float> %vecinit4 } define <4 x float> @shuf_X00A(<4 x float> %x, <4 x float> %a) { ; SSE-LABEL: shuf_X00A: ; SSE: ## %bb.0: ; SSE-NEXT: insertps $54, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x36] ; SSE-NEXT: ## xmm0 = xmm0[0],zero,zero,xmm1[0] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: shuf_X00A: ; AVX1: ## %bb.0: ; AVX1-NEXT: vinsertps $54, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x36] ; AVX1-NEXT: ## xmm0 = xmm0[0],zero,zero,xmm1[0] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: shuf_X00A: ; AVX512: ## %bb.0: ; AVX512-NEXT: vinsertps $54, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x36] ; AVX512-NEXT: ## xmm0 = xmm0[0],zero,zero,xmm1[0] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1 %vecinit2 = insertelement <4 x float> %vecinit1, float 0.0, i32 2 %vecinit4 = shufflevector <4 x float> %vecinit2, <4 x float> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 4> ret <4 x float> %vecinit4 } define <4 x float> @shuf_X00X(<4 x float> %x, <4 x float> %a) { ; SSE-LABEL: shuf_X00X: ; SSE: ## %bb.0: ; SSE-NEXT: insertps $54, %xmm0, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc0,0x36] ; SSE-NEXT: ## xmm0 = xmm0[0],zero,zero,xmm0[0] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: shuf_X00X: ; AVX1: ## %bb.0: ; AVX1-NEXT: vinsertps $54, %xmm0, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc0,0x36] ; AVX1-NEXT: ## xmm0 = xmm0[0],zero,zero,xmm0[0] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: shuf_X00X: ; AVX512: ## %bb.0: ; AVX512-NEXT: vinsertps $54, %xmm0, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc0,0x36] ; AVX512-NEXT: ## xmm0 = xmm0[0],zero,zero,xmm0[0] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1 %vecinit2 = insertelement <4 x float> %vecinit1, float 0.0, i32 2 %vecinit4 = shufflevector <4 x float> %vecinit2, <4 x float> %x, <4 x i32> <i32 0, i32 1, i32 2, i32 4> ret <4 x float> %vecinit4 } define <4 x float> @shuf_X0YC(<4 x float> %x, <4 x float> %a) { ; SSE-LABEL: shuf_X0YC: ; SSE: ## %bb.0: ; SSE-NEXT: xorps %xmm2, %xmm2 ## encoding: [0x0f,0x57,0xd2] ; SSE-NEXT: unpcklps %xmm2, %xmm0 ## encoding: [0x0f,0x14,0xc2] ; SSE-NEXT: ## xmm0 = xmm0[0],xmm2[0],xmm0[1],xmm2[1] ; SSE-NEXT: insertps $176, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0xb0] ; SSE-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[2] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: shuf_X0YC: ; AVX1: ## %bb.0: ; AVX1-NEXT: vxorps %xmm2, %xmm2, %xmm2 ## encoding: [0xc5,0xe8,0x57,0xd2] ; AVX1-NEXT: vunpcklps %xmm2, %xmm0, %xmm0 ## encoding: [0xc5,0xf8,0x14,0xc2] ; AVX1-NEXT: ## xmm0 = xmm0[0],xmm2[0],xmm0[1],xmm2[1] ; AVX1-NEXT: vinsertps $176, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xb0] ; AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[2] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: shuf_X0YC: ; AVX512: ## %bb.0: ; AVX512-NEXT: vxorps %xmm2, %xmm2, %xmm2 ## EVEX TO VEX Compression encoding: [0xc5,0xe8,0x57,0xd2] ; AVX512-NEXT: vunpcklps %xmm2, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xf8,0x14,0xc2] ; AVX512-NEXT: ## xmm0 = xmm0[0],xmm2[0],xmm0[1],xmm2[1] ; AVX512-NEXT: vinsertps $176, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xb0] ; AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[2] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1 %vecinit3 = shufflevector <4 x float> %vecinit1, <4 x float> %x, <4 x i32> <i32 0, i32 1, i32 5, i32 undef> %vecinit5 = shufflevector <4 x float> %vecinit3, <4 x float> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 6> ret <4 x float> %vecinit5 } define <4 x i32> @i32_shuf_XYZ0(<4 x i32> %x, <4 x i32> %a) { ; SSE-LABEL: i32_shuf_XYZ0: ; SSE: ## %bb.0: ; SSE-NEXT: xorps %xmm1, %xmm1 ## encoding: [0x0f,0x57,0xc9] ; SSE-NEXT: blendps $8, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0c,0xc1,0x08] ; SSE-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: i32_shuf_XYZ0: ; AVX1: ## %bb.0: ; AVX1-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x57,0xc9] ; AVX1-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] ; AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: i32_shuf_XYZ0: ; AVX512: ## %bb.0: ; AVX512-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xf0,0x57,0xc9] ; AVX512-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] ; AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecext1 = extractelement <4 x i32> %x, i32 1 %vecinit2 = insertelement <4 x i32> %vecinit, i32 %vecext1, i32 1 %vecext3 = extractelement <4 x i32> %x, i32 2 %vecinit4 = insertelement <4 x i32> %vecinit2, i32 %vecext3, i32 2 %vecinit5 = insertelement <4 x i32> %vecinit4, i32 0, i32 3 ret <4 x i32> %vecinit5 } define <4 x i32> @i32_shuf_XY00(<4 x i32> %x, <4 x i32> %a) { ; SSE-LABEL: i32_shuf_XY00: ; SSE: ## %bb.0: ; SSE-NEXT: movq %xmm0, %xmm0 ## encoding: [0xf3,0x0f,0x7e,0xc0] ; SSE-NEXT: ## xmm0 = xmm0[0],zero ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: i32_shuf_XY00: ; AVX1: ## %bb.0: ; AVX1-NEXT: vmovq %xmm0, %xmm0 ## encoding: [0xc5,0xfa,0x7e,0xc0] ; AVX1-NEXT: ## xmm0 = xmm0[0],zero ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: i32_shuf_XY00: ; AVX512: ## %bb.0: ; AVX512-NEXT: vmovq %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x7e,0xc0] ; AVX512-NEXT: ## xmm0 = xmm0[0],zero ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecext1 = extractelement <4 x i32> %x, i32 1 %vecinit2 = insertelement <4 x i32> %vecinit, i32 %vecext1, i32 1 %vecinit3 = insertelement <4 x i32> %vecinit2, i32 0, i32 2 %vecinit4 = insertelement <4 x i32> %vecinit3, i32 0, i32 3 ret <4 x i32> %vecinit4 } define <4 x i32> @i32_shuf_XYY0(<4 x i32> %x, <4 x i32> %a) { ; SSE-LABEL: i32_shuf_XYY0: ; SSE: ## %bb.0: ; SSE-NEXT: pshufd $212, %xmm0, %xmm1 ## encoding: [0x66,0x0f,0x70,0xc8,0xd4] ; SSE-NEXT: ## xmm1 = xmm0[0,1,1,3] ; SSE-NEXT: pxor %xmm0, %xmm0 ## encoding: [0x66,0x0f,0xef,0xc0] ; SSE-NEXT: pblendw $63, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc1,0x3f] ; SSE-NEXT: ## xmm0 = xmm1[0,1,2,3,4,5],xmm0[6,7] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: i32_shuf_XYY0: ; AVX1: ## %bb.0: ; AVX1-NEXT: vpermilps $212, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xd4] ; AVX1-NEXT: ## xmm0 = xmm0[0,1,1,3] ; AVX1-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x57,0xc9] ; AVX1-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] ; AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: i32_shuf_XYY0: ; AVX512: ## %bb.0: ; AVX512-NEXT: vpermilps $212, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xd4] ; AVX512-NEXT: ## xmm0 = xmm0[0,1,1,3] ; AVX512-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xf0,0x57,0xc9] ; AVX512-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] ; AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecext1 = extractelement <4 x i32> %x, i32 1 %vecinit2 = insertelement <4 x i32> %vecinit, i32 %vecext1, i32 1 %vecinit4 = insertelement <4 x i32> %vecinit2, i32 %vecext1, i32 2 %vecinit5 = insertelement <4 x i32> %vecinit4, i32 0, i32 3 ret <4 x i32> %vecinit5 } define <4 x i32> @i32_shuf_XYW0(<4 x i32> %x, <4 x i32> %a) { ; SSE-LABEL: i32_shuf_XYW0: ; SSE: ## %bb.0: ; SSE-NEXT: pshufd $244, %xmm0, %xmm1 ## encoding: [0x66,0x0f,0x70,0xc8,0xf4] ; SSE-NEXT: ## xmm1 = xmm0[0,1,3,3] ; SSE-NEXT: pxor %xmm0, %xmm0 ## encoding: [0x66,0x0f,0xef,0xc0] ; SSE-NEXT: pblendw $63, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc1,0x3f] ; SSE-NEXT: ## xmm0 = xmm1[0,1,2,3,4,5],xmm0[6,7] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: i32_shuf_XYW0: ; AVX1: ## %bb.0: ; AVX1-NEXT: vpermilps $244, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xf4] ; AVX1-NEXT: ## xmm0 = xmm0[0,1,3,3] ; AVX1-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x57,0xc9] ; AVX1-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] ; AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: i32_shuf_XYW0: ; AVX512: ## %bb.0: ; AVX512-NEXT: vpermilps $244, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xf4] ; AVX512-NEXT: ## xmm0 = xmm0[0,1,3,3] ; AVX512-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xf0,0x57,0xc9] ; AVX512-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] ; AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecext1 = extractelement <4 x i32> %x, i32 1 %vecinit2 = insertelement <4 x i32> %vecinit, i32 %vecext1, i32 1 %vecext2 = extractelement <4 x i32> %x, i32 3 %vecinit3 = insertelement <4 x i32> %vecinit2, i32 %vecext2, i32 2 %vecinit4 = insertelement <4 x i32> %vecinit3, i32 0, i32 3 ret <4 x i32> %vecinit4 } define <4 x i32> @i32_shuf_W00W(<4 x i32> %x, <4 x i32> %a) { ; SSE-LABEL: i32_shuf_W00W: ; SSE: ## %bb.0: ; SSE-NEXT: pshufd $255, %xmm0, %xmm1 ## encoding: [0x66,0x0f,0x70,0xc8,0xff] ; SSE-NEXT: ## xmm1 = xmm0[3,3,3,3] ; SSE-NEXT: pxor %xmm0, %xmm0 ## encoding: [0x66,0x0f,0xef,0xc0] ; SSE-NEXT: pblendw $195, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc1,0xc3] ; SSE-NEXT: ## xmm0 = xmm1[0,1],xmm0[2,3,4,5],xmm1[6,7] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: i32_shuf_W00W: ; AVX1: ## %bb.0: ; AVX1-NEXT: vpermilps $255, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xff] ; AVX1-NEXT: ## xmm0 = xmm0[3,3,3,3] ; AVX1-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x57,0xc9] ; AVX1-NEXT: vblendps $6, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x06] ; AVX1-NEXT: ## xmm0 = xmm0[0],xmm1[1,2],xmm0[3] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: i32_shuf_W00W: ; AVX512: ## %bb.0: ; AVX512-NEXT: vpermilps $255, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x04,0xc0,0xff] ; AVX512-NEXT: ## xmm0 = xmm0[3,3,3,3] ; AVX512-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xf0,0x57,0xc9] ; AVX512-NEXT: vblendps $6, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x06] ; AVX512-NEXT: ## xmm0 = xmm0[0],xmm1[1,2],xmm0[3] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x i32> %x, i32 3 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecinit2 = insertelement <4 x i32> %vecinit, i32 0, i32 1 %vecinit3 = insertelement <4 x i32> %vecinit2, i32 0, i32 2 %vecinit4 = insertelement <4 x i32> %vecinit3, i32 %vecext, i32 3 ret <4 x i32> %vecinit4 } define <4 x i32> @i32_shuf_X00A(<4 x i32> %x, <4 x i32> %a) { ; SSE-LABEL: i32_shuf_X00A: ; SSE: ## %bb.0: ; SSE-NEXT: pxor %xmm2, %xmm2 ## encoding: [0x66,0x0f,0xef,0xd2] ; SSE-NEXT: pblendw $252, %xmm2, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc2,0xfc] ; SSE-NEXT: ## xmm0 = xmm0[0,1],xmm2[2,3,4,5,6,7] ; SSE-NEXT: pshufd $0, %xmm1, %xmm1 ## encoding: [0x66,0x0f,0x70,0xc9,0x00] ; SSE-NEXT: ## xmm1 = xmm1[0,0,0,0] ; SSE-NEXT: pblendw $192, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc1,0xc0] ; SSE-NEXT: ## xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: i32_shuf_X00A: ; AVX1: ## %bb.0: ; AVX1-NEXT: vxorps %xmm2, %xmm2, %xmm2 ## encoding: [0xc5,0xe8,0x57,0xd2] ; AVX1-NEXT: vblendps $1, %xmm0, %xmm2, %xmm0 ## encoding: [0xc4,0xe3,0x69,0x0c,0xc0,0x01] ; AVX1-NEXT: ## xmm0 = xmm0[0],xmm2[1,2,3] ; AVX1-NEXT: vpermilps $0, %xmm1, %xmm1 ## encoding: [0xc4,0xe3,0x79,0x04,0xc9,0x00] ; AVX1-NEXT: ## xmm1 = xmm1[0,0,0,0] ; AVX1-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] ; AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: i32_shuf_X00A: ; AVX512: ## %bb.0: ; AVX512-NEXT: vxorps %xmm2, %xmm2, %xmm2 ## encoding: [0xc5,0xe8,0x57,0xd2] ; AVX512-NEXT: vblendps $1, %xmm0, %xmm2, %xmm0 ## encoding: [0xc4,0xe3,0x69,0x0c,0xc0,0x01] ; AVX512-NEXT: ## xmm0 = xmm0[0],xmm2[1,2,3] ; AVX512-NEXT: vbroadcastss %xmm1, %xmm1 ## EVEX TO VEX Compression encoding: [0xc4,0xe2,0x79,0x18,0xc9] ; AVX512-NEXT: vblendps $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x08] ; AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecinit1 = insertelement <4 x i32> %vecinit, i32 0, i32 1 %vecinit2 = insertelement <4 x i32> %vecinit1, i32 0, i32 2 %vecinit4 = shufflevector <4 x i32> %vecinit2, <4 x i32> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 4> ret <4 x i32> %vecinit4 } define <4 x i32> @i32_shuf_X00X(<4 x i32> %x, <4 x i32> %a) { ; SSE-LABEL: i32_shuf_X00X: ; SSE: ## %bb.0: ; SSE-NEXT: pxor %xmm1, %xmm1 ## encoding: [0x66,0x0f,0xef,0xc9] ; SSE-NEXT: pshufd $0, %xmm0, %xmm0 ## encoding: [0x66,0x0f,0x70,0xc0,0x00] ; SSE-NEXT: ## xmm0 = xmm0[0,0,0,0] ; SSE-NEXT: pblendw $60, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc1,0x3c] ; SSE-NEXT: ## xmm0 = xmm0[0,1],xmm1[2,3,4,5],xmm0[6,7] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: i32_shuf_X00X: ; AVX1: ## %bb.0: ; AVX1-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x57,0xc9] ; AVX1-NEXT: vpermilps $0, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x04,0xc0,0x00] ; AVX1-NEXT: ## xmm0 = xmm0[0,0,0,0] ; AVX1-NEXT: vblendps $6, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x06] ; AVX1-NEXT: ## xmm0 = xmm0[0],xmm1[1,2],xmm0[3] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: i32_shuf_X00X: ; AVX512: ## %bb.0: ; AVX512-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xf0,0x57,0xc9] ; AVX512-NEXT: vbroadcastss %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe2,0x79,0x18,0xc0] ; AVX512-NEXT: vblendps $6, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x06] ; AVX512-NEXT: ## xmm0 = xmm0[0],xmm1[1,2],xmm0[3] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecinit1 = insertelement <4 x i32> %vecinit, i32 0, i32 1 %vecinit2 = insertelement <4 x i32> %vecinit1, i32 0, i32 2 %vecinit4 = shufflevector <4 x i32> %vecinit2, <4 x i32> %x, <4 x i32> <i32 0, i32 1, i32 2, i32 4> ret <4 x i32> %vecinit4 } define <4 x i32> @i32_shuf_X0YC(<4 x i32> %x, <4 x i32> %a) { ; SSE-LABEL: i32_shuf_X0YC: ; SSE: ## %bb.0: ; SSE-NEXT: pmovzxdq %xmm0, %xmm2 ## encoding: [0x66,0x0f,0x38,0x35,0xd0] ; SSE-NEXT: ## xmm2 = xmm0[0],zero,xmm0[1],zero ; SSE-NEXT: pshufd $170, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x70,0xc1,0xaa] ; SSE-NEXT: ## xmm0 = xmm1[2,2,2,2] ; SSE-NEXT: pblendw $63, %xmm2, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc2,0x3f] ; SSE-NEXT: ## xmm0 = xmm2[0,1,2,3,4,5],xmm0[6,7] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: i32_shuf_X0YC: ; AVX1: ## %bb.0: ; AVX1-NEXT: vpmovzxdq %xmm0, %xmm0 ## encoding: [0xc4,0xe2,0x79,0x35,0xc0] ; AVX1-NEXT: ## xmm0 = xmm0[0],zero,xmm0[1],zero ; AVX1-NEXT: vpshufd $170, %xmm1, %xmm1 ## encoding: [0xc5,0xf9,0x70,0xc9,0xaa] ; AVX1-NEXT: ## xmm1 = xmm1[2,2,2,2] ; AVX1-NEXT: vpblendw $192, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0e,0xc1,0xc0] ; AVX1-NEXT: ## xmm0 = xmm0[0,1,2,3,4,5],xmm1[6,7] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: i32_shuf_X0YC: ; AVX512: ## %bb.0: ; AVX512-NEXT: vpmovzxdq %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe2,0x79,0x35,0xc0] ; AVX512-NEXT: ## xmm0 = xmm0[0],zero,xmm0[1],zero ; AVX512-NEXT: vpshufd $170, %xmm1, %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xf9,0x70,0xc9,0xaa] ; AVX512-NEXT: ## xmm1 = xmm1[2,2,2,2] ; AVX512-NEXT: vpblendd $8, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x02,0xc1,0x08] ; AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[3] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x i32> %x, i32 0 %vecinit = insertelement <4 x i32> undef, i32 %vecext, i32 0 %vecinit1 = insertelement <4 x i32> %vecinit, i32 0, i32 1 %vecinit3 = shufflevector <4 x i32> %vecinit1, <4 x i32> %x, <4 x i32> <i32 0, i32 1, i32 5, i32 undef> %vecinit5 = shufflevector <4 x i32> %vecinit3, <4 x i32> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 6> ret <4 x i32> %vecinit5 } ;; Test for a bug in the first implementation of LowerBuildVectorv4X86 define < 4 x float> @test_insertps_no_undef(<4 x float> %x) { ; SSE-LABEL: test_insertps_no_undef: ; SSE: ## %bb.0: ; SSE-NEXT: xorps %xmm1, %xmm1 ## encoding: [0x0f,0x57,0xc9] ; SSE-NEXT: blendps $7, %xmm0, %xmm1 ## encoding: [0x66,0x0f,0x3a,0x0c,0xc8,0x07] ; SSE-NEXT: ## xmm1 = xmm0[0,1,2],xmm1[3] ; SSE-NEXT: maxps %xmm1, %xmm0 ## encoding: [0x0f,0x5f,0xc1] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: test_insertps_no_undef: ; AVX1: ## %bb.0: ; AVX1-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x57,0xc9] ; AVX1-NEXT: vblendps $8, %xmm1, %xmm0, %xmm1 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc9,0x08] ; AVX1-NEXT: ## xmm1 = xmm0[0,1,2],xmm1[3] ; AVX1-NEXT: vmaxps %xmm1, %xmm0, %xmm0 ## encoding: [0xc5,0xf8,0x5f,0xc1] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: test_insertps_no_undef: ; AVX512: ## %bb.0: ; AVX512-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xf0,0x57,0xc9] ; AVX512-NEXT: vblendps $8, %xmm1, %xmm0, %xmm1 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc9,0x08] ; AVX512-NEXT: ## xmm1 = xmm0[0,1,2],xmm1[3] ; AVX512-NEXT: vmaxps %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xf8,0x5f,0xc1] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %x, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %x, i32 1 %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1 %vecext3 = extractelement <4 x float> %x, i32 2 %vecinit4 = insertelement <4 x float> %vecinit2, float %vecext3, i32 2 %vecinit5 = insertelement <4 x float> %vecinit4, float 0.0, i32 3 %mask = fcmp olt <4 x float> %vecinit5, %x %res = select <4 x i1> %mask, <4 x float> %x, <4 x float>%vecinit5 ret <4 x float> %res } define <8 x i16> @blendvb_fallback(<8 x i1> %mask, <8 x i16> %x, <8 x i16> %y) { ; SSE-LABEL: blendvb_fallback: ; SSE: ## %bb.0: ; SSE-NEXT: psllw $15, %xmm0 ## encoding: [0x66,0x0f,0x71,0xf0,0x0f] ; SSE-NEXT: psraw $15, %xmm0 ## encoding: [0x66,0x0f,0x71,0xe0,0x0f] ; SSE-NEXT: pblendvb %xmm0, %xmm1, %xmm2 ## encoding: [0x66,0x0f,0x38,0x10,0xd1] ; SSE-NEXT: movdqa %xmm2, %xmm0 ## encoding: [0x66,0x0f,0x6f,0xc2] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: blendvb_fallback: ; AVX1: ## %bb.0: ; AVX1-NEXT: vpsllw $15, %xmm0, %xmm0 ## encoding: [0xc5,0xf9,0x71,0xf0,0x0f] ; AVX1-NEXT: vpsraw $15, %xmm0, %xmm0 ## encoding: [0xc5,0xf9,0x71,0xe0,0x0f] ; AVX1-NEXT: vpblendvb %xmm0, %xmm1, %xmm2, %xmm0 ## encoding: [0xc4,0xe3,0x69,0x4c,0xc1,0x00] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: blendvb_fallback: ; AVX512: ## %bb.0: ; AVX512-NEXT: vpsllw $15, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xf9,0x71,0xf0,0x0f] ; AVX512-NEXT: vpmovw2m %xmm0, %k1 ## encoding: [0x62,0xf2,0xfe,0x08,0x29,0xc8] ; AVX512-NEXT: vpblendmw %xmm1, %xmm2, %xmm0 {%k1} ## encoding: [0x62,0xf2,0xed,0x09,0x66,0xc1] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %ret = select <8 x i1> %mask, <8 x i16> %x, <8 x i16> %y ret <8 x i16> %ret } ; On X86, account for the argument's move to registers define <4 x float> @insertps_from_vector_load(<4 x float> %a, ptr nocapture readonly %pb) { ; X86-SSE-LABEL: insertps_from_vector_load: ; X86-SSE: ## %bb.0: ; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-SSE-NEXT: movaps (%eax), %xmm1 ## encoding: [0x0f,0x28,0x08] ; X86-SSE-NEXT: insertps $48, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x30] ; X86-SSE-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] ; X86-SSE-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX1-LABEL: insertps_from_vector_load: ; X86-AVX1: ## %bb.0: ; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-AVX1-NEXT: vmovaps (%eax), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x08] ; X86-AVX1-NEXT: vinsertps $48, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x30] ; X86-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] ; X86-AVX1-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX512-LABEL: insertps_from_vector_load: ; X86-AVX512: ## %bb.0: ; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-AVX512-NEXT: vmovaps (%eax), %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xf8,0x28,0x08] ; X86-AVX512-NEXT: vinsertps $48, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x30] ; X86-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] ; X86-AVX512-NEXT: retl ## encoding: [0xc3] ; ; X64-SSE-LABEL: insertps_from_vector_load: ; X64-SSE: ## %bb.0: ; X64-SSE-NEXT: movaps (%rdi), %xmm1 ## encoding: [0x0f,0x28,0x0f] ; X64-SSE-NEXT: insertps $48, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x30] ; X64-SSE-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] ; X64-SSE-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX1-LABEL: insertps_from_vector_load: ; X64-AVX1: ## %bb.0: ; X64-AVX1-NEXT: vmovaps (%rdi), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x0f] ; X64-AVX1-NEXT: vinsertps $48, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x30] ; X64-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] ; X64-AVX1-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX512-LABEL: insertps_from_vector_load: ; X64-AVX512: ## %bb.0: ; X64-AVX512-NEXT: vmovaps (%rdi), %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xf8,0x28,0x0f] ; X64-AVX512-NEXT: vinsertps $48, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x30] ; X64-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] ; X64-AVX512-NEXT: retq ## encoding: [0xc3] %1 = load <4 x float>, ptr %pb, align 16 %2 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %1, i32 48) ret <4 x float> %2 } ;; Use a non-zero CountS for insertps ;; Try to match a bit more of the instr, since we need the load's offset. define <4 x float> @insertps_from_vector_load_offset(<4 x float> %a, ptr nocapture readonly %pb) { ; X86-SSE-LABEL: insertps_from_vector_load_offset: ; X86-SSE: ## %bb.0: ; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-SSE-NEXT: movaps (%eax), %xmm1 ## encoding: [0x0f,0x28,0x08] ; X86-SSE-NEXT: insertps $96, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x60] ; X86-SSE-NEXT: ## xmm0 = xmm0[0,1],xmm1[1],xmm0[3] ; X86-SSE-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX1-LABEL: insertps_from_vector_load_offset: ; X86-AVX1: ## %bb.0: ; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-AVX1-NEXT: vmovaps (%eax), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x08] ; X86-AVX1-NEXT: vinsertps $96, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x60] ; X86-AVX1-NEXT: ## xmm0 = xmm0[0,1],xmm1[1],xmm0[3] ; X86-AVX1-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX512-LABEL: insertps_from_vector_load_offset: ; X86-AVX512: ## %bb.0: ; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-AVX512-NEXT: vmovaps (%eax), %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xf8,0x28,0x08] ; X86-AVX512-NEXT: vinsertps $96, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x60] ; X86-AVX512-NEXT: ## xmm0 = xmm0[0,1],xmm1[1],xmm0[3] ; X86-AVX512-NEXT: retl ## encoding: [0xc3] ; ; X64-SSE-LABEL: insertps_from_vector_load_offset: ; X64-SSE: ## %bb.0: ; X64-SSE-NEXT: movaps (%rdi), %xmm1 ## encoding: [0x0f,0x28,0x0f] ; X64-SSE-NEXT: insertps $96, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x60] ; X64-SSE-NEXT: ## xmm0 = xmm0[0,1],xmm1[1],xmm0[3] ; X64-SSE-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX1-LABEL: insertps_from_vector_load_offset: ; X64-AVX1: ## %bb.0: ; X64-AVX1-NEXT: vmovaps (%rdi), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x0f] ; X64-AVX1-NEXT: vinsertps $96, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x60] ; X64-AVX1-NEXT: ## xmm0 = xmm0[0,1],xmm1[1],xmm0[3] ; X64-AVX1-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX512-LABEL: insertps_from_vector_load_offset: ; X64-AVX512: ## %bb.0: ; X64-AVX512-NEXT: vmovaps (%rdi), %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xf8,0x28,0x0f] ; X64-AVX512-NEXT: vinsertps $96, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x60] ; X64-AVX512-NEXT: ## xmm0 = xmm0[0,1],xmm1[1],xmm0[3] ; X64-AVX512-NEXT: retq ## encoding: [0xc3] %1 = load <4 x float>, ptr %pb, align 16 %2 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %1, i32 96) ret <4 x float> %2 } ;; Try to match a bit more of the instr, since we need the load's offset. define <4 x float> @insertps_from_vector_load_offset_2(<4 x float> %a, ptr nocapture readonly %pb, i64 %index) { ; X86-SSE-LABEL: insertps_from_vector_load_offset_2: ; X86-SSE: ## %bb.0: ; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %ecx ## encoding: [0x8b,0x4c,0x24,0x08] ; X86-SSE-NEXT: shll $4, %ecx ## encoding: [0xc1,0xe1,0x04] ; X86-SSE-NEXT: movaps (%eax,%ecx), %xmm1 ## encoding: [0x0f,0x28,0x0c,0x08] ; X86-SSE-NEXT: insertps $192, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0xc0] ; X86-SSE-NEXT: ## xmm0 = xmm1[3],xmm0[1,2,3] ; X86-SSE-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX1-LABEL: insertps_from_vector_load_offset_2: ; X86-AVX1: ## %bb.0: ; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %ecx ## encoding: [0x8b,0x4c,0x24,0x08] ; X86-AVX1-NEXT: shll $4, %ecx ## encoding: [0xc1,0xe1,0x04] ; X86-AVX1-NEXT: vmovaps (%eax,%ecx), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x0c,0x08] ; X86-AVX1-NEXT: vinsertps $192, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xc0] ; X86-AVX1-NEXT: ## xmm0 = xmm1[3],xmm0[1,2,3] ; X86-AVX1-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX512-LABEL: insertps_from_vector_load_offset_2: ; X86-AVX512: ## %bb.0: ; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %ecx ## encoding: [0x8b,0x4c,0x24,0x08] ; X86-AVX512-NEXT: shll $4, %ecx ## encoding: [0xc1,0xe1,0x04] ; X86-AVX512-NEXT: vmovaps (%eax,%ecx), %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xf8,0x28,0x0c,0x08] ; X86-AVX512-NEXT: vinsertps $192, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xc0] ; X86-AVX512-NEXT: ## xmm0 = xmm1[3],xmm0[1,2,3] ; X86-AVX512-NEXT: retl ## encoding: [0xc3] ; ; X64-SSE-LABEL: insertps_from_vector_load_offset_2: ; X64-SSE: ## %bb.0: ; X64-SSE-NEXT: shlq $4, %rsi ## encoding: [0x48,0xc1,0xe6,0x04] ; X64-SSE-NEXT: movaps (%rdi,%rsi), %xmm1 ## encoding: [0x0f,0x28,0x0c,0x37] ; X64-SSE-NEXT: insertps $192, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0xc0] ; X64-SSE-NEXT: ## xmm0 = xmm1[3],xmm0[1,2,3] ; X64-SSE-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX1-LABEL: insertps_from_vector_load_offset_2: ; X64-AVX1: ## %bb.0: ; X64-AVX1-NEXT: shlq $4, %rsi ## encoding: [0x48,0xc1,0xe6,0x04] ; X64-AVX1-NEXT: vmovaps (%rdi,%rsi), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x0c,0x37] ; X64-AVX1-NEXT: vinsertps $192, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xc0] ; X64-AVX1-NEXT: ## xmm0 = xmm1[3],xmm0[1,2,3] ; X64-AVX1-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX512-LABEL: insertps_from_vector_load_offset_2: ; X64-AVX512: ## %bb.0: ; X64-AVX512-NEXT: shlq $4, %rsi ## encoding: [0x48,0xc1,0xe6,0x04] ; X64-AVX512-NEXT: vmovaps (%rdi,%rsi), %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xf8,0x28,0x0c,0x37] ; X64-AVX512-NEXT: vinsertps $192, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xc0] ; X64-AVX512-NEXT: ## xmm0 = xmm1[3],xmm0[1,2,3] ; X64-AVX512-NEXT: retq ## encoding: [0xc3] %1 = getelementptr inbounds <4 x float>, ptr %pb, i64 %index %2 = load <4 x float>, ptr %1, align 16 %3 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %2, i32 192) ret <4 x float> %3 } define <4 x float> @insertps_from_broadcast_loadf32(<4 x float> %a, ptr nocapture readonly %fb, i64 %index) { ; X86-SSE-LABEL: insertps_from_broadcast_loadf32: ; X86-SSE: ## %bb.0: ; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x08] ; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %ecx ## encoding: [0x8b,0x4c,0x24,0x04] ; X86-SSE-NEXT: insertps $48, (%ecx,%eax,4), %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0x04,0x81,0x30] ; X86-SSE-NEXT: ## xmm0 = xmm0[0,1,2],mem[0] ; X86-SSE-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX1-LABEL: insertps_from_broadcast_loadf32: ; X86-AVX1: ## %bb.0: ; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x08] ; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %ecx ## encoding: [0x8b,0x4c,0x24,0x04] ; X86-AVX1-NEXT: vinsertps $48, (%ecx,%eax,4), %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0x04,0x81,0x30] ; X86-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],mem[0] ; X86-AVX1-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX512-LABEL: insertps_from_broadcast_loadf32: ; X86-AVX512: ## %bb.0: ; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x08] ; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %ecx ## encoding: [0x8b,0x4c,0x24,0x04] ; X86-AVX512-NEXT: vinsertps $48, (%ecx,%eax,4), %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0x04,0x81,0x30] ; X86-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],mem[0] ; X86-AVX512-NEXT: retl ## encoding: [0xc3] ; ; X64-SSE-LABEL: insertps_from_broadcast_loadf32: ; X64-SSE: ## %bb.0: ; X64-SSE-NEXT: insertps $48, (%rdi,%rsi,4), %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0x04,0xb7,0x30] ; X64-SSE-NEXT: ## xmm0 = xmm0[0,1,2],mem[0] ; X64-SSE-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX1-LABEL: insertps_from_broadcast_loadf32: ; X64-AVX1: ## %bb.0: ; X64-AVX1-NEXT: vinsertps $48, (%rdi,%rsi,4), %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0x04,0xb7,0x30] ; X64-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],mem[0] ; X64-AVX1-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX512-LABEL: insertps_from_broadcast_loadf32: ; X64-AVX512: ## %bb.0: ; X64-AVX512-NEXT: vinsertps $48, (%rdi,%rsi,4), %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0x04,0xb7,0x30] ; X64-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],mem[0] ; X64-AVX512-NEXT: retq ## encoding: [0xc3] %1 = getelementptr inbounds float, ptr %fb, i64 %index %2 = load float, ptr %1, align 4 %3 = insertelement <4 x float> undef, float %2, i32 0 %4 = insertelement <4 x float> %3, float %2, i32 1 %5 = insertelement <4 x float> %4, float %2, i32 2 %6 = insertelement <4 x float> %5, float %2, i32 3 %7 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %6, i32 48) ret <4 x float> %7 } define <4 x float> @insertps_from_broadcast_loadv4f32(<4 x float> %a, ptr nocapture readonly %b) { ; X86-SSE-LABEL: insertps_from_broadcast_loadv4f32: ; X86-SSE: ## %bb.0: ; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-SSE-NEXT: movups (%eax), %xmm1 ## encoding: [0x0f,0x10,0x08] ; X86-SSE-NEXT: insertps $48, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x30] ; X86-SSE-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] ; X86-SSE-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX1-LABEL: insertps_from_broadcast_loadv4f32: ; X86-AVX1: ## %bb.0: ; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-AVX1-NEXT: vinsertps $48, (%eax), %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0x00,0x30] ; X86-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],mem[0] ; X86-AVX1-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX512-LABEL: insertps_from_broadcast_loadv4f32: ; X86-AVX512: ## %bb.0: ; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-AVX512-NEXT: vinsertps $48, (%eax), %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0x00,0x30] ; X86-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],mem[0] ; X86-AVX512-NEXT: retl ## encoding: [0xc3] ; ; X64-SSE-LABEL: insertps_from_broadcast_loadv4f32: ; X64-SSE: ## %bb.0: ; X64-SSE-NEXT: movups (%rdi), %xmm1 ## encoding: [0x0f,0x10,0x0f] ; X64-SSE-NEXT: insertps $48, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x30] ; X64-SSE-NEXT: ## xmm0 = xmm0[0,1,2],xmm1[0] ; X64-SSE-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX1-LABEL: insertps_from_broadcast_loadv4f32: ; X64-AVX1: ## %bb.0: ; X64-AVX1-NEXT: vinsertps $48, (%rdi), %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0x07,0x30] ; X64-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],mem[0] ; X64-AVX1-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX512-LABEL: insertps_from_broadcast_loadv4f32: ; X64-AVX512: ## %bb.0: ; X64-AVX512-NEXT: vinsertps $48, (%rdi), %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0x07,0x30] ; X64-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],mem[0] ; X64-AVX512-NEXT: retq ## encoding: [0xc3] %1 = load <4 x float>, ptr %b, align 4 %2 = extractelement <4 x float> %1, i32 0 %3 = insertelement <4 x float> undef, float %2, i32 0 %4 = insertelement <4 x float> %3, float %2, i32 1 %5 = insertelement <4 x float> %4, float %2, i32 2 %6 = insertelement <4 x float> %5, float %2, i32 3 %7 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %6, i32 48) ret <4 x float> %7 } define <4 x float> @insertps_from_broadcast_multiple_use(<4 x float> %a, <4 x float> %b, <4 x float> %c, <4 x float> %d, ptr nocapture readonly %fb, i64 %index) { ; X86-SSE-LABEL: insertps_from_broadcast_multiple_use: ; X86-SSE: ## %bb.0: ; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x08] ; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %ecx ## encoding: [0x8b,0x4c,0x24,0x04] ; X86-SSE-NEXT: movss (%ecx,%eax,4), %xmm4 ## encoding: [0xf3,0x0f,0x10,0x24,0x81] ; X86-SSE-NEXT: ## xmm4 = mem[0],zero,zero,zero ; X86-SSE-NEXT: insertps $48, %xmm4, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc4,0x30] ; X86-SSE-NEXT: ## xmm0 = xmm0[0,1,2],xmm4[0] ; X86-SSE-NEXT: insertps $48, %xmm4, %xmm1 ## encoding: [0x66,0x0f,0x3a,0x21,0xcc,0x30] ; X86-SSE-NEXT: ## xmm1 = xmm1[0,1,2],xmm4[0] ; X86-SSE-NEXT: addps %xmm1, %xmm0 ## encoding: [0x0f,0x58,0xc1] ; X86-SSE-NEXT: insertps $48, %xmm4, %xmm2 ## encoding: [0x66,0x0f,0x3a,0x21,0xd4,0x30] ; X86-SSE-NEXT: ## xmm2 = xmm2[0,1,2],xmm4[0] ; X86-SSE-NEXT: insertps $48, %xmm4, %xmm3 ## encoding: [0x66,0x0f,0x3a,0x21,0xdc,0x30] ; X86-SSE-NEXT: ## xmm3 = xmm3[0,1,2],xmm4[0] ; X86-SSE-NEXT: addps %xmm2, %xmm3 ## encoding: [0x0f,0x58,0xda] ; X86-SSE-NEXT: addps %xmm3, %xmm0 ## encoding: [0x0f,0x58,0xc3] ; X86-SSE-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX1-LABEL: insertps_from_broadcast_multiple_use: ; X86-AVX1: ## %bb.0: ; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x08] ; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %ecx ## encoding: [0x8b,0x4c,0x24,0x04] ; X86-AVX1-NEXT: vbroadcastss (%ecx,%eax,4), %xmm4 ## encoding: [0xc4,0xe2,0x79,0x18,0x24,0x81] ; X86-AVX1-NEXT: vblendps $8, %xmm4, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc4,0x08] ; X86-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm4[3] ; X86-AVX1-NEXT: vblendps $8, %xmm4, %xmm1, %xmm1 ## encoding: [0xc4,0xe3,0x71,0x0c,0xcc,0x08] ; X86-AVX1-NEXT: ## xmm1 = xmm1[0,1,2],xmm4[3] ; X86-AVX1-NEXT: vaddps %xmm1, %xmm0, %xmm0 ## encoding: [0xc5,0xf8,0x58,0xc1] ; X86-AVX1-NEXT: vblendps $8, %xmm4, %xmm2, %xmm1 ## encoding: [0xc4,0xe3,0x69,0x0c,0xcc,0x08] ; X86-AVX1-NEXT: ## xmm1 = xmm2[0,1,2],xmm4[3] ; X86-AVX1-NEXT: vblendps $8, %xmm4, %xmm3, %xmm2 ## encoding: [0xc4,0xe3,0x61,0x0c,0xd4,0x08] ; X86-AVX1-NEXT: ## xmm2 = xmm3[0,1,2],xmm4[3] ; X86-AVX1-NEXT: vaddps %xmm2, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x58,0xca] ; X86-AVX1-NEXT: vaddps %xmm1, %xmm0, %xmm0 ## encoding: [0xc5,0xf8,0x58,0xc1] ; X86-AVX1-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX512-LABEL: insertps_from_broadcast_multiple_use: ; X86-AVX512: ## %bb.0: ; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x08] ; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %ecx ## encoding: [0x8b,0x4c,0x24,0x04] ; X86-AVX512-NEXT: vbroadcastss (%ecx,%eax,4), %xmm4 ## EVEX TO VEX Compression encoding: [0xc4,0xe2,0x79,0x18,0x24,0x81] ; X86-AVX512-NEXT: vblendps $8, %xmm4, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc4,0x08] ; X86-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm4[3] ; X86-AVX512-NEXT: vblendps $8, %xmm4, %xmm1, %xmm1 ## encoding: [0xc4,0xe3,0x71,0x0c,0xcc,0x08] ; X86-AVX512-NEXT: ## xmm1 = xmm1[0,1,2],xmm4[3] ; X86-AVX512-NEXT: vblendps $8, %xmm4, %xmm2, %xmm2 ## encoding: [0xc4,0xe3,0x69,0x0c,0xd4,0x08] ; X86-AVX512-NEXT: ## xmm2 = xmm2[0,1,2],xmm4[3] ; X86-AVX512-NEXT: vblendps $8, %xmm4, %xmm3, %xmm3 ## encoding: [0xc4,0xe3,0x61,0x0c,0xdc,0x08] ; X86-AVX512-NEXT: ## xmm3 = xmm3[0,1,2],xmm4[3] ; X86-AVX512-NEXT: vaddps %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xf8,0x58,0xc1] ; X86-AVX512-NEXT: vaddps %xmm3, %xmm2, %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xe8,0x58,0xcb] ; X86-AVX512-NEXT: vaddps %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xf8,0x58,0xc1] ; X86-AVX512-NEXT: retl ## encoding: [0xc3] ; ; X64-SSE-LABEL: insertps_from_broadcast_multiple_use: ; X64-SSE: ## %bb.0: ; X64-SSE-NEXT: movss (%rdi,%rsi,4), %xmm4 ## encoding: [0xf3,0x0f,0x10,0x24,0xb7] ; X64-SSE-NEXT: ## xmm4 = mem[0],zero,zero,zero ; X64-SSE-NEXT: insertps $48, %xmm4, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc4,0x30] ; X64-SSE-NEXT: ## xmm0 = xmm0[0,1,2],xmm4[0] ; X64-SSE-NEXT: insertps $48, %xmm4, %xmm1 ## encoding: [0x66,0x0f,0x3a,0x21,0xcc,0x30] ; X64-SSE-NEXT: ## xmm1 = xmm1[0,1,2],xmm4[0] ; X64-SSE-NEXT: addps %xmm1, %xmm0 ## encoding: [0x0f,0x58,0xc1] ; X64-SSE-NEXT: insertps $48, %xmm4, %xmm2 ## encoding: [0x66,0x0f,0x3a,0x21,0xd4,0x30] ; X64-SSE-NEXT: ## xmm2 = xmm2[0,1,2],xmm4[0] ; X64-SSE-NEXT: insertps $48, %xmm4, %xmm3 ## encoding: [0x66,0x0f,0x3a,0x21,0xdc,0x30] ; X64-SSE-NEXT: ## xmm3 = xmm3[0,1,2],xmm4[0] ; X64-SSE-NEXT: addps %xmm2, %xmm3 ## encoding: [0x0f,0x58,0xda] ; X64-SSE-NEXT: addps %xmm3, %xmm0 ## encoding: [0x0f,0x58,0xc3] ; X64-SSE-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX1-LABEL: insertps_from_broadcast_multiple_use: ; X64-AVX1: ## %bb.0: ; X64-AVX1-NEXT: vbroadcastss (%rdi,%rsi,4), %xmm4 ## encoding: [0xc4,0xe2,0x79,0x18,0x24,0xb7] ; X64-AVX1-NEXT: vblendps $8, %xmm4, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc4,0x08] ; X64-AVX1-NEXT: ## xmm0 = xmm0[0,1,2],xmm4[3] ; X64-AVX1-NEXT: vblendps $8, %xmm4, %xmm1, %xmm1 ## encoding: [0xc4,0xe3,0x71,0x0c,0xcc,0x08] ; X64-AVX1-NEXT: ## xmm1 = xmm1[0,1,2],xmm4[3] ; X64-AVX1-NEXT: vaddps %xmm1, %xmm0, %xmm0 ## encoding: [0xc5,0xf8,0x58,0xc1] ; X64-AVX1-NEXT: vblendps $8, %xmm4, %xmm2, %xmm1 ## encoding: [0xc4,0xe3,0x69,0x0c,0xcc,0x08] ; X64-AVX1-NEXT: ## xmm1 = xmm2[0,1,2],xmm4[3] ; X64-AVX1-NEXT: vblendps $8, %xmm4, %xmm3, %xmm2 ## encoding: [0xc4,0xe3,0x61,0x0c,0xd4,0x08] ; X64-AVX1-NEXT: ## xmm2 = xmm3[0,1,2],xmm4[3] ; X64-AVX1-NEXT: vaddps %xmm2, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x58,0xca] ; X64-AVX1-NEXT: vaddps %xmm1, %xmm0, %xmm0 ## encoding: [0xc5,0xf8,0x58,0xc1] ; X64-AVX1-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX512-LABEL: insertps_from_broadcast_multiple_use: ; X64-AVX512: ## %bb.0: ; X64-AVX512-NEXT: vbroadcastss (%rdi,%rsi,4), %xmm4 ## EVEX TO VEX Compression encoding: [0xc4,0xe2,0x79,0x18,0x24,0xb7] ; X64-AVX512-NEXT: vblendps $8, %xmm4, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc4,0x08] ; X64-AVX512-NEXT: ## xmm0 = xmm0[0,1,2],xmm4[3] ; X64-AVX512-NEXT: vblendps $8, %xmm4, %xmm1, %xmm1 ## encoding: [0xc4,0xe3,0x71,0x0c,0xcc,0x08] ; X64-AVX512-NEXT: ## xmm1 = xmm1[0,1,2],xmm4[3] ; X64-AVX512-NEXT: vblendps $8, %xmm4, %xmm2, %xmm2 ## encoding: [0xc4,0xe3,0x69,0x0c,0xd4,0x08] ; X64-AVX512-NEXT: ## xmm2 = xmm2[0,1,2],xmm4[3] ; X64-AVX512-NEXT: vblendps $8, %xmm4, %xmm3, %xmm3 ## encoding: [0xc4,0xe3,0x61,0x0c,0xdc,0x08] ; X64-AVX512-NEXT: ## xmm3 = xmm3[0,1,2],xmm4[3] ; X64-AVX512-NEXT: vaddps %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xf8,0x58,0xc1] ; X64-AVX512-NEXT: vaddps %xmm3, %xmm2, %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xe8,0x58,0xcb] ; X64-AVX512-NEXT: vaddps %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xf8,0x58,0xc1] ; X64-AVX512-NEXT: retq ## encoding: [0xc3] %1 = getelementptr inbounds float, ptr %fb, i64 %index %2 = load float, ptr %1, align 4 %3 = insertelement <4 x float> undef, float %2, i32 0 %4 = insertelement <4 x float> %3, float %2, i32 1 %5 = insertelement <4 x float> %4, float %2, i32 2 %6 = insertelement <4 x float> %5, float %2, i32 3 %7 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a, <4 x float> %6, i32 48) %8 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %b, <4 x float> %6, i32 48) %9 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %c, <4 x float> %6, i32 48) %10 = tail call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %d, <4 x float> %6, i32 48) %11 = fadd <4 x float> %7, %8 %12 = fadd <4 x float> %9, %10 %13 = fadd <4 x float> %11, %12 ret <4 x float> %13 } define <4 x float> @insertps_with_undefs(<4 x float> %a, ptr %b) { ; X86-SSE-LABEL: insertps_with_undefs: ; X86-SSE: ## %bb.0: ; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-SSE-NEXT: movss (%eax), %xmm1 ## encoding: [0xf3,0x0f,0x10,0x08] ; X86-SSE-NEXT: ## xmm1 = mem[0],zero,zero,zero ; X86-SSE-NEXT: movlhps %xmm0, %xmm1 ## encoding: [0x0f,0x16,0xc8] ; X86-SSE-NEXT: ## xmm1 = xmm1[0],xmm0[0] ; X86-SSE-NEXT: movaps %xmm1, %xmm0 ## encoding: [0x0f,0x28,0xc1] ; X86-SSE-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX1-LABEL: insertps_with_undefs: ; X86-AVX1: ## %bb.0: ; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-AVX1-NEXT: vmovss (%eax), %xmm1 ## encoding: [0xc5,0xfa,0x10,0x08] ; X86-AVX1-NEXT: ## xmm1 = mem[0],zero,zero,zero ; X86-AVX1-NEXT: vmovlhps %xmm0, %xmm1, %xmm0 ## encoding: [0xc5,0xf0,0x16,0xc0] ; X86-AVX1-NEXT: ## xmm0 = xmm1[0],xmm0[0] ; X86-AVX1-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX512-LABEL: insertps_with_undefs: ; X86-AVX512: ## %bb.0: ; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-AVX512-NEXT: vmovss (%eax), %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x10,0x08] ; X86-AVX512-NEXT: ## xmm1 = mem[0],zero,zero,zero ; X86-AVX512-NEXT: vmovlhps %xmm0, %xmm1, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xf0,0x16,0xc0] ; X86-AVX512-NEXT: ## xmm0 = xmm1[0],xmm0[0] ; X86-AVX512-NEXT: retl ## encoding: [0xc3] ; ; X64-SSE-LABEL: insertps_with_undefs: ; X64-SSE: ## %bb.0: ; X64-SSE-NEXT: movss (%rdi), %xmm1 ## encoding: [0xf3,0x0f,0x10,0x0f] ; X64-SSE-NEXT: ## xmm1 = mem[0],zero,zero,zero ; X64-SSE-NEXT: movlhps %xmm0, %xmm1 ## encoding: [0x0f,0x16,0xc8] ; X64-SSE-NEXT: ## xmm1 = xmm1[0],xmm0[0] ; X64-SSE-NEXT: movaps %xmm1, %xmm0 ## encoding: [0x0f,0x28,0xc1] ; X64-SSE-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX1-LABEL: insertps_with_undefs: ; X64-AVX1: ## %bb.0: ; X64-AVX1-NEXT: vmovss (%rdi), %xmm1 ## encoding: [0xc5,0xfa,0x10,0x0f] ; X64-AVX1-NEXT: ## xmm1 = mem[0],zero,zero,zero ; X64-AVX1-NEXT: vmovlhps %xmm0, %xmm1, %xmm0 ## encoding: [0xc5,0xf0,0x16,0xc0] ; X64-AVX1-NEXT: ## xmm0 = xmm1[0],xmm0[0] ; X64-AVX1-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX512-LABEL: insertps_with_undefs: ; X64-AVX512: ## %bb.0: ; X64-AVX512-NEXT: vmovss (%rdi), %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xfa,0x10,0x0f] ; X64-AVX512-NEXT: ## xmm1 = mem[0],zero,zero,zero ; X64-AVX512-NEXT: vmovlhps %xmm0, %xmm1, %xmm0 ## EVEX TO VEX Compression encoding: [0xc5,0xf0,0x16,0xc0] ; X64-AVX512-NEXT: ## xmm0 = xmm1[0],xmm0[0] ; X64-AVX512-NEXT: retq ## encoding: [0xc3] %1 = load float, ptr %b, align 4 %2 = insertelement <4 x float> undef, float %1, i32 0 %result = shufflevector <4 x float> %a, <4 x float> %2, <4 x i32> <i32 4, i32 undef, i32 0, i32 7> ret <4 x float> %result } ; Test for a bug in X86ISelLowering.cpp:getINSERTPS where we were using ; the destination index to change the load, instead of the source index. define <4 x float> @pr20087(<4 x float> %a, ptr%ptr) { ; X86-SSE-LABEL: pr20087: ; X86-SSE: ## %bb.0: ; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-SSE-NEXT: movaps (%eax), %xmm1 ## encoding: [0x0f,0x28,0x08] ; X86-SSE-NEXT: insertps $178, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0xb2] ; X86-SSE-NEXT: ## xmm0 = xmm0[0],zero,xmm0[2],xmm1[2] ; X86-SSE-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX1-LABEL: pr20087: ; X86-AVX1: ## %bb.0: ; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-AVX1-NEXT: vmovaps (%eax), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x08] ; X86-AVX1-NEXT: vinsertps $178, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xb2] ; X86-AVX1-NEXT: ## xmm0 = xmm0[0],zero,xmm0[2],xmm1[2] ; X86-AVX1-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX512-LABEL: pr20087: ; X86-AVX512: ## %bb.0: ; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-AVX512-NEXT: vmovaps (%eax), %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xf8,0x28,0x08] ; X86-AVX512-NEXT: vinsertps $178, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xb2] ; X86-AVX512-NEXT: ## xmm0 = xmm0[0],zero,xmm0[2],xmm1[2] ; X86-AVX512-NEXT: retl ## encoding: [0xc3] ; ; X64-SSE-LABEL: pr20087: ; X64-SSE: ## %bb.0: ; X64-SSE-NEXT: movaps (%rdi), %xmm1 ## encoding: [0x0f,0x28,0x0f] ; X64-SSE-NEXT: insertps $178, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0xb2] ; X64-SSE-NEXT: ## xmm0 = xmm0[0],zero,xmm0[2],xmm1[2] ; X64-SSE-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX1-LABEL: pr20087: ; X64-AVX1: ## %bb.0: ; X64-AVX1-NEXT: vmovaps (%rdi), %xmm1 ## encoding: [0xc5,0xf8,0x28,0x0f] ; X64-AVX1-NEXT: vinsertps $178, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xb2] ; X64-AVX1-NEXT: ## xmm0 = xmm0[0],zero,xmm0[2],xmm1[2] ; X64-AVX1-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX512-LABEL: pr20087: ; X64-AVX512: ## %bb.0: ; X64-AVX512-NEXT: vmovaps (%rdi), %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xf8,0x28,0x0f] ; X64-AVX512-NEXT: vinsertps $178, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xb2] ; X64-AVX512-NEXT: ## xmm0 = xmm0[0],zero,xmm0[2],xmm1[2] ; X64-AVX512-NEXT: retq ## encoding: [0xc3] %load = load <4 x float> , ptr%ptr %ret = shufflevector <4 x float> %load, <4 x float> %a, <4 x i32> <i32 4, i32 undef, i32 6, i32 2> ret <4 x float> %ret } ; Edge case for insertps where we end up with a shuffle with mask=<0, 7, -1, -1> define void @insertps_pr20411(<4 x i32> %shuffle109, <4 x i32> %shuffle116, ptr noalias nocapture %RET) #1 { ; X86-SSE-LABEL: insertps_pr20411: ; X86-SSE: ## %bb.0: ; X86-SSE-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-SSE-NEXT: pshufd $238, %xmm1, %xmm1 ## encoding: [0x66,0x0f,0x70,0xc9,0xee] ; X86-SSE-NEXT: ## xmm1 = xmm1[2,3,2,3] ; X86-SSE-NEXT: pblendw $243, %xmm0, %xmm1 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc8,0xf3] ; X86-SSE-NEXT: ## xmm1 = xmm0[0,1],xmm1[2,3],xmm0[4,5,6,7] ; X86-SSE-NEXT: movdqu %xmm1, (%eax) ## encoding: [0xf3,0x0f,0x7f,0x08] ; X86-SSE-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX1-LABEL: insertps_pr20411: ; X86-AVX1: ## %bb.0: ; X86-AVX1-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-AVX1-NEXT: vpermilps $238, %xmm1, %xmm1 ## encoding: [0xc4,0xe3,0x79,0x04,0xc9,0xee] ; X86-AVX1-NEXT: ## xmm1 = xmm1[2,3,2,3] ; X86-AVX1-NEXT: vblendps $2, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x02] ; X86-AVX1-NEXT: ## xmm0 = xmm0[0],xmm1[1],xmm0[2,3] ; X86-AVX1-NEXT: vmovups %xmm0, (%eax) ## encoding: [0xc5,0xf8,0x11,0x00] ; X86-AVX1-NEXT: retl ## encoding: [0xc3] ; ; X86-AVX512-LABEL: insertps_pr20411: ; X86-AVX512: ## %bb.0: ; X86-AVX512-NEXT: movl {{[0-9]+}}(%esp), %eax ## encoding: [0x8b,0x44,0x24,0x04] ; X86-AVX512-NEXT: vpermilps $238, %xmm1, %xmm1 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x04,0xc9,0xee] ; X86-AVX512-NEXT: ## xmm1 = xmm1[2,3,2,3] ; X86-AVX512-NEXT: vblendps $2, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x02] ; X86-AVX512-NEXT: ## xmm0 = xmm0[0],xmm1[1],xmm0[2,3] ; X86-AVX512-NEXT: vmovups %xmm0, (%eax) ## EVEX TO VEX Compression encoding: [0xc5,0xf8,0x11,0x00] ; X86-AVX512-NEXT: retl ## encoding: [0xc3] ; ; X64-SSE-LABEL: insertps_pr20411: ; X64-SSE: ## %bb.0: ; X64-SSE-NEXT: pshufd $238, %xmm1, %xmm1 ## encoding: [0x66,0x0f,0x70,0xc9,0xee] ; X64-SSE-NEXT: ## xmm1 = xmm1[2,3,2,3] ; X64-SSE-NEXT: pblendw $243, %xmm0, %xmm1 ## encoding: [0x66,0x0f,0x3a,0x0e,0xc8,0xf3] ; X64-SSE-NEXT: ## xmm1 = xmm0[0,1],xmm1[2,3],xmm0[4,5,6,7] ; X64-SSE-NEXT: movdqu %xmm1, (%rdi) ## encoding: [0xf3,0x0f,0x7f,0x0f] ; X64-SSE-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX1-LABEL: insertps_pr20411: ; X64-AVX1: ## %bb.0: ; X64-AVX1-NEXT: vpermilps $238, %xmm1, %xmm1 ## encoding: [0xc4,0xe3,0x79,0x04,0xc9,0xee] ; X64-AVX1-NEXT: ## xmm1 = xmm1[2,3,2,3] ; X64-AVX1-NEXT: vblendps $2, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x02] ; X64-AVX1-NEXT: ## xmm0 = xmm0[0],xmm1[1],xmm0[2,3] ; X64-AVX1-NEXT: vmovups %xmm0, (%rdi) ## encoding: [0xc5,0xf8,0x11,0x07] ; X64-AVX1-NEXT: retq ## encoding: [0xc3] ; ; X64-AVX512-LABEL: insertps_pr20411: ; X64-AVX512: ## %bb.0: ; X64-AVX512-NEXT: vpermilps $238, %xmm1, %xmm1 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x04,0xc9,0xee] ; X64-AVX512-NEXT: ## xmm1 = xmm1[2,3,2,3] ; X64-AVX512-NEXT: vblendps $2, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x0c,0xc1,0x02] ; X64-AVX512-NEXT: ## xmm0 = xmm0[0],xmm1[1],xmm0[2,3] ; X64-AVX512-NEXT: vmovups %xmm0, (%rdi) ## EVEX TO VEX Compression encoding: [0xc5,0xf8,0x11,0x07] ; X64-AVX512-NEXT: retq ## encoding: [0xc3] %shuffle117 = shufflevector <4 x i32> %shuffle109, <4 x i32> %shuffle116, <4 x i32> <i32 0, i32 7, i32 undef, i32 undef> store <4 x i32> %shuffle117, ptr %RET, align 4 ret void } define <4 x float> @insertps_4(<4 x float> %A, <4 x float> %B) { ; SSE-LABEL: insertps_4: ; SSE: ## %bb.0: ; SSE-NEXT: insertps $170, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0xaa] ; SSE-NEXT: ## xmm0 = xmm0[0],zero,xmm1[2],zero ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: insertps_4: ; AVX1: ## %bb.0: ; AVX1-NEXT: vinsertps $170, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xaa] ; AVX1-NEXT: ## xmm0 = xmm0[0],zero,xmm1[2],zero ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: insertps_4: ; AVX512: ## %bb.0: ; AVX512-NEXT: vinsertps $170, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xaa] ; AVX512-NEXT: ## xmm0 = xmm0[0],zero,xmm1[2],zero ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %A, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 1 %vecext2 = extractelement <4 x float> %B, i32 2 %vecinit3 = insertelement <4 x float> %vecinit1, float %vecext2, i32 2 %vecinit4 = insertelement <4 x float> %vecinit3, float 0.000000e+00, i32 3 ret <4 x float> %vecinit4 } define <4 x float> @insertps_5(<4 x float> %A, <4 x float> %B) { ; SSE-LABEL: insertps_5: ; SSE: ## %bb.0: ; SSE-NEXT: insertps $92, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x5c] ; SSE-NEXT: ## xmm0 = xmm0[0],xmm1[1],zero,zero ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: insertps_5: ; AVX1: ## %bb.0: ; AVX1-NEXT: vinsertps $92, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x5c] ; AVX1-NEXT: ## xmm0 = xmm0[0],xmm1[1],zero,zero ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: insertps_5: ; AVX512: ## %bb.0: ; AVX512-NEXT: vinsertps $92, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x5c] ; AVX512-NEXT: ## xmm0 = xmm0[0],xmm1[1],zero,zero ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %A, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %B, i32 1 %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1 %vecinit3 = insertelement <4 x float> %vecinit2, float 0.000000e+00, i32 2 %vecinit4 = insertelement <4 x float> %vecinit3, float 0.000000e+00, i32 3 ret <4 x float> %vecinit4 } define <4 x float> @insertps_6(<4 x float> %A, <4 x float> %B) { ; SSE-LABEL: insertps_6: ; SSE: ## %bb.0: ; SSE-NEXT: insertps $169, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0xa9] ; SSE-NEXT: ## xmm0 = zero,xmm0[1],xmm1[2],zero ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: insertps_6: ; AVX1: ## %bb.0: ; AVX1-NEXT: vinsertps $169, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xa9] ; AVX1-NEXT: ## xmm0 = zero,xmm0[1],xmm1[2],zero ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: insertps_6: ; AVX512: ## %bb.0: ; AVX512-NEXT: vinsertps $169, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0xa9] ; AVX512-NEXT: ## xmm0 = zero,xmm0[1],xmm1[2],zero ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %A, i32 1 %vecinit = insertelement <4 x float> <float 0.000000e+00, float undef, float undef, float undef>, float %vecext, i32 1 %vecext1 = extractelement <4 x float> %B, i32 2 %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 2 %vecinit3 = insertelement <4 x float> %vecinit2, float 0.000000e+00, i32 3 ret <4 x float> %vecinit3 } define <4 x float> @insertps_7(<4 x float> %A, <4 x float> %B) { ; SSE-LABEL: insertps_7: ; SSE: ## %bb.0: ; SSE-NEXT: insertps $106, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x6a] ; SSE-NEXT: ## xmm0 = xmm0[0],zero,xmm1[1],zero ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: insertps_7: ; AVX1: ## %bb.0: ; AVX1-NEXT: vinsertps $106, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x6a] ; AVX1-NEXT: ## xmm0 = xmm0[0],zero,xmm1[1],zero ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: insertps_7: ; AVX512: ## %bb.0: ; AVX512-NEXT: vinsertps $106, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x6a] ; AVX512-NEXT: ## xmm0 = xmm0[0],zero,xmm1[1],zero ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %A, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 1 %vecext2 = extractelement <4 x float> %B, i32 1 %vecinit3 = insertelement <4 x float> %vecinit1, float %vecext2, i32 2 %vecinit4 = insertelement <4 x float> %vecinit3, float 0.000000e+00, i32 3 ret <4 x float> %vecinit4 } define <4 x float> @insertps_8(<4 x float> %A, <4 x float> %B) { ; SSE-LABEL: insertps_8: ; SSE: ## %bb.0: ; SSE-NEXT: insertps $28, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc1,0x1c] ; SSE-NEXT: ## xmm0 = xmm0[0],xmm1[0],zero,zero ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: insertps_8: ; AVX1: ## %bb.0: ; AVX1-NEXT: vinsertps $28, %xmm1, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x1c] ; AVX1-NEXT: ## xmm0 = xmm0[0],xmm1[0],zero,zero ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: insertps_8: ; AVX512: ## %bb.0: ; AVX512-NEXT: vinsertps $28, %xmm1, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc1,0x1c] ; AVX512-NEXT: ## xmm0 = xmm0[0],xmm1[0],zero,zero ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %A, i32 0 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 %vecext1 = extractelement <4 x float> %B, i32 0 %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 1 %vecinit3 = insertelement <4 x float> %vecinit2, float 0.000000e+00, i32 2 %vecinit4 = insertelement <4 x float> %vecinit3, float 0.000000e+00, i32 3 ret <4 x float> %vecinit4 } define <4 x float> @insertps_9(<4 x float> %A, <4 x float> %B) { ; SSE-LABEL: insertps_9: ; SSE: ## %bb.0: ; SSE-NEXT: insertps $25, %xmm0, %xmm1 ## encoding: [0x66,0x0f,0x3a,0x21,0xc8,0x19] ; SSE-NEXT: ## xmm1 = zero,xmm0[0],xmm1[2],zero ; SSE-NEXT: movaps %xmm1, %xmm0 ## encoding: [0x0f,0x28,0xc1] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: insertps_9: ; AVX1: ## %bb.0: ; AVX1-NEXT: vinsertps $25, %xmm0, %xmm1, %xmm0 ## encoding: [0xc4,0xe3,0x71,0x21,0xc0,0x19] ; AVX1-NEXT: ## xmm0 = zero,xmm0[0],xmm1[2],zero ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: insertps_9: ; AVX512: ## %bb.0: ; AVX512-NEXT: vinsertps $25, %xmm0, %xmm1, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x71,0x21,0xc0,0x19] ; AVX512-NEXT: ## xmm0 = zero,xmm0[0],xmm1[2],zero ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %A, i32 0 %vecinit = insertelement <4 x float> <float 0.000000e+00, float undef, float undef, float undef>, float %vecext, i32 1 %vecext1 = extractelement <4 x float> %B, i32 2 %vecinit2 = insertelement <4 x float> %vecinit, float %vecext1, i32 2 %vecinit3 = insertelement <4 x float> %vecinit2, float 0.000000e+00, i32 3 ret <4 x float> %vecinit3 } define <4 x float> @insertps_10(<4 x float> %A) { ; SSE-LABEL: insertps_10: ; SSE: ## %bb.0: ; SSE-NEXT: insertps $42, %xmm0, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x21,0xc0,0x2a] ; SSE-NEXT: ## xmm0 = xmm0[0],zero,xmm0[0],zero ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: insertps_10: ; AVX1: ## %bb.0: ; AVX1-NEXT: vinsertps $42, %xmm0, %xmm0, %xmm0 ## encoding: [0xc4,0xe3,0x79,0x21,0xc0,0x2a] ; AVX1-NEXT: ## xmm0 = xmm0[0],zero,xmm0[0],zero ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: insertps_10: ; AVX512: ## %bb.0: ; AVX512-NEXT: vinsertps $42, %xmm0, %xmm0, %xmm0 ## EVEX TO VEX Compression encoding: [0xc4,0xe3,0x79,0x21,0xc0,0x2a] ; AVX512-NEXT: ## xmm0 = xmm0[0],zero,xmm0[0],zero ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %A, i32 0 %vecbuild1 = insertelement <4 x float> <float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00>, float %vecext, i32 0 %vecbuild2 = insertelement <4 x float> %vecbuild1, float %vecext, i32 2 ret <4 x float> %vecbuild2 } define <4 x float> @build_vector_to_shuffle_1(<4 x float> %A) { ; SSE-LABEL: build_vector_to_shuffle_1: ; SSE: ## %bb.0: ; SSE-NEXT: xorps %xmm1, %xmm1 ## encoding: [0x0f,0x57,0xc9] ; SSE-NEXT: blendps $5, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0c,0xc1,0x05] ; SSE-NEXT: ## xmm0 = xmm1[0],xmm0[1],xmm1[2],xmm0[3] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: build_vector_to_shuffle_1: ; AVX1: ## %bb.0: ; AVX1-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x57,0xc9] ; AVX1-NEXT: vblendps $10, %xmm0, %xmm1, %xmm0 ## encoding: [0xc4,0xe3,0x71,0x0c,0xc0,0x0a] ; AVX1-NEXT: ## xmm0 = xmm1[0],xmm0[1],xmm1[2],xmm0[3] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: build_vector_to_shuffle_1: ; AVX512: ## %bb.0: ; AVX512-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xf0,0x57,0xc9] ; AVX512-NEXT: vblendps $10, %xmm0, %xmm1, %xmm0 ## encoding: [0xc4,0xe3,0x71,0x0c,0xc0,0x0a] ; AVX512-NEXT: ## xmm0 = xmm1[0],xmm0[1],xmm1[2],xmm0[3] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %A, i32 1 %vecinit = insertelement <4 x float> zeroinitializer, float %vecext, i32 1 %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 2 %vecinit3 = shufflevector <4 x float> %vecinit1, <4 x float> %A, <4 x i32> <i32 0, i32 1, i32 2, i32 7> ret <4 x float> %vecinit3 } define <4 x float> @build_vector_to_shuffle_2(<4 x float> %A) { ; SSE-LABEL: build_vector_to_shuffle_2: ; SSE: ## %bb.0: ; SSE-NEXT: xorps %xmm1, %xmm1 ## encoding: [0x0f,0x57,0xc9] ; SSE-NEXT: blendps $13, %xmm1, %xmm0 ## encoding: [0x66,0x0f,0x3a,0x0c,0xc1,0x0d] ; SSE-NEXT: ## xmm0 = xmm1[0],xmm0[1],xmm1[2,3] ; SSE-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX1-LABEL: build_vector_to_shuffle_2: ; AVX1: ## %bb.0: ; AVX1-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## encoding: [0xc5,0xf0,0x57,0xc9] ; AVX1-NEXT: vblendps $2, %xmm0, %xmm1, %xmm0 ## encoding: [0xc4,0xe3,0x71,0x0c,0xc0,0x02] ; AVX1-NEXT: ## xmm0 = xmm1[0],xmm0[1],xmm1[2,3] ; AVX1-NEXT: ret{{[l|q]}} ## encoding: [0xc3] ; ; AVX512-LABEL: build_vector_to_shuffle_2: ; AVX512: ## %bb.0: ; AVX512-NEXT: vxorps %xmm1, %xmm1, %xmm1 ## EVEX TO VEX Compression encoding: [0xc5,0xf0,0x57,0xc9] ; AVX512-NEXT: vblendps $2, %xmm0, %xmm1, %xmm0 ## encoding: [0xc4,0xe3,0x71,0x0c,0xc0,0x02] ; AVX512-NEXT: ## xmm0 = xmm1[0],xmm0[1],xmm1[2,3] ; AVX512-NEXT: ret{{[l|q]}} ## encoding: [0xc3] %vecext = extractelement <4 x float> %A, i32 1 %vecinit = insertelement <4 x float> zeroinitializer, float %vecext, i32 1 %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 2 ret <4 x float> %vecinit1 }