; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt < %s -mtriple=amdgcn-amd-amdhsa -mcpu=gfx900 -slp-vectorizer -S -slp-threshold=-100 -slp-vectorize-hor-store -dce | FileCheck %s --check-prefix=GFX9 @arr = local_unnamed_addr global [32 x i32] zeroinitializer, align 16 @arr64 = local_unnamed_addr global [32 x i64] zeroinitializer, align 16 @var = global i32 zeroinitializer, align 8 @var64 = global i64 zeroinitializer, align 8 @farr = local_unnamed_addr global [32 x float] zeroinitializer, align 16 @fvar = global float zeroinitializer, align 8 @darr = local_unnamed_addr global [32 x double] zeroinitializer, align 16 @dvar = global double zeroinitializer, align 8 ; Tests whether the min/max reduction pattern is vectorized if SLP starts at the store. define i32 @smaxv6() { ; GFX9-LABEL: @smaxv6( ; GFX9-NEXT: [[TMP1:%.*]] = load <2 x i32>, <2 x i32>* bitcast ([32 x i32]* @arr to <2 x i32>*), align 16 ; GFX9-NEXT: [[TMP2:%.*]] = extractelement <2 x i32> [[TMP1]], i32 0 ; GFX9-NEXT: [[TMP3:%.*]] = extractelement <2 x i32> [[TMP1]], i32 1 ; GFX9-NEXT: [[CMP1:%.*]] = icmp sgt i32 [[TMP2]], [[TMP3]] ; GFX9-NEXT: [[SELECT1:%.*]] = select i1 [[CMP1]], i32 [[TMP2]], i32 [[TMP3]] ; GFX9-NEXT: [[TMP4:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr, i64 0, i64 2) to <4 x i32>*), align 8 ; GFX9-NEXT: [[TMP5:%.*]] = call i32 @llvm.vector.reduce.smax.v4i32(<4 x i32> [[TMP4]]) ; GFX9-NEXT: [[OP_RDX:%.*]] = icmp sgt i32 [[TMP5]], [[SELECT1]] ; GFX9-NEXT: [[OP_RDX1:%.*]] = select i1 [[OP_RDX]], i32 [[TMP5]], i32 [[SELECT1]] ; GFX9-NEXT: [[STORE_SELECT:%.*]] = select i1 [[CMP1]], i32 3, i32 4 ; GFX9-NEXT: store i32 [[STORE_SELECT]], i32* @var, align 8 ; GFX9-NEXT: ret i32 [[OP_RDX1]] ; %load1 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr, i64 0, i64 0), align 16 %load2 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr, i64 0, i64 1), align 4 %cmp1 = icmp sgt i32 %load1, %load2 %select1 = select i1 %cmp1, i32 %load1, i32 %load2 %load3 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr, i64 0, i64 2), align 8 %cmp2 = icmp sgt i32 %select1, %load3 %select2 = select i1 %cmp2, i32 %select1, i32 %load3 %load4 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr, i64 0, i64 3), align 4 %cmp3 = icmp sgt i32 %select2, %load4 %select3 = select i1 %cmp3, i32 %select2, i32 %load4 %load5 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr, i64 0, i64 4), align 16 %cmp4 = icmp sgt i32 %select3, %load5 %select4 = select i1 %cmp4, i32 %select3, i32 %load5 %load6 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr, i64 0, i64 5), align 4 %cmp5 = icmp sgt i32 %select4, %load6 %select5 = select i1 %cmp5, i32 %select4, i32 %load6 %store-select = select i1 %cmp1, i32 3, i32 4 store i32 %store-select, i32* @var, align 8 ret i32 %select5 } define i64 @sminv6() { ; GFX9-LABEL: @sminv6( ; GFX9-NEXT: [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([32 x i64]* @arr64 to <2 x i64>*), align 16 ; GFX9-NEXT: [[TMP2:%.*]] = extractelement <2 x i64> [[TMP1]], i32 0 ; GFX9-NEXT: [[TMP3:%.*]] = extractelement <2 x i64> [[TMP1]], i32 1 ; GFX9-NEXT: [[CMP1:%.*]] = icmp slt i64 [[TMP2]], [[TMP3]] ; GFX9-NEXT: [[SELECT1:%.*]] = select i1 [[CMP1]], i64 [[TMP2]], i64 [[TMP3]] ; GFX9-NEXT: [[TMP4:%.*]] = load <4 x i64>, <4 x i64>* bitcast (i64* getelementptr inbounds ([32 x i64], [32 x i64]* @arr64, i64 0, i64 2) to <4 x i64>*), align 16 ; GFX9-NEXT: [[TMP5:%.*]] = call i64 @llvm.vector.reduce.smin.v4i64(<4 x i64> [[TMP4]]) ; GFX9-NEXT: [[OP_RDX:%.*]] = icmp slt i64 [[TMP5]], [[SELECT1]] ; GFX9-NEXT: [[OP_RDX1:%.*]] = select i1 [[OP_RDX]], i64 [[TMP5]], i64 [[SELECT1]] ; GFX9-NEXT: [[STORE_SELECT:%.*]] = select i1 [[CMP1]], i64 3, i64 4 ; GFX9-NEXT: store i64 [[STORE_SELECT]], i64* @var64, align 8 ; GFX9-NEXT: ret i64 [[OP_RDX1]] ; %load1 = load i64, i64* getelementptr inbounds ([32 x i64], [32 x i64]* @arr64, i64 0, i64 0), align 16 %load2 = load i64, i64* getelementptr inbounds ([32 x i64], [32 x i64]* @arr64, i64 0, i64 1), align 8 %cmp1 = icmp slt i64 %load1, %load2 %select1 = select i1 %cmp1, i64 %load1, i64 %load2 %load3 = load i64, i64* getelementptr inbounds ([32 x i64], [32 x i64]* @arr64, i64 0, i64 2), align 16 %cmp2 = icmp slt i64 %select1, %load3 %select2 = select i1 %cmp2, i64 %select1, i64 %load3 %load4 = load i64, i64* getelementptr inbounds ([32 x i64], [32 x i64]* @arr64, i64 0, i64 3), align 8 %cmp3 = icmp slt i64 %select2, %load4 %select3 = select i1 %cmp3, i64 %select2, i64 %load4 %load5 = load i64, i64* getelementptr inbounds ([32 x i64], [32 x i64]* @arr64, i64 0, i64 4), align 16 %cmp4 = icmp slt i64 %select3, %load5 %select4 = select i1 %cmp4, i64 %select3, i64 %load5 %load6 = load i64, i64* getelementptr inbounds ([32 x i64], [32 x i64]* @arr64, i64 0, i64 5), align 8 %cmp5 = icmp slt i64 %select4, %load6 %select5 = select i1 %cmp5, i64 %select4, i64 %load6 %store-select = select i1 %cmp1, i64 3, i64 4 store i64 %store-select, i64* @var64, align 8 ret i64 %select5 } ; FIXME: Use fmaxnum intrinsics to match what InstCombine creates for fcmp+select ; with fastmath on the select. define float @fmaxv6() { ; GFX9-LABEL: @fmaxv6( ; GFX9-NEXT: [[TMP1:%.*]] = load <2 x float>, <2 x float>* bitcast ([32 x float]* @farr to <2 x float>*), align 16 ; GFX9-NEXT: [[TMP2:%.*]] = extractelement <2 x float> [[TMP1]], i32 0 ; GFX9-NEXT: [[TMP3:%.*]] = extractelement <2 x float> [[TMP1]], i32 1 ; GFX9-NEXT: [[CMP1:%.*]] = fcmp fast ogt float [[TMP2]], [[TMP3]] ; GFX9-NEXT: [[SELECT1:%.*]] = select i1 [[CMP1]], float [[TMP2]], float [[TMP3]] ; GFX9-NEXT: [[LOAD3:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @farr, i64 0, i64 2), align 8 ; GFX9-NEXT: [[CMP2:%.*]] = fcmp fast ogt float [[SELECT1]], [[LOAD3]] ; GFX9-NEXT: [[SELECT2:%.*]] = select i1 [[CMP2]], float [[SELECT1]], float [[LOAD3]] ; GFX9-NEXT: [[LOAD4:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @farr, i64 0, i64 3), align 4 ; GFX9-NEXT: [[CMP3:%.*]] = fcmp fast ogt float [[SELECT2]], [[LOAD4]] ; GFX9-NEXT: [[SELECT3:%.*]] = select i1 [[CMP3]], float [[SELECT2]], float [[LOAD4]] ; GFX9-NEXT: [[LOAD5:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @farr, i64 0, i64 4), align 16 ; GFX9-NEXT: [[CMP4:%.*]] = fcmp fast ogt float [[SELECT3]], [[LOAD5]] ; GFX9-NEXT: [[SELECT4:%.*]] = select i1 [[CMP4]], float [[SELECT3]], float [[LOAD5]] ; GFX9-NEXT: [[LOAD6:%.*]] = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @farr, i64 0, i64 5), align 4 ; GFX9-NEXT: [[CMP5:%.*]] = fcmp fast ogt float [[SELECT4]], [[LOAD6]] ; GFX9-NEXT: [[SELECT5:%.*]] = select i1 [[CMP5]], float [[SELECT4]], float [[LOAD6]] ; GFX9-NEXT: [[STORE_SELECT:%.*]] = select i1 [[CMP1]], float 3.000000e+00, float 4.000000e+00 ; GFX9-NEXT: store float [[STORE_SELECT]], float* @fvar, align 8 ; GFX9-NEXT: ret float [[SELECT5]] ; %load1 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @farr, i64 0, i64 0), align 16 %load2 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @farr, i64 0, i64 1), align 4 %cmp1 = fcmp fast ogt float %load1, %load2 %select1 = select i1 %cmp1, float %load1, float %load2 %load3 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @farr, i64 0, i64 2), align 8 %cmp2 = fcmp fast ogt float %select1, %load3 %select2 = select i1 %cmp2, float %select1, float %load3 %load4 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @farr, i64 0, i64 3), align 4 %cmp3 = fcmp fast ogt float %select2, %load4 %select3 = select i1 %cmp3, float %select2, float %load4 %load5 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @farr, i64 0, i64 4), align 16 %cmp4 = fcmp fast ogt float %select3, %load5 %select4 = select i1 %cmp4, float %select3, float %load5 %load6 = load float, float* getelementptr inbounds ([32 x float], [32 x float]* @farr, i64 0, i64 5), align 4 %cmp5 = fcmp fast ogt float %select4, %load6 %select5 = select i1 %cmp5, float %select4, float %load6 %store-select = select i1 %cmp1, float 3.0, float 4.0 store float %store-select, float* @fvar, align 8 ret float %select5 } ; FIXME: Use fmaxnum intrinsics to match what InstCombine creates for fcmp+select ; with fastmath on the select. define double @dminv6() { ; GFX9-LABEL: @dminv6( ; GFX9-NEXT: [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([32 x double]* @darr to <2 x double>*), align 16 ; GFX9-NEXT: [[TMP2:%.*]] = extractelement <2 x double> [[TMP1]], i32 0 ; GFX9-NEXT: [[TMP3:%.*]] = extractelement <2 x double> [[TMP1]], i32 1 ; GFX9-NEXT: [[CMP1:%.*]] = fcmp fast olt double [[TMP2]], [[TMP3]] ; GFX9-NEXT: [[SELECT1:%.*]] = select i1 [[CMP1]], double [[TMP2]], double [[TMP3]] ; GFX9-NEXT: [[LOAD3:%.*]] = load double, double* getelementptr inbounds ([32 x double], [32 x double]* @darr, i64 0, i64 2), align 8 ; GFX9-NEXT: [[CMP2:%.*]] = fcmp fast olt double [[SELECT1]], [[LOAD3]] ; GFX9-NEXT: [[SELECT2:%.*]] = select i1 [[CMP2]], double [[SELECT1]], double [[LOAD3]] ; GFX9-NEXT: [[LOAD4:%.*]] = load double, double* getelementptr inbounds ([32 x double], [32 x double]* @darr, i64 0, i64 3), align 4 ; GFX9-NEXT: [[CMP3:%.*]] = fcmp fast olt double [[SELECT2]], [[LOAD4]] ; GFX9-NEXT: [[SELECT3:%.*]] = select i1 [[CMP3]], double [[SELECT2]], double [[LOAD4]] ; GFX9-NEXT: [[LOAD5:%.*]] = load double, double* getelementptr inbounds ([32 x double], [32 x double]* @darr, i64 0, i64 4), align 16 ; GFX9-NEXT: [[CMP4:%.*]] = fcmp fast olt double [[SELECT3]], [[LOAD5]] ; GFX9-NEXT: [[SELECT4:%.*]] = select i1 [[CMP4]], double [[SELECT3]], double [[LOAD5]] ; GFX9-NEXT: [[LOAD6:%.*]] = load double, double* getelementptr inbounds ([32 x double], [32 x double]* @darr, i64 0, i64 5), align 4 ; GFX9-NEXT: [[CMP5:%.*]] = fcmp fast olt double [[SELECT4]], [[LOAD6]] ; GFX9-NEXT: [[SELECT5:%.*]] = select i1 [[CMP5]], double [[SELECT4]], double [[LOAD6]] ; GFX9-NEXT: [[STORE_SELECT:%.*]] = select i1 [[CMP1]], double 3.000000e+00, double 4.000000e+00 ; GFX9-NEXT: store double [[STORE_SELECT]], double* @dvar, align 8 ; GFX9-NEXT: ret double [[SELECT5]] ; %load1 = load double, double* getelementptr inbounds ([32 x double], [32 x double]* @darr, i64 0, i64 0), align 16 %load2 = load double, double* getelementptr inbounds ([32 x double], [32 x double]* @darr, i64 0, i64 1), align 4 %cmp1 = fcmp fast olt double %load1, %load2 %select1 = select i1 %cmp1, double %load1, double %load2 %load3 = load double, double* getelementptr inbounds ([32 x double], [32 x double]* @darr, i64 0, i64 2), align 8 %cmp2 = fcmp fast olt double %select1, %load3 %select2 = select i1 %cmp2, double %select1, double %load3 %load4 = load double, double* getelementptr inbounds ([32 x double], [32 x double]* @darr, i64 0, i64 3), align 4 %cmp3 = fcmp fast olt double %select2, %load4 %select3 = select i1 %cmp3, double %select2, double %load4 %load5 = load double, double* getelementptr inbounds ([32 x double], [32 x double]* @darr, i64 0, i64 4), align 16 %cmp4 = fcmp fast olt double %select3, %load5 %select4 = select i1 %cmp4, double %select3, double %load5 %load6 = load double, double* getelementptr inbounds ([32 x double], [32 x double]* @darr, i64 0, i64 5), align 4 %cmp5 = fcmp fast olt double %select4, %load6 %select5 = select i1 %cmp5, double %select4, double %load6 %store-select = select i1 %cmp1, double 3.0, double 4.0 store double %store-select, double* @dvar, align 8 ret double %select5 } define i32 @smax_wdiff_valuenum(i32, i32 %v1) { ; GFX9-LABEL: @smax_wdiff_valuenum( ; GFX9-NEXT: [[VLOAD:%.*]] = load <2 x i32>, <2 x i32>* bitcast ([32 x i32]* @arr to <2 x i32>*), align 16 ; GFX9-NEXT: [[ELT1:%.*]] = extractelement <2 x i32> [[VLOAD]], i32 0 ; GFX9-NEXT: [[CMP1:%.*]] = icmp sgt i32 [[ELT1]], [[V1:%.*]] ; GFX9-NEXT: [[EX0:%.*]] = extractelement <2 x i32> [[VLOAD]], i32 0 ; GFX9-NEXT: [[SELECT1:%.*]] = select i1 [[CMP1]], i32 [[EX0]], i32 [[V1]] ; GFX9-NEXT: [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr, i64 0, i64 2) to <4 x i32>*), align 8 ; GFX9-NEXT: [[TMP3:%.*]] = call i32 @llvm.vector.reduce.smax.v4i32(<4 x i32> [[TMP2]]) ; GFX9-NEXT: [[OP_RDX:%.*]] = icmp sgt i32 [[TMP3]], [[SELECT1]] ; GFX9-NEXT: [[OP_RDX1:%.*]] = select i1 [[OP_RDX]], i32 [[TMP3]], i32 [[SELECT1]] ; GFX9-NEXT: [[STOREVAL:%.*]] = select i1 [[CMP1]], i32 3, i32 4 ; GFX9-NEXT: store i32 [[STOREVAL]], i32* @var, align 8 ; GFX9-NEXT: ret i32 [[OP_RDX1]] ; %vload = load <2 x i32>, <2 x i32>* bitcast ([32 x i32]* @arr to <2 x i32>*), align 16 %elt1 = extractelement <2 x i32> %vload, i32 0 %cmp1 = icmp sgt i32 %elt1, %v1 %ex0 = extractelement <2 x i32> %vload, i32 0 %select1 = select i1 %cmp1, i32 %ex0, i32 %v1 %load3 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr, i64 0, i64 2), align 8 %cmp2 = icmp sgt i32 %select1, %load3 %select2 = select i1 %cmp2, i32 %select1, i32 %load3 %load4 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr, i64 0, i64 3), align 4 %cmp3 = icmp sgt i32 %select2, %load4 %select3 = select i1 %cmp3, i32 %select2, i32 %load4 %load5 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr, i64 0, i64 4), align 16 %cmp4 = icmp sgt i32 %select3, %load5 %select4 = select i1 %cmp4, i32 %select3, i32 %load5 %load6 = load i32, i32* getelementptr inbounds ([32 x i32], [32 x i32]* @arr, i64 0, i64 5), align 4 %cmp5 = icmp sgt i32 %select4, %load6 %select5 = select i1 %cmp5, i32 %select4, i32 %load6 %storeval = select i1 %cmp1, i32 3, i32 4 store i32 %storeval, i32* @var, align 8 ret i32 %select5 }